lua/table.h

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/*
** Module to control static tables
** TeCGraf - PUC-Rio
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** $Id: table.h,v 2.24 1997/04/07 14:48:53 roberto Exp roberto $
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*/
#ifndef table_h
#define table_h
#include "tree.h"
#include "opcode.h"
typedef struct
{
TObject object;
TaggedString *varname;
} Symbol;
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extern Symbol *lua_table;
extern Word lua_ntable;
extern TaggedString **lua_constant;
extern Word lua_nconstant;
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void luaI_initsymbol (void);
void luaI_initconstant (void);
Word luaI_findsymbolbyname (char *name);
Word luaI_findsymbol (TaggedString *t);
Word luaI_findconstant (TaggedString *t);
Word luaI_findconstantbyname (char *name);
int luaI_globaldefined (char *name);
void luaI_nextvar (void);
TaggedString *luaI_createfixedstring (char *str);
int lua_markobject (TObject *o);
int luaI_ismarked (TObject *o);
void lua_pack (void);
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#endif