Commit Graph

736 Commits

Author SHA1 Message Date
Aurelien Jarno
e5138db510 tcg: mark local temps as MEM in dead_temp()
In dead_temp, local temps should always be marked as back to memory,
even if they have not been allocated (i.e. they are discared before
cross a basic block).

It fixes the following assertion in target-xtensa:

    qemu-system-xtensa: tcg/tcg.c:1665: temp_save: Assertion `s->temps[temp].val_type == 2 || s->temps[temp].fixed_reg' failed.
    Aborted

Reported-by: Max Filippov <jcmvbkbc@gmail.com>
Tested-by: Max Filippov <jcmvbkbc@gmail.com>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-11-24 13:24:13 +01:00
Aurelien Jarno
7aab08aa78 tcg/arm: fix cross-endian qemu_st16
The bswap16 TCG opcode assumes that the high bytes of the temp equal
to 0 before calling it. The ARM backend implementation takes this
assumption to slightly optimize the generated code.

The same implementation is called for implementing the cross-endian
qemu_st16 opcode, where this assumption is not true anymore. One way to
fix that would be to zero the high bytes before calling it. Given the
store instruction just ignore them, it is possible to provide a slightly
more optimized version. With ARMv6+ the rev16 instruction does the work
correctly. For lower ARM versions the patch provides a version which
behaves correctly with non-zero high bytes, but fill them with junk.

Cc: Andrzej Zaborowski <balrogg@gmail.com>
Cc: Peter Maydell <peter.maydell@linaro.org>
Cc: qemu-stable@nongnu.org
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-11-24 13:19:53 +01:00
Aurelien Jarno
d17bd1d8cc tcg/arm: fix TLB access in qemu-ld/st ops
The TCG arm backend considers likely that the offset to the TLB
entries does not exceed 12 bits for mem_index = 0. In practice this is
not true for at least the MIPS target.

The current patch fixes that by loading the bits 23-12 with a separate
instruction, and using loads with address writeback, independently of
the value of mem_idx. In total this allow a 24-bit offset, which is a
lot more than needed.

Cc: Andrzej Zaborowski <balrogg@gmail.com>
Cc: Peter Maydell <peter.maydell@linaro.org>
Cc: qemu-stable@nongnu.org
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-11-24 13:19:53 +01:00
malc
ecf51c9abe tcg/ppc: Fix !softmmu case
Signed-off-by: malc <av1474@comtv.ru>
2012-11-21 10:56:22 +04:00
malc
ecdffbccd7 tcg/ppc: Remove unused s_bits variable
Thanks to Alexander Graf for heads up.

Signed-off-by: malc <av1474@comtv.ru>
2012-11-19 22:22:24 +04:00
Stefan Weil
e24dc9feb0 tci: Support deposit operations
The operations for INDEX_op_deposit_i32 and INDEX_op_deposit_i64
are now supported and enabled by default.

Signed-off-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2012-11-18 20:40:08 +00:00
Evgeny Voevodin
83eeb39669 TCG: Remove unused global variables
Signed-off-by: Evgeny Voevodin <e.voevodin@samsung.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2012-11-17 13:53:38 +00:00
Evgeny Voevodin
1ff0a2c594 TCG: Use gen_opparam_buf from context instead of global variable.
Signed-off-by: Evgeny Voevodin <e.voevodin@samsung.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2012-11-17 13:53:37 +00:00
Evgeny Voevodin
92414b31e7 TCG: Use gen_opc_buf from context instead of global variable.
Signed-off-by: Evgeny Voevodin <e.voevodin@samsung.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2012-11-17 13:53:36 +00:00
Evgeny Voevodin
c4afe5c4d3 TCG: Use gen_opparam_ptr from context instead of global variable.
Signed-off-by: Evgeny Voevodin <e.voevodin@samsung.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2012-11-17 13:53:34 +00:00
Evgeny Voevodin
efd7f48600 TCG: Use gen_opc_ptr from context instead of global variable.
Signed-off-by: Evgeny Voevodin <e.voevodin@samsung.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2012-11-17 13:53:27 +00:00
Evgeny Voevodin
8232a46a16 tcg/tcg.h: Duplicate global TCG variables in TCGContext
Signed-off-by: Evgeny Voevodin <e.voevodin@samsung.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2012-11-17 13:53:26 +00:00
Kirill Batuzov
3c5645fab3 tcg: properly check that op's output needs to be synced to memory
Fix typo introduced in b3a1be87ba.

