1998 Commits

Author SHA1 Message Date
Marc-André Lureau
ba0ec5c293 ui/console: register the console from qemu_console_init()
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-22-marcandre.lureau@redhat.com>
2023-09-04 13:48:10 +04:00
Marc-André Lureau
c105d60f7f ui/console: instantiate a specific console type
This will allow to move code/data to the specific console types.

Replace console_type_t with object type check.

QemuConsole can be abstract.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-21-marcandre.lureau@redhat.com>
2023-09-04 13:47:58 +04:00
Marc-André Lureau
b208f745a8 ui/console: introduce different console objects
Boilerplate code to introduce different object types for the different
console types.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-20-marcandre.lureau@redhat.com>
2023-09-04 13:47:39 +04:00
Marc-André Lureau
098d57e7c0 ui/console: change new_console() to use object initialization
Object construction should be done in respective object instance and
class handlers.

Introduce qemu_console_register() to split out the registration logic.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-19-marcandre.lureau@redhat.com>
2023-09-04 13:47:36 +04:00
Marc-André Lureau
e265917c77 ui/console: use OBJECT_DEFINE_TYPE for QemuConsole
The following patch will move some object initialization to the
corresponding handlers.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-18-marcandre.lureau@redhat.com>
2023-09-04 13:38:06 +04:00
Marc-André Lureau
6505fd8d23 ui/vc: move VCCharDev specific fields out of QemuConsole
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-17-marcandre.lureau@redhat.com>
2023-09-04 13:37:48 +04:00
Marc-André Lureau
4c946b7f97 ui/vc: pass VCCharDev to VC-specific functions
Even though they actually use more of QemuConsole at this point, it
makes it clearer those functions are only used from the chardev
implementation.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-16-marcandre.lureau@redhat.com>
2023-09-04 13:37:11 +04:00
Marc-André Lureau
d7c634aadf ui/vc: fold text_update_xy()
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-15-marcandre.lureau@redhat.com>
2023-09-04 13:36:42 +04:00
Marc-André Lureau
3be82c6a3a ui/vc: replace variable with static text attributes default
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-14-marcandre.lureau@redhat.com>
2023-09-04 13:36:32 +04:00
Marc-André Lureau
8c63667b25 ui/vc: move VCChardev declaration at the top
To allow easier refactoring in following patches.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-13-marcandre.lureau@redhat.com>
2023-09-04 12:38:20 +04:00
Marc-André Lureau
6657e41cde ui/vc: VC always has a DisplayState now
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-12-marcandre.lureau@redhat.com>
2023-09-04 12:37:59 +04:00
Marc-André Lureau
dc6984bdc3 ui/console: new_console() cannot fail
There is no code path that could allow a NULL return there.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-11-marcandre.lureau@redhat.com>
2023-09-04 12:37:54 +04:00
Marc-André Lureau
2fd319cff0 ui/console: get the DisplayState from new_console()
There is no obvious reason to defer text console initialization. We can
simply take the global display state in new_console().

This simplify somewhat the code to allow moving the VC to a separate unit.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-10-marcandre.lureau@redhat.com>
2023-09-04 12:37:45 +04:00
Marc-André Lureau
cbcf0fa8fd ui/console: drop have_gfx
All usages have been removed.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-9-marcandre.lureau@redhat.com>
2023-09-01 17:21:04 +00:00
Marc-André Lureau
bc9b8bc93c ui/console: call dpy_gfx_update() regardless of have_gfx
The function will handle the case when no listeners are gfx, without
extra meaningful cost.

This allows to get rid of DisplayState dependency in VC implementation.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-8-marcandre.lureau@redhat.com>
2023-09-01 17:21:04 +00:00
Marc-André Lureau
074b24094f ui/console: console_select() regardless of have_gfx
Even if we don't have a gfx listener, we should call
displaychangelistener_display_console() which handle that case correctly.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-7-marcandre.lureau@redhat.com>
2023-09-01 17:21:04 +00:00
Marc-André Lureau
177422789b ui/vc: drop have_text
If there are no "text" listener, the callback will simply be ignored.
The rest of text handling can be done cheaply.

