Commit Graph

1724 Commits

Author SHA1 Message Date
raysan5
2227742e96 Corrected bug on texture rotation 2017-07-22 18:10:34 +02:00
raysan5
814f665bc1 Reviewed features list 2017-07-22 16:58:22 +02:00
raysan5
2fc7bc9504 Reviewed example with new maths 2017-07-22 13:02:02 +02:00
raysan5
cbb134946c Corrected GetMouseRay() and rlUnproject()
Now it works great with reviewed maths
2017-07-22 11:02:40 +02:00
raysan5
c756227e11 Remove BOM from file encoding 2017-07-22 10:44:24 +02:00
raysan5
00d2768bc9 Corrected bug on MatrixPerspective()
Some other tweaks...
2017-07-22 10:35:49 +02:00
Ray
bee980e90f Merge pull request #333 from define-private-public/patch-1
Update Makefile in `examples/`
2017-07-22 09:48:59 +02:00
Benjamin Summerton
c43caeccb6 Update Makefile in examples/
We need to grab the OS name before determining what the path should be.
2017-07-21 19:30:24 -04:00
raysan5
c6cd07c373 Some tweaks raymath related 2017-07-21 17:46:44 +02:00
raysan5
e52032f646 Complete review of raymath
Now it should be coherent with OpenGL math standards
2017-07-21 17:19:28 +02:00
raysan5
9040526f17 Adapt to new materials system 2017-07-21 17:17:37 +02:00
raysan5
38d9fcb08e Moved some functions to raymath
Exposed some raymath useful functions to raylib API
2017-07-21 15:25:35 +02:00
raysan5
980d9d4cd4 rlgl usable as standalone library 2017-07-21 10:42:57 +02:00
raysan5
84aff31973 MatrixPerspective() angle required in radians
Consistent with similar functions in raymath
2017-07-21 10:42:41 +02:00
raysan5
163339991c Review heightmap example for raylib 1.8 2017-07-21 09:55:10 +02:00
raysan5
92729662f4 Additional path check 2017-07-21 09:49:23 +02:00
raysan5
2679c4ae9b Review mesh loading and textures generation 2017-07-21 09:34:09 +02:00
raysan5
63fd96354e Simplify a bit GenTexture*() functions
Still shader dependant, locations set should be moved out
2017-07-20 14:27:59 +02:00
raysan5
4c06725461 Removed useless functions
SetMaterialTexture() and UnsetMaterialTexture()... too shader
dependant...
2017-07-20 14:27:17 +02:00
raysan5
52cd5c6324 Corrected some issues
Corrected compilation for OpenGL 1.1
Review mesh data uploading to GPU
2017-07-20 12:26:25 +02:00
raysan5
0dabb2708b Reorganized a couple of functions 2017-07-19 19:53:53 +02:00
raysan5
76c6f0b1e6 Working on PBR system
Moved PBR material loading to example, right decision?
2017-07-19 18:55:32 +02:00
Ray
e8b65422c4 Merge pull request #329 from define-private-public/328.shared-library-on-os-x
Able to make a .dylib for OS X
2017-07-19 10:14:36 +02:00
raysan5
d368403a13 Working on PBR materials, renamed some data 2017-07-19 10:09:34 +02:00
Benjamin N. Summerton
ba32d6a753 Able to make a .dylib for OS X 2017-07-18 22:37:09 -04:00
Ray
8f569e59b1 Review shared library generation 2017-07-17 14:16:23 +02:00
Ray
bf169f7f42 Added PBR required resources 2017-07-17 14:06:27 +02:00
raysan5
e893f3629e Corrected some issues 2017-07-17 12:02:46 +02:00
Ray
6546474fa4 Manual integration of material-pbr into develop 2017-07-17 00:33:40 +02:00
Ray
025dab9907 Updated twitter address 2017-07-16 23:11:59 +02:00
raysan5
8ca8550739 Removed function reference 2017-07-08 14:22:48 +02:00
raysan5
013f80f3a3 Added command line compiling with MSVC
That's just a reference file, needs review
2017-07-08 14:20:05 +02:00
raysan5
53fbeeea71 Corected some issues with jar_xm
Problems when compiling with VS2015
Probably DEBUG(...) macro is not the best naming...
2017-07-08 14:19:27 +02:00
raysan5
36fcffeaae Incremented version number for reference 2017-07-02 19:29:21 +02:00
raysan5
6589c808b5 Review some formatting for consistency 2017-07-02 19:29:01 +02:00
raysan5
5f0f87ecce Added VS2015 raylib release files 2017-07-02 14:41:14 +02:00
raysan5
65cf3080a5 Review VS2015 projects configurations 2017-07-02 14:33:40 +02:00
raysan5
c04cb0a65e Review TraceLog() usage 2017-07-02 12:43:49 +02:00
raysan5
9f09f6f550 Rename enum LogType names...
...to avoid possible conflicting symbols
2017-07-02 12:35:13 +02:00
raysan5
bfa66f446a Review raylib path on rpi 2017-07-02 12:09:02 +02:00
Ray
c949b74114 Merge pull request #315 from joeld42/obj-loader-fix
Fix for OBJ loading
2017-07-01 10:23:47 +02:00
Joel Davis
e0c95ede50 Prevent bogus triangle being added when there is whitespace at end of .OBJ file 2017-06-30 23:37:19 -07:00
Ray
83b4b13a2c Merge pull request #314 from nounoursheureux/develop
Fix some typos (lenght -> length)
2017-06-29 16:31:40 +02:00
Wilhem Barbier
056a494baf Fix some other typos 2017-06-29 10:36:58 +02:00
Wilhem Barbier
aba3739c13 Fix some typos in raymath.h 2017-06-29 10:30:21 +02:00
Ray
495b6d8883 Merge pull request #313 from nounoursheureux/develop
Removed an unwanted file and fixed an example
2017-06-29 09:05:46 +02:00
Wilhem Barbier
3c9aa780f9 Removed an unwanted file and fixed an example 2017-06-28 19:14:20 +02:00
Ray
5f5bd20f07 Merge pull request #312 from nounoursheureux/image_gen
Add a density parameter to GenImageRadialGradient
2017-06-28 18:27:55 +02:00
Wilhem Barbier
786cd63057 Add a density parameter to GenImageRadialGradient 2017-06-28 17:27:47 +02:00
Ray
c3049a9b06 Merge pull request #311 from nounoursheureux/image_gen
Add more image generation functions: radial gradient and perlin noise
2017-06-28 16:20:25 +02:00