lua/ltable.c

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/*
** $Id: ltable.c,v 2.119 2017/05/09 14:39:46 roberto Exp roberto $
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** Lua tables (hash)
** See Copyright Notice in lua.h
*/
#define ltable_c
#define LUA_CORE
#include "lprefix.h"
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/*
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** Implementation of tables (aka arrays, objects, or hash tables).
** Tables keep its elements in two parts: an array part and a hash part.
** Non-negative integer keys are all candidates to be kept in the array
** part. The actual size of the array is the largest 'n' such that
** more than half the slots between 1 and n are in use.
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** Hash uses a mix of chained scatter table with Brent's variation.
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** A main invariant of these tables is that, if an element is not
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** in its main position (i.e. the 'original' position that its hash gives
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** to it), then the colliding element is in its own main position.
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** Hence even when the load factor reaches 100%, performance remains good.
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*/
#include <math.h>
#include <limits.h>
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#include "lua.h"
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#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
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#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
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#include "lstring.h"
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#include "ltable.h"
#include "lvm.h"
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/*
** Maximum size of array part (MAXASIZE) is 2^MAXABITS. MAXABITS is
** the largest integer such that MAXASIZE fits in an unsigned int.
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*/
#define MAXABITS cast_int(sizeof(int) * CHAR_BIT - 1)
#define MAXASIZE (1u << MAXABITS)
/*
** Maximum size of hash part is 2^MAXHBITS. MAXHBITS is the largest
** integer such that 2^MAXHBITS fits in a signed int. (Note that the
** maximum number of elements in a table, 2^MAXABITS + 2^MAXHBITS, still
** fits comfortably in an unsigned int.)
*/
#define MAXHBITS (MAXABITS - 1)
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#define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t))))
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#define hashstr(t,str) hashpow2(t, (str)->hash)
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#define hashboolean(t,p) hashpow2(t, p)
#define hashint(t,i) hashpow2(t, i)
/*
** for some types, it is better to avoid modulus by power of 2, as
** they tend to have many 2 factors.
*/
#define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1))))
#define hashpointer(t,p) hashmod(t, point2uint(p))
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#define dummynode (&dummynode_)
static const Node dummynode_ = {
{NILCONSTANT}, /* value */
{{NILCONSTANT, 0}} /* key */
};
/*
** Hash for floating-point numbers.
** The main computation should be just
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** n = frexp(n, &i); return (n * INT_MAX) + i
** but there are some numerical subtleties.
** In a two-complement representation, INT_MAX does not has an exact
** representation as a float, but INT_MIN does; because the absolute
** value of 'frexp' is smaller than 1 (unless 'n' is inf/NaN), the
** absolute value of the product 'frexp * -INT_MIN' is smaller or equal
** to INT_MAX. Next, the use of 'unsigned int' avoids overflows when
** adding 'i'; the use of '~u' (instead of '-u') avoids problems with
** INT_MIN.
*/
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#if !defined(l_hashfloat)
static int l_hashfloat (lua_Number n) {
int i;
lua_Integer ni;
n = l_mathop(frexp)(n, &i) * -cast_num(INT_MIN);
if (!lua_numbertointeger(n, &ni)) { /* is 'n' inf/-inf/NaN? */
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lua_assert(luai_numisnan(n) || l_mathop(fabs)(n) == cast_num(HUGE_VAL));
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return 0;
}
else { /* normal case */
unsigned int u = cast(unsigned int, i) + cast(unsigned int, ni);
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return cast_int(u <= cast(unsigned int, INT_MAX) ? u : ~u);
}
}
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#endif
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/*
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** returns the 'main' position of an element in a table (that is, the index
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** of its hash value)
*/
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static Node *mainposition (const Table *t, const TValue *key) {
switch (ttype(key)) {
case LUA_TNUMINT:
return hashint(t, ivalue(key));
case LUA_TNUMFLT:
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return hashmod(t, l_hashfloat(fltvalue(key)));
case LUA_TSHRSTR:
return hashstr(t, tsvalue(key));
case LUA_TLNGSTR:
return hashpow2(t, luaS_hashlongstr(tsvalue(key)));
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case LUA_TBOOLEAN:
return hashboolean(t, bvalue(key));
case LUA_TLIGHTUSERDATA:
return hashpointer(t, pvalue(key));
case LUA_TLCF:
return hashpointer(t, fvalue(key));
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default:
lua_assert(!ttisdeadkey(key));
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return hashpointer(t, gcvalue(key));
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}
}
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/*
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** returns the index for 'key' if 'key' is an appropriate key to live in
