Currently src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.cxx wouldn't
contribute any code to the lib, but it is kept for future extensions.
This file is no longer compiled (see src/CMakeLists.txt and src/Makefile).
Tested (only) under Windows and Linux.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12381 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Corresponds to STR #3320
1) HiDPI support consists in detecting the adequate scaling factor for the screen on which
FLTK maps a window, and scaling all FLTK units by this factor. FLTK tries to detect the correct
value of this factor at startup (see more details below). Environment variable
FLTK_SCALING_FACTOR can also be used to set this value.
2) Rescaling support consists in changing the scaling factor of all FLTK windows
in reply to ctrl/+/-/0/ keystrokes.
More details for the various platforms :
- X11: Support is very advanced. Some details need still to be improved.
Automatic detection of the correct starting value of the scaling factor works well
with the gnome desktop. The present code contains no support for this on
other desktops. FLTK_SCALING_FACTOR provides a workaround.
-WIN32: Support is incomplete at this point, although many test
applications have partial or complete HiDPI and scaling support.
The current value of the system's scaling factor is correctly detected
at application startup. Apps respond to changes of this value in real time.
Support needs to define the FLTK_HIDPI_SUPPORT preprocessor variable
at compile time. This way, standard builds produce a code with the
default WIN32 HiDPI support, that is, where all graphics goes to an internal
buffer that gets enlarged by the system and then mapped to the HiDPI
display. To experiment with (or develop) the new HiDPI support requires
a modified build procedure in which FLTK_HIDPI_SUPPORT is defined
at compile time. When the support will be complete, the requirement for the
definition of this preprocessor variable will be removed. The present commit
contains support for a single scaling factor. Eventually, per-screen scaling
factors should be implemented, as done for X11.
- MacOS: this commit does not give new HiDPI for this platform.
Eventually, window rescaling in reply to command/+/-/0/ is desirable.
Per-screen scaling factor makes no sense on this platform because
the OS itself takes care of the difference between the resolutions of
traditional and retina displays.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12239 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Now all graphics drivers are compiled as individual files depending
on the platform and configuration. The preprocessor macro FL_LIBRARY_CMAKE
is now obsolete and has been removed.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11093 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Removed obsolete files that served only one purpose: to #include
different driver files. Updated CMake and Makefiles to reflect the
changes. Build tested with:
- MinGW + configure/make
- MinGW + CMake/make
- Visual Studio 2010 generated by CMake
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11092 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Adjusted CMake build, and with some additional temporary #ifdef's
the old Linux Makefile system works as well.
Defined FL_LIBRARY_CMAKE for now - will be removed later.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11067 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
It's no longer necessary to apply a workaround for it.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10825 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
(1) adding Fl_Device class (and more) for device abstraction
(2) adding Fl_Pinter class (and more) for printing support.
Todo: Code cleanup, update dependencies, remove/replace test print window.
I'm looking into converting the test window popup in a global shortcut
that would pop up the print dialog now...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7263 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- Pixmaps now correctly support transparency/masking
- subimage drawing aligned correctly
- lines with a size over 1 always anti-alias
- fl_begin_points/fl_end_points works
- fixed refresh problem for multiple open windows
Will check Linux compile right after this commit to make sure that
I didn't destroy anything.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3800 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- added very crude font support
- added line drawing support
- added line color support
- added filled shapes support
- added some arc and circle support (no ovals)
- attempt at getting the clipping working, however the stack oriented
design of Quartz is starting to become a real hassle
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3784 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
turn defined USE_QUARTZ to 1 and defines __APPLE_QUARTZ__. If Quartz
is not disabled, it will define __APPLE_QD__ for Quickdraw.
I also replaced all relevand #ifdef __APPLE__ with #ifdef __APPLE_QD__
#elif defined(__APPLE_QUARTZ__). This does not affect the compile at
this time and both version will generate the same Quickdraw code.
I will start to replace all QD calls with Quartz calls for the
remainder of the week until I can completely remove all QD calls from
the Quartz branch.
Thanks to Robert Smith for a great initial Quartz implementation.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3782 ea41ed52-d2ee-0310-a9c1-e6b18d33e121