Commit Graph

52 Commits

Author SHA1 Message Date
Cédric Le Goater
3dba3c0b25 ui/console: Only declare variable fence_fd when CONFIG_GBM is defined
This to avoid a build breakage :

../ui/gtk-egl.c: In function ‘gd_egl_draw’:
../ui/gtk-egl.c:73:9: error: unused variable ‘fence_fd’ [-Werror=unused-variable]
   73 |     int fence_fd;
      |         ^~~~~~~~

Fixes: fa6426805b ("ui/console: Use qemu_dmabuf_set_..() helpers instead")
Cc: Dongwon Kim <dongwon.kim@intel.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Cédric Le Goater <clg@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-ID: <20240515100520.574383-1-clg@redhat.com>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
2024-05-17 16:49:04 +02:00
Dongwon Kim
fa6426805b ui/console: Use qemu_dmabuf_set_..() helpers instead
This commit updates all occurrences where these fields were
set directly have been updated to utilize helper functions.

v7: removed prefix, "dpy_gl_" from all helpers

v8: Introduction of helpers was removed as those were already added
    by the previous commit

Suggested-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Philippe Mathieu-Daudé <philmd@linaro.org>
Cc: Daniel P. Berrangé <berrange@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-Id: <20240508175403.3399895-5-dongwon.kim@intel.com>
2024-05-14 17:14:12 +04:00
Dongwon Kim
6779a3076f ui/console: Use qemu_dmabuf_get_..() helpers instead
This commit updates all instances where fields within the QemuDmaBuf
struct are directly accessed, replacing them with calls to these new
helper functions.

v6: fix typos in helper names in ui/spice-display.c

v7: removed prefix, "dpy_gl_" from all helpers

v8: Introduction of helpers was removed as those were already added
    by the previous commit

v11: -- Use new qemu_dmabuf_close() instead of close(qemu_dmabuf_get_fd()).
        (Daniel P. Berrangé <berrange@redhat.com>)
     -- Use new qemu_dmabuf_dup_fd() instead of dup(qemu_dmabuf_get_fd()).
        (Daniel P. Berrangé <berrange@redhat.com>)

Suggested-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Philippe Mathieu-Daudé <philmd@linaro.org>
Cc: Daniel P. Berrangé <berrange@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-Id: <20240508175403.3399895-4-dongwon.kim@intel.com>
2024-05-14 17:14:12 +04:00
Dongwon Kim
e4e62514e3 ui/gtk: Check if fence_fd is equal to or greater than 0
'fence_fd' needs to be validated always before being referenced
And the passing condition should include '== 0' as 0 is a valid
value for the file descriptor.

Suggested-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Cc: Philippe Mathieu-Daudé <philmd@linaro.org>
Cc: Daniel P. Berrangé <berrange@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-Id: <20240508175403.3399895-2-dongwon.kim@intel.com>
2024-05-14 17:14:12 +04:00
Dongwon Kim
77bf310084 ui/gtk: Draw guest frame at refresh cycle
Draw routine needs to be manually invoked in the next refresh
if there is a scanout blob from the guest. This is to prevent
a situation where there is a scheduled draw event but it won't
happen bacause the window is currently in inactive state
(minimized or tabified). If draw is not done for a long time,
gl_block timeout and/or fence timeout (on the guest) will happen
eventually.

v2: Use gd_gl_area_draw(vc) in gtk-gl-area.c

Suggested-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Daniel P. Berrangé <berrange@redhat.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20240426225059.3871283-1-dongwon.kim@intel.com>
2024-05-14 17:14:12 +04:00
Volker Rümelin
53a939f1bf ui/gtk-egl: move function calls back to regular code path
Commit 6f189a08c1 ("ui/gtk-egl: Check EGLSurface before doing
scanout") introduced a regression when QEMU is running with a
virtio-gpu-gl-device on a host under X11. After the guest has
initialized the virtio-gpu-gl-device, the guest screen only
shows "Display output is not active.".

Commit 6f189a08c1 moved all function calls in
gd_egl_scanout_texture() to a code path which is only called
once after gd_egl_init() succeeds in gd_egl_scanout_texture().
Move all function calls in gd_egl_scanout_texture() back to
the regular code path so they get always called if one of the
gd_egl_init() calls was successful.

Fixes: 6f189a08c1 ("ui/gtk-egl: Check EGLSurface before doing scanout")
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20231111104020.26183-1-vr_qemu@t-online.de>
2023-12-04 10:55:18 +04:00
Dongwon Kim
47fd6ab1e3 ui/gtk-egl: apply scale factor when calculating window's dimension
Scale factor needs to be applied when calculating width/height of the
GTK windows.

Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20231012222643.13996-1-dongwon.kim@intel.com>
2023-11-07 11:45:48 +04:00
Antonio Caggiano
6f189a08c1 ui/gtk-egl: Check EGLSurface before doing scanout
The first time gd_egl_scanout_texture() is called, there's a possibility
that the GTK drawing area might not be realized yet, in which case its
associated GdkWindow is NULL. This means gd_egl_init() was also skipped
and the EGLContext and EGLSurface stored in the VirtualGfxConsole are
not valid yet.

Continuing with the scanout in this conditions would result in hitting
an assert in libepoxy: "Couldn't find current GLX or EGL context".

A possible workaround is to just ignore the scanout request, giving the
the GTK drawing area some time to finish its realization. At that point,
the gd_egl_init() will succeed and the EGLContext and EGLSurface stored
in the VirtualGfxConsole will be valid.

Signed-off-by: Antonio Caggiano <quic_acaggian@quicinc.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20231016123215.2699269-1-quic_acaggian@quicinc.com>
2023-11-07 11:45:48 +04:00
Dongwon Kim
58ea90f803 ui/gtk: set scanout mode in gd_egl/gd_gl_area_scanout_texture
Fixing a regression (black screen) caused by a commit 92b58156e7
("ui/gtk: set scanout-mode right before scheduling draw").

The commit 92b58156e7 was made with an assumption that the scanout
mode needs to be set only if the guest scanout is a dmabuf but there
are cases (e.g. virtio-gpu-virgl) where the scanout is still processed
in a form of a texture but is not backed by dmabuf. So it is needed
to put back the line that sets scanout mode in gd_egl_scanout_texture
and gd_gl_area_scanout_texture.

Fixes: 92b58156e7 ("ui/gtk: set scanout-mode right before scheduling draw)
Reported-by: Volker Rümelin <vr_qemu@t-online.de>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230725001131.24017-1-dongwon.kim@intel.com>
2023-08-07 17:13:42 +04:00
Dongwon Kim
1be878eb97 ui/gtk: skip refresh if new dmabuf has been submitted
Skip refresh if a new dmabuf (guest scanout frame) has already been
submitted and ready to be drawn because the scanout will be updated
with new frame anyway.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230706183355.29361-2-dongwon.kim@intel.com>
2023-07-17 15:22:56 +04:00
Dongwon Kim
92b58156e7 ui/gtk: set scanout-mode right before scheduling draw
Setting scanout mode is better to be done very last minute
right because the mode can be reset anytime after it is set in
dpy_gl_scanout_texture by any asynchronouse dpy_refresh call,
which eventually cancels drawing of the guest scanout texture.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230706183355.29361-1-dongwon.kim@intel.com>
2023-07-17 15:22:56 +04:00
Dongwon Kim
9ac06df8b6 virtio-gpu-udmabuf: correct naming of QemuDmaBuf size properties
Replace 'width' and 'height' in QemuDmaBuf with 'backing_widht'
and 'backing_height' as these commonly indicate the size of the
whole surface (e.g. guest's Xorg extended display). Then use
'width' and 'height' for sub region in there (e.g. guest's
scanouts).

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230713040444.32267-1-dongwon.kim@intel.com>
2023-07-17 15:22:28 +04:00
Dongwon Kim
83b4b236ed ui/gtk: Make sure the right EGL context is currently bound
Observed a wrong context is bound when changing the scanout mode.
To prevent problem, it is needed to make sure to bind the right
context in gtk_egl_set_scanout_mode/gtk_gl_area_set_scanout_mode
as well as unbind one in the end of gd_egl_update/gd_gl_area_update.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230628191504.17185-1-dongwon.kim@intel.com>
2023-07-17 15:20:56 +04:00
Marc-André Lureau
bf41ab6190 ui: add optional d3d texture pointer to scanout texture
The following patch will get the underlying D3D11 Texture2D from the
virgl renderer scanout. Pass it along to the texture scanout callbacks
as a priliminary step, to simplify review.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-20-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
1d48c9fd8e ui/egl: fix make_context_current() callback return value
eglMakeCurrent() returns 1/EGL_TRUE on success. This is not what the
callback expects, where 0 indicates success.

While at it, print the EGL error to ease debugging.

