4b561b6e90
Updated the configure script for *BSD and GCC 2.95 (-fno-exceptions) Added install rule to documentation directory. Dumped old packages directory; added traditional RPM spec file and EPM list file (that replace all of the packages stuff) The FLUID man page is now "fluid.1" for the formatted page and "fluid.man" for the non-formatted page, since only IRIX uses pack'd formatted man pages. Whew! git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1090 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
174 lines
4.9 KiB
C++
174 lines
4.9 KiB
C++
//
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// "$Id: cube.cxx,v 1.4.2.1 2000/04/25 22:16:52 mike Exp $"
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//
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// Another forms test program for the Fast Light Tool Kit (FLTK).
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//
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// Modified to have 2 cubes to test multiple OpenGL contexts
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//
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// Copyright 1998-2000 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems to "fltk-bugs@easysw.com".
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//
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#include <config.h>
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#include <FL/Fl.H>
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#include <FL/Fl_Window.H>
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#include <FL/Fl_Box.H>
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#include <FL/Fl_Button.H>
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#include <FL/Fl_Radio_Light_Button.H>
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#include <FL/Fl_Slider.H>
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#include <stdlib.h>
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#if !HAVE_GL
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class cube_box : public Fl_Box {
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public:
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double lasttime;
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int wire;
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double size;
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double speed;
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cube_box(int x,int y,int w,int h,const char *l=0)
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:Fl_Box(FL_DOWN_BOX,x,y,w,h,l){
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label("This demo does\nnot work without GL");
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}
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};
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#else
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#include <FL/Fl_Gl_Window.H>
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#include <FL/gl.h>
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class cube_box : public Fl_Gl_Window {
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void draw();
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public:
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double lasttime;
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int wire;
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double size;
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double speed;
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cube_box(int x,int y,int w,int h,const char *l=0)
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: Fl_Gl_Window(x,y,w,h,l) {lasttime = 0.0;}
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};
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/* The cube definition */
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float v0[3] = {0.0, 0.0, 0.0};
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float v1[3] = {1.0, 0.0, 0.0};
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float v2[3] = {1.0, 1.0, 0.0};
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float v3[3] = {0.0, 1.0, 0.0};
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float v4[3] = {0.0, 0.0, 1.0};
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float v5[3] = {1.0, 0.0, 1.0};
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float v6[3] = {1.0, 1.0, 1.0};
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float v7[3] = {0.0, 1.0, 1.0};
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#define v3f(x) glVertex3fv(x)
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void drawcube(int wire) {
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/* Draw a colored cube */
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glBegin(wire ? GL_LINE_LOOP : GL_POLYGON);
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glColor3ub(0,0,255);
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v3f(v0); v3f(v1); v3f(v2); v3f(v3);
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glEnd();
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glBegin(wire ? GL_LINE_LOOP : GL_POLYGON);
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glColor3ub(0,255,255); v3f(v4); v3f(v5); v3f(v6); v3f(v7);
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glEnd();
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glBegin(wire ? GL_LINE_LOOP : GL_POLYGON);
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glColor3ub(255,0,255); v3f(v0); v3f(v1); v3f(v5); v3f(v4);
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glEnd();
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glBegin(wire ? GL_LINE_LOOP : GL_POLYGON);
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glColor3ub(255,255,0); v3f(v2); v3f(v3); v3f(v7); v3f(v6);
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glEnd();
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glBegin(wire ? GL_LINE_LOOP : GL_POLYGON);
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glColor3ub(0,255,0); v3f(v0); v3f(v4); v3f(v7); v3f(v3);
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glEnd();
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glBegin(wire ? GL_LINE_LOOP : GL_POLYGON);
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glColor3ub(255,0,0); v3f(v1); v3f(v2); v3f(v6); v3f(v5);
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glEnd();
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}
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void cube_box::draw() {
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lasttime = lasttime+speed;
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if (!valid()) {
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glLoadIdentity();
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glViewport(0,0,w(),h());
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glEnable(GL_DEPTH_TEST);
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glFrustum(-1,1,-1,1,2,10000);
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glTranslatef(0,0,-10);
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}
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glPushMatrix();
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glRotatef(float(lasttime*1.6),0,0,1);
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glRotatef(float(lasttime*4.2),1,0,0);
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glRotatef(float(lasttime*2.3),0,1,0);
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glTranslatef(-1.0, 1.2f, -1.5);
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glScalef(float(size),float(size),float(size));
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drawcube(wire);
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glPopMatrix();
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}
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#endif
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Fl_Window *form;
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Fl_Slider *speed, *size;
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Fl_Button *button, *wire, *flat;
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cube_box *cube, *cube2;
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void makeform(const char *name) {
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form = new Fl_Window(510+390,390,name);
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new Fl_Box(FL_DOWN_FRAME,20,20,350,350,"");
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new Fl_Box(FL_DOWN_FRAME,510,20,350,350,"");
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speed = new Fl_Slider(FL_VERT_SLIDER,390,90,40,220,"Speed");
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size = new Fl_Slider(FL_VERT_SLIDER,450,90,40,220,"Size");
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wire = new Fl_Radio_Light_Button(390,20,100,30,"Wire");
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flat = new Fl_Radio_Light_Button(390,50,100,30,"Flat");
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button = new Fl_Button(390,340,100,30,"Exit");
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cube = new cube_box(23,23,344,344, 0);
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cube2 = new cube_box(513,23,344,344, 0);
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Fl_Box *b = new Fl_Box(FL_NO_BOX,cube->x(),size->y(),
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cube->w(),size->h(),0);
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form->resizable(b);
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b->hide();
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form->end();
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}
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main(int argc, char **argv) {
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makeform(argv[0]);
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speed->bounds(4,0);
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speed->value(cube->speed = cube2->speed = 1.0);
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size->bounds(4,0.01);
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size->value(cube->size = cube2->size = 1.0);
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flat->value(1); cube->wire = 0; cube2->wire = 1;
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form->label("cube");
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form->show(argc,argv);
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cube->show();
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cube2->show();
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for (;;) {
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if (form->visible() && speed->value())
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{if (!Fl::check()) break;} // returns immediately
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else
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{if (!Fl::wait()) break;} // waits until something happens
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cube->wire = wire->value();
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cube2->wire = !wire->value();
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cube->size = cube2->size = size->value();
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cube->speed = cube2->speed = speed->value();
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cube->redraw();
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cube2->redraw();
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if (Fl::readqueue() == button) break;
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}
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return 0;
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}
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//
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// End of "$Id: cube.cxx,v 1.4.2.1 2000/04/25 22:16:52 mike Exp $".
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//
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