Commit Graph

7163 Commits

Author SHA1 Message Date
ocornut 1297a2be52 Text: Tweaked rendering of three-dots "..." ellipsis variant. Baking more data. (#2775, #4269)
Ideally we're bake a single glyph but it's currently difficult to setup in our font building process.
2023-01-11 16:37:47 +01:00
ocornut 8801f02949 Text: Fix clipping of single-character "..." ellipsis when font is scaled. (#2775 2023-01-11 15:56:33 +01:00
ocornut 482ac70a0b Version 1.89.3 WIP 2023-01-11 15:52:30 +01:00
ocornut 46b9c09e41 Update .gitignore
Latest VS2022 seems to download json schemas files.
2023-01-10 12:21:50 +01:00
vaiorabbit a218d3a824
Update information in ImFontAtlas::GetGlyphRangesJapanese (#6066)
Co-authored-by: vaiorabbit <vaiorabbit>
2023-01-09 11:39:28 +01:00
ocornut d7c8516a4b Version 1.89.2 2023-01-05 15:49:29 +01:00
ocornut e06bbe05e1 Revert most/part of "Shortcut: added Shortcut() function and ImGuiInputFlags in public API + Demo." (#456, #2637)
This reverts commit 0949acb6e6.

# Conflicts:
#	imgui.h
2023-01-05 15:21:48 +01:00
ocornut 83429abf4a Internals: simplify ButtonBehavior(), also to allow easily adding a mouse_button_down thing. 2023-01-05 12:19:37 +01:00
ocornut 03add24acf Selectable: Internals: removed unused ImGuiSelectableFlags_DrawHoveredWhenHeld flag.
Needlessly introduced in baae057a from WIP tables branch at the time, ended up unused by Tables.
A comment "I find it counter intuitive that hovering supersedes activation." in #3516 led me to this however this is not the cause of said issue.
2023-01-05 11:28:05 +01:00
ocornut 57a5b73a4c InputText: fixed cursor navigation when pressing Up Arrow on the last character of a multiline buffer which doesn't end with a carriage return. (#6000)
Simplify stb_textedit_find_charpos(). Leaving that to simmer for a while before attempting an upstream PR.
2023-01-04 17:58:07 +01:00
ocornut 1f6e62a4ae Backends: GLFW: Fixed mods state on Linux with Alt-GR text input (e.g. German keyboard layout), (#6034)
Amend 07557674, 1ad8ad62
Ref maybe https://github.com/glfw/glfw/issues/1630
2023-01-04 15:43:41 +01:00
ocornut 9150c23c04 imgui_freetype: fixed a packing issue which in some occurrences would prevent large amount of glyphs from being packed correctly. (#5788, #5829)
This seemingly innocuous change sursingly had very large side-effects of completly breaking packing for the test font mentioned in above issue. Not even sure why tbh. New code matches what stb_truetype's stbtt_PackBegin() does.
2023-01-04 15:22:56 +01:00
ocornut 9c1dac3ff0 Examples: DirectX10, DirectX11: try WARP software driver if hardware driver is not available. (#5924, #5562) 2023-01-04 12:14:53 +01:00
ocornut 4b39c1f654 Docs: adding Tests badge + more references to Test Engine. 2023-01-03 20:26:26 +01:00
ocornut 156e0a8070 Demo: amend Selectable() + BeginPopupContextItem() demo to maintain and update selection state when popup is open. (#6032) 2023-01-02 18:01:57 +01:00
Martin Ejdestig e5d51866c6 Backends; Vulkan: do not set VkDescriptorSetLayoutBinding::pImmutableSamplers, allow changing sampler. (#6001, #5502, #914)
Follow up to c9aef16 which removec three funtions worth of duplicate code.
2023-01-02 16:30:10 +01:00
Martin Ejdestig c9aef16066 Backends: Vulkan: Remove duplicated and dead code in Vulkan backend (#6001)
Sampler, descriptor set layout and pipeline layout are created in exact
same way directly in ImGui_ImplVulkan_CreateDeviceObjects(). The removed
functions are local and only has call chain that starts in
ImGui_ImplVulkan_CreateDeviceObjects(), so will always do early return.
2023-01-02 16:25:34 +01:00
Manuel Floruß 328695bd47 Provide a non-empty definition for IMGUI_DEBUG_PRINTF when disabled. (#5978)
Fixes MSVC warning C4390 when /W3 is specified. Reworked from original PR: (void)0 provides better codegen by do-while.
Similar to #5901
2023-01-02 16:02:56 +01:00
ITotalJustice da832532c0 Backends: SDL: fix build on WinRT (#6019, #5974) 2023-01-02 15:02:43 +01:00
ocornut 52c61deaf9 Happy new year! 2023-01-02 14:42:12 +01:00
Neil Bickford e57871bb95 imstb_truetype: Add missing `return` keyword in error case of `stbtt__cid_get_glyph_subrs` (#6007)
Submitted as PR: https://github.com/nothings/stb/pull/1422
Signed-off-by: Neil Bickford <nbickford@nvidia.com>
