This will allow to move code/data to the specific console types.
Replace console_type_t with object type check.
QemuConsole can be abstract.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-21-marcandre.lureau@redhat.com>
Boilerplate code to introduce different object types for the different
console types.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-20-marcandre.lureau@redhat.com>
Object construction should be done in respective object instance and
class handlers.
Introduce qemu_console_register() to split out the registration logic.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-19-marcandre.lureau@redhat.com>
The following patch will move some object initialization to the
corresponding handlers.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-18-marcandre.lureau@redhat.com>
Even though they actually use more of QemuConsole at this point, it
makes it clearer those functions are only used from the chardev
implementation.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-16-marcandre.lureau@redhat.com>
To allow easier refactoring in following patches.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-13-marcandre.lureau@redhat.com>
There is no code path that could allow a NULL return there.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-11-marcandre.lureau@redhat.com>
There is no obvious reason to defer text console initialization. We can
simply take the global display state in new_console().
This simplify somewhat the code to allow moving the VC to a separate unit.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-10-marcandre.lureau@redhat.com>
All usages have been removed.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-9-marcandre.lureau@redhat.com>
The function will handle the case when no listeners are gfx, without
extra meaningful cost.
This allows to get rid of DisplayState dependency in VC implementation.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-8-marcandre.lureau@redhat.com>
Even if we don't have a gfx listener, we should call
displaychangelistener_display_console() which handle that case correctly.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-7-marcandre.lureau@redhat.com>
If there are no "text" listener, the callback will simply be ignored.
The rest of text handling can be done cheaply.
This allows to remove some dependency on DisplayState from VC
implementation.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-6-marcandre.lureau@redhat.com>
We shouldn't call the callback directly, but use the chardev API, unless
there is a clear reason.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230830093843.3531473-5-marcandre.lureau@redhat.com>
console.c unit is over-crowded. This code is specific to the handling of
the QMP screendump command, so move it in ui-qmp-cmds.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-4-marcandre.lureau@redhat.com>
Since commit 43c7d8bd449 ("console: add qemu_pixman_linebuf_copy"), it
seems it was never used.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-3-marcandre.lureau@redhat.com>
Usage removed in commit e27bd65a72d ("console: switch color_table_rgb to pixman_color_t")
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230830093843.3531473-2-marcandre.lureau@redhat.com>
Fixing a regression (black screen) caused by a commit 92b58156e7
("ui/gtk: set scanout-mode right before scheduling draw").
The commit 92b58156e7 was made with an assumption that the scanout
mode needs to be set only if the guest scanout is a dmabuf but there
are cases (e.g. virtio-gpu-virgl) where the scanout is still processed
in a form of a texture but is not backed by dmabuf. So it is needed
to put back the line that sets scanout mode in gd_egl_scanout_texture
and gd_gl_area_scanout_texture.
Fixes: 92b58156e7 ("ui/gtk: set scanout-mode right before scheduling draw)
Reported-by: Volker Rümelin <vr_qemu@t-online.de>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230725001131.24017-1-dongwon.kim@intel.com>
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230730180329.851576-1-sw@weilnetz.de>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
The curses display handles most control-X keys, and translates
them into their corresponding keycode. Here we recognize
a few that are missing, Ctrl-@ (null), Ctrl-\ (backslash),
Ctrl-] (right bracket), Ctrl-^ (caret), Ctrl-_ (underscore).
Signed-off-by: Sean Estabrooks <sean.estabrooks@gmail.com>
Message-id: CAHyVn3Bh9CRgDuOmf7G7Ngwamu8d4cVozAcB2i4ymnnggBXNmg@mail.gmail.com
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Skip refresh if a new dmabuf (guest scanout frame) has already been
submitted and ready to be drawn because the scanout will be updated
with new frame anyway.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230706183355.29361-2-dongwon.kim@intel.com>
Setting scanout mode is better to be done very last minute
right because the mode can be reset anytime after it is set in
dpy_gl_scanout_texture by any asynchronouse dpy_refresh call,
which eventually cancels drawing of the guest scanout texture.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230706183355.29361-1-dongwon.kim@intel.com>
Replace 'width' and 'height' in QemuDmaBuf with 'backing_widht'
and 'backing_height' as these commonly indicate the size of the
whole surface (e.g. guest's Xorg extended display). Then use
'width' and 'height' for sub region in there (e.g. guest's
scanouts).
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230713040444.32267-1-dongwon.kim@intel.com>
The primary guest scanout shows the booting screen right after reboot
but additional guest displays (i.e. max_ouptuts > 1) will keep displaying
the old frames until the guest virtio gpu driver gets initialized, which
could cause some confusion. A better way is to to replace the surface with
a place holder that tells the display is not active during the reset of
virtio-gpu device.
And to immediately update the surface with the place holder image after
the switch, displaychangelistener_gfx_switch needs to be called with
'update == TRUE' in dpy_gfx_replace_surface when the new surface is NULL.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230627224451.11739-1-dongwon.kim@intel.com>
Observed a wrong context is bound when changing the scanout mode.
