This is necessary for out-of-source builds (e.g. CMake) to work correctly.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8033 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
winXP (and I hope on X11 etc.) and alos hopefully without breaking it
for OSX and the Fl_Sys_Menu_Bar...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7269 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
(1) adding Fl_Device class (and more) for device abstraction
(2) adding Fl_Pinter class (and more) for printing support.
Todo: Code cleanup, update dependencies, remove/replace test print window.
I'm looking into converting the test window popup in a global shortcut
that would pop up the print dialog now...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7263 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
etc.
Add "install" target to test directory which installs the example programs.
Install the config.h file in the examples directory.
Make sure the example programs compile outside the FLTK source dir.
Add example programs to fltk.list.in.
Fix missing redraw() in x_cb() in FLUID...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4287 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
The OpenGL demos were showing a significant delay in handling UI events.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2502 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Renamed variable 'todo' in preferences.fl to 'tasks' to make global search for Todo items easier.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2319 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Stuff from work:
Removed reference to unused GL/glu.h header file, which is missing on
some Linux systems.
Fl_Gl_Window has a new method to allow you to get and set the context:
void Fl_Gl_Window::context(void*, int destroy = 0)
void* Fl_Gl_Window::context() const;
Return or set a pointer to the GLContext that this window is
using. This is a system-dependent structure, but it is portable to
copy the context from one window to another. You can also set it to
NULL, which will force FLTK to recreate the context the next time
make_current() is called, this is useful for getting around bugs in
OpenGL implementations.
If destroy_flag is true the context will be destroyed by fltk when
the window is destroyed, or when the mode() is changed, or the next
time context(x) is called.
Some cleanup of Fl_Gl_Choice to move most of the system dependent
#ifdefs into Fl_Gl_Choice.cxx.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1413 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Updated email addresses to point to fltk.org domain...
Updated README and CHANGES files accordingly.
Updated makeinclude and Makefile files to put -L../lib before the
LDFLAGS/GLDFLAGS to avoid problem reported by Alexander.
documentation/Makefile wasn't including makeinclude.
Updated FLUID about window to show version 1.0.9.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1168 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Updated the configure script for *BSD and GCC 2.95 (-fno-exceptions)
Added install rule to documentation directory.
Dumped old packages directory; added traditional RPM spec file and EPM
list file (that replace all of the packages stuff)
The FLUID man page is now "fluid.1" for the formatted page and "fluid.man"
for the non-formatted page, since only IRIX uses pack'd formatted man pages.
Whew!
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1090 ea41ed52-d2ee-0310-a9c1-e6b18d33e121