With upcoming Spice server version 0.14.4, the monitor configuration can
contain additional fields for the monitor physical dimensions.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20200927145751.365446-6-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The following patch is going to introduce extra fields / details to
UIInfo. Add a getter and keep the current values, instead of memset(0)
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20200927145751.365446-4-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Commit a5d7eb6534 ("Add TSC2301 touchscreen & keypad controller")
added the MouseTransformInfo declaration in "ui/console.h",
however it is only used in "hw/input/tsc2xxx.h".
Reduce the structure exposure by moving it to the single include
where it is used.
This should fix a build failure on OpenBSD:
In file included from hw/arm/nseries.c:30:
In file included from include/hw/arm/omap.h:24:
In file included from include/hw/input/tsc2xxx.h:14:
include/ui/console.h:11:11: fatal error: 'epoxy/gl.h' file not found
# include <epoxy/gl.h>
^~~~~~~~~~~~
1 error generated.
gmake: *** [Makefile.ninja:1735:
libqemu-aarch64-softmmu.fa.p/hw_arm_nseries.c.o] Error 1
Reported-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-id: 20200907010155.815131-1-f4bug@amsat.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Some typedefs and macros are defined after the type check macros.
This makes it difficult to automatically replace their
definitions with OBJECT_DECLARE_TYPE.
Patch generated using:
$ ./scripts/codeconverter/converter.py -i \
--pattern=QOMStructTypedefSplit $(git grep -l '' -- '*.[ch]')
which will split "typdef struct { ... } TypedefName"
declarations.
Followed by:
$ ./scripts/codeconverter/converter.py -i --pattern=MoveSymbols \
$(git grep -l '' -- '*.[ch]')
which will:
- move the typedefs and #defines above the type check macros
- add missing #include "qom/object.h" lines if necessary
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Juan Quintela <quintela@redhat.com>
Message-Id: <20200831210740.126168-9-ehabkost@redhat.com>
Reviewed-by: Juan Quintela <quintela@redhat.com>
Message-Id: <20200831210740.126168-10-ehabkost@redhat.com>
Message-Id: <20200831210740.126168-11-ehabkost@redhat.com>
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
We already print availabled devices with "-device help", or available
backends with "-netdev help" or "-chardev help". Let's provide a way
for the users to query the available display backends, too.
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
Message-id: 20200108144702.29969-1-thuth@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Add a function to be called when a graphic update is done.
Declare the QXL renderer as async: render_update_cookie_num counts the
number of outstanding updates, and graphic_hw_update_done() is called
when it reaches none.
(note: this is preliminary work for asynchronous screendump support)
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
dmabufs can have a format modifier (DRM_FORMAT_MOD_*) which is used for
tiled layouts for example. Add a field to QemuDmaBuf so we can carry
around that information.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20190529072144.26737-2-kraxel@redhat.com
Header files requiring PixelFormat already include "ui/qemu-pixman.h".
To clean "qemu/typedefs.h", move the declaration to "ui/qemu-pixman.h"
(removing the forward declaration).
Suggested-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
Header files requiring MouseTransformInfo already include "ui/console.h".
To clean "qemu/typedefs.h", move the declaration to "ui/console.h"
(removing the forward declaration).
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
Files requiring DisplayState/DisplaySurface already include "ui/console.h".
To clean "qemu/typedefs.h", move the declarations to "ui/console.h"
(removing DisplaySurface forward declaration).
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
Files requiring QemuDmaBuf already include "ui/console.h".
To clean "qemu/typedefs.h", move the declaration to "ui/console.h"
(removing the forward declaration).
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
The qemu_create_display_surface_guestmem() function was added in
commit a77549b3ff but apparently never used. Remove it.
(The API of this function is in any case awkward as a generic
function: it assumes that a physical address uniquely identifies
a piece of memory in the system, which is mostly but not
always true.)
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 20181122170309.4856-1-peter.maydell@linaro.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Some scanouts during boot are top-down without it.
y0_top is set from VHOST_USER_GPU_DMABUF_SCANOUT code path in the last
patch of this series.
In current QEMU code base, only vfio/display uses dmabuf API. But the
VFIO query interface doesn't provide or need that detail so far.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20180713130916.4153-5-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
dpy_gfx_update_full is used to do the whole display surface update.
This function is proposed by Gerd Hoffmann.
Signed-off-by: Tina Zhang <tina.zhang@intel.com>
Message-id: 1524820266-27079-2-git-send-email-tina.zhang@intel.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This patch allows to unbind devices from QemuConsoles, using the new
graphic_console_close() function. The QemuConsole will show a static
display then, saying the device was unplugged. When re-plugging a
display later on the QemuConsole will be reused.
Eventually we will allocate and release QemuConsoles dynamically at some
point in the future, that'll need more infrastructure though to notify
user interfaces (gtk, sdl, spice, ...) about QemuConsoles coming and
going.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Alex Williamson <alex.williamson@redhat.com>
Secondary displays in multihead setups are allowed to have a NULL
DisplaySurface. Typically user interfaces handle this by hiding the
window which shows the display in question.
This isn't an option for vnc though because it simply hasn't a concept
of windows or outputs. So handle the situation by showing a placeholder
DisplaySurface instead. Also check in console_select whenever a surface
is preset in the first place before requesting an update.
This fixes a segfault which can be triggered by switching to an unused
display (via vtrl-alt-<nr>) in a multihead setup, for example using
-device virtio-vga,max_outputs=2.
Cc: Christian Borntraeger <borntraeger@de.ibm.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Tested-by: Christian Borntraeger <borntraeger@de.ibm.com>
Message-id: 20180308161803.6152-1-kraxel@redhat.com
Using the new display registry instead of #ifdefs in vl.c.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180301100547.18962-7-kraxel@redhat.com
Add a registry for user interfaces. Add qemu_display_init and
qemu_display_early_init helper functions for display initialization.