To prevent problem, it is needed to make sure to bind the right
context in gtk_egl_set_scanout_mode/gtk_gl_area_set_scanout_mode
as well as unbind one in the end of gd_egl_update/gd_gl_area_update.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230628191504.17185-1-dongwon.kim@intel.com>
A wrong exit condition may lead to an infinite loop when inflating a
valid zlib buffer containing some extra bytes in the `inflate_buffer`
function. The bug only occurs post-authentication. Return the buffer
immediately if the end of the compressed data has been reached
(Z_STREAM_END).
Fixes: CVE-2023-3255
Fixes: 0bf41cab ("ui/vnc: clipboard support")
Reported-by: Kevin Denis <kevin.denis@synacktiv.com>
Signed-off-by: Mauro Matteo Cascella <mcascell@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Tested-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230704084210.101822-1-mcascell@redhat.com>
Add some ifdefs to avoid an unused function and unused variable.
Fixes: de1f8ce0abb8 ("ui/dbus: use shared D3D11 Texture2D when possible")
Co-developed-by: BALATON Zoltan <balaton@eik.bme.hu>
Message-Id: <336f7697-bcfa-1f5f-e411-6859815aa26c@eik.bme.hu>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
When the client implements "org.qemu.Display1.Listener.Win32.D3d11" and
we are running on ANGLE/win32, share the scanout texture with the peer
process, and draw with ScanoutTexture2d/UpdateTexture2d methods.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-22-marcandre.lureau@redhat.com>
The following patch will get the underlying D3D11 Texture2D from the
virgl renderer scanout. Pass it along to the texture scanout callbacks
as a priliminary step, to simplify review.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-20-marcandre.lureau@redhat.com>
Check if ANGLE is being used with D3D backend.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-19-marcandre.lureau@redhat.com>
Enable usage of dbus,gl= on win32. At this point, the scanout texture is
read on the DisplaySurface memory, and the client is then updated with
the "2D" API (with shared memory if possible).
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-16-marcandre.lureau@redhat.com>
Similar to egl_fb_read(), same limitations, but with extra arguments to
read a subset of the framebuffer. Used in following commits.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-15-marcandre.lureau@redhat.com>
Windows GL drivers are notoriously not very good. Otoh, ANGLE provides
rock solid GLES implementation on top of direct3d. We should recommend
it and default to ES when using EGL (users can easily override this if
necessary)
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-14-marcandre.lureau@redhat.com>
Make GBM optional for EGL code, and enable the build for win32.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-13-marcandre.lureau@redhat.com>
When the display surface has an associated HANDLE, we can duplicate it
to the client process and let it map the memory to avoid expensive copies.
Introduce two new win32-specific methods ScanoutMap and UpdateMap. The
first is used to inform the listener about the a shared map
availability, and the second for display updates.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-12-marcandre.lureau@redhat.com>
Introduce qemu_win32_map_alloc() and qemu_win32_map_free() to allocate
shared memory mapping. The handle can be used to share the mapping with
another process.
Teach qemu_create_displaysurface() to allocate shared memory. Following
patches will introduce other places for shared memory allocation.
Other patches for -display dbus will share the memory when possible with
the client, to avoid expensive memory copy between the processes.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-10-marcandre.lureau@redhat.com>
This property is similar to ``org.freedesktop.DBus.Interfaces`` property
on the bus interface: it's an array of strings listing the extra
interfaces and capabilities available, in a convenient way.
Most interfaces are implicit, as they are required. For
``org/qemu/Display1_$id``, we can list the Keyboard And Mouse
interfaces. Those could be optional.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-9-marcandre.lureau@redhat.com>
D-Bus doesn't support fd-passing on Windows (AF_UNIX doesn't have
SCM_RIGHTS yet, but there are other means to share objects. I have
proposed various solutions upstream, but none seem fitting enough atm).
To make the "-display dbus" work on Windows, implement an alternative
D-Bus interface where all the 'h' (FDs) arguments are replaced with
'ay' (WSASocketW data), and sockets are passed to the other end via
WSADuplicateSocket().
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-6-marcandre.lureau@redhat.com>
D-Bus on windows doesn't support fd-passing. Let's isolate the
fdlist-related code as a first step, before adding Windows support,
using another mechanism.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-4-marcandre.lureau@redhat.com>
eglMakeCurrent() returns 1/EGL_TRUE on success. This is not what the
callback expects, where 0 indicates success.
While at it, print the EGL error to ease debugging.
As with virgl_renderer_callbacks, the return value is now checked since
version >= 4:
7f09e6bf0c
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-3-marcandre.lureau@redhat.com>
It will be used from other units.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-2-marcandre.lureau@redhat.com>
Set vc->gfx.guest_fb.dmabuf to NULL to prevent any further access
to it after the dmabuf is released.
v2: move declaration of vc inside ifdef
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230627005316.5627-1-dongwon.kim@intel.com>
x and y offsets and width and height of the scanout texture
is not correctly configured in case guest scanout frame is
dmabuf.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-ID: <20230621213150.29573-1-dongwon.kim@intel.com>