Reported-by: Ruslan Savchenko <ruslan.savchenko@gmail.com>
Signed-off-by: Kirill Batuzov <batuzovk@ispras.ru>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-11-11 16:06:46 +01:00
malc
c878da3b27 tcg/ppc32: Use trampolines to trim the code size for mmu slow path accessors
mmu access looks something like:

<check tlb>
if miss goto slow_path
<fast path>
done:
...

; end of the TB
slow_path:
 <pre process>
 mr r3, r27         ; move areg0 to r3
                    ; (r3 holds the first argument for all the PPC32 ABIs)
 <call mmu_helper>
 b $+8
 .long done
 <post process>
 b done

On ppc32 <call mmu_helper> is:

(SysV and Darwin)

mmu_helper is most likely not within direct branching distance from
the call site, necessitating

a. moving 32 bit offset of mmu_helper into a GPR ; 8 bytes
b. moving GPR to CTR/LR                          ; 4 bytes
c. (finally) branching to CTR/LR                 ; 4 bytes

r3 setting              - 4 bytes
call                    - 16 bytes
dummy jump over retaddr - 4 bytes
embedded retaddr        - 4 bytes
         Total overhead - 28 bytes

(PowerOpen (AIX))
a. moving 32 bit offset of mmu_helper's TOC into a GPR1 ; 8 bytes
b. loading 32 bit function pointer into GPR2            ; 4 bytes
c. moving GPR2 to CTR/LR                                ; 4 bytes
d. loading 32 bit small area pointer into R2            ; 4 bytes
e. (finally) branching to CTR/LR                        ; 4 bytes

r3 setting              - 4 bytes
call                    - 24 bytes
dummy jump over retaddr - 4 bytes
embedded retaddr        - 4 bytes
         Total overhead - 36 bytes

Following is done to trim the code size of slow path sections:

In tcg_target_qemu_prologue trampolines are emitted that look like this:

trampoline:
mfspr r3, LR
addi  r3, 4
mtspr LR, r3      ; fixup LR to point over embedded retaddr
mr    r3, r27
<jump mmu_helper> ; tail call of sorts

And slow path becomes:

slow_path:
 <pre process>
 <call trampoline>
 .long done
 <post process>
 b done

call                    - 4 bytes (trampoline is within code gen buffer
                                   and most likely accessible via
                                   direct branch)
embedded retaddr        - 4 bytes
         Total overhead - 8 bytes

In the end the icache pressure is decreased by 20/28 bytes at the cost
of an extra jump to trampoline and adjusting LR (to skip over embedded
retaddr) once inside.

Signed-off-by: malc <av1474@comtv.ru>
2012-11-06 04:37:57 +04:00
malc
ed224a56b3 tcg/ppc: ld/st optimization
Signed-off-by: malc <av1474@comtv.ru>
2012-11-03 20:17:54 +04:00
Yeongkyoon Lee
b76f0d8c2e tcg: Optimize qemu_ld/st by generating slow paths at the end of a block
Add optimized TCG qemu_ld/st generation which locates the code of TLB miss
cases at the end of a block after generating the other IRs.
Currently, this optimization supports only i386 and x86_64 hosts.

Signed-off-by: Yeongkyoon Lee <yeongkyoon.lee@samsung.com>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2012-11-03 09:44:21 +00:00
Aurelien Jarno
b3a1be87ba tcg: don't remove op if output needs to be synced to memory
Commit 9c43b68de6 do not correctly check
for dead outputs when they need to be synced to memory in case of
half-dead operations.

