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COPYING
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COPYING
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GNU LIBRARY GENERAL PUBLIC LICENSE
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Version 2, June 1991
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Copyright (C) 1991 Free Software Foundation, Inc.
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|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
Appendix: How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
293
FL/Enumerations.H
Normal file
293
FL/Enumerations.H
Normal file
@ -0,0 +1,293 @@
|
||||
#ifndef Fl_Enumerations_H
|
||||
#define Fl_Enumerations_H
|
||||
|
||||
const double FL_VERSION = 0.99;
|
||||
|
||||
typedef unsigned char uchar;
|
||||
typedef unsigned long ulong;
|
||||
typedef unsigned int u32; // you must fix if not 32 bits on your machine!
|
||||
|
||||
enum Fl_Event { // events
|
||||
FL_NO_EVENT = 0,
|
||||
FL_PUSH = 1,
|
||||
FL_RELEASE = 2,
|
||||
FL_ENTER = 3,
|
||||
FL_LEAVE = 4,
|
||||
FL_DRAG = 5,
|
||||
FL_FOCUS = 6,
|
||||
FL_UNFOCUS = 7,
|
||||
FL_KEYBOARD = 8,
|
||||
FL_CLOSE = 9,
|
||||
FL_MOVE = 10,
|
||||
FL_SHORTCUT = 11,
|
||||
FL_DEACTIVATE = 13,
|
||||
FL_ACTIVATE = 14,
|
||||
FL_HIDE = 15,
|
||||
FL_SHOW = 16,
|
||||
FL_PASTE = 17,
|
||||
FL_SELECTIONCLEAR = 18
|
||||
};
|
||||
|
||||
enum Fl_When { // Fl_Widget::when():
|
||||
FL_WHEN_NEVER = 0,
|
||||
FL_WHEN_CHANGED = 1,
|
||||
FL_WHEN_RELEASE = 4,
|
||||
FL_WHEN_RELEASE_ALWAYS= 6,
|
||||
FL_WHEN_ENTER_KEY = 8,
|
||||
FL_WHEN_ENTER_KEY_ALWAYS=10,
|
||||
FL_WHEN_NOT_CHANGED = 2 // modifier bit to disable changed() test
|
||||
};
|
||||
|
||||
// Fl::event_key() and Fl::get_key(n) (use ascii letters for all other keys):
|
||||
#define FL_Button 0xfee8 // use Fl_Button+n for mouse button n
|
||||
#define FL_BackSpace 0xff08
|
||||
#define FL_Tab 0xff09
|
||||
#define FL_Enter 0xff0d
|
||||
#define FL_Pause 0xff13
|
||||
#define FL_Scroll_Lock 0xff14
|
||||
#define FL_Escape 0xff1b
|
||||
#define FL_Home 0xff50
|
||||
#define FL_Left 0xff51
|
||||
#define FL_Up 0xff52
|
||||
#define FL_Right 0xff53
|
||||
#define FL_Down 0xff54
|
||||
#define FL_Page_Up 0xff55
|
||||
#define FL_Page_Down 0xff56
|
||||
#define FL_End 0xff57
|
||||
#define FL_Print 0xff61
|
||||
#define FL_Insert 0xff63
|
||||
#define FL_Menu 0xff67 // the "menu/apps" key on XFree86
|
||||
#define FL_Num_Lock 0xff7f
|
||||
#define FL_KP 0xff80 // use FL_KP+'x' for 'x' on numeric keypad
|
||||
#define FL_KP_Enter 0xff8d // same as Fl_KP+'\r'
|
||||
#define FL_KP_Last 0xffbd // use to range-check keypad
|
||||
#define FL_F 0xffbd // use FL_F+n for function key n
|
||||
#define FL_F_Last 0xffe0 // use to range-check function keys
|
||||
#define FL_Shift_L 0xffe1
|
||||
#define FL_Shift_R 0xffe2
|
||||
#define FL_Control_L 0xffe3
|
||||
#define FL_Control_R 0xffe4
|
||||
#define FL_Caps_Lock 0xffe5
|
||||
#define FL_Meta_L 0xffe7 // the left MSWindows key on XFree86
|
||||
#define FL_Meta_R 0xffe8 // the right MSWindows key on XFree86
|
||||
#define FL_Alt_L 0xffe9
|
||||
#define FL_Alt_R 0xffea
|
||||
#define FL_Delete 0xffff
|
||||
|
||||
// Fl::event_state():
|
||||
#define FL_SHIFT 0x00010000
|
||||
#define FL_CAPS_LOCK 0x00020000
|
||||
#define FL_CTRL 0x00040000
|
||||
#define FL_ALT 0x00080000
|
||||
#define FL_NUM_LOCK 0x00100000 // most X servers do this?
