Implementacao da nova estrategia para armazenar os arrays

em lista encadeada.
This commit is contained in:
Waldemar Celes 1994-04-20 19:07:57 -03:00
parent f8fb7b3947
commit 44521b21e5
6 changed files with 175 additions and 122 deletions

120
hash.c
View File

@ -4,7 +4,7 @@
** Luiz Henrique de Figueiredo - 17 Aug 90
*/
char *rcs_hash="$Id: hash.c,v 1.1 1993/12/17 18:41:19 celes Exp celes $";
char *rcs_hash="$Id: hash.c,v 1.2 1994/03/28 15:14:02 celes Exp celes $";
#include <string.h>
#include <stdlib.h>
@ -26,10 +26,23 @@ char *rcs_hash="$Id: hash.c,v 1.1 1993/12/17 18:41:19 celes Exp celes $";
#define nhash(t) ((t)->nhash)
#define nodelist(t) ((t)->list)
#define list(t,i) ((t)->list[i])
#define markarray(t) ((t)->mark)
#define ref_tag(n) (tag(&(n)->ref))
#define ref_nvalue(n) (nvalue(&(n)->ref))
#define ref_svalue(n) (svalue(&(n)->ref))
#ifndef ARRAYBLOCK
#define ARRAYBLOCK 50
#endif
typedef struct ArrayList
{
Hash *array;
struct ArrayList *next;
} ArrayList;
static ArrayList *listhead = NULL;
static int head (Hash *t, Object *ref) /* hash function */
{
if (tag(ref) == T_NUMBER) return (((int)nvalue(ref))%nhash(t));
@ -91,7 +104,7 @@ static void freelist (Node *n)
/*
** Create a new hash. Return the hash pointer or NULL on error.
*/
Hash *lua_hashcreate (unsigned int nhash)
static Hash *hashcreate (unsigned int nhash)
{
Hash *t = new (Hash);
if (t == NULL)
@ -113,7 +126,7 @@ Hash *lua_hashcreate (unsigned int nhash)
/*
** Delete a hash
*/
void lua_hashdelete (Hash *h)
static void hashdelete (Hash *h)
{
int i;
for (i=0; i<nhash(h); i++)
@ -122,6 +135,86 @@ void lua_hashdelete (Hash *h)
free(h);
}
/*
** Mark a hash and check its elements
*/
void lua_hashmark (Hash *h)
{
if (markarray(h) == 0)
{
int i;
markarray(h) = 1;
for (i=0; i<nhash(h); i++)
{
Node *n;
for (n = list(h,i); n != NULL; n = n->next)
{
lua_markobject(&n->ref);
lua_markobject(&n->val);
}
}
}
}
/*
** Garbage collection to arrays
** Delete all unmarked arrays.
*/
void lua_hashcollector (void)
{
ArrayList *curr = listhead, *prev = NULL;
while (curr != NULL)
{
ArrayList *next = curr->next;
if (markarray(curr->array) != 1)
{
if (prev == NULL) listhead = next;
else prev->next = next;
hashdelete(curr->array);
free(curr);
}
else
{
markarray(curr->array) = 0;
prev = curr;
}
curr = next;
}
}
/*
** Create a new array
** This function insert the new array at array list. It also
** execute garbage collection if the number of array created
** exceed a pre-defined range.
*/
Hash *lua_createarray (int nhash)
{
ArrayList *new = new(ArrayList);
if (new == NULL)
{
lua_error ("not enough memory");
return NULL;
}
new->array = hashcreate(nhash);
if (new->array == NULL)
{
lua_error ("not enough memory");
return NULL;
}
if (lua_nentity == lua_block)
lua_pack();
lua_nentity++;
new->next = listhead;
listhead = new;
return new->array;
}
/*
** If the hash node is present, return its pointer, otherwise create a new
** node for the given reference and also return its pointer.
@ -151,26 +244,6 @@ Object *lua_hashdefine (Hash *t, Object *ref)
return (&n->val);
}
/*
** Mark a hash and check its elements
*/
void lua_hashmark (Hash *h)
{
int i;
markarray(h) = 1;
for (i=0; i<nhash(h); i++)
{
Node *n;
for (n = list(h,i); n != NULL; n = n->next)
{
lua_markobject (&n->ref);
lua_markobject (&n->val);
}
}
}
/*
** Internal function to manipulate arrays.
@ -178,7 +251,6 @@ void lua_hashmark (Hash *h)
** in the hash.
** This function pushs the element value and its reference to the stack.
*/
#include "lua.h"
static void firstnode (Hash *a, int h)
{
if (h < nhash(a))

