ocornut
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40b2286d16
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(Breaking) Backends: DX12: changed ImGui_ImplDX12_Init() signature. Added ImGui_ImplDX12_InitInfo. Added support for Srv allocators.
Ref 7708
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2024-11-15 19:15:25 +01:00 |
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ocornut
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3260ea6954
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Examples: Win32+DX12: Tweaks.
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2024-11-15 17:29:43 +01:00 |
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ocornut
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f77d22837c
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Examples: Android+OpenGL: Using ALooper_pollOnce() instead of ALooper_pollAll(). (#8013)
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2024-11-04 14:24:54 +01:00 |
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ocornut
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ccb6646bae
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Examples: added SDL3+Vulkan example. (#8084, #8085)
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2024-10-24 18:09:27 +02:00 |
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ocornut
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1039b7f543
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Examples: added more build_win64.bat helpers.
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2024-10-24 18:09:25 +02:00 |
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ocornut
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92b94980c6
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(Breaking) Default ImTextureID to use a Im64 instead of void* (#1641)
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2024-10-08 14:21:44 +02:00 |
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ocornut
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19b494df89
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Examples: DirectX12: update Windows SDK version.
(VS2015 doesn't support latest)
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2024-10-08 12:38:02 +02:00 |
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ocornut
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0af2c4ef76
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Backends: SDL3: Update for API changes: SDL_bool removal. SDL_INIT_TIMER removal. (#7999)
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2024-09-19 16:02:23 +02:00 |
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Aaron C Gaudette
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1ac162f2b0
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Backends: WGPU: add IMGUI_IMPL_WEBGPU_BACKEND_DAWN/IMGUI_IMPL_WEBGPU_BACKEND_WGPU to support more targets. (#7977, #7969, #6602, #6188, #7523)
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2024-09-16 16:26:13 +02:00 |
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Yan Pujante
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ac2ad79812
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Backends: GLFW+Emscripten: use OSX behaviors automatically when using contrib glfw port. (#7965, #7915)
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2024-09-12 19:50:50 +02:00 |
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ocornut
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e3cb016328
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CI: upgrade Ubuntu version to get newer Clang. Add C++26 build test. (#7954)
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2024-09-05 15:15:49 +02:00 |
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ocornut
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4832027eb6
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Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure.
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2024-09-03 19:11:51 +02:00 |
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BillKek
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088e6fc047
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Examples: Win32+OpenGL3: added batch. file for msys2/mingw build. (#6544)
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2024-08-23 14:19:36 +02:00 |
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lunarlattice
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45e7f7827a
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Examples: SDL2+SDLRenderer: fixed return value. (#7876)
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2024-08-09 12:27:38 +02:00 |
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Mark Jansen
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5e7dc72c92
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Examples: SDL3: Update readme to use SDL3_DIR (#7846)
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2024-08-01 00:04:34 +02:00 |
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ocornut
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fd57b252ac
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Examples: Fix for Emscripten. GLFW+WGPU: rework examples main loop to handle minimization. (#7844)
Amend 8874787 , 71ee2ce
Amend ea39841f (emscripten_mainloop_stub.h)
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2024-07-31 17:47:38 +02:00 |
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ocornut
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71ee2ce367
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Examples: GLFW: rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844)
Backends: GLFW: added ImGui_ImplGlfw_Sleep() helper.
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2024-07-31 17:33:24 +02:00 |
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ocornut
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887478793b
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Examples: SDL2 (all), SDL3 (all), Win32+OpenGL3: Rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844)
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2024-07-31 17:11:13 +02:00 |
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SPeak
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1f634f1d94
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Eaxmples: Android: Fix build failed issue. (#7832)
set android:exported to true (IntentFilter)
Signed-off-by: Sunrisepeak <speakshen@163.com>
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2024-07-29 23:55:02 +02:00 |
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ocornut
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c3c90b49e0
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Examples: SDL3+OpenGL: Update for API changes: SDL_GL_DeleteContext() renamed to SDL_GL_DestroyContext().
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2024-07-11 18:13:42 +02:00 |
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Yan Pujante
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2937339c17
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Backends: GLFW+Emscripten: Added support for GLFW3 contrib port. (#7647)
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2024-07-08 22:06:24 +02:00 |
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Yan Pujante
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6816789a6b
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Backends: GLFW+Emscripten: (Breaking) Renamed ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to ImGui_ImplGlfw_InstallEmscriptenCallbacks(), added GLFWwindow* parameter. (#7647, #7600)
+ Fixed Emscripten warning when using mouse wheel on some setups.
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2024-07-08 22:02:48 +02:00 |
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ocornut
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a489585f84
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Backends: SDL3: Updated comments (IME seems fixed in SDL3). Added SDL3 examples to Visual Studio solution.
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2024-07-02 11:37:18 +02:00 |
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ocornut
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67216910fb
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Examples: SDL3: Remove use of SDL_HINT_IME_NATIVE_UI.
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2024-07-01 12:10:54 +02:00 |
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ocornut
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22b36bef9e
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Examples: undo adding SDL3 example to Visual Studio sln.
