Commit Graph

7652 Commits

Author SHA1 Message Date
raysan5
b1a90a7f91 Added some useful postprocessing shaders
Shaders come in two flavours:
- shaders/gl330: OpenGL 3.3+ (Windows, Linux, OSX)
- shaders/gles100:  OpenGL ES 2.0 (Android, RPI, HTML5)
2015-09-02 02:44:16 +02:00
raysan5
da5221910f Added getures module to Android source project 2015-09-02 02:42:15 +02:00
raysan5
50c5df0838 Added some comments 2015-09-02 02:41:55 +02:00
raysan5
a7a81ca749 Added example: box collisions 2015-09-02 02:41:21 +02:00
raysan5
4879106096 Reviewed to work on Raspberry Pi
[rlgl] Extensions strings loading was redone to avoid a Segmentation
Fault on Raspberry Pi
2015-09-02 01:08:41 +02:00
raysan5
e28fef6ee0 Reviewed examples 2015-09-02 01:07:16 +02:00
raysan5
9a578c5962 Added shaders examples resources 2015-09-02 01:06:55 +02:00
raysan5
0a345a6128 Updated comment... 2015-09-02 01:06:08 +02:00
raysan5
94a1fdc2ae Updated some comments 2015-09-01 23:15:26 +02:00
raysan5
acc322b3e1 Added new examples: SHADERS 2015-09-01 22:59:43 +02:00
raysan5
e5fe2c216e Added some comments to examples 2015-09-01 22:59:16 +02:00
raysan5
e93475d854 Merge branch 'master' into develop 2015-08-31 01:28:59 +02:00
Ray
858ccb350d Merge pull request #27 from raysan5/develop
Merged branch 'master' into develop and remerged to master
2015-08-31 01:27:47 +02:00
raysan5
7e568c8903 Merge branch 'master' into develop 2015-08-31 01:23:56 +02:00
Ray
60194753d7 Merge pull request #26 from raysan5/develop
Develop branch integration
2015-08-31 01:16:34 +02:00
raysan5
808aeabf4c Updated with latest changes 2015-08-30 17:46:52 +02:00
raysan5
32330801c9 Updates some examples 2015-08-30 17:46:37 +02:00
raysan5
535b9e606f Redesigned UpdateCamera() function
Splitted into:
UpdateCamera()             // Update only camera
UpdateCameraPlayer()   // Update camera and player position
2015-08-30 17:46:19 +02:00
raysan5
92bcf09c53 Redesigned SpriteFont struct 2015-08-30 17:45:05 +02:00
raysan5
aa982f80f5 Reviewed some comments 2015-08-30 17:44:47 +02:00
raysan5
d7e7ef6a7d Added some comments 2015-08-30 17:44:14 +02:00
raysan5
055d8927cc Small code tweaks 2015-08-29 20:20:28 +02:00
raysan5
8692c49511 Corrected bug on first person camera 2015-08-29 20:20:09 +02:00
raysan5
ecd6f77de7 New textures loading examples 2015-08-29 17:01:56 +02:00
raysan5
5cfd59258a Detected issue 2015-08-29 17:01:36 +02:00
raysan5
9dd20577cd Corrected bugs on DDS and PKM loading 2015-08-29 17:01:25 +02:00
raysan5
ea45223f1f New examples added 2015-08-28 18:07:39 +02:00
raysan5
12581c1721 Changed mail address by twitter user
Probably more useful...
2015-08-28 14:17:35 +02:00
raysan5
324259ef8e Remove crappy example 2015-08-28 14:17:03 +02:00
raysan5
773360caa3 Removed resources 2015-08-28 14:16:42 +02:00
raysan5
ca402e9d36 New examples added (with some resources) 2015-08-28 14:16:28 +02:00
raysan5
6ac5d3bc06 Remove file 2015-08-28 14:14:52 +02:00
raysan5
c52ba520ce Small tweaks 2015-08-28 14:14:29 +02:00
raysan5
322ca97c24 Review camera system 2015-08-28 14:14:12 +02:00
raysan5
ef36950b72 New raylib module: raygui
Immediate Mode GUI (IMGUI)
2015-08-27 18:17:05 +02:00
raysan5
4e5f5764ce Updated 2015-08-27 16:52:54 +02:00
raysan5
3a9ed0e846 Merged master fixed conflict. 2015-08-27 16:32:06 +02:00
raysan5
997170a317 Examples reviewed 2015-08-27 16:13:49 +02:00
raysan5
8745d733f9 Replaced 3d model example resources
Cat replaced by dwarf
2015-08-27 16:13:49 +02:00
raysan5
86f683dcbb View description:
- Trying to implement rlglUnproject() - NOT WORKING
- Tested GLEW alternatives: glad and glLoadGen - NOT WORKING
2015-08-27 16:13:47 +02:00
raysan5
04d9c4c183 Some bugs corrected and trying to implement 3d picking 2015-08-27 16:13:46 +02:00
raysan5
9964935a12 Corrected bug to show cursor on free camera mode 2015-08-27 16:13:45 +02:00
raysan5
72e909f556 Added raylib 1.3 description and knowledgements 2015-08-27 16:13:44 +02:00
raysan5
0919d43dfb Updated changes 2015-08-27 16:13:44 +02:00
Ray
27e44c43c5 Depth buffer configuration 2015-08-10 10:20:53 +02:00
raysan5
07858c3a1f Reviewed ImageConvertToPOT() 2015-08-07 18:00:28 +02:00
raysan5
fd2b0c7c38 Added MSAA 4X support for EGL contexts 2015-08-07 17:25:05 +02:00
raysan5
b8b0247043 Added function SetBlendMode()
Useful to enable additive blend mode for particles
2015-08-07 17:24:28 +02:00
raysan5
6da175fccb Reviewed GetTextureData() 2015-08-07 17:23:53 +02:00
Ray
037898be56 Added some desired features to roadmap 2015-08-06 21:18:08 +02:00