|
||||
#define FL_META 0x00400000 // correct for XFree86
|
||||
#define FL_SCROLL_LOCK 0x00800000 // correct for XFree86
|
||||
#define FL_BUTTON1 0x01000000
|
||||
#define FL_BUTTON2 0x02000000
|
||||
#define FL_BUTTON3 0x04000000
|
||||
|
||||
enum Fl_Boxtype { // boxtypes (if you change these you must fix fl_boxtype.C):
|
||||
FL_NO_BOX = 0, FL_FLAT_BOX,
|
||||
|
||||
FL_UP_BOX, FL_DOWN_BOX,
|
||||
FL_UP_FRAME, FL_DOWN_FRAME,
|
||||
FL_THIN_UP_BOX, FL_THIN_DOWN_BOX,
|
||||
FL_THIN_UP_FRAME, FL_THIN_DOWN_FRAME,
|
||||
FL_ENGRAVED_BOX, FL_EMBOSSED_BOX,
|
||||
FL_ENGRAVED_FRAME, FL_EMBOSSED_FRAME,
|
||||
FL_BORDER_BOX, _FL_SHADOW_BOX,
|
||||
FL_BORDER_FRAME, _FL_SHADOW_FRAME,
|
||||
_FL_ROUNDED_BOX, _FL_RSHADOW_BOX,
|
||||
_FL_ROUNDED_FRAME, _FL_RFLAT_BOX,
|
||||
_FL_ROUND_UP_BOX, _FL_ROUND_DOWN_BOX,
|
||||
_FL_DIAMOND_UP_BOX, _FL_DIAMOND_DOWN_BOX,
|
||||
_FL_OVAL_BOX, _FL_OSHADOW_BOX,
|
||||
_FL_OVAL_FRAME, _FL_OFLAT_BOX
|
||||
};
|
||||
extern Fl_Boxtype define_FL_ROUND_UP_BOX();
|
||||
#define FL_ROUND_UP_BOX define_FL_ROUND_UP_BOX()
|
||||
#define FL_ROUND_DOWN_BOX (Fl_Boxtype)(define_FL_ROUND_UP_BOX()+1)
|
||||
extern Fl_Boxtype define_FL_SHADOW_BOX();
|
||||
#define FL_SHADOW_BOX define_FL_SHADOW_BOX()
|
||||
#define FL_SHADOW_FRAME (Fl_Boxtype)(define_FL_SHADOW_BOX()+2)
|
||||
extern Fl_Boxtype define_FL_ROUNDED_BOX();
|
||||
#define FL_ROUNDED_BOX define_FL_ROUNDED_BOX()
|
||||
#define FL_ROUNDED_FRAME (Fl_Boxtype)(define_FL_ROUNDED_BOX()+2)
|
||||
extern Fl_Boxtype define_FL_RFLAT_BOX();
|
||||
#define FL_RFLAT_BOX define_FL_RFLAT_BOX()
|
||||
extern Fl_Boxtype define_FL_RSHADOW_BOX();
|
||||
#define FL_RSHADOW_BOX define_FL_RSHADOW_BOX()
|
||||
extern Fl_Boxtype define_FL_DIAMOND_BOX();
|
||||
#define FL_DIAMOND_UP_BOX define_FL_DIAMOND_BOX()
|
||||
#define FL_DIAMOND_DOWN_BOX (Fl_Boxtype)(define_FL_DIAMOND_BOX()+1)
|
||||
extern Fl_Boxtype define_FL_OVAL_BOX();
|
||||
#define FL_OVAL_BOX define_FL_OVAL_BOX()
|
||||
#define FL_OSHADOW_BOX (Fl_Boxtype)(define_FL_OVAL_BOX()+1)
|
||||
#define FL_OVAL_FRAME (Fl_Boxtype)(define_FL_OVAL_BOX()+2)
|
||||
#define FL_OFLAT_BOX (Fl_Boxtype)(define_FL_OVAL_BOX()+3)
|
||||
|
||||
// conversions of box types to other boxtypes:
|
||||
inline Fl_Boxtype down(Fl_Boxtype b) {return (Fl_Boxtype)(b|1);}
|
||||
inline Fl_Boxtype frame(Fl_Boxtype b) {return (Fl_Boxtype)(b|2);}
|
||||
|
||||
// back-compatability box types:
|
||||
#define FL_FRAME FL_ENGRAVED_FRAME
|
||||
#define FL_FRAME_BOX FL_ENGRAVED_BOX
|
||||
#define FL_CIRCLE_BOX FL_ROUND_DOWN_BOX
|
||||
#define FL_DIAMOND_BOX FL_DIAMOND_DOWN_BOX
|
||||
|
||||
enum Fl_Labeltype { // labeltypes:
|
||||
FL_NORMAL_LABEL = 0,
|
||||
FL_NO_LABEL,
|
||||
_FL_SYMBOL_LABEL,
|
||||
_FL_SHADOW_LABEL,
|
||||
_FL_ENGRAVED_LABEL,
|
||||
_FL_EMBOSSED_LABEL,
|
||||
_FL_BITMAP_LABEL,
|
||||
_FL_PIXMAP_LABEL,
|
||||
_FL_IMAGE_LABEL,
|
||||
_FL_MULTI_LABEL,
|
||||
FL_FREE_LABELTYPE
|
||||
};
|
||||
extern Fl_Labeltype define_FL_SYMBOL_LABEL();
|
||||
#define FL_SYMBOL_LABEL define_FL_SYMBOL_LABEL()
|
||||
extern Fl_Labeltype define_FL_SHADOW_LABEL();
|
||||
#define FL_SHADOW_LABEL define_FL_SHADOW_LABEL()
|
||||
extern Fl_Labeltype define_FL_ENGRAVED_LABEL();
|
||||
#define FL_ENGRAVED_LABEL define_FL_ENGRAVED_LABEL()
|
||||
extern Fl_Labeltype define_FL_EMBOSSED_LABEL();
|
||||
#define FL_EMBOSSED_LABEL define_FL_EMBOSSED_LABEL()
|
||||
|
||||
enum Fl_Align { // align() values
|
||||
FL_ALIGN_CENTER = 0,
|
||||
FL_ALIGN_TOP = 1,
|
||||
FL_ALIGN_BOTTOM = 2,
|
||||
FL_ALIGN_LEFT = 4,
|
||||
FL_ALIGN_RIGHT = 8,
|
||||
FL_ALIGN_INSIDE = 16,
|
||||
FL_ALIGN_CLIP = 64,
|
||||
FL_ALIGN_WRAP = 128,
|
||||
FL_ALIGN_TOP_LEFT = FL_ALIGN_TOP | FL_ALIGN_LEFT,
|
||||
FL_ALIGN_TOP_RIGHT = FL_ALIGN_TOP | FL_ALIGN_RIGHT,
|
||||
FL_ALIGN_BOTTOM_LEFT = FL_ALIGN_BOTTOM | FL_ALIGN_LEFT,
|
||||
FL_ALIGN_BOTTOM_RIGHT = FL_ALIGN_BOTTOM | FL_ALIGN_RIGHT,
|
||||
FL_ALIGN_LEFT_TOP = FL_ALIGN_TOP_LEFT,
|
||||
FL_ALIGN_RIGHT_TOP = FL_ALIGN_TOP_RIGHT,
|
||||
