ocornut
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887478793b
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Examples: SDL2 (all), SDL3 (all), Win32+OpenGL3: Rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844)
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2024-07-31 17:11:13 +02:00 |
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SPeak
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1f634f1d94
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Eaxmples: Android: Fix build failed issue. (#7832)
set android:exported to true (IntentFilter)
Signed-off-by: Sunrisepeak <speakshen@163.com>
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2024-07-29 23:55:02 +02:00 |
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ocornut
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c3c90b49e0
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Examples: SDL3+OpenGL: Update for API changes: SDL_GL_DeleteContext() renamed to SDL_GL_DestroyContext().
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2024-07-11 18:13:42 +02:00 |
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Yan Pujante
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2937339c17
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Backends: GLFW+Emscripten: Added support for GLFW3 contrib port. (#7647)
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2024-07-08 22:06:24 +02:00 |
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Yan Pujante
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6816789a6b
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Backends: GLFW+Emscripten: (Breaking) Renamed ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to ImGui_ImplGlfw_InstallEmscriptenCallbacks(), added GLFWwindow* parameter. (#7647, #7600)
+ Fixed Emscripten warning when using mouse wheel on some setups.
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2024-07-08 22:02:48 +02:00 |
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ocornut
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a489585f84
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Backends: SDL3: Updated comments (IME seems fixed in SDL3). Added SDL3 examples to Visual Studio solution.
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2024-07-02 11:37:18 +02:00 |
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ocornut
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67216910fb
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Examples: SDL3: Remove use of SDL_HINT_IME_NATIVE_UI.
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2024-07-01 12:10:54 +02:00 |
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ocornut
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22b36bef9e
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Examples: undo adding SDL3 example to Visual Studio sln.
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2024-06-26 14:59:00 +02:00 |
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ocornut
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7c2476986b
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Backends: SDL3: Update for SDL_StartTextInput()/SDL_StopTextInput() API changes. (#7735)
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2024-06-26 14:45:25 +02:00 |
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Martin Ejdestig
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a18fb406ac
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Backends: Vulkan: Remove Volk/ from volk.h #include directives (#7722, #6582, #4854)
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2024-06-24 13:09:00 -07:00 |
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ocornut
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7538ca6f40
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Examples: SDL+Vulkan: handle swap chain resize even without Vulkan returning VK_SUBOPTIMAL_KHR (#7671)
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2024-06-10 15:04:40 +02:00 |
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ocornut
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a47bfb1b5b
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Examples: GLFW+Vulkan: handle swap chain resize even without Vulkan returning VK_SUBOPTIMAL_KHR (#7671)
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2024-06-10 15:02:43 +02:00 |
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Kenneth Rapp
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219c6adc58
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Examples: SDL3+SDLRenderer3: Update SDL_SetRenderDrawColorFloat() call. (#7658)
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2024-06-05 14:50:24 +02:00 |
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Cyao
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538960bf17
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Examples: Fixed SDL3 Makefile (#7641)
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2024-05-31 18:16:45 +02:00 |
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ocornut
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ec1d2be96f
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Examples: Win32+DX9,DX10,DX11,DX12: rework main loop to handle minimization and screen locking. (#2496, #3907, #6308, #7615)
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2024-05-23 15:15:42 +02:00 |
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Hubert Maier
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07dbcf1f70
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Fixed typos. (#7593)
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2024-05-16 16:13:01 +02:00 |
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ocornut
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93daf23223
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Examples: SDL3: updates for latest SDL3 API changes.
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2024-05-15 14:18:48 +02:00 |
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ocornut
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5d973a87d4
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Backends: SDL_Renderer2/SDL_Renderer3: and ImGui_ImplSDLRenderer2_RenderDrawData() and ImGui_ImplSDLRenderer3_RenderDrawData() now takes a SDL_Renderer* parameter.
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2024-05-15 13:44:54 +02:00 |
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ocornut
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b720c0f541
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Backends: Vulkan: Added convenience support for Volk via IMGUI_IMPL_VULKAN_USE_VOLK define. (#6582, #4854)
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2024-04-19 15:47:26 +02:00 |
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ocornut
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7b8107e7c8
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Examples: GLFW+WebGPU: Rename example_emscripten_wgpu/ to example_glfw_wgpu/ (#7435, #7132)
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2024-04-16 14:16:32 +02:00 |
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ocornut
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648278cd62
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Examples: GLFW+WebGPU: Amends. (#7435, #7132)
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2024-04-16 12:33:36 +02:00 |
|
Jules Fouchy
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80a5fdb108
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Examples: GLFW+WebGPU: Fixed condition for when to recreate swapchain. (#7435, #7132)
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2024-04-16 11:59:04 +02:00 |
|
Elias Daler
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f9df6bf662
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Examples: GLFW+WebGPU: added support for WebGPU-native/Dawn (#7435, #7132)
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2024-04-16 11:59:04 +02:00 |
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ocornut
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dad1689bf7
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Examples: SDL3: amend for removal of SDL_RENDERER_ACCELERATED.
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2024-04-15 12:08:07 +02:00 |
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Kevin Leonardic
|
fc570ac922
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Examples: WGPU: fixed initialization of WGPURenderPassColorAttachment (#7371)
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2024-03-06 13:44:37 +01:00 |
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Shawn Hatori
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f80e65a406
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Backends:,Examples: Vulkan: moved RenderPass parameter from ImGui_ImplVulkan_Init() function to ImGui_ImplVulkan_InitInfo structure. (#7308)
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2024-02-14 13:56:46 +01:00 |
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Tom Seddon
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3cc37170ca
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Examples: GLFW+Metal: Add -I and -L paths for MacPorts.