** the array part of the table, 0 otherwise.
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*/
static unsigned int arrayindex (const TValue *key) {
if (ttisinteger(key)) {
lua_Integer k = ivalue(key);
if (0 < k && (lua_Unsigned)k <= MAXASIZE)
return cast(unsigned int, k); /* 'key' is an appropriate array index */
}
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return 0; /* 'key' did not match some condition */
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}
/*
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** returns the index of a 'key' for table traversals. First goes all
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** elements in the array part, then elements in the hash part. The
** beginning of a traversal is signaled by 0.
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*/
static unsigned int findindex (lua_State *L, Table *t, StkId key) {
unsigned int i;
if (ttisnil(key)) return 0; /* first iteration */
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i = arrayindex(key);
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if (i != 0 && i <= t->sizearray) /* is 'key' inside array part? */
return i; /* yes; that's the index */
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else {
int nx;
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Node *n = mainposition(t, key);
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for (;;) { /* check whether 'key' is somewhere in the chain */
/* key may be dead already, but it is ok to use it in 'next' */
if (luaV_rawequalobj(gkey(n), key) ||
(ttisdeadkey(gkey(n)) && iscollectable(key) &&
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deadvalue(gkey(n)) == gcvalue(key))) {
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i = cast_int(n - gnode(t, 0)); /* key index in hash table */
/* hash elements are numbered after array ones */
return (i + 1) + t->sizearray;
}
nx = gnext(n);
if (nx == 0)
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luaG_runerror(L, "invalid key to 'next'"); /* key not found */
else n += nx;
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}
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}
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}
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int luaH_next (lua_State *L, Table *t, StkId key) {
unsigned int i = findindex(L, t, key); /* find original element */
for (; i < t->sizearray; i++) { /* try first array part */
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if (!ttisnil(&t->array[i])) { /* a non-nil value? */
setivalue(key, i + 1);
setobj2s(L, key+1, &t->array[i]);
return 1;
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}
}
for (i -= t->sizearray; cast_int(i) < sizenode(t); i++) { /* hash part */
if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */
setobj2s(L, key, gkey(gnode(t, i)));
setobj2s(L, key+1, gval(gnode(t, i)));
return 1;
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}
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}
return 0; /* no more elements */
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}
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/*
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** {=============================================================
** Rehash
** ==============================================================
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*/
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/*
** Compute the optimal size for the array part of table 't'. 'nums' is a
** "count array" where 'nums[i]' is the number of integers in the table
** between 2^(i - 1) + 1 and 2^i. 'pna' enters with the total number of
** integer keys in the table and leaves with the number of keys that
** will go to the array part; return the optimal size.
*/
static unsigned int computesizes (unsigned int nums[], unsigned int *pna) {
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int i;
unsigned int twotoi; /* 2^i (candidate for optimal size) */
unsigned int a = 0; /* number of elements smaller than 2^i */
unsigned int na = 0; /* number of elements to go to array part */
unsigned int optimal = 0; /* optimal size for array part */
/* loop while keys can fill more than half of total size */
for (i = 0, twotoi = 1; *pna > twotoi / 2; i++, twotoi *= 2) {
a += nums[i];
if (a > twotoi/2) { /* more than half elements present? */
optimal = twotoi; /* optimal size (till now) */
na = a; /* all elements up to 'optimal' will go to array part */
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}
}
lua_assert((optimal == 0 || optimal / 2 < na) && na <= optimal);
*pna = na;
return optimal;
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}
static int countint (const TValue *key, unsigned int *nums) {
unsigned int k = arrayindex(key);
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if (k != 0) { /* is 'key' an appropriate array index? */
nums[luaO_ceillog2(k)]++; /* count as such */
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return 1;
}
else
return 0;