FL_ALIGN_LEFT_BOTTOM = FL_ALIGN_BOTTOM_LEFT,
|
||||
FL_ALIGN_RIGHT_BOTTOM = FL_ALIGN_BOTTOM_RIGHT,
|
||||
FL_ALIGN_NOWRAP = 0 // for back compatability
|
||||
};
|
||||
|
||||
enum Fl_Font { // standard fonts
|
||||
FL_HELVETICA = 0,
|
||||
FL_HELVETICA_BOLD,
|
||||
FL_HELVETICA_ITALIC,
|
||||
FL_HELVETICA_BOLD_ITALIC,
|
||||
FL_COURIER,
|
||||
FL_COURIER_BOLD,
|
||||
FL_COURIER_ITALIC,
|
||||
FL_COURIER_BOLD_ITALIC,
|
||||
FL_TIMES,
|
||||
FL_TIMES_BOLD,
|
||||
FL_TIMES_ITALIC,
|
||||
FL_TIMES_BOLD_ITALIC,
|
||||
FL_SYMBOL,
|
||||
FL_SCREEN,
|
||||
FL_SCREEN_BOLD,
|
||||
FL_ZAPF_DINGBATS,
|
||||
|
||||
FL_FREE_FONT = 16, // first one to allocate
|
||||
FL_BOLD = 1, // add this to helvetica, courier, or times
|
||||
FL_ITALIC = 2 // add this to helvetica, courier, or times
|
||||
};
|
||||
|
||||
#define FL_NORMAL_SIZE 14 // default size of all labels & text
|
||||
|
||||
enum Fl_Color { // standard colors
|
||||
FL_BLACK = 0,
|
||||
FL_RED = 1,
|
||||
FL_GREEN = 2,
|
||||
FL_YELLOW = 3,
|
||||
FL_BLUE = 4,
|
||||
FL_MAGENTA = 5,
|
||||
FL_CYAN = 6,
|
||||
FL_WHITE = 7,
|
||||
FL_INACTIVE_COLOR = 8,
|
||||
FL_SELECTION_COLOR = 15,
|
||||
|
||||
FL_FREE_COLOR = 16,
|
||||
FL_NUM_FREE_COLOR = 16,
|
||||
|
||||
FL_GRAY_RAMP = 32,
|
||||
|
||||
// boxtypes limit themselves to these colors so whole ramp is not allocated:
|
||||
FL_GRAY0 = 32, // 'A'
|
||||
FL_DARK3 = 39, // 'H'
|
||||
FL_DARK2 = 45, // 'N'
|
||||
FL_DARK1 = 47, // 'P'
|
||||
FL_GRAY = 49, // 'R' default color
|
||||
FL_LIGHT1 = 50, // 'S'
|
||||
FL_LIGHT2 = 52, // 'U'
|
||||
FL_LIGHT3 = 54, // 'W'
|
||||
|
||||
FL_COLOR_CUBE = 56
|
||||
};
|
||||
|
||||
inline Fl_Color inactive(Fl_Color c) {return (Fl_Color)(c|8);}
|
||||
Fl_Color contrast(Fl_Color fg, Fl_Color bg);
|
||||
#define FL_NUM_GRAY 24
|
||||
inline Fl_Color fl_gray_ramp(int i) {return (Fl_Color)(i+FL_GRAY_RAMP);}
|
||||
#define FL_NUM_RED 5
|
||||
#define FL_NUM_GREEN 8
|
||||
#define FL_NUM_BLUE 5
|
||||
inline Fl_Color fl_color_cube(int r, int g, int b) {
|
||||
return (Fl_Color)((b*FL_NUM_RED + r) * FL_NUM_GREEN + g + FL_COLOR_CUBE);}
|
||||
|
||||
enum Fl_Cursor { // standard cursors
|
||||
FL_CURSOR_DEFAULT = 0,
|
||||
FL_CURSOR_ARROW = 35,
|
||||
FL_CURSOR_CROSS = 66,
|
||||
FL_CURSOR_WAIT = 76,
|
||||
FL_CURSOR_INSERT = 77,
|
||||
FL_CURSOR_HAND = 31,
|
||||
FL_CURSOR_HELP = 47,
|
||||
FL_CURSOR_MOVE = 27,
|
||||
// fltk provides bitmaps for these:
|
||||
FL_CURSOR_NS = 78,
|
||||
FL_CURSOR_WE = 79,
|
||||
FL_CURSOR_NWSE = 80,
|
||||
FL_CURSOR_NESW = 81,
|
||||
FL_CURSOR_NONE = 255,
|
||||
// for back compatability (non MSWindows ones):
|
||||
FL_CURSOR_N = 70,
|
||||
FL_CURSOR_NE = 69,
|
||||
FL_CURSOR_E = 49,
|
||||
FL_CURSOR_SE = 8,
|
||||
FL_CURSOR_S = 9,
|
||||
FL_CURSOR_SW = 7,
|
||||
FL_CURSOR_W = 36,
|
||||
FL_CURSOR_NW = 68
|
||||
//FL_CURSOR_NS = 22,
|
||||
//FL_CURSOR_WE = 55,
|
||||
};
|
||||
|
||||
enum { // values for "when" passed to Fl::add_fd()
|
||||
FL_READ = 1,
|
||||
FL_WRITE = 4,
|
||||
FL_EXCEPT = 8
|
||||
};
|
||||
|
||||
enum Fl_Mode { // visual types and Fl_Gl_Window::mode() (values match Glut)
|
||||
FL_RGB = 0,
|
||||
FL_INDEX = 1,
|
||||
FL_SINGLE = 0,
|
||||
FL_DOUBLE = 2,
|
||||
FL_ACCUM = 4,
|
||||
FL_ALPHA = 8,
|
||||
FL_DEPTH = 16,
|
||||
FL_STENCIL = 32,
|
||||
FL_RGB8 = 64,
|
||||
FL_MULTISAMPLE= 128
|
||||
};
|
||||
|
||||
#endif
|
195
FL/Fl.H
Normal file
195
FL/Fl.H
Normal file
@ -0,0 +1,195 @@
|
||||
// Fl.H
|
||||
|
||||
// fltk (Fast Light Tool Kit) version 0.99
|
||||
// Copyright (C) 1998 Bill Spitzak
|
||||
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Library General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 2 of the License, or (at your option) any later version.
|
||||
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Library General Public License for more details.
|
||||
|
||||
// You should have received a copy of the GNU Library General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
|
||||
// USA.
