ocornut
|
70c603854e
|
Backends: moved global to a data structure to facilitate support for multi-contexts. (#586, #1851, #2004, #3012, #3934, #4141)
This is NOT enable multi-contexts for any backends
- in order to make this commit as harmless as possible, while containing all the cruft/renaming
-
|
2021-06-29 14:37:58 +02:00 |
ocornut
|
95db098477
|
ImFontAtlas: move implicit AddFontDefault call to Build() function + remove unnecessary asserts in backend.
|
2021-06-25 17:27:17 +02:00 |
ocornut
|
838c16533d
|
Backends: Comments.
|
2021-05-27 13:59:35 +02:00 |
thedmd
|
3c72e5142b
|
Backends: Replace direct access to TextureId with GetTexID() call in ImDrawCmd. (#3761)
|
2021-05-19 18:39:18 +02:00 |
ocornut
|
bda12e5fdd
|
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
Some of the viewport ideas from #2766 are not in there yet (e.g. Vulkan: setting compositeAlpha based on cap.supportedCompositeAlpha)
|
2021-02-18 11:38:41 +01:00 |
ocornut
|
58a0a7058c
|
Backends: Using SetTexID() consistently instead of assigning to ->TexID. May make the later obsolete eventually.
|
2021-02-03 18:30:26 +01:00 |
ocornut
|
9bcf77eb81
|
Fixed using IsItemEdited() after Combo() not matching the return value from Combo(). (#2034) + fix some PVS warnings, fix typo, blanks.
Amend e28b1078
|
2021-01-04 19:15:20 +01:00 |
ocornut
|
7d5d5711c2
|
Backends: OpenGL2, OpenGL3: Backup and restore GL_SHADE_MODAL, GL_STENCIL_TEST, clear GL_NORMAL_ARRAY. Comments., (#3671, #3668)
|
2021-01-03 17:01:54 +01:00 |
ocornut
|
b1a18d82e3
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
2020-10-14 14:42:00 +02:00 |
ocornut
|
d9b2fb7338
|
Moving backends code from examples/ to backends/ (step 1: moving source files)
|
2020-10-14 14:41:40 +02:00 |