Ray
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615ee9d177
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REVIEWED: `rlLoadFramebuffer()`
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2024-02-04 12:13:56 +01:00 |
Ray
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3f1e59a7cf
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Update copyright to 2024
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2024-01-02 20:58:12 +01:00 |
Ray
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022b464b0b
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Remove BOM
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2023-11-08 20:37:35 +01:00 |
Jeffery Myers
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6cd37e57a6
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Fix warnings in visual studio (#3512)
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2023-11-06 20:31:07 +01:00 |
MichaelFiber
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18e9784c6d
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Remove PLATFORM_RPI (#3232)
* Remove PLATFORM_RPI
* remove build artifacts
---------
Co-authored-by: MichaelFiber <michael@cubeofb.org>
Co-authored-by: Ray <raysan5@gmail.com>
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2023-09-07 17:42:28 +02:00 |
Jeffery Myers
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9eaed07b77
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Make the oribital camera work like it used to (it is not just a copy of third person) (#2926)
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2023-02-15 17:17:00 +01:00 |
Ray
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547819766f
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ADDED: Example project to VS2022 solution
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2023-02-14 20:12:53 +01:00 |
Ray
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5ba41e4f7f
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REVIEWED: `shaders_write_depth` example
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2023-01-01 18:31:03 +01:00 |
BugraAlptekinSari
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3cfb9a6e83
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[example] Writing into the depth buffer (#2836)
* Add a depth buffer example.
* Fixed a typo
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2023-01-01 18:17:28 +01:00 |