10
hash.h
View File

@ -2,7 +2,7 @@
** hash.h
** hash manager for lua
** Luiz Henrique de Figueiredo - 17 Aug 90
** $Id: $
** $Id: hash.h,v 1.1 1993/12/17 18:41:19 celes Exp celes $
*/
#ifndef hash_h
@ -22,13 +22,11 @@ typedef struct Hash
Node **list;
} Hash;
#define markarray(t) ((t)->mark)
Hash *lua_hashcreate (unsigned int nhash);
void lua_hashdelete (Hash *h);
Hash *lua_createarray (int nhash);
void lua_hashmark (Hash *h);
void lua_hashcollector (void);
Object *lua_hashdefine (Hash *t, Object *ref);
void lua_hashmark (Hash *h);
void lua_next (void);
#endif

View File

@ -3,7 +3,7 @@
** TecCGraf - PUC-Rio
*/
char *rcs_opcode="$Id: opcode.c,v 1.3 1994/03/28 15:14:02 celes Exp celes $";
char *rcs_opcode="$Id: opcode.c,v 1.4 1994/04/13 21:37:20 celes Exp celes $";
#include <stdio.h>
#include <stdlib.h>
@ -319,7 +319,7 @@ int lua_execute (Byte *pc)
if (tonumber(top-1)) return 1;
if (nvalue(top-1) <= 0) nvalue(top-1) = 101;
}
avalue(top-1) = lua_createarray(lua_hashcreate(nvalue(top-1)));
avalue(top-1) = lua_createarray(nvalue(top-1));
if (avalue(top-1) == NULL)
return 1;
tag(top-1) = T_ARRAY;
@ -603,13 +603,13 @@ int lua_execute (Byte *pc)
/*
** Mark all strings and arrays used by any object stored at stack.
** Traverse all objects on stack
*/
void lua_markstack (void)
void lua_travstack (void (*fn)(Object *))
{
Object *o;
for (o = top-1; o >= stack; o--)
lua_markobject (o);
fn (o);
}
/*

View File

@ -1,6 +1,6 @@
/*
** TeCGraf - PUC-Rio
** $Id: opcode.h,v 1.3 1994/02/13 20:35:53 roberto Exp celes $
** $Id: opcode.h,v 1.4 1994/04/13 21:37:20 celes Exp celes $
*/
#ifndef opcode_h
@ -159,5 +159,6 @@ void lua_obj2number (void);
void lua_print (void);
void lua_internaldofile (void);
void lua_internaldostring (void);
void lua_travstack (void (*fn)(Object *));
#endif

