lua/table.h

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/*
** Module to control static tables
** TeCGraf - PUC-Rio
** $Id: table.h,v 2.8 1994/11/18 19:27:38 roberto Exp roberto $
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*/
#ifndef table_h
#define table_h
#include "tree.h"
#include "opcode.h"
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extern Symbol *lua_table;
extern TaggedString **lua_constant;
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extern char *lua_file[];
extern int lua_nfile;
void lua_initconstant (void);
int luaI_findsymbolbyname (char *name);
int luaI_findsymbol (TreeNode *t);
int luaI_findconstant (TreeNode *t);
void lua_travsymbol (void (*fn)(Object *));
void lua_markobject (Object *o);
void lua_pack (void);
char *lua_addfile (char *fn);
int lua_delfile (void);
char *lua_filename (void);
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#endif