}
/*
** Count keys in array part of table 't': Fill 'nums[i]' with
** number of keys that will go into corresponding slice and return
** total number of non-nil keys.
*/
static unsigned int numusearray (const Table *t, unsigned int *nums) {
int lg;
unsigned int ttlg; /* 2^lg */
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unsigned int ause = 0; /* summation of 'nums' */
unsigned int i = 1; /* count to traverse all array keys */
/* traverse each slice */
for (lg = 0, ttlg = 1; lg <= MAXABITS; lg++, ttlg *= 2) {
unsigned int lc = 0; /* counter */
unsigned int lim = ttlg;
if (lim > t->sizearray) {
lim = t->sizearray; /* adjust upper limit */
if (i > lim)
break; /* no more elements to count */
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}
/* count elements in range (2^(lg - 1), 2^lg] */
for (; i <= lim; i++) {
if (!ttisnil(&t->array[i-1]))
lc++;
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}
nums[lg] += lc;
ause += lc;
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}
return ause;
}
static int numusehash (const Table *t, unsigned int *nums, unsigned int *pna) {
int totaluse = 0; /* total number of elements */
int ause = 0; /* elements added to 'nums' (can go to array part) */
int i = sizenode(t);
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while (i--) {
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Node *n = &t->node[i];
if (!ttisnil(gval(n))) {
ause += countint(gkey(n), nums);
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totaluse++;
}
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}
*pna += ause;
return totaluse;
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}
static void setarrayvector (lua_State *L, Table *t, unsigned int size) {
unsigned int i;
luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
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for (i=t->sizearray; i<size; i++)
setnilvalue(&t->array[i]);
t->sizearray = size;
}
static void setnodevector (lua_State *L, Table *t, unsigned int size) {
if (size == 0) { /* no elements to hash part? */
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t->node = cast(Node *, dummynode); /* use common 'dummynode' */
t->lsizenode = 0;
t->lastfree = NULL; /* signal that it is using dummy node */
}
else {
int i;
int lsize = luaO_ceillog2(size);
if (lsize > MAXHBITS)
luaG_runerror(L, "table overflow");
size = twoto(lsize);
t->node = luaM_newvector(L, size, Node);
for (i = 0; i < (int)size; i++) {
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Node *n = gnode(t, i);
gnext(n) = 0;
setnilvalue(wgkey(n));
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setnilvalue(gval(n));
}
t->lsizenode = cast_byte(lsize);
t->lastfree = gnode(t, size); /* all positions are free */
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}
}
void luaH_resize (lua_State *L, Table *t, unsigned int nasize,
unsigned int nhsize) {
unsigned int i;
int j;
unsigned int oldasize = t->sizearray;
int oldhsize = allocsizenode(t);
Node *nold = t->node; /* save old hash ... */
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if (nasize > oldasize) /* array part must grow? */
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setarrayvector(L, t, nasize);
/* create new hash part with appropriate size */
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setnodevector(L, t, nhsize);
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if (nasize < oldasize) { /* array part must shrink? */
t->sizearray = nasize;
/* re-insert elements from vanishing slice */
for (i=nasize; i<oldasize; i++) {
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if (!ttisnil(&t->array[i]))
luaH_setint(L, t, i + 1, &t->array[i]);
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}
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/* shrink array */
luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
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}
/* re-insert elements from hash part */
for (j = oldhsize - 1; j >= 0; j--) {
Node *old = nold + j;
if (!ttisnil(gval(old))) {
/* doesn't need barrier/invalidate cache, as entry was
already present in the table */
setobjt2t(L, luaH_set(L, t, gkey(old)), gval(old));
}
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}
if (oldhsize > 0) /* not the dummy node? */
luaM_freearray(L, nold, cast(size_t, oldhsize)); /* free old hash */
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}
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void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize) {
int nsize = allocsizenode(t);
luaH_resize(L, t, nasize, nsize);
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}
/*
** nums[i] = number of keys 'k' where 2^(i - 1) < k <= 2^i
*/
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static void rehash (lua_State *L, Table *t, const TValue *ek) {
unsigned int asize; /* optimal size for array part */
unsigned int na; /* number of keys in the array part */
unsigned int nums[MAXABITS + 1];
int i;
int totaluse;
for (i = 0; i <= MAXABITS; i++) nums[i] = 0; /* reset counts */
na = numusearray(t, nums); /* count keys in array part */
totaluse = na; /* all those keys are integer keys */
totaluse += numusehash(t, nums, &na); /* count keys in hash part */
/* count extra key */
na += countint(ek, nums);
totaluse++;
/* compute new size for array part */
asize = computesizes(nums, &na);
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/* resize the table to new computed sizes */
luaH_resize(L, t, asize, totaluse - na);
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}
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/*
** }=============================================================
*/
Table *luaH_new (lua_State *L) {
GCObject *o = luaC_newobj(L, LUA_TTABLE, sizeof(Table));
Table *t = gco2t(o);
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t->metatable = NULL;
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t->flags = cast_byte(~0);
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t->array = NULL;
t->sizearray = 0;
setnodevector(L, t, 0);
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return t;
}
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void luaH_free (lua_State *L, Table *t) {
if (!isdummy(t))
luaM_freearray(L, t->node, cast(size_t, sizenode(t)));
luaM_freearray(L, t->array, t->sizearray);
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luaM_free(L, t);
}
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static Node *getfreepos (Table *t) {
if (!isdummy(t)) {
while (t->lastfree > t->node) {
t->lastfree--;
if (ttisnil(gkey(t->lastfree)))
return t->lastfree;
}
}
return NULL; /* could not find a free place */
}
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/*
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** inserts a new key into a hash table; first, check whether key's main