As with virgl_renderer_callbacks, the return value is now checked since
version >= 4:
7f09e6bf0c

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-3-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Dongwon Kim
37802a24eb ui/gtk: set the area of the scanout texture correctly
x and y offsets and width and height of the scanout texture
is not correctly configured in case guest scanout frame is
dmabuf.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-ID: <20230621213150.29573-1-dongwon.kim@intel.com>
2023-06-27 17:08:56 +02:00
Erico Nunes
f8a951bb95 ui/gtk-egl: fix scaling for cursor position in scanout mode
vc->gfx.w and vc->gfx.h are not updated appropriately in this code path,
which leads to a different scaling factor for rendering the cursor on
some edge cases (e.g. the focus has left and re-entered the gtk window).
This can be reproduced using vhost-user-gpu with the gtk ui on the x11
backend.
Use the surface dimensions which are already updated accordingly.

Signed-off-by: Erico Nunes <ernunes@redhat.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230320160856.364319-2-ernunes@redhat.com>
2023-05-28 13:08:25 +04:00
Erico Nunes
94400fa53f ui/gtk: fix passing y0_top parameter to scanout
The dmabuf->y0_top flag is passed to .dpy_gl_scanout_dmabuf(), however
in the gtk ui both implementations dropped it when doing the next
scanout_texture call.

Fixes flipped linux console using vhost-user-gpu with the gtk ui
display.

Signed-off-by: Erico Nunes <ernunes@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230220175605.43759-1-ernunes@redhat.com>
2023-05-28 13:08:25 +04:00
Dongwon Kim
64f1359bd0 ui/gtk: prevent ui lock up when dpy_gl_update called again before current draw event occurs
A warning, "qemu: warning: console: no gl-unblock within" followed by
guest scanout lockup can happen if dpy_gl_update is called in a row
and the second call is made before gd_draw_event scheduled by the first
call is taking place. This is because draw call returns without decrementing
gl_block ref count if the dmabuf was already submitted as shown below.

(gd_gl_area_draw/gd_egl_draw)

        if (dmabuf) {
            if (!dmabuf->draw_submitted) {
                return;
            } else {
                dmabuf->draw_submitted = false;
            }
        }

So it should not schedule any redundant draw event in case draw_submitted is
already set in gd_egl_fluch/gd_gl_area_scanout_flush.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20221021192315.9110-1-dongwon.kim@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2022-11-23 12:27:55 +01:00
Dongwon Kim
604a86895f ui/gtk-egl: egl context needs to be unbound in the end of gd_egl_switch
A thread often fails to bind an egl context to itself after guest VM is
rebooted because the context is still owned by another thread. It is not
very clear what condition makes this happen but this can be prevented
by unbinding the context from the thread in the end of gd_egl_switch.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-Id: <20220928215805.4661-1-dongwon.kim@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2022-10-11 15:38:08 +02:00
Akihiko Odaki
aeffd071ed ui: Deliver refresh rate via QemuUIInfo
This change adds a new member, refresh_rate to QemuUIInfo in
include/ui/console.h. It represents the refresh rate of the
physical display backend, and it is more appropriate than
GUI update interval as the refresh rate which the emulated device
reports:
- sdl may set GUI update interval shorter than the refresh rate
  of the physical display to respond to user-generated events.
- sdl and vnc aggressively changes GUI update interval, but
  a guests is typically not designed to respond to frequent
  refresh rate changes, or frequent "display mode" changes in
  general. The frequency of refresh rate changes of the physical
  display backend matches better to the guest's expectation.

QemuUIInfo also has other members representing "display mode",
which makes it suitable for refresh rate representation. It has
a throttling of update notifications, and prevents frequent changes
of the display mode.

Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20220226115516.59830-3-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2022-06-14 10:34:37 +02:00
Marc-André Lureau
5e79d516e8 ui: split the GL context in a different object
This will allow to have one GL context but a variable number of
listeners.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
2021-12-21 10:50:21 +04:00
Marc-André Lureau
f6413cbfd0 ui: simplify gl unblock & flush
GraphicHw.gl_flushed was introduced to notify the
device (vhost-user-gpu) that the GL resources (the display scanout) are
no longer needed.

It was decoupled from QEMU own gl-blocking mechanism, but that
difference isn't helping. Instead, we can reuse QEMU gl-blocking and
notify virtio_gpu_gl_flushed() when unblocking (to unlock
vhost-user-gpu).

