ui/gtk: prevent ui lock up when dpy_gl_update called again before current draw event occurs
A warning, "qemu: warning: console: no gl-unblock within" followed by guest scanout lockup can happen if dpy_gl_update is called in a row and the second call is made before gd_draw_event scheduled by the first call is taking place. This is because draw call returns without decrementing gl_block ref count if the dmabuf was already submitted as shown below. (gd_gl_area_draw/gd_egl_draw) if (dmabuf) { if (!dmabuf->draw_submitted) { return; } else { dmabuf->draw_submitted = false; } } So it should not schedule any redundant draw event in case draw_submitted is already set in gd_egl_fluch/gd_gl_area_scanout_flush. Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Vivek Kasireddy <vivek.kasireddy@intel.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20221021192315.9110-1-dongwon.kim@intel.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -341,7 +341,7 @@ void gd_egl_flush(DisplayChangeListener *dcl,
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VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
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GtkWidget *area = vc->gfx.drawing_area;
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if (vc->gfx.guest_fb.dmabuf) {
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if (vc->gfx.guest_fb.dmabuf && !vc->gfx.guest_fb.dmabuf->draw_submitted) {
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graphic_hw_gl_block(vc->gfx.dcl.con, true);
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vc->gfx.guest_fb.dmabuf->draw_submitted = true;
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gtk_widget_queue_draw_area(area, x, y, w, h);
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@ -278,7 +278,7 @@ void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
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{
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VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
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if (vc->gfx.guest_fb.dmabuf) {
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if (vc->gfx.guest_fb.dmabuf && !vc->gfx.guest_fb.dmabuf->draw_submitted) {
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graphic_hw_gl_block(vc->gfx.dcl.con, true);
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vc->gfx.guest_fb.dmabuf->draw_submitted = true;
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}
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