This allows to remove some dependency on DisplayState from VC
implementation.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-6-marcandre.lureau@redhat.com>
2023-09-01 17:21:04 +00:00
Marc-André Lureau
f1f7a1e2cf ui/vc: replace vc_chr_write() with generic qemu_chr_write()
We shouldn't call the callback directly, but use the chardev API, unless
there is a clear reason.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230830093843.3531473-5-marcandre.lureau@redhat.com>
2023-09-01 17:21:04 +00:00
Marc-André Lureau
4f2c765ba6 ui/qmp: move screendump to ui-qmp-cmds.c
console.c unit is over-crowded. This code is specific to the handling of
the QMP screendump command, so move it in ui-qmp-cmds.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-4-marcandre.lureau@redhat.com>
2023-09-01 17:21:04 +00:00
Marc-André Lureau
426749a7b7 ui: remove qemu_pixman_linebuf_copy()
Since commit 43c7d8bd449 ("console: add qemu_pixman_linebuf_copy"), it
seems it was never used.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-3-marcandre.lureau@redhat.com>
2023-09-01 17:21:04 +00:00
Marc-André Lureau
90da7d552f ui: remove qemu_pixman_color() helper
Usage removed in commit e27bd65a72d ("console: switch color_table_rgb to pixman_color_t")

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230830093843.3531473-2-marcandre.lureau@redhat.com>
2023-09-01 17:21:04 +00:00
Dongwon Kim
58ea90f803 ui/gtk: set scanout mode in gd_egl/gd_gl_area_scanout_texture
Fixing a regression (black screen) caused by a commit 92b58156e7
("ui/gtk: set scanout-mode right before scheduling draw").

The commit 92b58156e7 was made with an assumption that the scanout
mode needs to be set only if the guest scanout is a dmabuf but there
are cases (e.g. virtio-gpu-virgl) where the scanout is still processed
in a form of a texture but is not backed by dmabuf. So it is needed
to put back the line that sets scanout mode in gd_egl_scanout_texture
and gd_gl_area_scanout_texture.

Fixes: 92b58156e7 ("ui/gtk: set scanout-mode right before scheduling draw)
Reported-by: Volker Rümelin <vr_qemu@t-online.de>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230725001131.24017-1-dongwon.kim@intel.com>
2023-08-07 17:13:42 +04:00
Stefan Weil
313e162951 misc: Fix some typos in documentation and comments
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230730180329.851576-1-sw@weilnetz.de>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
2023-08-01 23:52:23 +02:00
Marc-André Lureau
7b4a3f8145 ui/dbus: fix clang compilation issue
../ui/dbus-listener.c:236:9: error: expected expression
        Error *err = NULL;

See:
https://gitlab.com/qemu-project/qemu/-/issues/1782#note_1488517427

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Message-Id: <20230726151221.515761-1-marcandre.lureau@redhat.com>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
2023-08-01 23:52:23 +02:00
Marc-Andre Lureau
866b24e4c3 ui/dbus: fix win32 compilation when !opengl
Fixes: https://gitlab.com/qemu-project/qemu/-/issues/1782

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230725112540.53284-1-marcandre.lureau@redhat.com>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
2023-08-01 23:52:23 +02:00
Sean Estabrooks
9b579543d7 For curses display, recognize a few more control keys
The curses display handles most control-X keys, and translates
them into their corresponding keycode.  Here we recognize
a few that are missing, Ctrl-@ (null), Ctrl-\ (backslash),
Ctrl-] (right bracket), Ctrl-^ (caret), Ctrl-_ (underscore).

