Calling OpenGL from different threads can have bad consequences if not
carefully reviewed. It's not generally supported. In my case, I was
debugging a crash in glDeleteTextures from OPENGL32.DLL, where I asked
qemu for gl=es, and thus ANGLE implementation was expected. libepoxy did
resolution of the global pointer for glGenTexture to the GLES version
from the main thread. But it resolved glDeleteTextures to the GL
version, because it was done from a different thread without correct
context. Oops.
Let's stick to the main thread for GL calls by using a BH.
Note: I didn't use atomics for reset_finished check, assuming the BQL
will provide enough of sync, but I might be wrong.
Acked-by: Dongwon Kim <dongwon.kim@intel.com>
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230726173929.690601-3-marcandre.lureau@redhat.com>
This functionality can be shared with upcoming use in vhost-user-gpu, so
move it to the shared file to avoid duplicating it.
Signed-off-by: Erico Nunes <ernunes@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230626164708.1163239-2-ernunes@redhat.com>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
Allocate pixman bits for scanouts with qemu_win32_map_alloc() so we can
set a shareable handle on the associated display surface.
Note: when bits are provided to pixman_image_create_bits(), you must also give
the rowstride (the argument is ignored when bits is NULL)
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-11-marcandre.lureau@redhat.com>
This patch drops the name parameter for the virtio_init function.
The pair between the numeric device ID and the string device ID
(name) of a virtio device already exists, but not in a way that
lets us map between them.
This patch lets us do this and removes the need for the name
parameter in the virtio_init function.
Signed-off-by: Jonah Palmer <jonah.palmer@oracle.com>
Message-Id: <1648819405-25696-2-git-send-email-jonah.palmer@oracle.com>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
Currently QEMU defaults to a resolution of 1024x768 when exposing EDID
info to the guest OS. The EDID default info is important as this will
influence what resolution many guest OS will configure the screen with
on boot. It can also potentially influence what resolution the firmware
will configure the screen with, though until very recently EDK2 would
not handle EDID info.
One important thing to bear in mind is that the default graphics card
driver provided by Windows will leave the display set to whatever
resolution was enabled by the firmware on boot. Even if sufficient
VRAM is available, the resolution can't be changed without installing
new drivers. IOW, the default resolution choice is quite important
for usability of Windows.
Modern real world monitor hardware for desktop/laptop has supported
resolutions higher than 1024x768 for a long time now, perhaps as long
as 15+ years. There are quite a wide variety of native resolutions in
use today, however, and in wide screen form factors the height may not
be all that tall.
None the less, it is considered that there is scope for making the
QEMU default resolution slightly larger.
In considering what possible new default could be suitable, choices
considered were 1280x720 (720p), 1280x800 (WXGA) and 1280x1024 (SXGA).
In many ways, vertical space is the most important, and so 720p was
discarded due to loosing vertical space, despite being 25% wider.
The SXGA resolution would be good, but when taking into account
window titlebars/toolbars and window manager desktop UI, this might
be a little too tall for some users to fit the guest on their physical
montior.
This patch thus suggests a modest change to 1280x800 (WXGA). This
only consumes 1 MB per colour channel, allowing double buffered
framebuffer in 8 MB of VRAM. Width wise this is 25% larger than
QEMU's current default, but height wise this only adds 5%, so the
difference isn't massive on the QEMU side.
Overall there doesn't appear to be a compelling reason to stick
with 1024x768 resolution.
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Message-Id: <20211129140508.1745130-1-berrange@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
When guest is running Linux/X11 with extended multiple displays mode enabled,
the guest shares one scanout resource each time containing whole surface
rather than sharing individual display output separately. This extended frame
is properly splited and rendered on the corresponding scanout surfaces but
not in case of blob-resource (zero copy).
This code change lets the qemu split this one large surface data into multiple
in case of blob-resource as well so that each sub frame then can be blitted
properly to each scanout.
v2: resizing qemu console in virtio_gpu_update_dmabuf to scanout's width and
height
v3: updating stub function of virtio_gpu_update_dmabuf to match the type
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-Id: <20211104065153.28897-5-dongwon.kim@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Before commit 49afbca3b0 ("virtio-gpu: drop
use_virgl_renderer"), use_virgl_renderer was preventing calling GL
functions from non-GL context threads. The innocuously looking
g->parent_obj.use_virgl_renderer = false;
was set the first time virtio_gpu_gl_reset() was called, during
pc_machine_reset() in the main thread. Further virtio_gpu_gl_reset()
calls in IO threads, without associated GL context, were thus skipping
GL calls and avoided warnings or crashes (see also
https://gitlab.freedesktop.org/virgl/virglrenderer/-/issues/226).
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210702123221.942432-1-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
These helpers can be useful for creating dmabuf objects from blobs
and submitting them to the UI.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210526231429.1045476-12-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Add the property bit, configuration flag and other relevant
macros and definitions associated with this feature.
Based-on-patch-by: Gerd Hoffmann <kraxel@redhat.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210526231429.1045476-9-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Instead of passing the attach_backing object to extract nr_entries
and offset, explicitly pass these as arguments to this function.