2022-12-20 06:41:42 +01:00
Neil Bickford f1ddf63027 ScrollToRectEx: Fix bug where scrolling horizontally to an always-centered element that is not visible but could be would take the item's Y coordinate into account.
Neither behavior were used in the codebase for this axis.
Amend 27c58c39 (#5902, #2812, #4242, #2900)
Signed-off-by: Neil Bickford <nbickford@nvidia.com>
2022-12-20 06:39:25 +01:00
Espyo 91b356cf8e
Examples: Allegro: Fixed compilation instructions. (#5973) 2022-12-09 23:39:11 +01:00
ocornut 59b63defe5 Misc shallow merge/sync from docking designed to faciliate cross-merging between docking and string_view. 2022-12-08 21:14:39 +01:00
ocornut 317b33d647 Tables: fixed matching width of synchronized tables when only some (not all) instances have a vertical scrollbar. (#5920) 2022-12-08 20:06:26 +01:00
ocornut 0949acb6e6 Shortcut: added Shortcut() function and ImGuiInputFlags in public API + Demo. (#456, #2637) 2022-12-08 18:54:41 +01:00
ocornut 1dae7df26f Misc: added GetItemID() in public API. 2022-12-08 18:45:04 +01:00
ocornut 48215231f9 Demo: moved WantCapture overrides items + various comments related to ImGuiKey, ImGuiMod 2022-12-08 18:30:48 +01:00
ocornut 9d08506dce Tables, Nav: frozen columns are not part of menu layer and can be crossed over. (#5143, #3692)
Frozen rows (~header) still moving from menu to main layer based on freezing stat.e
2022-12-06 22:11:51 +01:00
ocornut fd0b3734d3 Tables, Nav, Scrolling: fixed scrolling functions and focus tracking with frozen rows and columns. (#5143, #4868, #3692) 2022-12-06 21:07:50 +01:00
ocornut 16cee3d009 Internals: tidying up and standardizing outer decoration size storage. (toward #5143, #4868, #3692, #3518)
This is not strictly required presently, but will be consistent with adding inner decoration sizes in next commit, as well as generally being sane.
Locking TitleBarHeight() / MenuBarHeight() values per-window probably have side-effects in ill-defined situation related to changing font size per window.
2022-12-06 21:07:47 +01:00
ocornut 820b1e651a Internals: reduced duplicate code in CalcNextScrollFromScrollTargetAndClamp() by looping through axiees. 2022-12-06 18:35:12 +01:00
ocornut 24b873a740 Internals: renaming inside ScrollToRectEx() + fixed misplaced changelog entry. 2022-12-06 18:22:59 +01:00
ocornut ed54e14f1b Refactor: moved UpdateAliasKey(), GetMergedModsFromKeys(), UpdateKeyboardInputs(), UpdateMouseInputs() to INPUTS section. 2022-12-06 12:21:18 +01:00
ocornut f83da768b6 Refactor: moved LockWheelingWindow(), FindBestWheelingWindow(), UpdateMouseWheel() to INPUTS section 2022-12-06 12:21:18 +01:00
ocornut f9ab2a0e9f Refactor: moved UpdateKeyRoutingTable() to INPUTS section. renamed GetKeyVector2d() -> GetKeyMagnitude2d() 2022-12-06 12:21:17 +01:00
ocornut 38a0d7ceb5 Refactor: added INPUTS section index, moved IsMouseHoveringRect() to INPUTS section. 2022-12-06 12:21:17 +01:00
ocornut b5883c1cfb Refactor: moved bits into Initialization section. 2022-12-06 12:21:17 +01:00
ocornut 713e034d95 Backends: OpenGL3: Fix for zealous warning. (#5947)
Consider moving to imgui_impl_opengl3_loader.h ?
2022-12-03 15:12:20 +01:00
ocornut 844e0ae688 Fixes/amend 9825f7f + amend Changelog (#4857, #5937) 2022-12-01 20:19:26 +01:00
ocornut 0e2a167bdb Fonts: added a 'void* UserData' field in ImFontAtlas, as a convenience for use by applications using multiple font atlases.
+ fixed mislocated Changelog entries added recently.
2022-12-01 20:10:37 +01:00
ocornut 9825f7fa87 Fixed cases where CTRL+Tab or Modal can occasionally lead to the creation of ImDrawCmd with zero triangles. (#4857, #5937)
Amend b0a6cd6
2022-12-01 18:40:36 +01:00
assiduous 66ad2ad539 Properly detect SSE instruction support in 32-bit MSVC build. (#5943) 2022-12-01 17:41:38 +01:00
Marc Delorme a5e96ff99e Make ImGuiInputTextState not depend on the implicit GImGui context. (#5856)
This commit is a preparation toward adding ImGui apis with explicit context
and making ImGui applications being able to use multiple context at the same time
whatever their concurrency model.
--
Prior to this commit ImGuiInputTextState::OnKeyPressed was depending on the
global context to know which font and font size to use, and if it should
follow MacOSX behaviors or not (c.f ConfigMacOSXBehaviors).