Signed-off-by: Sean Estabrooks <sean.estabrooks@gmail.com>
Message-id: CAHyVn3Bh9CRgDuOmf7G7Ngwamu8d4cVozAcB2i4ymnnggBXNmg@mail.gmail.com
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2023-07-25 10:56:51 +01:00
Dongwon Kim
1be878eb97 ui/gtk: skip refresh if new dmabuf has been submitted
Skip refresh if a new dmabuf (guest scanout frame) has already been
submitted and ready to be drawn because the scanout will be updated
with new frame anyway.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230706183355.29361-2-dongwon.kim@intel.com>
2023-07-17 15:22:56 +04:00
Dongwon Kim
92b58156e7 ui/gtk: set scanout-mode right before scheduling draw
Setting scanout mode is better to be done very last minute
right because the mode can be reset anytime after it is set in
dpy_gl_scanout_texture by any asynchronouse dpy_refresh call,
which eventually cancels drawing of the guest scanout texture.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230706183355.29361-1-dongwon.kim@intel.com>
2023-07-17 15:22:56 +04:00
Dongwon Kim
9ac06df8b6 virtio-gpu-udmabuf: correct naming of QemuDmaBuf size properties
Replace 'width' and 'height' in QemuDmaBuf with 'backing_widht'
and 'backing_height' as these commonly indicate the size of the
whole surface (e.g. guest's Xorg extended display). Then use
'width' and 'height' for sub region in there (e.g. guest's
scanouts).

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230713040444.32267-1-dongwon.kim@intel.com>
2023-07-17 15:22:28 +04:00
Dongwon Kim
0d0be87659 virtio-gpu: replace the surface with null surface when resetting
The primary guest scanout shows the booting screen right after reboot
but additional guest displays (i.e. max_ouptuts > 1) will keep displaying
the old frames until the guest virtio gpu driver gets initialized, which
could cause some confusion. A better way is to to replace the surface with
a place holder that tells the display is not active during the reset of
virtio-gpu device.

And to immediately update the surface with the place holder image after
the switch, displaychangelistener_gfx_switch needs to be called with
'update == TRUE' in dpy_gfx_replace_surface when the new surface is NULL.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230627224451.11739-1-dongwon.kim@intel.com>
2023-07-17 15:20:56 +04:00
Dongwon Kim
83b4b236ed ui/gtk: Make sure the right EGL context is currently bound
Observed a wrong context is bound when changing the scanout mode.
To prevent problem, it is needed to make sure to bind the right
context in gtk_egl_set_scanout_mode/gtk_gl_area_set_scanout_mode
as well as unbind one in the end of gd_egl_update/gd_gl_area_update.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230628191504.17185-1-dongwon.kim@intel.com>
2023-07-17 15:20:56 +04:00
Mauro Matteo Cascella
d921fea338 ui/vnc-clipboard: fix infinite loop in inflate_buffer (CVE-2023-3255)
A wrong exit condition may lead to an infinite loop when inflating a
valid zlib buffer containing some extra bytes in the `inflate_buffer`
function. The bug only occurs post-authentication. Return the buffer
immediately if the end of the compressed data has been reached
(Z_STREAM_END).

Fixes: CVE-2023-3255
Fixes: 0bf41cab ("ui/vnc: clipboard support")
Reported-by: Kevin Denis <kevin.denis@synacktiv.com>
Signed-off-by: Mauro Matteo Cascella <mcascell@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Tested-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230704084210.101822-1-mcascell@redhat.com>
2023-07-17 15:20:56 +04:00
Richard Henderson
d39a84b734 ui/dbus: fix build errors in dbus_update_gl_cb and dbus_call_update_gl
Add some ifdefs to avoid an unused function and unused variable.

Fixes: de1f8ce0abb8 ("ui/dbus: use shared D3D11 Texture2D when possible")
Co-developed-by: BALATON Zoltan <balaton@eik.bme.hu>
Message-Id: <336f7697-bcfa-1f5f-e411-6859815aa26c@eik.bme.hu>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2023-06-30 23:15:29 +02:00
Marc-André Lureau
de1f8ce0ab ui/dbus: use shared D3D11 Texture2D when possible
When the client implements "org.qemu.Display1.Listener.Win32.D3d11" and
we are running on ANGLE/win32, share the scanout texture with the peer
process, and draw with ScanoutTexture2d/UpdateTexture2d methods.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-22-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
bf41ab6190 ui: add optional d3d texture pointer to scanout texture
The following patch will get the underlying D3D11 Texture2D from the
virgl renderer scanout. Pass it along to the texture scanout callbacks
as a priliminary step, to simplify review.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-20-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
06c63a34e6 ui/egl: query ANGLE d3d device
Check if ANGLE is being used with D3D backend.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-19-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
cf283fb447 ui/dbus: add some GL traces
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-17-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
f43bf0a73b ui/dbus: add GL support on win32
Enable usage of dbus,gl= on win32. At this point, the scanout texture is
read on the DisplaySurface memory, and the client is then updated with
the "2D" API (with shared memory if possible).

