mirror of
https://github.com/lua/lua
synced 2025-03-23 06:02:56 +03:00
specialized versions for luaH_set (numbers and strings)
This commit is contained in:
parent
08496eea8b
commit
dabb19fc17
6
lapi.c
6
lapi.c
@ -1,5 +1,5 @@
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/*
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** $Id: lapi.c,v 1.114 2000/12/28 12:55:41 roberto Exp roberto $
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** $Id: lapi.c,v 1.115 2001/01/10 17:41:50 roberto Exp roberto $
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** Lua API
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** See Copyright Notice in lua.h
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*/
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@ -267,7 +267,7 @@ LUA_API void lua_gettable (lua_State *L, int index) {
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LUA_API void lua_rawget (lua_State *L, int index) {
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StkId t = Index(L, index);
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LUA_ASSERT(ttype(t) == LUA_TTABLE, "table expected");
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*(L->top - 1) = *luaH_get(L, hvalue(t), L->top - 1);
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*(L->top - 1) = *luaH_get(hvalue(t), L->top - 1);
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}
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@ -338,7 +338,7 @@ LUA_API void lua_rawset (lua_State *L, int index) {
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LUA_API void lua_rawseti (lua_State *L, int index, int n) {
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StkId o = Index(L, index);
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LUA_ASSERT(ttype(o) == LUA_TTABLE, "table expected");
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*luaH_setint(L, hvalue(o), n) = *(L->top-1);
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*luaH_setnum(L, hvalue(o), n) = *(L->top-1);
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L->top--;
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}
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4
ldo.c
4
ldo.c
@ -1,5 +1,5 @@
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/*
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** $Id: ldo.c,v 1.111 2000/12/28 12:55:41 roberto Exp roberto $
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** $Id: ldo.c,v 1.112 2001/01/10 16:58:11 roberto Exp roberto $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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@ -332,7 +332,7 @@ struct lua_longjmp {
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static void message (lua_State *L, const char *s) {
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const TObject *em = luaH_getglobal(L, LUA_ERRORMESSAGE);
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const TObject *em = luaH_getstr(L->gt, luaS_newliteral(L, LUA_ERRORMESSAGE));
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if (ttype(em) == LUA_TFUNCTION) {
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*L->top = *em;
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incr_top;
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128
ltable.c
128
ltable.c
@ -1,5 +1,5 @@
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/*
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** $Id: ltable.c,v 1.61 2000/12/22 16:57:46 roberto Exp roberto $
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** $Id: ltable.c,v 1.62 2000/12/28 12:55:41 roberto Exp roberto $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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@ -23,7 +23,6 @@
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#include "lmem.h"
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#include "lobject.h"
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#include "lstate.h"
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#include "lstring.h"
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#include "ltable.h"
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@ -31,6 +30,9 @@
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#define TagDefault LUA_TTABLE
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#define hashnum(t,n) (&t->node[(luint32)(lint32)(n)&(t->size-1)])
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#define hashstr(t,str) (&t->node[(str)->u.s.hash&(t->size-1)])
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/*
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** returns the `main' position of an element in a table (that is, the index
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@ -40,11 +42,9 @@ Node *luaH_mainposition (const Hash *t, const TObject *key) {
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luint32 h;
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switch (ttype(key)) {
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case LUA_TNUMBER:
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h = (luint32)(lint32)nvalue(key);
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break;
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return hashnum(t, nvalue(key));
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case LUA_TSTRING:
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h = tsvalue(key)->u.s.hash;
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break;
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return hashstr(t, tsvalue(key));
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case LUA_TUSERDATA:
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h = IntPoint(tsvalue(key));
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break;
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@ -57,31 +57,26 @@ Node *luaH_mainposition (const Hash *t, const TObject *key) {
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default:
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return NULL; /* invalid key */
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}
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LUA_ASSERT(h%(unsigned int)t->size == (h&((unsigned int)t->size-1)),
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"a&(x-1) == a%x, for x power of 2");
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return &t->node[h&(t->size-1)];