|
||||
|
||||
// Written by Bill Spitzak spitzak@d2.com
|
||||
|
||||
#ifndef Fl_H
|
||||
#define Fl_H
|
||||
|
||||
#include "Enumerations.H"
|
||||
#ifndef Fl_Object
|
||||
#define Fl_Object Fl_Widget
|
||||
#endif
|
||||
|
||||
class Fl_Widget;
|
||||
class Fl_Window;
|
||||
struct Fl_Label;
|
||||
typedef void (Fl_Label_Draw_F)(const Fl_Label*, int,int,int,int, Fl_Align);
|
||||
typedef void (Fl_Label_Measure_F)(const Fl_Label*, int&, int&);
|
||||
typedef void (Fl_Box_Draw_F)(int,int,int,int, Fl_Color);
|
||||
|
||||
class Fl {
|
||||
Fl() {}; // no constructor!
|
||||
|
||||
public: // should be private!
|
||||
|
||||
static int e_x,e_y,e_x_root,e_y_root;
|
||||
static int e_state;
|
||||
static int e_clicks;
|
||||
static int e_is_click;
|
||||
static int e_keysym;
|
||||
static char* e_text;
|
||||
static int e_length;
|
||||
static Fl_Widget* belowmouse_;
|
||||
static Fl_Widget* pushed_;
|
||||
static Fl_Widget* focus_;
|
||||
static int damage_;
|
||||
static Fl_Widget* selection_owner_;
|
||||
static Fl_Window* modal_;
|
||||
static Fl_Window* grab_;
|
||||
|
||||
static void damage(int x) {damage_ = x;}
|
||||
|
||||
static void (*idle)();
|
||||
|
||||
public:
|
||||
|
||||
// argument parsers:
|
||||
static int arg(int, char**, int&);
|
||||
static int args(int, char**, int&, int (*)(int,char**,int&) = 0);
|
||||
static const char* const help;
|
||||
static void args(int, char**);
|
||||
|
||||
// things called by initialization:
|
||||
static void display(const char*);
|
||||
static int visual(int);
|
||||
static int gl_visual(int, int *alist=0);
|
||||
static void own_colormap();
|
||||
static void get_system_colors();
|
||||
static void foreground(uchar, uchar, uchar);
|
||||
static void background(uchar, uchar, uchar);
|
||||
static void background2(uchar, uchar, uchar);
|
||||
|
||||
// execution:
|
||||
static int wait();
|
||||
static double wait(double time);
|
||||
static int check();
|
||||
static int ready();
|
||||
static int run();
|
||||
static Fl_Widget* readqueue();
|
||||
static void add_timeout(double t,void (*cb)(void*),void* = 0);
|
||||
static void remove_timeout(void (*cb)(void*), void* = 0);
|
||||
static void add_fd(int fd, int when, void (*cb)(int, void*), void* = 0);
|
||||
static void add_fd(int fd, void (*cb)(int, void*), void* = 0);
|
||||
static void remove_fd(int);
|
||||
static void add_idle(void (*cb)(void*), void* = 0);
|
||||
static void remove_idle(void (*cb)(void*), void* = 0);
|
||||
static int damage() {return damage_;}
|
||||
static void redraw();
|
||||
static void flush();
|
||||
static void (*warning)(const char*, ...);
|
||||
static void (*error)(const char*, ...);
|
||||
static void (*fatal)(const char*, ...);
|
||||
static Fl_Window* first_window();
|
||||
static Fl_Window* next_window(const Fl_Window*);
|
||||
static Fl_Window* modal() {return modal_;}
|
||||
static Fl_Window* grab() {return grab_;}
|
||||
static void grab(Fl_Window&);
|
||||
static void release();
|
||||
|
||||
// event information:
|
||||
static int event_x() {return e_x;}
|
||||
static int event_y() {return e_y;}
|
||||
static int event_x_root() {return e_x_root;}
|
||||
static int event_y_root() {return e_y_root;}
|
||||
static void get_mouse(int &,int &);
|
||||
static int event_clicks() {return e_clicks;}
|
||||
static void event_clicks(int i) {e_clicks = i;}
|
||||
static int event_is_click() {return e_is_click;}
|
||||
static void event_is_click(int i) {e_is_click = i;} // only 0 works!
|
||||
static int event_button() {return e_keysym-FL_Button;}
|
||||
static int event_state() {return e_state;}
|
||||
static int event_state(int i) {return e_state&i;}
|
||||
static int event_key() {return e_keysym;}
|
||||
static int event_key(int);
|
||||
static int get_key(int);
|
||||
static const char* event_text() {return e_text;}
|
||||
static int event_length() {return e_length;}
|
||||
static int event_inside(int,int,int,int);
|
||||
static int event_inside(const Fl_Widget*);
|
||||
static int test_shortcut(int);
|
||||
|
||||
// event destinations:
|
||||
static int handle(int, Fl_Window*);
|
||||
static Fl_Widget* belowmouse() {return belowmouse_;}
|
||||
static void belowmouse(Fl_Widget*);
|
||||
static Fl_Widget* pushed() {return pushed_;}
|
||||
static void pushed(Fl_Widget*);
|
||||
static Fl_Widget* focus() {return focus_;}
|
||||
static void focus(Fl_Widget*);
|
||||
static void add_handler(int (*h)(int));
|
||||
|
||||
// cut/paste:
|
||||
static Fl_Widget* selection_owner() {return selection_owner_;}
|
||||
static void selection_owner(Fl_Widget*);