Instead of using the global context, this commit store the context as
attribute of ImGuiInputTextState. Since this state is forwarded to most
of text edit related function, it possible to access font, font size and
ConfigMacOSXBehaviors from everywhere.

NOTE: I have noticed a bug prior to that commit: if the font or font size
change while editing the same widget, the ImGuiInputTextState become invalid
and there is no code to handle this invalidation. Fixing this bug is out
of scope of current pull request.

# Conflicts:
#	imgui_internal.h
2022-12-01 16:48:45 +01:00
ocornut 45736443be Debug Tools: Metrics: added "Inputs" section, moved from Demo for consistency. 2022-11-30 20:14:52 +01:00
ocornut 87caf27ac4 Inputs, Scrolling: better selection of scrolling window when hovering nested windows and backend/OS is emitting dual-axis wheeling inputs. (#3795, #4559) 2022-11-30 17:49:59 +01:00
ocornut a5f3596e6c Backends: Allegro5: use al_draw_indexed_prim() or al_draw_prim() depending on version. (#5937)
+ OSX comments (#5938)
Amend 185b4dde + 50aeeff
2022-11-30 14:46:45 +01:00
Espyo 50aeeff96c Backends: Allegro5: Brough back al_draw_indexed_prim when available. (#5937)
Amend 185b4dde
2022-11-30 14:44:46 +01:00
ocornut bf4c2e00c0 Docs: retroactively update 1.89 changelog/docs to clarify that strong typing ImGuiKey was technically a breaking change for users of legacy indices. (#4921)
Amend 4b522e145
2022-11-29 21:36:59 +01:00
ocornut cc3a2200a9 Internals: invert logic of mods key<>bool translation to facilitate other experiments and put emphasis on new API. (#5923, #4921)
Should be no-op, this is mostly to make it easier to store state for ImGuiMod_Shortcut.
2022-11-29 19:07:50 +01:00