This will be helpful when adding create_blob API.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210526231429.1045476-8-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Store the meta-data associated with a FB in a new object
(struct virtio_gpu_framebuffer) and pass the object to set_scanout.
Also move code in set_scanout into a do_set_scanout function.
This will be helpful when adding set_scanout_blob API.
Based-on-patch-by: Gerd Hoffmann <kraxel@redhat.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210526231429.1045476-7-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Add helper functions to create a dmabuf for a resource and mmap it.
Also, introduce the fields blob and blob_size so that these helpers
can start to use them but the full picture will emerge only after
adding create_blob API in patch 8 of this series.
To be able to create a dmabuf using the udmabuf driver, Qemu needs
to be lauched with the memfd memory backend like this:
qemu-system-x86_64 -m 8192m -object memory-backend-memfd,id=mem1,size=8192M
-machine memory-backend=mem1
Based-on-patch-by: Gerd Hoffmann <kraxel@redhat.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210526231429.1045476-4-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Now that we have separated the gl and non-gl code flows to two different
devices there is little reason turn on and off virglrenderer usage at
runtime. The gl code can simply use virglrenderer unconditionally.
So drop use_virgl_renderer field and just do that.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20210430113547.1816178-1-kraxel@redhat.com
Message-Id: <20210430113547.1816178-13-kraxel@redhat.com>
Move device init (realize) and properties.
Drop the virgl property, the virtio-gpu-gl-device has virgl enabled no
matter what. Just use virtio-gpu-device instead if you don't want
enable virgl and opengl. This simplifies the logic and reduces the test
matrix.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20210430113547.1816178-1-kraxel@redhat.com
Message-Id: <20210430113547.1816178-4-kraxel@redhat.com>
Just a skeleton for starters, following patches will add more code.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20210430113547.1816178-1-kraxel@redhat.com
Message-Id: <20210430113547.1816178-3-kraxel@redhat.com>
dma_memory_map() may map only a part of the request. Happens if the
request can't be mapped in one go, for example due to a iommu creating
a linear dma mapping for scattered physical pages. Should that be the
case virtio-gpu must call dma_memory_map() again with the remaining
range instead of simply throwing an error.
Note that this change implies the number of iov entries may differ from
the number of mapping entries sent by the guest. Therefore the iov_len
bookkeeping needs some updates too, we have to explicitly pass around
the iov length now.
Reported-by: Auger Eric <eric.auger@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20210506091001.1301250-1-kraxel@redhat.com
Reviewed-by: Eric Auger <eric.auger@redhat.com>
Tested-by: Eric Auger <eric.auger@redhat.com>
Message-Id: <20210506091001.1301250-1-kraxel@redhat.com>
Displaying rendered resources requires blocking qemu GPU to avoid extra
framebuffer copies. For an external display, via Spice currently, there
is a callback to block/unblock the rendering in the same thread.
But with the vhost-user-gpu backend, the qemu process doesn't handle
the rendering itself, and the blocking callback isn't effective.
Instead, the backend must be notified when the display code is done.
Fix this by adding a new GraphicHwOps callback to indicate the GL state
is flushed, and we are done manipulating the shared GL resources. Call
it from gtk and spice display.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210204105232.834642-19-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The next patch will notify the GL context got flush, which will resume
the queue processing. However, if this happens within the caller
context, it will end up with a stack overflow flush/update loop.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210204105232.834642-18-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
One of the goals of having less boilerplate on QOM declarations
is to avoid human error. Requiring an extra argument that is
never used is an opportunity for mistakes.
Remove the unused argument from OBJECT_DECLARE_TYPE and
OBJECT_DECLARE_SIMPLE_TYPE.
Coccinelle patch used to convert all users of the macros:
@@
declarer name OBJECT_DECLARE_TYPE;
identifier InstanceType, ClassType, lowercase, UPPERCASE;
@@
OBJECT_DECLARE_TYPE(InstanceType, ClassType,
- lowercase,
UPPERCASE);
@@
declarer name OBJECT_DECLARE_SIMPLE_TYPE;
identifier InstanceType, lowercase, UPPERCASE;
@@
OBJECT_DECLARE_SIMPLE_TYPE(InstanceType,
- lowercase,
UPPERCASE);
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Reviewed-by: Cédric Le Goater <clg@kaod.org>
Acked-by: Cornelia Huck <cohuck@redhat.com>
Acked-by: Igor Mammedov <imammedo@redhat.com>
Acked-by: Paul Durrant <paul@xen.org>
Acked-by: Thomas Huth <thuth@redhat.com>
Message-Id: <20200916182519.415636-4-ehabkost@redhat.com>
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Reference it via ops pointer instead, simliar to the vga one.
Removes hard symbol reference, needed to build virtio-gpu modular.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20200914134224.29769-6-kraxel@redhat.com
Some typedefs and macros are defined after the type check macros.
This makes it difficult to automatically replace their
definitions with OBJECT_DECLARE_TYPE.