|
||||
static void selection(Fl_Widget &owner, const char* stuff, int len);
|
||||
static void paste(Fl_Widget &receiver);
|
||||
|
||||
// screen size:
|
||||
static int x() {return 0;}
|
||||
static int y() {return 0;}
|
||||
static int w();
|
||||
static int h();
|
||||
|
||||
// color map:
|
||||
static void set_color(Fl_Color, uchar, uchar, uchar);
|
||||
static void set_color(Fl_Color, unsigned);
|
||||
static unsigned get_color(Fl_Color);
|
||||
static void get_color(Fl_Color, uchar&, uchar&, uchar&);
|
||||
static void free_color(Fl_Color, int overlay = 0);
|
||||
|
||||
// fonts:
|
||||
static const char* get_font(Fl_Font);
|
||||
static const char* get_font_name(Fl_Font, int* attributes = 0);
|
||||
static int get_font_sizes(Fl_Font, int*& sizep);
|
||||
static void set_font(Fl_Font, const char*);
|
||||
static void set_font(Fl_Font, Fl_Font);
|
||||
static Fl_Font set_fonts(const char* = 0);
|
||||
|
||||
// labeltypes:
|
||||
static void set_labeltype(Fl_Labeltype,Fl_Label_Draw_F*,Fl_Label_Measure_F*);
|
||||
static void set_labeltype(Fl_Labeltype, Fl_Labeltype from);
|
||||
static void enable_symbols();
|
||||
|
||||
// boxtypes:
|
||||
static void set_boxtype(Fl_Boxtype, Fl_Box_Draw_F*,uchar,uchar,uchar,uchar);
|
||||
static void set_boxtype(Fl_Boxtype, Fl_Boxtype from);
|
||||
static int box_dx(Fl_Boxtype);
|
||||
static int box_dy(Fl_Boxtype);
|
||||
static int box_dw(Fl_Boxtype);
|
||||
static int box_dh(Fl_Boxtype);
|
||||
|
||||
// back compatability:
|
||||
static void set_abort(void (*f)(const char*,...)) {fatal = f;}
|
||||
static void (*atclose)(Fl_Window*,void*);
|
||||
static void default_atclose(Fl_Window*,void*);
|
||||
static void set_atclose(void (*f)(Fl_Window*,void*)) {atclose = f;}
|
||||
static int event_shift() {return e_state&FL_SHIFT;}
|
||||
static int event_ctrl() {return e_state&FL_CTRL;}
|
||||
static int event_alt() {return e_state&FL_ALT;}
|
||||
static int event_buttons() {return e_state&0x7f000000;}
|
||||
static int event_button1() {return e_state&FL_BUTTON1;}
|
||||
static int event_button2() {return e_state&FL_BUTTON2;}
|
||||
static int event_button3() {return e_state&FL_BUTTON3;}
|
||||
static void set_idle(void (*cb)()) {idle = cb;}
|
||||
|
||||
};
|
||||
|
||||
#endif
|
26
FL/Fl_Adjuster.H
Normal file
26
FL/Fl_Adjuster.H
Normal file
@ -0,0 +1,26 @@
|
||||
// Fl_Adjuster.H
|
||||
|
||||
// 3-button "slider", made for Nuke
|
||||
|
||||
#ifndef Fl_Adjuster_H
|
||||
#define Fl_Adjuster_H
|
||||
|
||||
#ifndef Fl_Valuator_H
|
||||
#include "Fl_Valuator.H"
|
||||
#endif
|
||||
|
||||
class Fl_Adjuster : public Fl_Valuator {
|
||||
int drag;
|
||||
int ix;
|
||||
int soft_;
|
||||
protected:
|
||||
void draw();
|
||||
int handle(int);
|
||||
void value_damage();
|
||||
public:
|
||||
Fl_Adjuster(int x,int y,int w,int h,const char *l=0);
|
||||
void soft(int x) {soft_ = x;}
|
||||
int soft() const {return soft_;}
|
||||
};
|
||||
|
||||
#endif
|
24
FL/Fl_Bitmap.H
Normal file
24
FL/Fl_Bitmap.H
Normal file
@ -0,0 +1,24 @@
|
||||
/* Fl_Bitmap.H */
|
||||
|
||||
#ifndef Fl_Bitmap_H
|
||||
#define Fl_Bitmap_H
|
||||
|
||||
class Fl_Widget;
|
||||
struct Fl_Menu_Item;
|
||||
|
||||
struct Fl_Bitmap {
|
||||
const uchar *array;
|
||||
int w, h;
|
||||
ulong id; // for internal use
|
||||
Fl_Bitmap(const uchar *bits, int W, int H) :
|
||||
array(bits), w(W), h(H), id(0) {}
|
||||
Fl_Bitmap(const char *bits, int W, int H) :
|
||||
array((const uchar *)bits), w(W), h(H), id(0) {}
|
||||
~Fl_Bitmap();
|
||||
void label(Fl_Widget*);
|
||||
void label(Fl_Menu_Item*);
|
||||
void draw(int X, int Y, int W, int H, int cx=0, int cy=0);
|
||||
void draw(int X, int Y) {draw(X, Y, w, h, 0, 0);}
|
||||
};
|
||||
|
||||
#endif
|
19
FL/Fl_Box.H
Normal file
19
FL/Fl_Box.H
Normal file
@ -0,0 +1,19 @@
|
||||
/* Fl_Box.H */
|
||||
|
||||
#ifndef Fl_Box_H
|
||||
#define Fl_Box_H
|
||||
|
||||
#ifndef Fl_Widget_H
|
||||
#include "Fl_Widget.H"
|
||||
#endif
|
||||
|
||||
class Fl_Box : public Fl_Widget {
|
||||
void draw();
|
||||
public:
|
||||
Fl_Box(int x, int y, int w, int h, const char *l=0)
|
||||
: Fl_Widget(x,y,w,h,l) {}
|
||||
Fl_Box(Fl_Boxtype b, int x, int y, int w, int h, const char *l)
|
||||
: Fl_Widget(x,y,w,h,l) {box(b);}
|
||||
};
|
||||
|
||||
#endif
|
86
FL/Fl_Browser.H
Normal file
86
FL/Fl_Browser.H
Normal file
@ -0,0 +1,86 @@
|
||||
/* Fl_Browser.H
|
||||
|
||||
Forms-compatable browser. Probably useful for other
|
||||
lists of textual data. Notice that the line numbers
|
||||
start from 1, and 0 means "no line".