An extra block/unblock is added arount dpy_gl_update() so existing
backends that don't block will have the flush event handled. It will
also help when there are no backends associated.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
2021-12-21 10:50:21 +04:00
Philippe Mathieu-Daudé
8b4ed0daba ui/gtk-egl: Fix build failure when libgbm is not available
Since commit 4872a023a5 ("ui/gtk-egl: guest fb texture needs
to be regenerated when reinitializing egl") we get on Ubuntu
18.04.4 LTS and Debian Buster (oldstable):

  $ ../configure --enable-virglrenderer
  [...]
  ui/gtk-egl.c: In function 'gd_egl_refresh':
  ui/gtk-egl.c:159:13: error: implicit declaration of function 'egl_dmabuf_release_texture' [-Werror=implicit-function-declaration]
    159 |             egl_dmabuf_release_texture(vc->gfx.guest_fb.dmabuf);
        |             ^~~~~~~~~~~~~~~~~~~~~~~~~~
  ui/gtk-egl.c:159:13: error: this function declaration is not a prototype [-Werror,-Wstrict-prototypes]
  ui/gtk-egl.c:159:13: error: nested extern declaration of 'egl_dmabuf_release_texture' [-Werror=nested-externs]

Fix by restricting the egl_dmabuf_release_texture() call to the
availability of the generic buffer management library (libgbm).

Fixes: 4872a023a5
Cc: Dongwon Kim <dongwon.kim@intel.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Reported-by: Laurent Vivier <laurent@vivier.eu>
Reviewed-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Laurent Vivier <laurent@vivier.eu>
Tested-by: Laurent Vivier <laurent@vivier.eu>
Message-Id: <20211108083129.1262040-1-f4bug@amsat.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2021-11-08 12:20:13 +01:00
Dongwon Kim
4872a023a5 ui/gtk-egl: guest fb texture needs to be regenerated when reinitializing egl
If guest fb is backed by dmabuf (blob-resource), the texture bound to the
old context needs to be recreated in case the egl is re-initialized (e.g.
new window for vc is created in case of detaching/reattaching of the tab)

v2: call egl_dmabuf_release_texutre instead of putting 0 to dmabuf->texture
    (Vivek Kasireddy)

Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-Id: <20211104065153.28897-3-dongwon.kim@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-11-05 12:29:34 +01:00
Dongwon Kim
01eb4749f0 ui/gtk-egl: make sure the right context is set as the current
Making the vc->gfx.ectx current before handling texture
associated with it

Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-Id: <20211104065153.28897-2-dongwon.kim@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-11-05 12:29:29 +01:00
Dongwon Kim
55f4b767f6 ui/gtk: skip any extra draw of same guest scanout blob res
Any extra draw call for the same blob resource representing guest scanout
before the previous drawing is not finished can break synchronous draw
sequence. To prevent this, drawing is now done only once for each draw
submission (when draw_submitted == true).

v2:
 - removed mutex
 - updated commit msg

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-Id: <20210924225105.24930-1-dongwon.kim@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-11-02 17:24:18 +01:00
Vivek Kasireddy
ab971f8abb ui/gtk-egl: Wait for the draw signal for dmabuf blobs
Instead of immediately drawing and submitting, queue and wait
for the draw signal if the dmabuf submitted is a blob.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210914211837.3229977-5-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-09-15 08:41:59 +02:00
Vivek Kasireddy
65b847d284 ui: Create sync objects and fences only for blobs
Create sync objects and fences only for dmabufs that are blobs. Once a
fence is created (after glFlush) and is signalled,
graphic_hw_gl_flushed() will be called and virtio-gpu cmd processing
will be resumed.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210914211837.3229977-4-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-09-15 08:41:59 +02:00
Vivek Kasireddy
89faed62af ui/gtk: Create a common release_dmabuf helper
Since the texture release mechanism is same for both gtk-egl
and gtk-glarea, move the helper from gtk-egl to common gtk
code so that it can be shared by both gtk backends.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210914211837.3229977-2-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-09-15 08:41:59 +02:00
Akihiko Odaki
bc6a3565c8 configure: Improve OpenGL dependency detections
This has the following visible changes:

- GBM is required only for OpenGL dma-buf.
- X11 is explicitly required by gtk-egl.
- EGL is now mandatory for the OpenGL displays.

The last one needs some detailed description. Before this change,
EGL was tested only for OpenGL dma-buf with the check of
EGL_MESA_image_dma_buf_export. However, all of the OpenGL
displays depend on EGL and EGL_MESA_image_dma_buf_export is always
defined by epoxy's EGL interface.
Therefore, it makes more sense to always check the presence of EGL
and say the OpenGL displays are available along with OpenGL dma-buf
if it is present.

Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20210223060307.87736-1-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-03-04 09:35:30 +01:00
Marc-André Lureau
3cddb8b9e0 display/ui: add a callback to indicate GL state is flushed
Displaying rendered resources requires blocking qemu GPU to avoid extra
framebuffer copies. For an external display, via Spice currently, there
is a callback to block/unblock the rendering in the same thread.

But with the vhost-user-gpu backend, the qemu process doesn't handle
the rendering itself, and the blocking callback isn't effective.
Instead, the backend must be notified when the display code is done.

Fix this by adding a new GraphicHwOps callback to indicate the GL state
is flushed, and we are done manipulating the shared GL resources. Call
it from gtk and spice display.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210204105232.834642-19-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-02-04 15:58:54 +01:00
Nikola Pavlica
cab82424f6 ui/gtk: update monitor interval on egl displays
When running QEMU's GTK UI without EGL or OGL, the
gd_monitor_update_interval function gets executed and the display refresh
rate gets updated accordingly. However, when using EGL or just regular
OGL, the function never gets executed.

Which is why I decided that the function should be in gd_egl_refresh
where the display output gets updated, in the same vain as how it's done
for normal GTK UIs (aka. those without EGL) - in it's display refresh
function.

Since the gd_monitor_update_interval function now is exposed, we are
going to use it to update the refresh rate.

Signed-off-by: Nikola Pavlica <pavlica.nikola@gmail.com>
Message-Id: <20210114140153.301473-3-pavlica.nikola@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-01-15 11:22:42 +01:00
Markus Armbruster
a8d2532645 Include qemu-common.h exactly where needed
No header includes qemu-common.h after this commit, as prescribed by
qemu-common.h's file comment.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190523143508.25387-5-armbru@redhat.com>
[Rebased with conflicts resolved automatically, except for
include/hw/arm/xlnx-zynqmp.h hw/arm/nrf51_soc.c hw/arm/msf2-soc.c
block/qcow2-refcount.c block/qcow2-cluster.c block/qcow2-cache.c
target/arm/cpu.h target/lm32/cpu.h target/m68k/cpu.h target/mips/cpu.h
target/moxie/cpu.h target/nios2/cpu.h target/openrisc/cpu.h
target/riscv/cpu.h target/tilegx/cpu.h target/tricore/cpu.h
target/unicore32/cpu.h target/xtensa/cpu.h; bsd-user/main.c and
net/tap-bsd.c fixed up]
2019-06-12 13:20:20 +02:00
Chen Zhang
051a0cde7b ui/egl-helpers: Augment parameter list of egl_texture_blend() to convey scales of viewport
This would help gtk-egl display showing scaled DMABuf cursor images when
gtk window was zoomed. A default scale of (1.0, 1.0) was presumed for
call sites where no scaling is needed.

Signed-off-by: Chen Zhang <tgfbeta@me.com>
Message-id: 23B229B3-3095-4DFB-8369-866784808D30@me.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2019-02-05 10:45:44 +01:00
Alexander Kanavin
fbd57c754f egl-helpers.h: do not depend on X11 Window type, use EGLNativeWindowType
It was assumed that mesa provides the necessary X11 includes,
but it is not always the case, as it can be configured without x11 support.

Signed-off-by: Alexander Kanavin <alex.kanavin@gmail.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20190116113751.17177-1-alex.kanavin@gmail.com

[ kraxel: codestyle fix (long line) ]

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2019-01-21 09:44:32 +01:00
Gerd Hoffmann
f1aba960cc ui/gtk: fix cursor in egl mode
In egl mode the scale_x and scale_y variables are not set, so the
scaling logic in the mouse motion event handler does not work.

Fix that.  Also scale the cursor position in gd_egl_cursor_position().

Reported-by: Chen Zhang <tgfbeta@icloud.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Chen Zhang <tgfbeta@icloud.com>
Message-id: 20181107074949.13805-1-kraxel@redhat.com
2018-11-12 14:15:54 +01:00
Daniel P. Berrangé
89d85cde75 ui: remove support for GTK2 in favour of GTK3
GTK2 was deprecated in the 2.12.0 release with:

  commit b7715af2b3
  Author: Daniel P. Berrange <berrange@redhat.com>
  Date:   Tue Dec 12 11:34:40 2017 +0000

    ui: deprecate use of GTK 2.x in favour of 3.x series

    The GTK 3.0 release was made in Feb, 2011:

      https://blog.gtk.org/2011/02/10/gtk-3-0-released/

    That will soon be 7 years ago, which is enough time to consider
    the 3.x series widely supported.

