Ahmad Fatoum
eb6f8bd0ba
Revert "Always use latest raylib version for cmake ( #1123 )" ( #1126 )
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We didn't use the latest version, but a compatible version, which is established by raylib-config-version.cmake.
It's ok to have a minimal version, so revert b7c0d5b6dd
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2020-03-09 08:29:47 +01:00
G3bE
b7c0d5b6dd
Always use latest raylib version for cmake ( #1123 )
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* Always use latest raylib version
* Always use latest raylib version
* Always use latest raylib version
2020-03-08 18:04:29 +01:00
Ray
1b56f7917e
Update raylib version
2020-03-05 19:33:54 +01:00
Ray
966e8adcf9
Reviewed and Updated Android compilation scripts
2020-03-05 12:25:39 +01:00
Ray
a6297a2be1
Some code tweaks
2020-03-03 01:21:06 +01:00
Ray
485787059a
Review shader exaples to work on web (GLSL 100)
2020-03-02 13:27:54 +01:00
Ray
a1b2d96d9c
Support touch drawing on web
2020-03-02 12:22:38 +01:00
Ray
117696a893
Update textures_mouse_painting.c
2020-03-02 00:09:05 +01:00
Ray
41d3c47ffe
Update Makefile
2020-03-01 01:28:49 +01:00
Ray
5ff0776235
Remove trail spaces and some tweaks
2020-02-27 13:33:09 +01:00
Ray
23bde477e5
REDESIGN: LoadStorageValue()/SaveStorageValue()
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Using new file I/O ABI
2020-02-27 13:18:15 +01:00
Ray
2294947660
Update core_storage_values.c
2020-02-26 23:42:41 +01:00
Ray
7912fac815
Correct typo
2020-02-26 23:19:29 +01:00
Ray
fa4e0c1a26
Reviewed example
2020-02-26 20:47:08 +01:00
Ray
67d0bf75a7
Update Makefile paths to use emscripten upstream
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Note that emscripten upstream branch implements the new asyncify implementation, expected to be faster than emterpreter one.
2020-02-20 23:00:29 +01:00
Ray
42dad5df95
[rnet] Renamed some functions
2020-02-20 13:46:33 +01:00
Ray
e176a476c0
[rnet] Review network examples formatting
2020-02-20 12:42:37 +01:00
Ray
19390eaf09
[rnet] Examples review -WIP-
2020-02-19 18:16:20 +01:00
raysan5
eb2483338f
REVIEWED: Makefile, examples clean target #1087
2020-02-09 21:06:51 +01:00
Ray
97054e4e0f
Review ALL games to raylib 3.0
2020-02-06 18:07:25 +01:00
Ray
3cd9e3896a
tweak
2020-02-04 15:43:14 +01:00
Ray
d2bb6185f1
Review issue with RLGL TraceLog()
2020-02-03 20:20:00 +01:00
Ray
9ce2331cc1
[build] Makefile examples modularization
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Now examples can be compiled by module, that's useful when compilation fails at some point
2020-01-30 13:47:39 +01:00
Ray
cacd4a9d90
Some examples tweaks
2020-01-30 12:27:04 +01:00
Ray
4663cc03f3
Removed big examples
2020-01-28 18:34:59 +01:00
Ray
77484cb19c
Update README.md
2020-01-28 18:32:48 +01:00
Ray
15345ded25
Removed big examples (models_solar_system_rlgl)
2020-01-28 18:30:55 +01:00
Ray
20e446cc7d
Review Makefiles for web compilation
2020-01-15 18:00:13 +01:00
Ray
1db9a85b5d
Added more examples to list
2020-01-09 14:16:10 +01:00
Ray
e5c9e5e328
Added new categories
2020-01-09 13:57:24 +01:00
Ray
eb8512b43c
Added some more examples
2020-01-09 13:45:34 +01:00
Ray
6321dd4614
Added shapes examples
2020-01-09 13:32:19 +01:00
Ray
689f3c086b
Update README.md
2020-01-09 13:26:26 +01:00
Ray
9f79ed2972
Create core_2d_camera_platformer.png
2020-01-09 13:23:40 +01:00
Ray
421bbde1e0
Redesigning tables
2020-01-09 13:22:14 +01:00
Ray
10982fa184
Renamed directory
2020-01-09 13:14:57 +01:00
Ray
a1809fad4c
Renamed directory: physac -> physics
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Examples categories are independent from the module they use, despite in some cases module name matches category name.
2020-01-09 13:11:56 +01:00
Ray
8f05322263
Review example and screenshots
2020-01-09 12:58:24 +01:00
Ray
b708965ab7
Added examples images to README
2020-01-07 19:06:44 +01:00
Ray
7e0929e3b4
Create README.md
2020-01-07 16:26:41 +01:00
raysan5
793977db4a
Review resources LICENSE
2020-01-06 19:50:26 +01:00
Ray
5e8b6b0157
Review flags and web compilation
2019-12-16 18:07:17 +01:00
raysan5
3aad221b1e
Review some shaders to work on GLSL 100
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Tested on Raspberry Pi... Just note that platform is very limited by GPU...
2019-12-04 19:52:53 +01:00
Ray
3ffe34f9bb
ADDED: DrawTextCodepoint()
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- Renamed GetGlyphIndex() parameter
- Review DrawTextEx() implementation
- Review DrawTextRecEx() implementation
2019-12-01 13:28:14 +01:00
Ray
91faf72dda
Rename and review: core_2d_camera_platformer
2019-11-25 13:06:56 +01:00
Ray
97abaff4c5
Support rlPushMatrix() and rlPopMatrix() on mesh drawing
2019-11-25 11:29:04 +01:00
Ray
5ad65d9291
Minor format tweaks
2019-11-25 11:26:26 +01:00
raysan5
c1a02e9fca
Review PR #1022
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Actually OpenAL is not used any more, it should be using CoreAudio
2019-11-24 13:43:48 +01:00
Richard Smith
f987ac9dca
fix example build on macos ( #1022 )
2019-11-24 13:41:23 +01:00
raysan5
1d3f230c92
Review key input queue PR #1012
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Keeping original API
2019-11-24 13:39:45 +01:00