DanielG
e5e401c640
Fixed CMake linking on MacOS ( #1783 )
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Added links to IOKit, Cocoa, and OpenGL to the CMake build file for MacOS platforms
2021-05-24 11:05:08 +02:00
raysan5
26f39e41a9
Remove games from building
2020-04-13 15:10:42 +02:00
Ahmad Fatoum
eb6f8bd0ba
Revert "Always use latest raylib version for cmake ( #1123 )" ( #1126 )
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We didn't use the latest version, but a compatible version, which is established by raylib-config-version.cmake.
It's ok to have a minimal version, so revert b7c0d5b6dd
.
2020-03-09 08:29:47 +01:00
G3bE
b7c0d5b6dd
Always use latest raylib version for cmake ( #1123 )
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* Always use latest raylib version
* Always use latest raylib version
* Always use latest raylib version
2020-03-08 18:04:29 +01:00
Ray
64c588e9d8
Review latest PR #1003
2019-10-29 15:56:14 +01:00
Jean-Seb / jseb
862ef0524e
Raysan ( #1003 )
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* new linux makefile for Android portages
* Revert "projects: CMake: bump up minimal raylib version (#983 )"
This reverts commit 82306af111
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* new PR for upstream
* for Raysan
2019-10-29 15:54:01 +01:00
elitepleb
82306af111
projects: CMake: bump up minimal raylib version ( #983 )
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While at it, add comment to indicate what the version signifies.
[a3f: updated commit message]
2019-10-10 12:39:40 +02:00
Ahmad Fatoum
78487f7521
CMake: Make the raylib project as a whole embeddable
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So user code can use add_subdirectory to build it (similar to what we do
with GLFW or what the projects/CMake/CMakeLists.txt can do).
2018-07-29 21:28:23 +02:00
Ahmad Fatoum
e82505b873
Add projects/CMake example
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The CMakeLists.txt checks for an installed raylib and downloads and
installs one if none is found. Afterwards, it builds core_basic_window.c
2018-07-29 18:27:59 +02:00