Patch generated using:
$ ./scripts/codeconverter/converter.py -i \
--pattern=QOMStructTypedefSplit $(git grep -l '' -- '*.[ch]')
which will split "typdef struct { ... } TypedefName"
declarations.
Followed by:
$ ./scripts/codeconverter/converter.py -i --pattern=MoveSymbols \
$(git grep -l '' -- '*.[ch]')
which will:
- move the typedefs and #defines above the type check macros
- add missing #include "qom/object.h" lines if necessary
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Juan Quintela <quintela@redhat.com>
Message-Id: <20200831210740.126168-9-ehabkost@redhat.com>
Reviewed-by: Juan Quintela <quintela@redhat.com>
Message-Id: <20200831210740.126168-10-ehabkost@redhat.com>
Message-Id: <20200831210740.126168-11-ehabkost@redhat.com>
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Move the VHOST_USER_GPU type checking macro to virtio-gpu.h,
close to the TYPE_VHOST_USER_GPU #define.
This will make future conversion to OBJECT_DECLARE* easier.
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Tested-By: Roman Bolshakov <r.bolshakov@yadro.com>
Message-Id: <20200825192110.3528606-30-ehabkost@redhat.com>
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Add new virtio-gpu devices with a "vhost-user" property. The
associated vhost-user backend is used to handle the virtio rings and
provide rendering results thanks to the vhost-user-gpu protocol.
Example usage:
-object vhost-user-backend,id=vug,cmd="./vhost-user-gpu"
-device vhost-user-vga,vhost-user=vug
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20190524130946.31736-10-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Add a base class that is common to virtio-gpu and vhost-user-gpu
devices.
The VirtIOGPUBase base class provides common functionalities necessary
for both virtio-gpu and vhost-user-gpu:
- common configuration (max-outputs, initial resolution, flags)
- virtio device initialization, including queue setup
- device pre-conditions checks (iommu)
- migration blocker
- virtio device callbacks
- hooking up to qemu display subsystem
- a few common helper functions to reset the device, retrieve display
informations
- a class callback to unblock the rendering (for GL updates)
What is left to the virtio-gpu subdevice to take care of, in short,
are all the virtio queues handling, command processing and migration.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20190524130946.31736-8-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
If renderer_blocked is set do not call virtio_gpu_virgl_reset().
Instead set a flag indicating that virglrenderer needs a reset.
When renderer_blocked gets cleared do the actual reset call.
Without this we can trigger an assert in spice due to calling
spice_qxl_gl_scanout() while another operation is still running:
spice_qxl_gl_scanout: condition `qxl_state->gl_draw_cookie == GL_DRAW_COOKIE_INVALID' failed
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20190314115358.26678-2-kraxel@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Message-id: 20190307080244.9011-4-kraxel@redhat.com
This patch adds EDID support to the family of virtio-gpu devices. It is
turned off by default, use the new edid property to enable it.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20190221081054.13853-1-kraxel@redhat.com
No functional change, just preparation for a followup patch
which needs a VirtIOGPU pointer.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-Id: <20180829122101.29852-2-kraxel@redhat.com>
This reverts commit 93f874fe9d.
Now with virtio-vga being resetted properly the
crash workaround is not needed any more.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20180821111313.27792-3-kraxel@redhat.com
We must call the reset functions for both virtio-gpu
and vga to properly reset the combo device.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20180821111313.27792-2-kraxel@redhat.com
With vga=775 on the Linux command line a first boot of the VM running
Linux works fine. After a warm reboot it crashes during Linux boot.
Before that, valgrind points out bad memory write to console
surface. The VGA code is not aware that virtio-gpu got a message
surface scanout when the display is disabled. Let's reset VGA graphic
mode when it is the case, so that a new display surface is created
when doing further VGA operations.
https://bugs.launchpad.net/qemu/+bug/1784900/
Reported-by: Stefan Berger <stefanb@linux.vnet.ibm.com>
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Stefan Berger <stefanb@linux.vnet.ibm.com>
Message-id: 20180803153235.4134-1-marcandre.lureau@redhat.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
In commit a8bff79e9f we added a definition to hw/virtio/virtio-gpu.h
for VIRTIO_GPU_CAPSET_VIRGL2, as a workaround for it not yet being
in the Linux kernel headers. In commit 77d361b13c we updated our
kernel headers to a version which does define the macro, so we can
now remove our workaround.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 20180622173249.29963-1-peter.maydell@linaro.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Commit 5643cc94ac ("virtio-gpu-3d: add support for second capability
set (v4)") updated virtio_gpu.h with a define that does not yet(?)
exist upstream resulting in build breakage every time Linux headers
are updated via the standard update script. Conditionally define this
within QEMU code instead to avoid future breakage.
Cc: Dave Airlie <airlied@redhat.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Fixes: 5643cc94ac ("virtio-gpu-3d: add support for second capability set (v4)")
Signed-off-by: Alex Williamson <alex.williamson@redhat.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-Id: <20180525132755.21839-2-peter.maydell@linaro.org>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>