raysan5
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7b8965eb38
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Support float texture data on OpenGL ES 2.0
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2018-12-25 15:19:25 +01:00 |
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Ray
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c053de3c7d
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new example: models_obj_viewer
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2018-12-20 09:52:52 +01:00 |
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Ray
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a1d9c33995
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Reviewed models and examples
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2018-06-30 20:02:32 +02:00 |
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Ray
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c3b948b1b2
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Replaced skybox HDR image
Note that HDR exposured possibilities are not used on this example...
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2018-06-21 00:50:03 +02:00 |
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Ray
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d573a5ad60
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Removed dwarf 3d model
Replaced by medieval 3d assets
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2018-06-21 00:35:50 +02:00 |
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Ray
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04db494db0
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Renamed shader variable
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2018-05-06 00:44:59 +02:00 |
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Ray
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276847eca9
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Correct issue with tangents
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2018-03-04 23:24:30 +01:00 |
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Ray
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24657ca789
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Review textures to be POT
Could correct possible issues on OpenGL 1.1
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2017-11-05 17:06:50 +01:00 |
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Ray San
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037fbc571a
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Remove unused file
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2017-10-19 14:37:00 +02:00 |
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raysan5
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2051be3825
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Add mesh generation example -IN PROGRESS-
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2017-10-09 10:13:02 +02:00 |
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raysan5
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0fc1323c80
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Renamed modelviewprojection matrix
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2017-08-25 01:43:55 +02:00 |
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raysan5
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1f310f7d4b
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new example added: models_plane_rotations
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2017-08-04 13:38:21 +02:00 |
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raysan5
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76c6f0b1e6
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Working on PBR system
Moved PBR material loading to example, right decision?
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2017-07-19 18:55:32 +02:00 |
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Ray
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bf169f7f42
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Added PBR required resources
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2017-07-17 14:06:27 +02:00 |
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Ray
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20d205cae5
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Working on examples...
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2017-04-08 23:31:58 +02:00 |
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Ray
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dd4dd0e87d
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Reorganize examples folder
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2017-04-04 01:54:49 +02:00 |
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