Fix STR #2535: clipping + coordinate transformations are now managed separately for each

surface device.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8368 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2011-02-04 23:32:53 +00:00
parent 31bbbf7ae6
commit 668dfd109f
9 changed files with 151 additions and 108 deletions

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@ -33,6 +33,7 @@
#ifndef Fl_Device_H
#define Fl_Device_H
#include <FL/x.H>
#include <FL/Fl_Plugin.H>
#include <FL/Fl_Image.H>
#include <FL/Fl_Bitmap.H>
@ -53,6 +54,27 @@ FL_EXPORT extern Fl_Graphics_Driver *fl_graphics_driver;
*/
typedef void (*Fl_Draw_Image_Cb)(void* data,int x,int y,int w,uchar* buf);
#define REGION_STACK_SIZE 10
#define REGION_STACK_MAX (REGION_STACK_SIZE - 1)
#define MATRIX_STACK_SIZE 32
#define MATRIX_STACK_MAX (MATRIX_STACK_SIZE - 1)
struct matrix {double a, b, c, d, x, y;};
// typedef what the x,y fields in a point are:
#ifdef WIN32
typedef int COORD_T;
# define XPOINT XPoint
#elif defined(__APPLE__)
typedef float COORD_T;
typedef struct { float x; float y; } QPoint;
# define XPOINT QPoint
extern float fl_quartz_line_width_;
#else
typedef short COORD_T;
# define XPOINT XPoint
#endif
/**
\brief All graphical output devices and all graphics systems.
*/
@ -88,6 +110,23 @@ public:
in the \ref fl_drawings and \ref fl_attributes modules.
*/
class FL_EXPORT Fl_Graphics_Driver : public Fl_Device {
enum {LINE, LOOP, POLYGON, POINT_};
int sptr;
matrix stack[MATRIX_STACK_SIZE];
matrix m;
int n, p_size, gap_;
XPOINT *p;
int what;
int fl_clip_state_number;
int rstackptr;
Fl_Region rstack[REGION_STACK_MAX];
#ifdef WIN32
int numcount;
int counts[20];
#endif
void transformed_vertex0(COORD_T x, COORD_T y);
void fixloop();
protected:
/* ** \brief red color for background and/or mixing if device does not support masking or alpha *
uchar bg_r_;
@ -143,13 +182,27 @@ protected:
friend void fl_begin_complex_polygon();
friend void fl_gap();
friend void fl_end_complex_polygon();
friend void fl_push_matrix();
friend void fl_pop_matrix();
friend void fl_mult_matrix(double a, double b, double c, double d, double x, double y);
friend double fl_transform_x(double x, double y);
friend double fl_transform_y(double x, double y);
friend double fl_transform_dx(double x, double y);
friend double fl_transform_dy(double x, double y);
friend Fl_Region fl_clip_region();
friend void fl_clip_region(Fl_Region r);
friend void fl_restore_clip();
friend void fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L);
friend void fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L);
friend void fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D);
friend FL_EXPORT void fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D);
friend void gl_start();
matrix *fl_matrix;
/** \brief The constructor. */
Fl_Graphics_Driver() {};
Fl_Graphics_Driver();
/** \brief see fl_rect(int x, int y, int w, int h). */
virtual void rect(int x, int y, int w, int h);
/** \brief see fl_rectf(int x, int y, int w, int h). */
@ -238,6 +291,28 @@ protected:
virtual void push_no_clip();
/** \brief see fl_pop_clip(). */
virtual void pop_clip();
/** \brief see fl_push_matrix(). */
void push_matrix();
/** \brief see fl_pop_matrix(). */
void pop_matrix();
/** \brief see fl_mult_matrix(double a, double b, double c, double d, double x, double y). */
void mult_matrix(double a, double b, double c, double d, double x, double y);
/** \brief see fl_transform_x(double x, double y). */
double transform_x(double x, double y);
/** \brief see fl_transform_y(double x, double y). */
double transform_y(double x, double y);
/** \brief see fl_transform_dx(double x, double y). */
double transform_dx(double x, double y);
/** \brief see fl_transform_dy(double x, double y). */
double transform_dy(double x, double y);
/** \brief see fl_clip_region(). */
Fl_Region clip_region();
/** \brief see fl_clip_region(Fl_Region r). */
void clip_region(Fl_Region r);
/** \brief see fl_restore_clip(). */
void restore_clip();
// Images
/** \brief see fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L). */
virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) = 0;

