Prevents segfault when loading pixmpas that have no transparent cell set.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7605 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
In regard to CG Text drawing vs. the new ATSU Text drawing: I now remember why I did not ATSU in the beginning: STDU does not use the CG clipping area or text pen settings. So, if you plan on using the current SVN with --enable-quartz, please be aware that you will not have any text clipping or any other text color than black.
Finally, I added code to FLTK on OS X that retreives the selection color from the system instead of assuming dark blue. I am not entirely confident about this change as it may require OS X 10.4 . Feedback appreciiated.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5173 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- Pixmaps now correctly support transparency/masking
- subimage drawing aligned correctly
- lines with a size over 1 always anti-alias
- fl_begin_points/fl_end_points works
- fixed refresh problem for multiple open windows
Will check Linux compile right after this commit to make sure that
I didn't destroy anything.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3800 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
methods/constants to support Fl_Output as a special case of Fl_Input
(you can do everything but change the text in Fl_Output...)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2073 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Add fl_parse_color() to X11 version, too, and use it instead of XParseColor
in the image handling code.
Move the default color stuff in the plastic scheme to the MacOS
get_system_colors(), and apply the background color to the tile image.
More fixes for test makefile.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1901 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
**** THIS CODE COMPILES BUT DOES NOT WORK. ****
TODO: fix event handling - getting blank windows, etc.
TODO: re-port OpenGL code.
TODO: add support for images with alpha.
TODO: add support for more then just beeps in fl_beep().
TODO: other stuff I'm sure...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1765 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Update Fl_Image() class to track depth and data, so FLUID will be
able to use it as the base class.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1712 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
classes: new copy(), copy(w,h), desaturate(), color_average(), and
inactive() methods, alloc_xyz member for copied data, etc.
Updated test programs to use inactive() and copy() methods to create
inactive images for the test buttons, plus the inactive button to toggle
it...
Added start of separate image classes, a la 2.0, for various image formats.
FLUID will also be updated for it...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1703 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
for common mask generation stuff (need to test under WIN32!)
Add alpha channel support to Fl_RGB_Image class; currently uses "screen
door" transparency.
Update image demo to draw an RGBA image to show alpha channel.
Comment out debug printf in tooltip code.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1696 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Updated email addresses to point to fltk.org domain...
Updated README and CHANGES files accordingly.
Updated makeinclude and Makefile files to put -L../lib before the
LDFLAGS/GLDFLAGS to avoid problem reported by Alexander.
documentation/Makefile wasn't including makeinclude.
Updated FLUID about window to show version 1.0.9.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1168 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Updated the configure script for *BSD and GCC 2.95 (-fno-exceptions)
Added install rule to documentation directory.
Dumped old packages directory; added traditional RPM spec file and EPM
list file (that replace all of the packages stuff)
The FLUID man page is now "fluid.1" for the formatted page and "fluid.man"
for the non-formatted page, since only IRIX uses pack'd formatted man pages.
Whew!
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1090 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Cast in draw_pixmap that produced an error in the OSF1 compiler fixed.
Error in emulation of GLUT_KEY_F?()
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@779 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
FL_MOUSELEAVE had an extra underscore
call to toupper() removed
const char* cast added to fl_draw_pixmap
Change to Fl_Gl_Window that did not get in in time for 1.0.5, it caches
the current gl context and does not call glXMakeCurrent (wglMakeCurrent
on WIN32) if not needed. This distinctly speeds up Mesa, Irix, and
Windows opengl, although I am stumped why such a test is not built
into those libraries already.
If you use other code that sets the current OpenGL context fltk will
get confused because it does not know it changed. To fix such programs
you must call fl_no_gl_context() to clear the cache.
There is a report that this causes the fractals demo to crash on some
Linux and Irix machines, although I can't reproduce it. I suspect the
problem is the fractals demo and not fltk, but this change may be making
it more likely to fail.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@726 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
/usr/X11/include/X11/icons).
Esc closes the modal window, not the window the cursor is in, if a modal
window is up.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@632 ea41ed52-d2ee-0310-a9c1-e6b18d33e121