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}
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static const TObject *luaH_getany (lua_State *L, const Hash *t,
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const TObject *key) {
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static const TObject *luaH_getany (const Hash *t, const TObject *key) {
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Node *n = luaH_mainposition(t, key);
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if (!n)
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lua_error(L, "table index is nil");
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else do {
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while (n) {
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if (luaO_equalObj(key, &n->key))
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return &n->val;
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n = n->next;
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} while (n);
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}
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return &luaO_nilobject; /* key not found */
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}
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/* specialized version for numbers */
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const TObject *luaH_getnum (const Hash *t, lua_Number key) {
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Node *n = &t->node[(luint32)(lint32)key&(t->size-1)];
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Node *n = hashnum(t, key);
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do {
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if (ttype(&n->key) == LUA_TNUMBER && nvalue(&n->key) == key)
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if (nvalue(&n->key) == key && ttype(&n->key) == LUA_TNUMBER)
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return &n->val;
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n = n->next;
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} while (n);
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@ -91,9 +86,9 @@ const TObject *luaH_getnum (const Hash *t, lua_Number key) {
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/* specialized version for strings */
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const TObject *luaH_getstr (const Hash *t, TString *key) {
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Node *n = &t->node[key->u.s.hash&(t->size-1)];
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Node *n = hashstr(t, key);
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do {
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if (ttype(&n->key) == LUA_TSTRING && tsvalue(&n->key) == key)
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if (tsvalue(&n->key) == key && ttype(&n->key) == LUA_TSTRING)
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return &n->val;
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n = n->next;
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} while (n);
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@ -101,11 +96,11 @@ const TObject *luaH_getstr (const Hash *t, TString *key) {
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}
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const TObject *luaH_get (lua_State *L, const Hash *t, const TObject *key) {
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const TObject *luaH_get (const Hash *t, const TObject *key) {
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switch (ttype(key)) {
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case LUA_TNUMBER: return luaH_getnum(t, nvalue(key));
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case LUA_TSTRING: return luaH_getstr(t, tsvalue(key));
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default: return luaH_getany(L, t, key);
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default: return luaH_getany(t, key);
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}
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}
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@ -115,7 +110,7 @@ Node *luaH_next (lua_State *L, const Hash *t, const TObject *key) {
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if (ttype(key) == LUA_TNIL)
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i = 0; /* first iteration */
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else {
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const TObject *v = luaH_get(L, t, key);
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const TObject *v = luaH_get(t, key);
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if (v == &luaO_nilobject)
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lua_error(L, "invalid key for `next'");
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i = (int)(((const char *)v -
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@ -224,30 +219,17 @@ static void rehash (lua_State *L, Hash *t) {
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/*
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** inserts a key into a hash table; first, check whether key is
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** already present; if not, check whether key's main position is free;
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** if not, check whether colliding node is in its main position or not;
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** if it is not, move colliding node to an empty place and put new key
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** in its main position; otherwise (colliding node is in its main position),
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** new key goes to an empty position.
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** inserts a new key into a hash table; first, check whether key's main
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** position is free; if not, check whether colliding node is in its main
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** position or not; if it is not, move colliding node to an empty place and
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** put new key in its main position; otherwise (colliding node is in its main
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** position), new key goes to an empty position.