Fix that by applying the same pattern than for the default case.

Tested-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-31 22:20:45 +01:00
Aurelien Jarno
3585317f6f tcg/mips: use MUL instead of MULT on MIPS32 and above
MIPS32 and later instruction sets have a multiplication instruction
directly operating on GPRs. It only produces a 32-bit result but
it is exactly what is needed by QEMU.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-30 00:34:48 +01:00
Richard Henderson
44b37ace06 tcg-i386: Use %gs prefixes for x86_64 GUEST_BASE
When we allocate a reserved_va for the guest, the kernel will likely
choose an address well above 4G.  At which point we must use a pair
of movabsq+addq to form the host address.  If we have OS support,
set up a segment register to point to guest_base instead.

Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-28 14:54:25 +01:00
Aurelien Jarno
b393ab4228 tcg: remove compatiblity call flags
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-28 14:54:24 +01:00
Aurelien Jarno
7850527966 tcg: rework TCG helper flags
The current helper flags, TCG_CALL_CONST and TCG_CALL_PURE might be
confusing and doesn't provide enough granularity for some helpers (FP
helpers for example).

This patch changes them into the following helpers flags:
- TCG_CALL_NO_READ_GLOBALS means that the helper does not read globals,
  either directly or via an exception. They will not be saved to their
  canonical location before calling the helper.
- TCG_CALL_NO_WRITE_GLOBALS means that the helper does not modify any
  globals. They will only be saved to their canonical locations before
  calling helpers, but they won't be reloaded afterwise.
- TCG_CALL_NO_SIDE_EFFECTS means that the call to the function is
  removed if the return value is not used.

It provides convenience flags, to avoid helper definitions longer than
80 characters. It also provides compatibility flags, and updates the
documentation.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-28 14:54:23 +01:00
Aurelien Jarno
3d5c5f876d tcg: synchronize globals for ops with side effects
Operations with side effects (in practice qemu_ld/st ops), only need to
synchronize globals to make sure the CPU state is consistent in case of
exception.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-28 14:54:22 +01:00
Aurelien Jarno
b202d41ee7 tcg: forbid ld/st function to modify globals
Mapping a memory address using a global and accessing it through
ld/st operations is currently broken. As it doesn't make any sense
to do that performance wise, let's forbid that.

Update the TCG documentation, and remove partial support for that.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-28 14:54:22 +01:00
Aurelien Jarno
344028ba0f tcg: fix some op flags
Some branch related ops are marked with TCG_OPF_SIDE_EFFECTS, some other
not. In practice they don't need to, as they are all marked with
TCG_OPF_BB_END, which is handled specifically in all the code.

The call op is marked as TCG_OPF_SIDE_EFFECTS, which might be not true
as there is are specific flags (TCG_CALL_CONST and TCG_CALL_PURE) for
specifying that. On the other hand it always clobber arguments, so mark
it as such even if the call op is handled in a different code path.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-28 14:54:22 +01:00
Aurelien Jarno
2c0366f036 tcg: don't explicitly save globals and temps
The liveness analysis ensures that globals and temps are at the correct
state at a basic block end or with an op with side effects. Avoid
looping on all temps, this can be time consuming on targets with a lot
of globals. Keep an assert in debug mode.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-28 14:54:22 +01:00
Aurelien Jarno
7dfd8c6aa1 tcg: start with local temps in TEMP_VAL_MEM state
Start with local temps in TEMP_VAL_MEM state, to make possible a later
check that all the temps are correctly saved back to memory.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-28 14:54:22 +01:00
Aurelien Jarno
a52ad07e7c tcg: always mark dead input arguments as dead
Always mark dead input arguments as dead, even if the op is at the basic
block end. This will allow to check that all temps are correctly saved.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-28 14:54:22 +01:00
Aurelien Jarno
c29c1d7edf tcg: rewrite tcg_reg_alloc_mov()
Now that the liveness analysis provides more information, rewrite
tcg_reg_alloc_mov(). This changes the behaviour about propagating
constants and memory accesses. We now take the assumption that once
a value is loaded into a register (from memory or from a constant),
it's better to keep it there than to reload it later. This assumption
is now always almost correct given that we are now sure the
corresponding temp is going to be used later (otherwise it would have
been synchronized and marked as dead already). The assumption is wrong
if one of the op after clobbers some registers including the one
of the holding the temp (this can be avoided by allocating clobbered
registers last, which is what most TCG target do), or in case of lack
of available register.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-28 14:54:22 +01:00
Aurelien Jarno
4c4e1ab26b tcg: improve tcg_reg_alloc_movi()
Now that the liveness analysis might mark some output temps as dead, call
temp_dead() if needed.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-28 14:54:21 +01:00
Aurelien Jarno
9c43b68de6 tcg: rework liveness analysis
Rework the liveness analysis by tracking temps that need to go back to
memory in addition to dead temps tracking. This allows to mark output
arguments as "need sync", and to synchronize them back to memory as soon
as they are not written anymore. This way even arguments mapping to
globals can be marked as "dead", avoiding moves to a new register when
input and outputs are aliased.