** position is free. If not, check whether colliding node is in its main
** position or not: if it is not, move colliding node to an empty place and
** put new key in its main position; otherwise (colliding node is in its main
** position), new key goes to an empty position.
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*/
TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
Node *mp;
TValue aux;
if (ttisnil(key)) luaG_runerror(L, "table index is nil");
else if (ttisfloat(key)) {
lua_Integer k;
if (luaV_tointeger(key, &k, 0)) { /* does index fit in an integer? */
setivalue(&aux, k);
key = &aux; /* insert it as an integer */
}
else if (luai_numisnan(fltvalue(key)))
luaG_runerror(L, "table index is NaN");
}
mp = mainposition(t, key);
if (!ttisnil(gval(mp)) || isdummy(t)) { /* main position is taken? */
Node *othern;
Node *f = getfreepos(t); /* get a free place */
if (f == NULL) { /* cannot find a free place? */
rehash(L, t, key); /* grow table */
/* whatever called 'newkey' takes care of TM cache */
return luaH_set(L, t, key); /* insert key into grown table */
}
lua_assert(!isdummy(t));
othern = mainposition(t, gkey(mp));
if (othern != mp) { /* is colliding node out of its main position? */
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/* yes; move colliding node into free position */
while (othern + gnext(othern) != mp) /* find previous */
othern += gnext(othern);
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gnext(othern) = cast_int(f - othern); /* rechain to point to 'f' */
*f = *mp; /* copy colliding node into free pos. (mp->next also goes) */
if (gnext(mp) != 0) {
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gnext(f) += cast_int(mp - f); /* correct 'next' */
gnext(mp) = 0; /* now 'mp' is free */
}
setnilvalue(gval(mp));
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}
else { /* colliding node is in its own main position */
/* new node will go into free position */
if (gnext(mp) != 0)
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gnext(f) = cast_int((mp + gnext(mp)) - f); /* chain new position */
else lua_assert(gnext(f) == 0);
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gnext(mp) = cast_int(f - mp);
mp = f;
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}
}
setnodekey(L, &mp->i_key, key);
luaC_barrierback(L, t, key);
lua_assert(ttisnil(gval(mp)));
return gval(mp);
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}
/*
** search function for integers
*/
const TValue *luaH_getint (Table *t, lua_Integer key) {
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/* (1 <= key && key <= t->sizearray) */
if (l_castS2U(key) - 1u < t->sizearray)
return &t->array[key - 1];
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else {
Node *n = hashint(t, key);
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for (;;) { /* check whether 'key' is somewhere in the chain */
if (ttisinteger(gkey(n)) && ivalue(gkey(n)) == key)
return gval(n); /* that's it */
else {
int nx = gnext(n);
if (nx == 0) break;
n += nx;
}
}
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return luaO_nilobject;
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}
}
/*
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** search function for short strings
*/
const TValue *luaH_getshortstr (Table *t, TString *key) {
Node *n = hashstr(t, key);
lua_assert(key->tt == LUA_TSHRSTR);
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for (;;) { /* check whether 'key' is somewhere in the chain */
const TValue *k = gkey(n);
if (ttisshrstring(k) && eqshrstr(tsvalue(k), key))
return gval(n); /* that's it */
else {
int nx = gnext(n);
if (nx == 0)
return luaO_nilobject; /* not found */
n += nx;