128
table.c
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@ -3,7 +3,7 @@
** Module to control static tables
*/
char *rcs_table="$Id: table.c,v 1.4 1994/04/06 12:55:08 celes Exp celes $";
char *rcs_table="$Id: table.c,v 1.5 1994/04/13 22:10:21 celes Exp celes $";
#include <stdlib.h>
#include <string.h>
@ -75,18 +75,19 @@ static char *stringbuffer[MAXSTRING];
char **lua_string = stringbuffer;
Word lua_nstring=0;
#ifndef MAXARRAY
#define MAXARRAY 512
#endif
static Hash *arraybuffer[MAXARRAY];
Hash **lua_array = arraybuffer;
Word lua_narray=0;
#define MAXFILE 20
char *lua_file[MAXFILE];
int lua_nfile;
#define markstring(s) (*((s)-1))
/* Variables to controll garbage collection */
Word lua_block=10; /* to check when garbage collector will be called */
Word lua_nentity; /* counter of new entities (strings and arrays) */
/*
** Given a name, search it at symbol table and return its index. If not
** found, allocate at end of table, checking oveflow and return its index.
@ -158,66 +159,65 @@ int lua_findconstant (char *s)
}
/*
** Traverse symbol table objects
*/
void lua_travsymbol (void (*fn)(Object *))
{
int i;
for (i=0; i<lua_ntable; i++)
fn(&s_object(i));
}
/*
** Mark an object if it is a string or a unmarked array.
*/
void lua_markobject (Object *o)
{
if (tag(o) == T_STRING)
lua_markstring (svalue(o)) = 1;
else if (tag(o) == T_ARRAY && markarray(avalue(o)) == 0)
markstring (svalue(o)) = 1;
else if (tag(o) == T_ARRAY)
lua_hashmark (avalue(o));
}
/*
** Mark all strings and arrays used by any object stored at symbol table.
** Garbage collection.
** Delete all unused strings and arrays.
*/
static void lua_marktable (void)
void lua_pack (void)
{
int i;
for (i=0; i<lua_ntable; i++)
lua_markobject (&s_object(i));
/* mark stack strings */
lua_travstack(lua_markobject);
/* mark symbol table strings */
lua_travsymbol(lua_markobject);
lua_stringcollector();
lua_hashcollector();
lua_nentity = 0; /* reset counter */
}
/*
** Simulate a garbage colection. When string table or array table overflows,
** this function check if all allocated strings and arrays are in use. If
** there are unused ones, pack (compress) the tables.
** Garbage collection to atrings.
** Delete all unmarked strings
*/
static void lua_pack (void)
void lua_stringcollector (void)
{
lua_markstack ();
lua_marktable ();
{ /* pack string */
int i, j;
for (i=j=0; i<lua_nstring; i++)
if (lua_markstring(lua_string[i]) == 1)
{
lua_string[j++] = lua_string[i];
lua_markstring(lua_string[i]) = 0;
}
else
{
free (lua_string[i]-1);
}
lua_nstring = j;
}
{ /* pack array */
int i, j;
for (i=j=0; i<lua_narray; i++)
if (markarray(lua_array[i]) == 1)
{
lua_array[j++] = lua_array[i];
markarray(lua_array[i]) = 0;
}
else
{
lua_hashdelete (lua_array[i]);
}
lua_narray = j;
}
int i, j;
for (i=j=0; i<lua_nstring; i++)
if (markstring(lua_string[i]) == 1)
{
lua_string[j++] = lua_string[i];
markstring(lua_string[i]) = 0;
}
else
{
free (lua_string[i]-1);
}
lua_nstring = j;
}
/*
@ -237,7 +237,7 @@ char *lua_createstring (char *s)
return lua_string[i];
}
if (lua_nstring >= MAXSTRING-1)
if (lua_nentity == lua_block || lua_nstring >= MAXSTRING-1)
{
lua_pack ();
if (lua_nstring >= MAXSTRING-1)
@ -247,32 +247,10 @@ char *lua_createstring (char *s)
}
}
lua_string[lua_nstring++] = s;
lua_nentity++;
return s;
}
/*
** Allocate a new array, already created, at array table. The function puts
** it at the end of the table, checking overflow, and returns its own pointer,
** or NULL on error.
*/
void *lua_createarray (void *a)
{
if (a == NULL) return NULL;
if (lua_narray >= MAXARRAY-1)
{
lua_pack ();
if (lua_narray >= MAXARRAY-1)
{
lua_error ("indexed table overflow");
return NULL;
}
}
lua_array[lua_narray++] = a;
return a;
}
/*
** Add a file name at file table, checking overflow. This function also set
** the external variable "lua_filename" with the function filename set.

26
table.h
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@ -1,7 +1,7 @@
/*
** Module to control static tables
** TeCGraf - PUC-Rio
** $Id: table.h,v 1.1 1993/12/17 18:41:19 celes Exp roberto $
** $Id: table.h,v 1.2 1993/12/22 21:15:16 roberto Exp celes $
*/
#ifndef table_h
@ -22,17 +22,21 @@ extern Word lua_narray;
extern char *lua_file[];
extern int lua_nfile;
#define lua_markstring(s) (*((s)-1))
extern Word lua_block;
extern Word lua_nentity;
int lua_findsymbol (char *s);
int lua_findconstant (char *s);
void lua_markobject (Object *o);
char *lua_createstring (char *s);
void *lua_createarray (void *a);
int lua_addfile (char *fn);
int lua_delfile (void);
char *lua_filename (void);
void lua_nextvar (void);
int lua_findsymbol (char *s);
int lua_findconstant (char *s);
void lua_travsymbol (void (*fn)(Object *));
void lua_markobject (Object *o);
void lua_pack (void);
void lua_stringcollector (void);
char *lua_createstring (char *s);
int lua_addfile (char *fn);
int lua_delfile (void);
char *lua_filename (void);
void lua_nextvar (void);
#endif