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@ -133,18 +133,18 @@ inline int fl_not_clipped(int x, int y, int w, int h) {return fl_graphics_driver
inline int fl_clip_box(int x , int y, int w, int h, int& X, int& Y, int& W, int& H)
{return fl_graphics_driver->clip_box(x,y,w,h,X,Y,W,H); }
/** Undoes any clobbering of clip done by your program */
extern void fl_restore_clip();
inline void fl_restore_clip() { fl_graphics_driver->restore_clip(); };
/**
Replaces the top of the clipping stack with a clipping region of any shape.
Fl_Region is an operating system specific type.
\param[in] r clipping region
*/
FL_EXPORT void fl_clip_region(Fl_Region r);
inline void fl_clip_region(Fl_Region r) { fl_graphics_driver->clip_region(r); };
/**
returns the current clipping region.
*/
extern Fl_Region fl_clip_region();
inline Fl_Region fl_clip_region() { return fl_graphics_driver->clip_region(); };
// points:
@ -326,13 +326,27 @@ inline void fl_pie(int x, int y, int w, int h, double a1, double a2) {fl_graphic
FL_EXPORT void fl_chord(int x, int y, int w, int h, double a1, double a2); // nyi
// scalable drawing code (code in fl_vertex.C and fl_arc.C):
FL_EXPORT void fl_push_matrix();
FL_EXPORT void fl_pop_matrix();
/**
Saves the current transformation matrix on the stack.
The maximum depth of the stack is 4.
*/
inline void fl_push_matrix() { fl_graphics_driver->push_matrix(); };
/**
Restores the current transformation matrix from the stack.
*/
inline void fl_pop_matrix() { fl_graphics_driver->pop_matrix(); };
FL_EXPORT void fl_scale(double x, double y);
FL_EXPORT void fl_scale(double x);
FL_EXPORT void fl_translate(double x, double y);
FL_EXPORT void fl_rotate(double d);
FL_EXPORT void fl_mult_matrix(double a, double b, double c, double d, double x,double y);
/**
Concatenates another transformation onto the current one.
\param[in] a,b,c,d,x,y transformation matrix elements such that
<tt> X' = aX + cY + x </tt> and <tt> Y' = bX +dY + y </tt>
*/
inline void fl_mult_matrix(double a, double b, double c, double d, double x,double y)
{ fl_graphics_driver->mult_matrix(a, b, c, d, x, y); };
/**
Starts drawing a list of points. Points are added to the list with fl_vertex()
*/
@ -424,10 +438,26 @@ inline void fl_gap() {fl_graphics_driver->gap(); }
*/
inline void fl_end_complex_polygon() {fl_graphics_driver->end_complex_polygon(); }
// get and use transformed positions:
FL_EXPORT double fl_transform_x(double x, double y);
FL_EXPORT double fl_transform_y(double x, double y);
FL_EXPORT double fl_transform_dx(double x, double y);
FL_EXPORT double fl_transform_dy(double x, double y);
/**
Transforms coordinate using the current transformation matrix.
\param[in] x,y coordinate
*/
inline double fl_transform_x(double x, double y) {return fl_graphics_driver->transform_x(x, y); };
/**
Transform coordinate using the current transformation matrix.
\param[in] x,y coordinate
*/
inline double fl_transform_y(double x, double y) {return fl_graphics_driver->transform_y(x, y); };
/**
Transforms distance using current transformation matrix.
\param[in] x,y coordinate
*/
inline double fl_transform_dx(double x, double y) {return fl_graphics_driver->transform_dx(x, y); };
/**
Transforms distance using current transformation matrix.
\param[in] x,y coordinate
*/
inline double fl_transform_dy(double x, double y) {return fl_graphics_driver->transform_dy(x, y); };
/**
Adds coordinate pair to the vertex list without further transformations.
\param[in] xf,yf transformed coordinate

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@ -37,6 +37,7 @@
#include <windows.h>
typedef HRGN Fl_Region;
typedef HWND Window;
typedef POINT XPoint;
// this part is included only when compiling the FLTK library or if requested explicitly
#if defined(FL_LIBRARY) || defined(FL_INTERNALS)
@ -52,7 +53,6 @@ typedef HWND Window;
#endif
// some random X equivalents
typedef POINT XPoint;
struct XRectangle {int x, y, width, height;};
extern Fl_Region XRectangleRegion(int x, int y, int w, int h);
inline void XDestroyRegion(Fl_Region r) {DeleteObject(r);}

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@ -51,6 +51,16 @@ void Fl_Surface_Device::set_current(void)
_surface = this;
}
static matrix m0 = {1, 0, 0, 1, 0, 0};
Fl_Graphics_Driver::Fl_Graphics_Driver() {
sptr=0; rstackptr=0;
fl_clip_state_number=0;
m = m0;
fl_matrix = &m;
p = (XPOINT *)0;
};
//
// End of "$Id$".
//

