This is a layout update only. The window has been enlarged, and some of
the text widgets as well so the labels fit better, depending on fonts.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10765 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Added a "hint" to tell the user what the buttons are good for.
The hint also exercises fl_contrast(). Whenever the background color
is changed the hint's labelcolor is set with fl_contrast().
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10694 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
the makefiles generator but not with the Xcode generator. Stepping back one commit.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10689 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Thanks to Csaba for the patch.
Also fixed copyright and a few indenting issues.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10667 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This update ought to fix the compiler warnings (tested only under Linux)
mentioned in STR #2813. The patch is very different though (more radical).
Also removed unused code, fixed copyright and trailing white space.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10666 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Thanks to Csaba for finding this and providing a patch.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10661 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
These makefiles included '../watcom.mif' which had already been removed
and they had not been updated anyway.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10634 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
The new XRender code uses 21 times less cpu than the old
read-back-and-manually-blend option. The blending is also
GPU-accelerated where possible, but works in software on
vesa/fb drivers.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10630 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Useful for printing, PostScript or PDF output, or retina displays.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10615 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Note to devs: if I missed something, please mark follow-up commits with
[Version 1.3.4] so we can find the necessary commits for version updates.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10612 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Although this is probably not the application's fault and this
was found with gcc 4.5.3 using Windows 64-bit cross-compiling only.
windowfocus.cxx:25:18: error: 'Fl_Input* inp' redeclared as different kind of symbol
/usr/x86_64-w64-mingw32/sys-root/mingw/include/intrin.h:347:5: error: previous declaration of 'int inp(short unsigned int)'
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10594 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This was a regression introduced in svn r 10573 that affects new builds,
when the target directory for test files (bin/examples) doesn't exist yet.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10577 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Demo programs using Fl::args() and fl_get_system_colors() instead of
Fl_Window::show(argc,argv) didn't correctly initialize the Fl::scheme()
if the environment variable FLTK_SCHEME was set.
Calling Fl::scheme(Fl::scheme()) fixes this, because (currently) only
Fl::scheme(NULL) reads the environment variable FLTK_SCHEME.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10565 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
(1) Set window title to reflect current scheme.
(2) Add class BoxGroup to show a red frame around each box
and/or a white box background.
Both features are disabled though. Edit the source file to enable.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10546 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
All changes are mac-specific, except a very minor change in file src/gl_draw.cxx
where string drawing wrongly claimed to support @symbol, not possible
because symbols are drawn using non-GL primitives.
Unchanged application code can use the new FLTK code.
In addition, the new code allows mac applications to draw OpenGL scenes
at high resolution on so-called 'retina' displays, but this requires some
support from app code. They must call, before opening GL windows,
Fl::use_high_resolution(1);
and change their glViewport() calls as follows
glViewport(0, 0, pxel_w(), pixel_h());
This uses 2 new member functions of the Fl_Gl_Window class,
pixel_w() and pixel_h() returning the window dimensions in pixel
units, that is, twice the w() and h() when the window is mapped
on a retina display.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10498 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This test program may not be in the optimal position in the menu,
but w/o restructuring more of the menu this was the best position
I could find. Maybe we can restructure the menu in the future.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10433 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Hopefully this doesn't break Windows or Mac OX IDE builds, please help
testing.
Short story: these functions showed compatibility problems, lacked some
quality (regarding interruption by signals), and maybe more.
This is a combined commit that reverts three (3) svn commits. The following
lists are extracted from git, but show the svn revisions and files:
Remove Fl::*sleep() family, part 1: revert svn r 10287.
:100644 100644 a988702... 794920f... M ide/Xcode4/FLTK.xcodeproj/project.pbxproj
Remove Fl::*sleep() family, part 2: revert svn r 10151.
:100644 100644 cf839e6... bfde9c4... M ide/Xcode3/FLTK.xcodeproj/project.pbxproj
:100644 100644 794920f... c0c772a... M ide/Xcode4/FLTK.xcodeproj/project.pbxproj
Remove Fl::*sleep() family, part 2b: revert svn r 10151 (continued).
:100644 100644 bfde9c4... abf2922... M ide/Xcode3/FLTK.xcodeproj/project.pbxproj
Remove Fl::*sleep() family, part 3: revert svn r 10150.
:100644 100644 b469018... e76a3e5... M FL/Fl.H
:100644 100644 7bb7899... 4d4755d... M ide/VisualC2008/fltk.lib.vcproj
:100644 100644 9d9a2cf... 334aef8... M ide/VisualC2008/fltkdll.vcproj
:100644 100644 5533a54... e30058b... M ide/VisualC2010/fltk.lib.vcxproj
:100644 100644 e49f691... 1259c87... M ide/VisualC2010/fltk.lib.vcxproj.filters
:100644 100644 946f31a... d53ab80... M src/CMakeLists.txt
:100644 000000 fed36fd... 0000000... D src/Fl_sleep.cxx
:100644 100644 3d9656c... 3b265f9... M src/Makefile
:100644 100644 6eadbcb... 5dd5872... M test/sudoku.cxx
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10419 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Moved docs from header file and enhanced docs, particularly about the
resizable() widget and the resize behavior in general.
Changed the tile demo program to use a resizable() with 20 pixels
border distance, so that border dragging is limited as described in the
docs. Updated the image file to reflect the current test/tile.cxx demo.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10385 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
All fluid .fl files have been rewritten with fluid 1.3.3 and may differ
somehow, but there are no significant changes.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10353 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Also modified .gitignore, svn-properties, Makefile and CMake-Files.
Todo: test/twowin.cxx and test/windowfocus.cxx need to be added to ide files
(MS VC++ and Xcode).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10339 ea41ed52-d2ee-0310-a9c1-e6b18d33e121