    Thus we deprecate the GTK 2.x support, which will allow us to
    delete it in the last release of 2018. By this time, GTK 3.x
    will be almost 8 years old.

    Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
    Message-id: 20171212113440.16483-1-berrange@redhat.com
    Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>

It is thus able to be removed in the 3.1.0 release.

Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20180822131554.3398-2-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-10-12 15:22:18 +02:00
Gerd Hoffmann
54d208ffda Add gles support to egl-helpers, wire up in egl-headless and gtk.
Add support for OpenGL ES to egl-helpers.  Wire up the new option for
egl-headless and gtk UIs.  egl-headless actually works fine.  gtk hits a
not-yet implemented code path in libEGL when trying to use gles mode:

  libEGL warning: FIXME: egl/x11 doesn't support front buffer rendering.

(This is mesa 17.2.3).

Cc: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Tested-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Message-id: 20180618112141.23398-1-kraxel@redhat.com
2018-06-26 13:48:49 +02:00
Gerd Hoffmann
f1bd313264 ui/gtk-egl: add cursor_dmabuf support
Add support for cursor dmabufs to gtk-egl.  Just blend in the cursor
(if we have one) when rendering the dmabuf.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180306090951.22932-7-kraxel@redhat.com
2018-03-12 09:00:34 +01:00
Gerd Hoffmann
70763fea4f ui/gtk-egl: add scanout_dmabuf support
Add support for dmabuf scanouts to gtk-egl.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180306090951.22932-6-kraxel@redhat.com
2018-03-12 09:00:34 +01:00
Gerd Hoffmann
46e19e149f opengl: move shader init from console-gl.c to shader.c
With the upcoming dmabuf support in qemu there will be more users of the
shaders than just console-gl.c.  So rename ConsoleGLState to
QemuGLShader, rename some functions too, move code from console-gl.c to
shaders.c.

No functional change.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-3-kraxel@redhat.com
2017-10-17 10:25:42 +02:00
Gerd Hoffmann
74083f9c01 egl: misc framebuffer helper improvements.
Rename the functions to to say "setup" instead of "create" because they
support being called multiple times on the same egl framebuffer.

Properly delete unused textures, update function interfaces to support
this.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170927115031.12063-1-kraxel@redhat.com
2017-09-29 10:36:33 +02:00
Gerd Hoffmann
a4f113fd69 gtk: use framebuffer helper functions.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170614084149.31314-5-kraxel@redhat.com
2017-06-21 14:23:16 +02:00
Gerd Hoffmann
e1913dbb58 egl-helpers: fix display init for x11
When running on gtk we need X11 platform not mesa platform.
Create separate functions for mesa and x11 so we can keep
the egl #ifdef mess local to egl-helpers.c

Fixes: 0ea1523fb6
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170505104101.30589-4-kraxel@redhat.com
2017-05-12 12:02:48 +02:00
Gerd Hoffmann
9f728c7940 egl-helpers: drop support for gles and debug logging
Leftover from the early opengl days.
Unused now, so delete the dead code.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20170505104101.30589-3-kraxel@redhat.com
2017-05-12 12:02:48 +02:00
Gerd Hoffmann
543a7a161f gtk-egl: add scanout_disable support
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-7-git-send-email-kraxel@redhat.com
2017-02-27 16:15:29 +01:00
Gerd Hoffmann
f4c36bdab6 console: rename dpy_gl_scanout to dpy_gl_scanout_texture
We'll add a variant which accepts dmabufs soon.  Change
the name so we can easily disturgish the two variants.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com
2017-02-27 16:15:28 +01:00
Marc-André Lureau
9d8256ebc0 virgl: pass whole GL scanout dimensions
Spice client needs the whole GL texture dimension to be able to show a
scanout with a monitor offset (different than +0+0).

Furthermore, this fixes a crash when calling surface_{width,height}()
after dpy_gfx_replace_surface(con, NULL) was called in
virgl_cmd_set_scanout()

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1465911849-30423-4-git-send-email-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2016-07-06 10:32:14 +02:00
Peter Maydell
e16f4c8770 ui: Clean up includes
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.

This commit was created with scripts/clean-includes.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1454089805-5470-2-git-send-email-peter.maydell@linaro.org
2016-02-04 17:01:04 +00:00