|
||||
|
||||
*/
|
||||
|
||||
#ifndef Fl_Browser_H
|
||||
#define Fl_Browser_H
|
||||
|
||||
#include "Fl_Browser_.H"
|
||||
|
||||
struct FL_BLINE;
|
||||
|
||||
class Fl_Browser : public Fl_Browser_ {
|
||||
|
||||
// required routines for Fl_Browser_ subclass:
|
||||
void* item_first() const ;
|
||||
void* item_next(void*) const ;
|
||||
void* item_prev(void*) const ;
|
||||
int item_selected(void*) const ;
|
||||
void item_select(void*, int);
|
||||
int item_height(void*) const ;
|
||||
int item_width(void*) const ;
|
||||
void item_draw(void*, int, int, int, int) const ;
|
||||
int full_height() const ;
|
||||
int incr_height() const ;
|
||||
|
||||
FL_BLINE *first; // the array of lines
|
||||
FL_BLINE *last;
|
||||
FL_BLINE *cache;
|
||||
int cacheline; // line number of cache
|
||||
int lines; // Number of lines
|
||||
int full_height_;
|
||||
const int* column_widths_;
|
||||
char format_char_; // alternative to @-sign
|
||||
char column_char_; // alternative to tab
|
||||
FL_BLINE* find_line(int) const ;
|
||||
FL_BLINE* _remove(int) ;
|
||||
void insert(int, FL_BLINE*);
|
||||
int lineno(void*) const ;
|
||||
|
||||
public:
|
||||
|
||||
void remove(int);
|
||||
void add(const char*, void* = 0);
|
||||
void insert(int, const char*, void* = 0);
|
||||
void move(int to, int from);
|
||||
int load(const char* filename);
|
||||
void clear();
|
||||
|
||||
int size() const {return lines;}
|
||||
int topline() const ;
|
||||
void topline(int);
|
||||
|
||||
int select(int, int=1);
|
||||
int selected(int) const ;
|
||||
void show(int n);
|
||||
void hide(int n);
|
||||
int visible(int n) const ;
|
||||
|
||||
int value() const ;
|
||||
void value(int v) {select(v);}
|
||||
const char* text(int) const ;
|
||||
void text(int, const char*);
|
||||
void* data(int) const ;
|
||||
void data(int, void* v);
|
||||
|
||||
Fl_Browser(int, int, int, int, const char* = 0);
|
||||
|
||||
char format_char() const {return format_char_;}
|
||||
void format_char(char c) {format_char_ = c;}
|
||||
char column_char() const {return column_char_;}
|
||||
void column_char(char c) {column_char_ = c;}
|
||||
const int* column_widths() const {return column_widths_;}
|
||||
void column_widths(const int* l) { column_widths_=l; }
|
||||
|
||||
int displayed(int n) const {return Fl_Browser_::displayed(find_line(n));}
|
||||
|
||||
// for back compatability only:
|
||||
void replace(int a, const char* b) {text(a, b);}
|
||||
void display(int, int=1);
|
||||
};
|
||||
|
||||
#endif
|
123
FL/Fl_Browser_.H
Normal file
123
FL/Fl_Browser_.H
Normal file
@ -0,0 +1,123 @@
|
||||
// Fl_Browser_.H
|
||||
|
||||
// This is the base class for browsers. To be useful it must
|
||||
// be subclassed and several virtual functions defined. The
|
||||
// Forms-compatable browser and the file chooser's browser are
|
||||
// subclassed off of this.
|
||||
|
||||
// Yes, I know this should be a template...
|
||||
|
||||
#ifndef Fl_Browser__H
|
||||
#define Fl_Browser__H
|
||||
|
||||
#ifndef Fl_Group_H
|
||||
#include "Fl_Group.H"
|
||||
#endif
|
||||
#include "Fl_Scrollbar.H"
|
||||
|
||||
#define FL_NORMAL_BROWSER 0
|
||||
#define FL_SELECT_BROWSER 1
|
||||
#define FL_HOLD_BROWSER 2
|
||||
#define FL_MULTI_BROWSER 3
|
||||
|
||||
class Fl_Browser_ : public Fl_Group {
|
||||
int position_; // where user wants it scrolled to
|
||||
int real_position_; // the current vertical scrolling position
|
||||
int hposition_; // where user wants it panned to
|
||||
int real_hposition_; // the current horizontal scrolling position
|
||||
int offset_; // how far down top_ item the real_position is
|
||||
int max_width; // widest object seen so far
|
||||
uchar textfont_, textsize_, textcolor_;
|
||||
uchar has_scrollbar_; // which scrollbars are enabled
|
||||
void* top_; // which item scrolling position is in
|
||||
void* selection_; // which is selected (except for FL_MULTI_BROWSER)
|
||||
void *redraw1,*redraw2; // minimal update pointers
|
||||
void* max_width_item; // which item has max_width_
|
||||
|
||||
static int scrollbar_width_;
|
||||
|
||||
void update_top();
|
||||
|
||||
protected:
|
||||
|
||||
// All of the following must be supplied by the subclass:
|
||||
virtual void *item_first() const = 0;
|
||||
virtual void *item_next(void *) const = 0;
|
||||
virtual void *item_prev(void *) const = 0;
|
||||
virtual int item_height(void *) const = 0;
|
||||
virtual int item_width(void *) const = 0;
|
||||
virtual int item_quick_height(void *) const ;
|
||||
virtual void item_draw(void *,int,int,int,int) const = 0;
|
||||
// you don't have to provide these but it may help speed it up:
|
||||
virtual int full_width() const ; // current width of all items
|
||||
virtual int full_height() const ; // current height of all items
|
||||
virtual int incr_height() const ; // average height of an item
|
||||
// These only need to be done by subclass if you want a multi-browser:
|
||||
virtual void item_select(void *,int=1);
|
||||
virtual int item_selected(void *) const ;
|
||||
|
||||
// things the subclass may want to call:
|
||||
void *top() const {return top_;}
|
||||
void *selection() const {return selection_;}
|
||||
void new_list(); // completely clobber all data, as though list replaced
|
||||
void deleting(void *a); // get rid of any pointers to a
|
||||
void replacing(void *a,void *b); // change a pointers to b
|
||||
void inserting(void *a,void *b); // insert a before b
|
||||
int displayed(void *) const ; // true if this line is visible
|
||||
void redraw_line(void *); // minimal update, no change in size
|
||||
void redraw_lines() {damage(4);} // redraw all of them
|
||||
void bbox(int&,int&,int&,int&) const;
|
||||
int leftedge() const; // x position after scrollbar & border
|
||||
void *find_item(int my); // item under mouse
|
||||
void draw(int,int,int,int);
|
||||
int handle(int,int,int,int,int);
|
||||
|
||||
void draw();
|
||||
int handle(int);
|
||||
Fl_Browser_(int,int,int,int,const char * = 0);
|
||||
|
||||
public:
|
||||
|
||||
Fl_Scrollbar scrollbar; // Vertical scrollbar
|
||||
Fl_Scrollbar hscrollbar; // Horizontal scrollbar
|
||||
|
||||
void resize(int,int,int,int);
|
||||
|
||||
int select(void *,int=1,int docallbacks=0);
|
||||
int select_only(void *,int docallbacks=0);
|
||||
int deselect(int docallbacks=0);
|
||||
int position() const {return position_;}
|
||||
int hposition() const {return hposition_;}
|
||||
void position(int); // scroll to here
|
||||
void hposition(int); // pan to here
|
||||
void display(void*); // scroll so this item is shown
|
||||
|
||||
uchar has_scrollbar() const {return has_scrollbar_;}
|
||||
void has_scrollbar(uchar i) {has_scrollbar_ = i;}
|
||||
enum { // values for has_scrollbar()
|
||||
HORIZONTAL = 1,
|
||||
VERTICAL = 2,
|
||||
BOTH = 3,
|
||||
ALWAYS_ON = 4,
|
||||
HORIZONTAL_ALWAYS = 5,
|
||||
VERTICAL_ALWAYS = 6,
|
||||
BOTH_ALWAYS = 7
|
||||
};
|
||||
|
||||
Fl_Font textfont() const {return (Fl_Font)textfont_;}
|
||||
void textfont(uchar s) {textfont_ = s;}
|
||||
uchar textsize() const {return textsize_;}
|
||||
void textsize(uchar s) {textsize_ = s;}
|
||||
Fl_Color textcolor() const {return (Fl_Color)textcolor_;}
|
||||
void textcolor(uchar n) {textcolor_ = n;}
|
||||
|
||||
static void scrollbar_width(int b) {scrollbar_width_ = b;}
|
||||
static int scrollbar_width() {return scrollbar_width_;}
|
||||
|
||||
// for back compatability:
|
||||
void scrollbar_right() {scrollbar.align(FL_ALIGN_RIGHT);}
|
||||
void scrollbar_left() {scrollbar.align(FL_ALIGN_LEFT);}
|
||||
|
||||
};
|
||||
|
||||
#endif
|
48
FL/Fl_Button.H
Normal file
48
FL/Fl_Button.H
Normal file
@ -0,0 +1,48 @@
|
||||
// Fl_Button.H
|
||||
|
||||
#ifndef Fl_Button_H
|
||||
#define Fl_Button_H
|
||||
|
||||
#ifndef Fl_Widget_H
|
||||
#include "Fl_Widget.H"
|
||||
#endif
|
||||
|
||||
// values for type()
|
||||
#define FL_TOGGLE_BUTTON 1
|
||||
#define FL_RADIO_BUTTON (FL_RESERVED_TYPE+2)
|
||||
#define FL_HIDDEN_BUTTON 3 // for Forms compatability
|
||||
|
||||
extern int fl_old_shortcut(const char*);
|
||||
|
||||
class Fl_Button : public Fl_Widget {
|
||||
|
||||
int shortcut_;
|
||||
char value_;
|
||||
char oldval;
|
||||
uchar down_box_;
|
||||
|
||||
protected:
|
||||
|
||||
virtual void draw();
|
||||
|
||||
public:
|
||||
|
||||
virtual int handle(int);
|
||||
Fl_Button(int,int,int,int,const char * = 0);
|
||||
int value(int);
|
||||
char value() const {return value_;}
|
||||
int set() {return value(1);}
|
||||
int clear() {return value(0);}
|
||||
void setonly(); // this should only be called on FL_RADIO_BUTTONs
|
||||
int shortcut() const {return shortcut_;}
|
||||
void shortcut(int s) {shortcut_ = s;}
|
||||
Fl_Boxtype down_box() const {return (Fl_Boxtype)down_box_;}
|
||||
void down_box(Fl_Boxtype b) {down_box_ = b;}
|
||||
|
||||
// back compatability:
|
||||
void shortcut(const char *s) {shortcut(fl_old_shortcut(s));}
|
||||
Fl_Color down_color() const {return selection_color();}
|
||||
void down_color(uchar c) {selection_color(c);}
|
||||
};
|
||||
|
||||
#endif
|
65
FL/Fl_Chart.H
Normal file
65
FL/Fl_Chart.H
Normal file
@ -0,0 +1,65 @@
|
||||
/* Fl_Chart.H
|
||||
|
||||
Emulation of the Forms Chart widget.
|
||||
I did not try to improve this much, as I doubt it is used.