}
}
}
/*
** "Generic" get version. (Not that generic: not valid for integers,
** which may be in array part, nor for floats with integral values.)
*/
static const TValue *getgeneric (Table *t, const TValue *key) {
Node *n = mainposition(t, key);
for (;;) { /* check whether 'key' is somewhere in the chain */
if (luaV_rawequalobj(gkey(n), key))
return gval(n); /* that's it */
else {
int nx = gnext(n);
if (nx == 0)
return luaO_nilobject; /* not found */
n += nx;
}
}
}
const TValue *luaH_getstr (Table *t, TString *key) {
if (key->tt == LUA_TSHRSTR)
return luaH_getshortstr(t, key);
else { /* for long strings, use generic case */
TValue ko;
setsvalue(cast(lua_State *, NULL), &ko, key);
return getgeneric(t, &ko);
}
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}
/*
** main search function
*/
const TValue *luaH_get (Table *t, const TValue *key) {
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switch (ttype(key)) {
case LUA_TSHRSTR: return luaH_getshortstr(t, tsvalue(key));
case LUA_TNUMINT: return luaH_getint(t, ivalue(key));
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case LUA_TNIL: return luaO_nilobject;
case LUA_TNUMFLT: {
lua_Integer k;
if (luaV_tointeger(key, &k, 0)) /* index is int? */
return luaH_getint(t, k); /* use specialized version */
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/* else... */
} /* FALLTHROUGH */
default:
return getgeneric(t, key);
}
}
/*
** beware: when using this function you probably need to check a GC
** barrier and invalidate the TM cache.
*/
TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
const TValue *p = luaH_get(t, key);
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if (p != luaO_nilobject)
return cast(TValue *, p);
else return luaH_newkey(L, t, key);
}
void luaH_setint (lua_State *L, Table *t, lua_Integer key, TValue *value) {
const TValue *p = luaH_getint(t, key);
TValue *cell;
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if (p != luaO_nilobject)
cell = cast(TValue *, p);
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else {
TValue k;
setivalue(&k, key);
cell = luaH_newkey(L, t, &k);
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}
setobj2t(L, cell, value);
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}
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/*
** Try to find a boundary in the hash part of table 't'. From the
** caller, we know that 'i' is zero or present. We need to find an
** upper bound (an absent index larger than 'i') to do a binary search
** for a boundary. We try 'max', a number larger than the total number
** of keys in the table. (Given the size of the array elements, 'max'
** computation cannot overflow a 'size_t'.) If 'max' does not fit in a
** lua_Integer or it is present in the table, we try LUA_MAXINTEGER. If
** LUA_MAXINTEGER is present, it is a boundary, so we are done. Otherwise,
** we are left with a 'j' that is within the size of lua_Integers and
** absent, so can do the binary search.
*/
static lua_Unsigned hash_search (Table *t, lua_Unsigned i) {
lua_Unsigned j;
size_t max = (cast(size_t, i) + sizenode(t) + 10) * 2;
if (max <= l_castS2U(LUA_MAXINTEGER) && ttisnil(luaH_getint(t, max)))
j = max;
else {
j = LUA_MAXINTEGER;
if (!ttisnil(luaH_getint(t, j))) /* weird case? */
return j; /* well, that is a boundary... */
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}
/* now, 'i' is zero or present and 'j' is absent */
while (j - i > 1u) { /* do a binary search between them */
size_t m = (i + j) / 2;
if (ttisnil(luaH_getint(t, m))) j = m;
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else i = m;
}
return i;
}
/*
** Try to find a boundary in table 't'. (A 'boundary' is an integer index
** such that t[i] is non-nil and t[i+1] is nil (or 0 if t[1] is nil).)
** First, try the array part: if there is an array part and its last
** element is nil, there must be a boundary there; a binary search
** finds that boundary. Otherwise, if the hash part is empty or does not
** contain 'j + 1', 'j' is a boundary. Othersize, call 'hash_search'
** to find a boundary in the hash part.
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*/
lua_Unsigned luaH_getn (Table *t) {
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unsigned int j = t->sizearray;
if (j > 0 && ttisnil(&t->array[j - 1])) {
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unsigned int i = 0;
while (j - i > 1u) { /* binary search */
unsigned int m = (i + j) / 2;
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if (ttisnil(&t->array[m - 1])) j = m;
else i = m;
}
return i;
}
/* 'j' is zero or present in table */
else if (isdummy(t) || ttisnil(luaH_getint(t, l_castU2S(j + 1))))
return j; /* 'j + 1' is absent... */
else
return hash_search(t, j);
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}
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#if defined(LUA_DEBUG)
Node *luaH_mainposition (const Table *t, const TValue *key) {
return mainposition(t, key);
}
int luaH_isdummy (const Table *t) { return isdummy(t); }
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#endif