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2024-06-26 14:59:00 +02:00 |
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ocornut
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7c2476986b
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Backends: SDL3: Update for SDL_StartTextInput()/SDL_StopTextInput() API changes. (#7735)
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2024-06-26 14:45:25 +02:00 |
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Martin Ejdestig
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a18fb406ac
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Backends: Vulkan: Remove Volk/ from volk.h #include directives (#7722, #6582, #4854)
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2024-06-24 13:09:00 -07:00 |
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ocornut
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7538ca6f40
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Examples: SDL+Vulkan: handle swap chain resize even without Vulkan returning VK_SUBOPTIMAL_KHR (#7671)
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2024-06-10 15:04:40 +02:00 |
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ocornut
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a47bfb1b5b
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Examples: GLFW+Vulkan: handle swap chain resize even without Vulkan returning VK_SUBOPTIMAL_KHR (#7671)
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2024-06-10 15:02:43 +02:00 |
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Kenneth Rapp
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219c6adc58
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Examples: SDL3+SDLRenderer3: Update SDL_SetRenderDrawColorFloat() call. (#7658)
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2024-06-05 14:50:24 +02:00 |
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Cyao
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538960bf17
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Examples: Fixed SDL3 Makefile (#7641)
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2024-05-31 18:16:45 +02:00 |
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ocornut
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ec1d2be96f
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Examples: Win32+DX9,DX10,DX11,DX12: rework main loop to handle minimization and screen locking. (#2496, #3907, #6308, #7615)
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2024-05-23 15:15:42 +02:00 |
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Hubert Maier
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07dbcf1f70
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Fixed typos. (#7593)
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2024-05-16 16:13:01 +02:00 |
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ocornut
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93daf23223
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Examples: SDL3: updates for latest SDL3 API changes.
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2024-05-15 14:18:48 +02:00 |
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ocornut
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5d973a87d4
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Backends: SDL_Renderer2/SDL_Renderer3: and ImGui_ImplSDLRenderer2_RenderDrawData() and ImGui_ImplSDLRenderer3_RenderDrawData() now takes a SDL_Renderer* parameter.
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2024-05-15 13:44:54 +02:00 |
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ocornut
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b720c0f541
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Backends: Vulkan: Added convenience support for Volk via IMGUI_IMPL_VULKAN_USE_VOLK define. (#6582, #4854)
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2024-04-19 15:47:26 +02:00 |
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ocornut
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7b8107e7c8
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Examples: GLFW+WebGPU: Rename example_emscripten_wgpu/ to example_glfw_wgpu/ (#7435, #7132)
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2024-04-16 14:16:32 +02:00 |
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ocornut
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648278cd62
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Examples: GLFW+WebGPU: Amends. (#7435, #7132)
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2024-04-16 12:33:36 +02:00 |
|
Jules Fouchy
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80a5fdb108
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Examples: GLFW+WebGPU: Fixed condition for when to recreate swapchain. (#7435, #7132)
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2024-04-16 11:59:04 +02:00 |
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Elias Daler
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f9df6bf662
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Examples: GLFW+WebGPU: added support for WebGPU-native/Dawn (#7435, #7132)
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2024-04-16 11:59:04 +02:00 |
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ocornut
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dad1689bf7
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Examples: SDL3: amend for removal of SDL_RENDERER_ACCELERATED.
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2024-04-15 12:08:07 +02:00 |
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Kevin Leonardic
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fc570ac922
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Examples: WGPU: fixed initialization of WGPURenderPassColorAttachment (#7371)
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2024-03-06 13:44:37 +01:00 |
|
Shawn Hatori
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f80e65a406
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Backends:,Examples: Vulkan: moved RenderPass parameter from ImGui_ImplVulkan_Init() function to ImGui_ImplVulkan_InitInfo structure. (#7308)
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2024-02-14 13:56:46 +01:00 |
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Tom Seddon
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3cc37170ca
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Examples: GLFW+Metal: Add -I and -L paths for MacPorts.
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2024-02-14 11:47:02 +01:00 |
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ocornut
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831d42c1ab
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Backends: WebGPU: ImGui_ImplWGPU_Init() now takes a ImGui_ImplWGPU_InitInfo structure instead of variety of parameters, allowing for easier further changes. (#7240)
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2024-01-22 14:53:30 +01:00 |
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ocornut
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e3c7ff944d
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Examples: Emscripten+WebGPU: slightly refactor like other Emscripten compatible Desktop examples, as aiming to make this suppot desktop eventually.
Also aimed at reducing diff for https://github.com/ocornut/imgui/pull/7132 tho this will lead in conflict.
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2024-01-22 14:37:53 +01:00 |
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Michał Cichoń
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788747f863
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Examples: Emscripten+WebGPU: Remove use of deprecated ObjectBase<...>::Release in favor of ::MoveToCHandle (#7251)
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2024-01-22 10:45:41 +01:00 |
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ocornut
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5ddfbb80d8
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Backends: Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. (#7236)
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2024-01-19 14:52:33 +01:00 |
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ocornut
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2f48337335
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Examples: Vulkan: Rename compile-time defies for the examples to remove misleading IMGUI_ prefixes.
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2024-01-19 14:50:38 +01:00 |
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ocornut
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af00b182e3
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Examples: SDL3: Minor fixes following changes to API (SDL_WindowFlags -> Uint32).
"The SDL_WindowFlags enum should be replaced with Uint32"
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2024-01-09 16:04:48 +01:00 |
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