ocornut
|
a0b811dd37
|
Backends: SDLRenderer2/3: expose selected state in ImGui_ImplXXXX_RenderState structures during render loop. (#6969, #5834, #7468, #3590 + #7616)
|
2024-10-09 16:39:36 +02:00 |
|
ocornut
|
3f9a90e2a3
|
Docs: added extraneous link to Getting Started section.
|
2024-07-25 16:59:40 +02:00 |
|
ocornut
|
5d973a87d4
|
Backends: SDL_Renderer2/SDL_Renderer3: and ImGui_ImplSDLRenderer2_RenderDrawData() and ImGui_ImplSDLRenderer3_RenderDrawData() now takes a SDL_Renderer* parameter.
|
2024-05-15 13:44:54 +02:00 |
|
ocornut
|
357f752bed
|
Docs: add more links to the top of every examples and backends files.
|
2023-09-11 14:01:40 +02:00 |
|
ocornut
|
33e13c85e1
|
Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601)
|
2023-07-13 11:27:52 +02:00 |
|
ocornut
|
b709b02e96
|
Backends: SDL_Renderer2: renamed all functions accordingly. (#6286)
|
2023-05-30 20:15:31 +02:00 |
|
ocornut
|
88e7d773df
|
Backends: SDL_Renderer2: Renamed 'imgui_impl_sdlrenderer.h/cpp' to 'imgui_impl_sdlrenderer2.h/cpp' (#6286)
|
2023-05-30 20:11:19 +02:00 |
|