Commit Graph

19 Commits

Author SHA1 Message Date
Ray
07d82a91c5 WARNING: BREAKING: RENAMED: camera.type to camera.projection 2021-03-19 13:56:46 +01:00
Ray
01e28263be WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
Some enums values have been renamed to be more consistent and also provide a more detailed description:
 - ShaderLocationIndex:    LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION
 - ShaderUniformDataType:  UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2
 - MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO
 - PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
2021-03-14 11:05:51 +01:00
raysan5
c32ae480af RENAMED: FormatText() -> TextFormat()
This function was renamed for consistency in raylib 3.0, just unified all examples to use TextFormat() instead of FormatText()
2020-08-16 11:28:15 +02:00
Ray
3d5fa81bf2 WARNING: Redesigned structs
- Mesh, Shader, Material structs have been reviewed to minimize size when passed by value, all required code has been reviewed.
 - GetCollisionRayModel() reviewed to avoid pointer, not required because model is not modified inside the function
 - UnloadMesh() reviewed, pointer not required
 - CheckCollisionRay*() parameters name reviewed
2019-08-07 00:32:44 +02:00
Ray
e6ca2c4ba3 Comment tweaks 2019-05-22 09:57:17 +02:00
Ray
b525039e0a Review ALL examples 2019-05-20 16:36:42 +02:00
Ray
be6d237b9e Review models examples 2019-03-29 20:22:50 +01:00
Ray
8f95518858 Reviewed some examples to work on RPI 2018-12-18 17:22:13 +01:00
Ethan Trịnh
6ea8c62b43 make sure that the constant is of float type, not double 2018-07-30 19:35:13 +08:00
Ethan Trịnh
741513842a fix problem when compiling with MSVC 2017, built-in CMake: C2177 constant too big 2018-07-30 19:02:20 +08:00
Ray
a1d9c33995 Reviewed models and examples 2018-06-30 20:02:32 +02:00
Ray
245704df72 Reviewed examples 2018-05-11 18:14:51 +02:00
Ray San
6045062a05 Renamed some functions
- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
2018-05-04 16:54:05 +02:00
lumaio teon
7bd0f8b28c
Fix mesh picking example 2018-04-07 04:00:06 -04:00
Ray
fd2adbe62d Renamed CalculateBoundingBox() to MeshBoundingBox()
Renamed function for consistency with a possible Mesh manipulation functions (maybe added in a future). Naming follows Image*() manipulation functions.
2018-02-26 12:10:45 +01:00
raysan5
9446746001 Corrected issues on examples 2017-10-14 00:11:37 +02:00
raysan5
9040526f17 Adapt to new materials system 2017-07-21 17:17:37 +02:00
Ray
a5bfd7db22 Some reviews for RPI 2017-05-16 15:23:01 +02:00
raysan5
b4d28cc7a1 Working on examples...
- Removed rbmf font example
- Reviewed physac examples
2017-04-16 19:08:19 +02:00