Ray
6cec382f65
Comments tweak
2017-10-22 20:00:18 +02:00
Ray
b6c9b54316
Simplified desktop examples compilation
2017-10-22 12:09:00 +02:00
Ray
1ef818b032
Update example
2017-10-20 13:59:08 +02:00
Ray
1375a616b2
Some examples code tweaks
2017-10-20 00:18:21 +02:00
Ray San
037fbc571a
Remove unused file
2017-10-19 14:37:00 +02:00
Ray San
8ace02c2ff
Added new examples to build...
...
...and reviewed some details
2017-10-17 13:30:41 +02:00
Ray San
76c821a68d
Add screenshot
2017-10-17 11:52:01 +02:00
Ray San
5dc216f419
Improved some examples
2017-10-17 11:51:50 +02:00
raysan5
4909f9711c
Small tweak, remove tabs
2017-10-14 12:25:36 +02:00
raysan5
5430d5d52e
Review Makefiles
2017-10-14 00:13:23 +02:00
raysan5
9446746001
Corrected issues on examples
2017-10-14 00:11:37 +02:00
raysan5
2051be3825
Add mesh generation example -IN PROGRESS-
2017-10-09 10:13:02 +02:00
Ray San
b2789949ee
Working on Makefiles...
2017-10-02 14:12:03 +02:00
Ray
639f41cf54
Renamed example file
2017-09-30 00:45:03 +02:00
ASDF
e173db19f7
CMake based build system.
...
Some people might find this handly
2017-08-27 13:28:02 -04:00
raysan5
0fc1323c80
Renamed modelviewprojection matrix
2017-08-25 01:43:55 +02:00
raysan5
74fd671763
Remove old comment...
2017-08-24 23:57:34 +02:00
raysan5
93a4b5e851
Added compiler flag...
...
...to avoid issue on Arch Linux
2017-08-24 18:27:31 +02:00
raysan5
1f310f7d4b
new example added: models_plane_rotations
2017-08-04 13:38:21 +02:00
raysan5
17d40b2f37
Corrected function name
2017-07-25 18:26:22 +02:00
raysan5
c764b3d03e
Some tweaks
2017-07-25 18:10:07 +02:00
raysan5
2fc7bc9504
Reviewed example with new maths
2017-07-22 13:02:02 +02:00
Benjamin Summerton
c43caeccb6
Update Makefile in examples/
...
We need to grab the OS name before determining what the path should be.
2017-07-21 19:30:24 -04:00
raysan5
c6cd07c373
Some tweaks raymath related
2017-07-21 17:46:44 +02:00
raysan5
9040526f17
Adapt to new materials system
2017-07-21 17:17:37 +02:00
raysan5
980d9d4cd4
rlgl usable as standalone library
2017-07-21 10:42:57 +02:00
raysan5
163339991c
Review heightmap example for raylib 1.8
2017-07-21 09:55:10 +02:00
raysan5
92729662f4
Additional path check
2017-07-21 09:49:23 +02:00
raysan5
2679c4ae9b
Review mesh loading and textures generation
2017-07-21 09:34:09 +02:00
raysan5
4c06725461
Removed useless functions
...
SetMaterialTexture() and UnsetMaterialTexture()... too shader
dependant...
2017-07-20 14:27:17 +02:00
raysan5
76c6f0b1e6
Working on PBR system
...
Moved PBR material loading to example, right decision?
2017-07-19 18:55:32 +02:00
raysan5
d368403a13
Working on PBR materials, renamed some data
2017-07-19 10:09:34 +02:00
Ray
bf169f7f42
Added PBR required resources
2017-07-17 14:06:27 +02:00
raysan5
e893f3629e
Corrected some issues
2017-07-17 12:02:46 +02:00
Ray
6546474fa4
Manual integration of material-pbr into develop
2017-07-17 00:33:40 +02:00
raysan5
6589c808b5
Review some formatting for consistency
2017-07-02 19:29:01 +02:00
raysan5
c04cb0a65e
Review TraceLog() usage
2017-07-02 12:43:49 +02:00
raysan5
bfa66f446a
Review raylib path on rpi
2017-07-02 12:09:02 +02:00
Wilhem Barbier
056a494baf
Fix some other typos
2017-06-29 10:36:58 +02:00
Wilhem Barbier
3c9aa780f9
Removed an unwanted file and fixed an example
2017-06-28 19:14:20 +02:00
Wilhem Barbier
786cd63057
Add a density parameter to GenImageRadialGradient
2017-06-28 17:27:47 +02:00
Wilhem Barbier
a0ac8ee2c4
Add more image generation functions: radial gradient and perlin noise
2017-06-28 15:29:56 +02:00
Wilhem Barbier
fcd13fd5d2
Add some functions to generate images
...
Namely:
- GenImageHorizontalV
- GenImageHorizontalH
- GenImageChecked
- GenImageWhiteNoise
- GenImageCellular
The gradient implementation may be a bit naive, for example it doesn't do any gamma correction.
2017-06-28 12:56:04 +02:00
raysan5
90f3f870c2
Added bunnymark example
2017-05-22 20:47:28 +02:00
Ray
413d059fd8
Some tweaks and additions
2017-05-19 00:55:02 +02:00
Ray
a5bfd7db22
Some reviews for RPI
2017-05-16 15:23:01 +02:00
Ray
65e6a6db53
Improved shaders_postprocessing example
2017-05-16 00:14:14 +02:00
Ray
aba25e9ba3
Move shaders to examples
2017-05-15 22:48:04 +02:00
raysan5
42ad00b7c2
Some test images for compressed texture formats
2017-05-11 23:14:15 +02:00
Ray
518bdfc134
Some work on Android build
2017-05-11 16:45:49 +02:00