In addition it means that registers are freed as soon as temps are not
used anymore, instead of waiting for a basic block end or an op with side
effects. This reduces register spilling especially on CPUs with few
registers, and spread the mov over all the TB, increasing the
performances on in-order CPUs.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-28 14:54:21 +01:00
Aurelien Jarno
ec7a869d31 tcg: sync output arguments on liveness request
Synchronize an output argument when requested by the liveness analysis.
This is needed so that the temp can be declared dead later.

For that, add a new op_sync_args table in which each bit tells if the
corresponding output argument needs to be synchronized with the memory.
Pass it to the tcg_reg_alloc_* functions, and honor this bit. We need to
synchronize the argument before marking it as dead, and we have to make
sure all the infos about the temp are correctly filled.

At the same time change some types from unsigned int to uint16_t when
passing op_dead_args.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-28 14:54:21 +01:00
Aurelien Jarno
1ad80729be tcg: add temp_sync()
Add a new function temp_sync() to synchronize the canonical location
of a temp with the value in the corresponding register, but without
freeing the associated register. Rewrite temp_save() to call
temp_sync() followed by temp_dead().

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-28 14:54:21 +01:00
Aurelien Jarno
7f6ceedf9c tcg: add tcg_reg_sync()
Add a new function tcg_reg_sync() to synchronize the canonical location
of a temp with the value in the associated register, but without freeing
it. Rewrite tcg_reg_free() to first call tcg_reg_sync() and then to free
the register.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-28 14:54:21 +01:00
Aurelien Jarno
639368dd68 tcg: add temp_dead()
A lot of code is duplicated to mark a temporary as dead. Replace it
by temp_dead(), which in addition marks the temp as saved in memory
for globals and local temps, instead of doing this a posteriori in
temp_save().

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-28 14:54:21 +01:00
Aurelien Jarno
17b914912d tcg/i386: remove ld/st third argument register constraint
On x86_64, remove the constraint on the third argument register which
is not needed:
 - For loads the helper arguments are env, addr, mem_idx. The addr
   value should not be in the two first argument registers as they are
   used in tcg_out_tlb_load().
 - For stores the helper arguments are env, addr, data, mem_idx.
   The addr and data values should not be in the two first argument
   registers as they are used in tcg_out_tlb_load(). The data value
   should also not be in the two first argument registers, but could
   be in the third argument register in which case it would be already
   loaded at the right location.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-28 14:54:15 +01:00
Aurelien Jarno
166792f7bb tcg/i386: remove suboptimal register shifting
Now that CONFIG_TCG_PASS_AREG0 has been removed, it's easier to get
an optimal code for the load/store functions.