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@ -53,7 +53,9 @@ static void print_gl_window(Fl_Gl_Window *glw, int x, int y, int height)
_XGC *save_gc = fl_gc;
const int bytesperpixel = 3;
#endif
Fl_Surface_Device *save_surface = Fl_Surface_Device::surface();
fl_gc = NULL;
Fl_Display_Device::display_device()->set_current();
#ifdef WIN32
Fl::check();
Fl_Window *win = (Fl_Window*)glw;
@ -89,6 +91,7 @@ static void print_gl_window(Fl_Gl_Window *glw, int x, int y, int height)
#endif
baseAddress);
glPopClientAttrib();
save_surface->set_current();
fl_gc = save_gc;
#if defined(__APPLE__)
// kCGBitmapByteOrder32Host and CGBitmapInfo are supposed to arrive with 10.4

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@ -1115,9 +1115,6 @@ void Fl_PostScript_Graphics_Driver::rtl_draw(const char* str, int n, int x, int
delete [] out;
}
struct matrix {double a, b, c, d, x, y;};
extern matrix * fl_matrix;
void Fl_PostScript_Graphics_Driver::concat(){
fprintf(output,"[%g %g %g %g %g %g] CT\n", fl_matrix->a , fl_matrix->b , fl_matrix->c , fl_matrix->d , fl_matrix->x , fl_matrix->y);
}

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@ -507,12 +507,6 @@ void Fl_Graphics_Driver::point(int x, int y) {
////////////////////////////////////////////////////////////////
#define STACK_SIZE 10
#define STACK_MAX (STACK_SIZE - 1)
static Fl_Region rstack[STACK_SIZE];
static int rstackptr=0;
int fl_clip_state_number=0; // used by gl_begin.cxx to update GL clip
#if !defined(WIN32) && !defined(__APPLE__)
// Missing X call: (is this the fastest way to init a 1-rectangle region?)
// MSWindows equivalent exists, implemented inline in win32.H
@ -526,7 +520,7 @@ Fl_Region XRectangleRegion(int x, int y, int w, int h) {
}
#endif
void fl_restore_clip() {
void Fl_Graphics_Driver::restore_clip() {
fl_clip_state_number++;
Fl_Region r = rstack[rstackptr];
#if defined(USE_X11)
@ -554,14 +548,14 @@ void fl_restore_clip() {
#endif
}
void fl_clip_region(Fl_Region r) {
void Fl_Graphics_Driver::clip_region(Fl_Region r) {
Fl_Region oldr = rstack[rstackptr];
if (oldr) XDestroyRegion(oldr);
rstack[rstackptr] = r;
fl_restore_clip();
}
Fl_Region fl_clip_region() {
Fl_Region Fl_Graphics_Driver::clip_region() {
return rstack[rstackptr];
}
@ -596,14 +590,14 @@ void Fl_Graphics_Driver::push_clip(int x, int y, int w, int h) {
# error unsupported platform
#endif
}
if (rstackptr < STACK_MAX) rstack[++rstackptr] = r;
if (rstackptr < REGION_STACK_MAX) rstack[++rstackptr] = r;
else Fl::warning("fl_push_clip: clip stack overflow!\n");
fl_restore_clip();
}
// make there be no clip (used by fl_begin_offscreen() only!)
void Fl_Graphics_Driver::push_no_clip() {
if (rstackptr < STACK_MAX) rstack[++rstackptr] = 0;
if (rstackptr < REGION_STACK_MAX) rstack[++rstackptr] = 0;
else Fl::warning("fl_push_no_clip: clip stack overflow!\n");
fl_restore_clip();
}