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-16-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
da9eb580b7 ui: add egl_fb_read_rect()
Similar to egl_fb_read(), same limitations, but with extra arguments to
read a subset of the framebuffer. Used in following commits.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-15-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
afe8e0b6db ui/egl: default to GLES on windows
Windows GL drivers are notoriously not very good. Otoh, ANGLE provides
rock solid GLES implementation on top of direct3d. We should recommend
it and default to ES when using EGL (users can easily override this if
necessary)

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-14-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
39324b4966 ui: add egl-headless support on win32
Make GBM optional for EGL code, and enable the build for win32.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-13-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
48dddba176 ui/dbus: use shared memory when possible on win32
When the display surface has an associated HANDLE, we can duplicate it
to the client process and let it map the memory to avoid expensive copies.

Introduce two new win32-specific methods ScanoutMap and UpdateMap. The
first is used to inform the listener about the a shared map
availability, and the second for display updates.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-12-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
09b4c198b8 console/win32: allocate shareable display surface
Introduce qemu_win32_map_alloc() and qemu_win32_map_free() to allocate
shared memory mapping. The handle can be used to share the mapping with
another process.

Teach qemu_create_displaysurface() to allocate shared memory. Following
patches will introduce other places for shared memory allocation.

Other patches for -display dbus will share the memory when possible with
the client, to avoid expensive memory copy between the processes.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-10-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
439e0164cd ui/dbus: introduce "Interfaces" properties
This property is similar to ``org.freedesktop.DBus.Interfaces`` property
on the bus interface: it's an array of strings listing the extra
interfaces and capabilities available, in a convenient way.

Most interfaces are implicit, as they are required. For
``org/qemu/Display1_$id``, we can list the Keyboard And Mouse
interfaces. Those could be optional.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-9-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
6cc5a6159a ui/dbus: win32 support
D-Bus doesn't support fd-passing on Windows (AF_UNIX doesn't have
SCM_RIGHTS yet, but there are other means to share objects. I have
proposed various solutions upstream, but none seem fitting enough atm).

To make the "-display dbus" work on Windows, implement an alternative
D-Bus interface where all the 'h' (FDs) arguments are replaced with
'ay' (WSASocketW data), and sockets are passed to the other end via
WSADuplicateSocket().

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-6-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
29c5c7e5f6 ui/dbus: compile without gio/gunixfdlist.h
D-Bus on windows doesn't support fd-passing. Let's isolate the
fdlist-related code as a first step, before adding Windows support,
using another mechanism.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-4-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
1d48c9fd8e ui/egl: fix make_context_current() callback return value
eglMakeCurrent() returns 1/EGL_TRUE on success. This is not what the
callback expects, where 0 indicates success.

While at it, print the EGL error to ease debugging.

As with virgl_renderer_callbacks, the return value is now checked since
version >= 4:
7f09e6bf0c

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-3-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Marc-André Lureau
044ca4bf45 ui/egl: export qemu_egl_get_error_string()
It will be used from other units.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-2-marcandre.lureau@redhat.com>
2023-06-27 17:08:56 +02:00
Dongwon Kim
2fc280734a ui/gtk: making dmabuf NULL when it's released.
Set vc->gfx.guest_fb.dmabuf to NULL to prevent any further access
to it after the dmabuf is released.

v2: move declaration of vc inside ifdef

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230627005316.5627-1-dongwon.kim@intel.com>
2023-06-27 17:08:56 +02:00
Dongwon Kim
37802a24eb ui/gtk: set the area of the scanout texture correctly
x and y offsets and width and height of the scanout texture
is not correctly configured in case guest scanout frame is
dmabuf.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-ID: <20230621213150.29573-1-dongwon.kim@intel.com>
2023-06-27 17:08:56 +02:00