First swap the two registers used in tcg_out_tlb_load() so that the
address end-up in the second register instead of the first one. Adjust
tcg_out_qemu_ld() and tcg_out_qemu_st() to respectively call
tcg_out_qemu_ld_direct() and tcg_out_qemu_st_direct() with the correct
registers. Then replace the register shifting by direct load of the
arguments.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-28 14:54:05 +01:00
Richard Henderson
4438c8a946 exec: Allocate code_gen_prologue from code_gen_buffer
We had a hack for arm and sparc, allocating code_gen_prologue to a
special section.  Which, honestly does no good under certain cases.
We've already got limits on code_gen_buffer_size to ensure that all
TBs can use direct branches between themselves; reuse this limit to
ensure the prologue is also reachable.

As a bonus, we get to avoid marking a page of the main executable's
data segment as executable.

Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2012-10-20 07:54:04 +00:00
Aurelien Jarno
41a05a4576 Merge branch 'linux-user-for-upstream' of git://git.linaro.org/people/rikuvoipio/qemu
* 'linux-user-for-upstream' of git://git.linaro.org/people/rikuvoipio/qemu:
  linux-user: register align p{read, write}64
  linux-user: ppc: mark as long long aligned
  tcg: Remove TCG_TARGET_HAS_GUEST_BASE define
  configure: Remove unnecessary host_guest_base code
  linux-user: If loading fails, print error as string, not number
  linux-user: Fix siginfo handling
  alpha-linux-user: Fix sigaltstack structure definition
  linux-user: Implement gethostname
  linux-user: Perform more checks on iovec lists
  linux-user: fix multi-threaded /proc/self/maps
  linux-user: fix statfs
2012-10-19 20:28:22 +02:00
Richard Henderson
1414968a6a tcg: Optimize mulu2
Like add2, do operand ordering, constant folding, and dead operand
elimination.  The latter happens about 15% of all mulu2 during an
x86_64 bios boot.

Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-17 17:51:39 +02:00
Richard Henderson
1305c451e6 tcg: Optimize half-dead add2/sub2
When x86_64 guest is not in 64-bit mode, the high-part of the 64-bit
add is dead.  When the host is 32-bit, we can simplify to 32-bit
arithmetic.

Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-17 17:51:37 +02:00
Richard Henderson
212c328d61 tcg: Constant fold add2 and sub2
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-17 17:51:37 +02:00
Richard Henderson
6c4382f8f4 tcg: Do constant folding on double-word comparisons
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-17 17:51:35 +02:00
Richard Henderson
9519da7e39 tcg: Split out subroutines from do_constant_folding_cond
We can re-use these for implementing double-word folding.

Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-17 17:51:32 +02:00
Richard Henderson
bc1473eff4 tcg: Optimize double-word comparisons against zero
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-17 17:32:29 +02:00
Richard Henderson
6e14e91b66 tcg: Use common code when failing to optimize
This saves a whole lot of repetitive code sequences.

Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-17 17:32:01 +02:00
Richard Henderson
0bfcb86538 tcg: Swap commutative double-word comparisons
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-17 17:31:57 +02:00
Richard Henderson
1e484e61e2 tcg: Canonicalize add2 operand ordering
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-17 17:31:53 +02:00
Richard Henderson
24c9ae4eba tcg: Split out swap_commutative as a subroutine
Reduces code duplication and prefers

  movcond d, c1, c2, const, s
to
  movcond d, c1, c2, s, const

It also prefers

  add r, r, c
over
  add r, c, r

when both inputs are known constants.  This doesn't matter for true add, as
we will fully constant fold that.  But it matters for a follow-on patch using
this routine for add2 which may not be fully foldable.

Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-17 17:30:40 +02:00
Richard Henderson
c7d4475a70 tcg-ia64: Implement deposit
Note that in the general reg=reg,reg case we're restricted
to 16-bit insertions.  This makes it easy to allow "any"
constant as input, as post-truncation it will fit into the
constant load insn for which we have room in the bundle.

Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-17 01:26:43 +02:00
Aurelien Jarno
63975ea7df tcg/ia64: slightly optimize TLB access code
It is possible to slightly optimize the TLB access code, by replacing
the movi + and instructions by a deposit instruction.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-17 01:26:43 +02:00