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@ -44,42 +44,21 @@
#include <FL/math.h>
#include <stdlib.h>
struct matrix {double a, b, c, d, x, y;};
static matrix m = {1, 0, 0, 1, 0, 0};
static matrix stack[32];
matrix * fl_matrix = &m;
static int sptr = 0;
/**
Saves the current transformation matrix on the stack.
The maximum depth of the stack is 4.
*/
void fl_push_matrix() {
if (sptr==32)
void Fl_Graphics_Driver::push_matrix() {
if (sptr==MATRIX_STACK_SIZE)
Fl::error("fl_push_matrix(): matrix stack overflow.");
else
stack[sptr++] = m;
}
/**
Restores the current transformation matrix from the stack.
*/
void fl_pop_matrix() {
void Fl_Graphics_Driver::pop_matrix() {
if (sptr==0)
Fl::error("fl_pop_matrix(): matrix stack underflow.");
else
m = stack[--sptr];
}
/**
Concatenates another transformation onto the current one.
\param[in] a,b,c,d,x,y transformation matrix elements such that
<tt> X' = aX + cY + x </tt> and <tt> Y' = bX +dY + y </tt>
*/
void fl_mult_matrix(double a, double b, double c, double d, double x, double y) {
void Fl_Graphics_Driver::mult_matrix(double a, double b, double c, double d, double x, double y) {
matrix o;
o.a = a*m.a + b*m.c;
o.b = a*m.b + b*m.d;
@ -124,27 +103,6 @@ void fl_rotate(double d) {
}
}
// typedef what the x,y fields in a point are:
#ifdef WIN32
typedef int COORD_T;
# define XPOINT XPoint
#elif defined(__APPLE_QUARTZ__)
typedef float COORD_T;
typedef struct { float x; float y; } QPoint;
# define XPOINT QPoint
extern float fl_quartz_line_width_;
#else
typedef short COORD_T;
# define XPOINT XPoint
#endif
static XPOINT *p = (XPOINT *)0;
static int p_size;
static int n;
static int what;
enum {LINE, LOOP, POLYGON, POINT_};
void Fl_Graphics_Driver::begin_points() {n = 0; what = POINT_;}
void Fl_Graphics_Driver::begin_line() {n = 0; what = LINE;}
@ -153,31 +111,15 @@ void Fl_Graphics_Driver::begin_loop() {n = 0; what = LOOP;}
void Fl_Graphics_Driver::begin_polygon() {n = 0; what = POLYGON;}
/**
Transforms coordinate using the current transformation matrix.
\param[in] x,y coordinate
*/
double fl_transform_x(double x, double y) {return x*m.a + y*m.c + m.x;}
double Fl_Graphics_Driver::transform_x(double x, double y) {return x*m.a + y*m.c + m.x;}
/**
Transform coordinate using the current transformation matrix.
\param[in] x,y coordinate
*/
double fl_transform_y(double x, double y) {return x*m.b + y*m.d + m.y;}
double Fl_Graphics_Driver::transform_y(double x, double y) {return x*m.b + y*m.d + m.y;}
/**
Transforms distance using current transformation matrix.
\param[in] x,y coordinate
*/
double fl_transform_dx(double x, double y) {return x*m.a + y*m.c;}
double Fl_Graphics_Driver::transform_dx(double x, double y) {return x*m.a + y*m.c;}
/**
Transforms distance using current transformation matrix.
\param[in] x,y coordinate
*/
double fl_transform_dy(double x, double y) {return x*m.b + y*m.d;}
double Fl_Graphics_Driver::transform_dy(double x, double y) {return x*m.b + y*m.d;}
static void fl_transformed_vertex(COORD_T x, COORD_T y) {
void Fl_Graphics_Driver::transformed_vertex0(COORD_T x, COORD_T y) {
if (!n || x != p[n-1].x || y != p[n-1].y) {
if (n >= p_size) {
p_size = p ? 2*p_size : 16;
@ -191,14 +133,14 @@ static void fl_transformed_vertex(COORD_T x, COORD_T y) {
void Fl_Graphics_Driver::transformed_vertex(double xf, double yf) {
#ifdef __APPLE_QUARTZ__
fl_transformed_vertex(COORD_T(xf), COORD_T(yf));
transformed_vertex0(COORD_T(xf), COORD_T(yf));
#else
fl_transformed_vertex(COORD_T(rint(xf)), COORD_T(rint(yf)));
transformed_vertex0(COORD_T(rint(xf)), COORD_T(rint(yf)));
#endif
}
void Fl_Graphics_Driver::vertex(double x,double y) {
fl_transformed_vertex(x*m.a + y*m.c + m.x, x*m.b + y*m.d + m.y);
transformed_vertex0(COORD_T(x*m.a + y*m.c + m.x), COORD_T(x*m.b + y*m.d + m.y));
}
void Fl_Graphics_Driver::end_points() {
@ -241,7 +183,7 @@ void Fl_Graphics_Driver::end_line() {
#endif
}
static void fixloop() { // remove equal points from closed path
void Fl_Graphics_Driver::fixloop() { // remove equal points from closed path
while (n>2 && p[n-1].x == p[0].x && p[n-1].y == p[0].y) n--;
}
@ -278,12 +220,6 @@ void Fl_Graphics_Driver::end_polygon() {
#endif
}
static int gap_;
#if defined(WIN32)
static int counts[20];
static int numcount;
#endif
void Fl_Graphics_Driver::begin_complex_polygon() {
fl_begin_polygon();
gap_ = 0;

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@ -46,8 +46,6 @@
#include <FL/fl_draw.H>
#include "Fl_Gl_Choice.H"
extern int fl_clip_state_number; // in fl_rect.cxx
static GLContext context;
static int clip_state_number=-1;
static int pw, ph;
@ -89,8 +87,8 @@ void gl_start() {
glOrtho(0, pw, 0, ph, -1, 1);
glDrawBuffer(GL_FRONT);
}
if (clip_state_number != fl_clip_state_number) {
clip_state_number = fl_clip_state_number;
if (clip_state_number != fl_graphics_driver->fl_clip_state_number) {
clip_state_number = fl_graphics_driver->fl_clip_state_number;
int x, y, w, h;
if (fl_clip_box(0, 0, Fl_Window::current()->w(), Fl_Window::current()->h(),
x, y, w, h)) {