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*/
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TObject *luaH_set (lua_State *L, Hash *t, const TObject *key) {
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Node *mp = luaH_mainposition(t, key);
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Node *n = mp;
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if (!mp)
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lua_error(L, "table index is nil");
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do { /* check whether `key' is somewhere in the chain */
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if (luaO_equalObj(key, &n->key))
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return &n->val; /* that's all */
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else n = n->next;
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} while (n);
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/* `key' not found; must insert it */
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static TObject *newkey (lua_State *L, Hash *t, Node *mp, const TObject *key) {
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if (ttype(&mp->key) != LUA_TNIL) { /* main position is not free? */
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Node *othern; /* main position of colliding node */
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n = t->firstfree; /* get a free place */
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/* is colliding node out of its main position? (can only happens if
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its position is after "firstfree") */
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if (mp > n && (othern=luaH_mainposition(t, &mp->key)) != mp) {
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Node *othern = luaH_mainposition(t, &mp->key); /* `mp' of colliding node */
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Node *n = t->firstfree; /* get a free place */
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if (othern != mp) { /* is colliding node out of its main position? */
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/* yes; move colliding node into free position */
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while (othern->next != mp) othern = othern->next; /* find previous */
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othern->next = n; /* redo the chain with `n' in place of `mp' */
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@ -273,25 +255,57 @@ TObject *luaH_set (lua_State *L, Hash *t, const TObject *key) {
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}
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TObject *luaH_setint (lua_State *L, Hash *t, int key) {
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TObject index;
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ttype(&index) = LUA_TNUMBER;
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nvalue(&index) = key;
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return luaH_set(L, t, &index);
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static TObject *luaH_setany (lua_State *L, Hash *t, const TObject *key) {
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Node *mp = luaH_mainposition(t, key);
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Node *n = mp;
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if (!mp)
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lua_error(L, "table index is nil");
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do { /* check whether `key' is somewhere in the chain */
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if (luaO_equalObj(key, &n->key))
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return &n->val; /* that's all */
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else n = n->next;
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} while (n);
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return newkey(L, t, mp, key); /* `key' not found; must insert it */
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}
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void luaH_setstrnum (lua_State *L, Hash *t, TString *key, lua_Number val) {
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TObject *value, index;
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ttype(&index) = LUA_TSTRING;
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tsvalue(&index) = key;
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value = luaH_set(L, t, &index);
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ttype(value) = LUA_TNUMBER;
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nvalue(value) = val;
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TObject *luaH_setnum (lua_State *L, Hash *t, lua_Number key) {
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TObject kobj;
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Node *mp = hashnum(t, key);
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Node *n = mp;
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do { /* check whether `key' is somewhere in the chain */
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if (nvalue(&n->key) == key && ttype(&n->key) == LUA_TNUMBER)
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return &n->val; /* that's all */
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else n = n->next;
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} while (n);
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/* `key' not found; must insert it */
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ttype(&kobj) = LUA_TNUMBER;
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nvalue(&kobj) = key;
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return newkey(L, t, mp, &kobj);
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}
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const TObject *luaH_getglobal (lua_State *L, const char *name) {
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return luaH_getstr(L->gt, luaS_new(L, name));
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TObject *luaH_setstr (lua_State *L, Hash *t, TString *key) {
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TObject kobj;
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Node *mp = hashstr(t, key);
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Node *n = mp;
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do { /* check whether `key' is somewhere in the chain */
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if (tsvalue(&n->key) == key && ttype(&n->key) == LUA_TSTRING)
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return &n->val; /* that's all */
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else n = n->next;
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} while (n);
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/* `key' not found; must insert it */
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ttype(&kobj) = LUA_TSTRING;
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tsvalue(&kobj) = key;
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return newkey(L, t, mp, &kobj);
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}
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TObject *luaH_set (lua_State *L, Hash *t, const TObject *key) {
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switch (ttype(key)) {
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case LUA_TNUMBER: return luaH_setnum(L, t, nvalue(key));
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case LUA_TSTRING: return luaH_setstr(L, t, tsvalue(key));
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default: return luaH_setany(L, t, key);
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}
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}
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10
ltable.h
10
ltable.h
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/*