Hook up gtk ui as first user.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180301100547.18962-2-kraxel@redhat.com
In my "build everything" tree, a change to the types in
qapi-schema.json triggers a recompile of about 4800 out of 5100
objects.
The previous commit split up qmp-commands.h, qmp-event.h, qmp-visit.h,
qapi-types.h. Each of these headers still includes all its shards.
Reduce compile time by including just the shards we actually need.
To illustrate the benefits: adding a type to qapi/migration.json now
recompiles some 2300 instead of 4800 objects. The next commit will
improve it further.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180211093607.27351-24-armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
[eblake: rebase to master]
Signed-off-by: Eric Blake <eblake@redhat.com>
Split the cursor callback into two, one for setting the dmabuf,
one for setting the position. Also add hotspot information.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180220110433.20353-2-kraxel@redhat.com
Add QAPI DisplayType enum, DisplayOptions union and DisplayGTK struct.
Switch gtk configuration to use the qapi type.
Some bookkeeping (fullscreen for example) is done twice now, this is
temporary until more/all UIs are switched over to qapi configuration.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Message-id: 20180202111022.19269-5-kraxel@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This cleanup makes the number of objects depending on qapi/qmp/qdict.h
drop from 4550 (out of 4743) to 368 in my "build everything" tree.
For qapi/qmp/qobject.h, the number drops from 4552 to 390.
While there, separate #include from file comment with a blank line.
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-13-armbru@redhat.com>
This cleanup makes the number of objects depending on qapi/error.h
drop from 1910 (out of 4743) to 1612 in my "build everything" tree.
While there, separate #include from file comment with a blank line,
and drop a useless comment on why qemu/osdep.h is included first.
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-5-armbru@redhat.com>
[Semantic conflict with commit 34e304e975 resolved, OSX breakage fixed]
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-4-armbru@redhat.com>
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes, with the change
to target/s390x/gen-features.c manually reverted, and blank lines
around deletions collapsed.
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-3-armbru@redhat.com>
Drop no_frame flag from sdl_display_init argument list, use a global
variable instead. This is temporary until -no-frame support is dropped
altogether when we remove sdl1 support.
Remove any traces of noframe from sdl2 code. It is just dead code as
sdl2 doesn't support the SDL_NOFRAME window flag any more.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180115154855.30850-3-kraxel@redhat.com
With the upcoming dmabuf support in qemu there will be more users of the
shaders than just console-gl.c. So rename ConsoleGLState to
QemuGLShader, rename some functions too, move code from console-gl.c to
shaders.c.
No functional change.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-3-kraxel@redhat.com
This patch adds support for dma-bufs to the qemu console interfaces.
It adds a new "struct QemuDmaBuf" to represent a dmabuf with accociated
metatdata (size, format). It adds three functions (and
DisplayChangeListenerOps operations) to set a dma-buf as display
scanout, as cursor and to release a dmabuf.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-2-kraxel@redhat.com
Handle the translation from vga chars to curses chars in curses_update()
instead of console_write_ch(). Purge any curses support bits from
ui/console.h include file.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170927103811.19249-1-kraxel@redhat.com
I used the clang-tidy qemu-round check to generate the fix:
https://github.com/elmarco/clang-tools-extra
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Add egl-headless user interface. It doesn't provide a real user
interface, it only provides opengl support using drm render nodes.
It will copy back the bits rendered by the guest using virgl back
to a DisplaySurface and kick the usual display update code paths,
so spice and vnc and screendump can pick it up.
Use it this way:
qemu -display egl-headless -vnc $display
qemu -display egl-headless -spice gl=off,$args
Note that you should prefer native spice opengl support (-spice
gl=on) if possible because that delivers better performance.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170505104101.30589-7-kraxel@redhat.com
There is a special code path (dpy_gfx_copy) to allow graphic emulation
notify user interface code about bitblit operations carryed out by
guests. It is supported by cirrus and vnc server. The intended purpose
is to optimize display scrolls and just send over the scroll op instead
of a full display update.
This is rarely used these days though because modern guests simply don't
use the cirrus blitter any more. Any linux guest using the cirrus drm
driver doesn't. Any windows guest newer than winxp doesn't ship with a
cirrus driver any more and thus uses the cirrus as simple framebuffer.
So this code tends to bitrot and bugs can go unnoticed for a long time.
See for example commit "3e10c3e vnc: fix qemu crash because of SIGSEGV"
which fixes a bug lingering in the code for almost a year, added by
commit "c7628bf vnc: only alloc server surface with clients connected".
Also the vnc server will throttle the frame rate in case it figures the
network can't keep up (send buffers are full). This doesn't work with
dpy_gfx_copy, for any copy operation sent to the vnc client we have to
send all outstanding updates beforehand, otherwise the vnc client might
run the client side blit on outdated data and thereby corrupt the
display. So this dpy_gfx_copy "optimization" might even make things
worse on slow network links.
Lets kill it once for all.
Oh, and one more reason: Turns out (after writing the patch) we have a
security bug in that code path ...
Fixes: CVE-2016-9603
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1489494419-14340-1-git-send-email-kraxel@redhat.com
Helper function (and DisplayChangeListenerOps ptr) to disable scanouts.
Replaces using dpy_gl_scanout_texture with 0x0 size and no texture
specified.
Allows cleanups to make the io and gfx emulation code more readable.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-3-git-send-email-kraxel@redhat.com
We'll add a variant which accepts dmabufs soon. Change
the name so we can easily disturgish the two variants.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com