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2024-02-14 11:47:02 +01:00 |
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ocornut
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831d42c1ab
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Backends: WebGPU: ImGui_ImplWGPU_Init() now takes a ImGui_ImplWGPU_InitInfo structure instead of variety of parameters, allowing for easier further changes. (#7240)
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2024-01-22 14:53:30 +01:00 |
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ocornut
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e3c7ff944d
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Examples: Emscripten+WebGPU: slightly refactor like other Emscripten compatible Desktop examples, as aiming to make this suppot desktop eventually.
Also aimed at reducing diff for https://github.com/ocornut/imgui/pull/7132 tho this will lead in conflict.
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2024-01-22 14:37:53 +01:00 |
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Michał Cichoń
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788747f863
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Examples: Emscripten+WebGPU: Remove use of deprecated ObjectBase<...>::Release in favor of ::MoveToCHandle (#7251)
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2024-01-22 10:45:41 +01:00 |
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ocornut
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5ddfbb80d8
|
Backends: Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. (#7236)
|
2024-01-19 14:52:33 +01:00 |
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ocornut
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2f48337335
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Examples: Vulkan: Rename compile-time defies for the examples to remove misleading IMGUI_ prefixes.
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2024-01-19 14:50:38 +01:00 |
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ocornut
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af00b182e3
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Examples: SDL3: Minor fixes following changes to API (SDL_WindowFlags -> Uint32).
"The SDL_WindowFlags enum should be replaced with Uint32"
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2024-01-09 16:04:48 +01:00 |
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ocornut
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3cb805489b
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Backends: GLFW, Emscripten: fixes for canvas resizing, amends. (#6751)
Amend 22a7d24
|
2023-12-19 16:09:44 +01:00 |
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Pello Rao
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22a7d241ff
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Backends: GLFW, Emscripten: fixes for canvas resizing. (#6751)
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2023-12-19 15:56:31 +01:00 |
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ocornut
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55073aa7a3
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Examples; SDL: added missing return values checks from SDL_CreateWindow() calls. (#7147)
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2023-12-19 11:22:43 +01:00 |
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ocornut
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c6ec69c7c1
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Using nullptr in remaining examples/backends locations. (#6313, #7071, #4537)
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2023-11-28 19:29:17 +01:00 |
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Chris Gregory
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1f3090a48d
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Backends: SDL3: Fix indent (#7062)
|
2023-11-28 12:09:07 +01:00 |
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ocornut
|
79a9e2fdfb
|
Backends: Vulkan: (Breaking) full font upload is performed by ImGui_ImplVulkan_CreateFontsTexture(), no need for user code to create or provide a command-buffer. Removed ImGui_ImplVulkan_DestroyFontUploadObjects(). (#6943, #6715, #6327, #3743, #4618)
See changes in example_glfw_vulkan/main.cpp and example_sdl2_vulkan/main.cpp for reference.
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2023-11-10 14:53:34 +01:00 |
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ocornut
|
6e7b43b6c7
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Backends: Vulkan: Added ImGui_ImplVulkan_DestroyFontsTexture(), made ImGui_ImplVulkan_CreateFontsTexture() destroy previous one. (#6943, #6715, #6327, #3743, #4618)
|
2023-11-10 14:53:06 +01:00 |
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ocornut
|
357f752bed
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Docs: add more links to the top of every examples and backends files.
|
2023-09-11 14:01:40 +02:00 |
|
wushiyang
|
981abb4612
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Examples: Emscripten+webgpu: Fixed WGPUInstance creation process + use preferred framebuffer format. (#6640, #6748)
|
2023-08-25 14:36:54 +02:00 |
|
Sascha Willems
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fa2f1bfbb0
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Examples: Vulkan: Fixed Vulkan descriptor pools. (#6642)
Only use required no. of types and sets
|
2023-07-29 17:01:27 +02:00 |
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ocornut
|
3cc9d2051a
|
Examples: Win32+OpenGL3: Fixed not calling DefWindowProcW() as with other Win32 examples. (#6516, #5725, #5961, #5975)
Amend fe0a24f
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2023-06-13 11:24:09 +02:00 |
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ocornut
|
b476184574
|
Backends: SDLRenderer3: Amend/finish SDL_Renderer3 patch + add example. (#6286)
|
2023-05-30 20:36:07 +02:00 |
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ocornut
|
b709b02e96
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Backends: SDL_Renderer2: renamed all functions accordingly. (#6286)
|
2023-05-30 20:15:31 +02:00 |
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ocornut
|
88e7d773df
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Backends: SDL_Renderer2: Renamed 'imgui_impl_sdlrenderer.h/cpp' to 'imgui_impl_sdlrenderer2.h/cpp' (#6286)
|
2023-05-30 20:11:19 +02:00 |
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ocornut
|
216ae7db52
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Examples: SDL3: Added clues that Emscripten doesn't support SDL3 yet. (#6386)
|
2023-05-30 19:53:49 +02:00 |
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ocornut
|
c8579abb43
|
Examples: DX9: Fix WM_SIZE handling bug introduced in 031e152d2 . (#6374)
|
2023-05-20 14:01:34 +02:00 |
|
ocornut
|
430c05991c
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Docs: added more detailed information about UTF-8 encoding.
+ Revert mistakenly committed Win32+DX11 main.cpp from last commit.
|
2023-05-10 12:54:51 +02:00 |
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