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** $Id: ltable.h,v 1.25 2000/11/24 17:39:56 roberto Exp roberto $
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** $Id: ltable.h,v 1.26 2000/12/04 18:33:40 roberto Exp roberto $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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@ -16,16 +16,14 @@
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Hash *luaH_new (lua_State *L, int nhash);
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void luaH_free (lua_State *L, Hash *t);
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const TObject *luaH_get (lua_State *L, const Hash *t, const TObject *key);
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const TObject *luaH_get (const Hash *t, const TObject *key);
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const TObject *luaH_getnum (const Hash *t, lua_Number key);
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const TObject *luaH_getstr (const Hash *t, TString *key);
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void luaH_remove (Hash *t, TObject *key);
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TObject *luaH_set (lua_State *L, Hash *t, const TObject *key);
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Node * luaH_next (lua_State *L, const Hash *t, const TObject *r);
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TObject *luaH_setint (lua_State *L, Hash *t, int key);
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void luaH_setstrnum (lua_State *L, Hash *t, TString *key, lua_Number val);
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luint32 luaH_hash (lua_State *L, const TObject *key);
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const TObject *luaH_getglobal (lua_State *L, const char *name);
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TObject *luaH_setnum (lua_State *L, Hash *t, lua_Number key);
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TObject *luaH_setstr (lua_State *L, Hash *t, TString *key);
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/* exported only for debugging */
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Node *luaH_mainposition (const Hash *t, const TObject *key);
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31
lvm.c
31
lvm.c
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/*
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** $Id: lvm.c,v 1.149 2000/12/28 12:55:41 roberto Exp roberto $
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** $Id: lvm.c,v 1.150 2001/01/10 17:41:50 roberto Exp roberto $
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** Lua virtual machine
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** See Copyright Notice in lua.h
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*/
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@ -122,7 +122,7 @@ const TObject *luaV_gettable (lua_State *L, StkId t) {
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((tg = hvalue(t)->htag) == LUA_TTABLE || /* with default tag? */
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luaT_gettm(L, tg, TM_GETTABLE) == NULL)) { /* or no TM? */
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/* do a primitive get */
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const TObject *h = luaH_get(L, hvalue(t), L->top-1);
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const TObject *h = luaH_get(hvalue(t), L->top-1);
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/* result is no nil or there is no `index' tag method? */
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if (ttype(h) != LUA_TNIL || ((tm=luaT_gettm(L, tg, TM_INDEX)) == NULL))
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return h; /* return result */
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@ -195,21 +195,11 @@ const TObject *luaV_getglobal (lua_State *L, TString *s) {
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void luaV_setglobal (lua_State *L, TString *s) {
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const TObject *oldvalue = luaH_getstr(L->gt, s);
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TObject *oldvalue = luaH_setstr(L, L->gt, s);
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Closure *tm = luaT_gettmbyObj(L, oldvalue, TM_SETGLOBAL);
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if (tm == NULL) { /* is there a tag method? */
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if (oldvalue != &luaO_nilobject) {
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/* cast to remove `const' is OK, because `oldvalue' != luaO_nilobject */
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*(TObject *)oldvalue = *(L->top - 1);
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}
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else {
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TObject key;
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ttype(&key) = LUA_TSTRING;
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tsvalue(&key) = s;
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*luaH_set(L, L->gt, &key) = *(L->top - 1);
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}
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}
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else {
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if (tm == NULL) /* no tag methods? */
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*oldvalue = *(L->top - 1); /* raw set */
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else { /* call tag method */
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luaD_checkstack(L, 3);
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*(L->top+2) = *(L->top-1); /* new value */
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*(L->top+1) = *oldvalue;
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@ -320,12 +310,15 @@ void luaV_strconc (lua_State *L, int total, StkId top) {
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static void luaV_pack (lua_State *L, StkId firstelem) {
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TObject *nf;
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int i;
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Hash *htab = luaH_new(L, 0);
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for (i=0; firstelem+i<L->top; i++)
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*luaH_setint(L, htab, i+1) = *(firstelem+i);
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*luaH_setnum(L, htab, i+1) = *(firstelem+i);
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/* store counter in field `n' */
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luaH_setstrnum(L, htab, luaS_newliteral(L, "n"), i);
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nf = luaH_setstr(L, htab, luaS_newliteral(L, "n"));
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ttype(nf) = LUA_TNUMBER;
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nvalue(nf) = i;
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L->top = firstelem; /* remove elements from the stack */
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ttype(L->top) = LUA_TTABLE;
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hvalue(L->top) = htab;
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@ -498,7 +491,7 @@ StkId luaV_execute (lua_State *L, const Closure *cl, StkId base) {
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Hash *arr = hvalue(top-n-1);
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L->top = top-n; /* final value of `top' (in case of errors) */
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for (; n; n--)
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*luaH_setint(L, arr, n+aux) = *(--top);
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*luaH_setnum(L, arr, n+aux) = *(--top);
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break;
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}
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case OP_SETMAP: {
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