|
||||
|
||||
*/
|
||||
|
||||
#ifndef Fl_Chart_H
|
||||
#define Fl_Chart_H
|
||||
|
||||
#ifndef Fl_Widget_H
|
||||
#include "Fl_Widget.H"
|
||||
#endif
|
||||
|
||||
// values for type()
|
||||
#define FL_BAR_CHART 0
|
||||
#define FL_HORBAR_CHART 1
|
||||
#define FL_LINE_CHART 2
|
||||
#define FL_FILL_CHART 3
|
||||
#define FL_SPIKE_CHART 4
|
||||
#define FL_PIE_CHART 5
|
||||
#define FL_SPECIALPIE_CHART 6
|
||||
|
||||
#define FL_FILLED_CHART FL_FILL_CHART // compatibility
|
||||
|
||||
#define FL_CHART_MAX 128
|
||||
#define FL_CHART_LABEL_MAX 18
|
||||
|
||||
struct FL_CHART_ENTRY {
|
||||
float val;
|
||||
uchar col;
|
||||
char str[FL_CHART_LABEL_MAX+1];
|
||||
};
|
||||
|
||||
class Fl_Chart : public Fl_Widget {
|
||||
int numb;
|
||||
int maxnumb;
|
||||
FL_CHART_ENTRY entries[FL_CHART_MAX+1];
|
||||
double min,max;
|
||||
uchar autosize_;
|
||||
uchar textfont_,textsize_,textcolor_;
|
||||
protected:
|
||||
void draw();
|
||||
public:
|
||||
Fl_Chart(int,int,int,int,const char * = 0);
|
||||
void clear();
|
||||
void add(double, const char * =0, uchar=0);
|
||||
void insert(int, double, const char * =0, uchar=0);
|
||||
void replace(int, double, const char * =0, uchar=0);
|
||||
void bounds(double *a,double *b) const {*a = min; *b = max;}
|
||||
void bounds(double a,double b);
|
||||
int size() const {return numb;}
|
||||
int maxsize() const {return maxnumb;}
|
||||
void maxsize(int);
|
||||
Fl_Font textfont() const {return (Fl_Font)textfont_;}
|
||||
void textfont(uchar s) {textfont_ = s;}
|
||||
uchar textsize() const {return textsize_;}
|
||||
void textsize(uchar s) {textsize_ = s;}
|
||||
Fl_Color textcolor() const {return (Fl_Color)textcolor_;}
|
||||
void textcolor(uchar n) {textcolor_ = n;}
|
||||
uchar autosize() const {return autosize_;}
|
||||
void autosize(uchar n) {autosize_ = n;}
|
||||
};
|
||||
|
||||
#endif
|
15
FL/Fl_Check_Button.H
Normal file
15
FL/Fl_Check_Button.H
Normal file
@ -0,0 +1,15 @@
|
||||
// Fl_Check_Button.H
|
||||
|
||||
// Fl_Light_Button with a diamond down_box() and a red color.
|
||||
|
||||
#ifndef Fl_Check_Button_H
|
||||
#define Fl_Check_Button_H
|
||||
|
||||
#include "Fl_Light_Button.H"
|
||||
|
||||
class Fl_Check_Button : public Fl_Light_Button {
|
||||
public:
|
||||
Fl_Check_Button(int x,int y,int w,int h,const char *l = 0);
|
||||
};
|
||||
|
||||
#endif
|
20
FL/Fl_Choice.H
Normal file
20
FL/Fl_Choice.H
Normal file
@ -0,0 +1,20 @@
|
||||
// Fl_Choice.H
|
||||
|
||||
// Popup menu with last-picked item displayed in button
|
||||
|
||||
#ifndef Fl_Choice_H
|
||||
#define Fl_Choice_H
|
||||
|
||||
#include "Fl_Menu_.H"
|
||||
|
||||
class Fl_Choice : public Fl_Menu_ {
|
||||
protected:
|
||||
void draw();
|
||||
public:
|
||||
int handle(int);
|
||||
Fl_Choice(int,int,int,int,const char * = 0);
|
||||
int value(int i);
|
||||
int value() const {return Fl_Menu_::value();}
|
||||
};
|
||||
|
||||
#endif
|
38
FL/Fl_Clock.H
Normal file
38
FL/Fl_Clock.H
Normal file
@ -0,0 +1,38 @@
|
||||
// Fl_Clock.H
|
||||
|
||||
#ifndef Fl_Clock_H
|
||||
#define Fl_Clock_H
|
||||
|
||||
#ifndef Fl_Widget_H
|
||||
#include "Fl_Widget.H"
|
||||
#endif
|
||||
|
||||
// values for type:
|
||||
#define FL_SQUARE_CLOCK 0
|
||||
#define FL_ROUND_CLOCK 1
|
||||
#define FL_ANALOG_CLOCK FL_SQUARE_CLOCK
|
||||
#define FL_DIGITAL_CLOCK FL_SQUARE_CLOCK // nyi
|
||||
|
||||
class Fl_Clock : public Fl_Widget {
|
||||
int hour_, minute_, second_;
|
||||
ulong value_;
|
||||
void drawhands(Fl_Color,Fl_Color); // part of draw
|
||||
protected:
|
||||
void draw(int, int, int, int);
|
||||
void draw();
|
||||
void _Fl_Clock();
|
||||
int handle(int);
|
||||
public:
|
||||
Fl_Clock(int x,int y,int w,int h, const char *l = 0);
|
||||
Fl_Clock(uchar t,int x,int y,int w,int h, const char *l);
|
||||
~Fl_Clock();
|
||||
void value(ulong v); // set to this Unix time
|
||||
void value(int,int,int); // set hour, minute, second
|
||||
ulong value() const {return value_;}
|
||||
int hour() const {return hour_;}
|
||||
int minute() const {return minute_;}
|
||||
int second() const {return second_;}
|
||||
};
|
||||
|
||||
#endif
|
||||
|
71
FL/Fl_Color_Chooser.H
Normal file
71
FL/Fl_Color_Chooser.H
Normal file
@ -0,0 +1,71 @@
|
||||
// Fl_Color_Chooser.H
|
||||
|
||||
// The color chooser object and the color chooser popup. The popup
|
||||
// is just a window containing a single color chooser and some boxes
|
||||
// to indicate the current and cancelled color.
|
||||
|
||||
#ifndef Fl_Color_Chooser_H
|
||||
#define Fl_Color_Chooser_H
|
||||
|
||||
#include <FL/Fl_Group.H>
|
||||
#include <FL/Fl_Box.H>
|
||||
#include <FL/Fl_Return_Button.H>
|
||||
#include <FL/Fl_Choice.H>
|
||||
#include <FL/Fl_Value_Input.H>
|
||||
|
||||
class Flcc_HueBox : public Fl_Widget {
|
||||
int handle(int);
|
||||
void draw();
|
||||
int px, py;
|
||||
public:
|
||||
Flcc_HueBox(int X, int Y, int W, int H) : Fl_Widget(X,Y,W,H) {
|
||||
px = py = 0;}
|
||||
};
|
||||
|
||||
class Flcc_ValueBox : public Fl_Widget {
|
||||
int handle(int);
|
||||
void draw();
|
||||
int py;
|
||||
public:
|
||||
Flcc_ValueBox(int X, int Y, int W, int H) : Fl_Widget(X,Y,W,H) {
|
||||
py = 0;}
|
||||
};
|
||||
|
||||
class Flcc_Value_Input : public Fl_Value_Input {
|
||||
public:
|
||||
int format(char*);
|
||||
Flcc_Value_Input(int X, int Y, int W, int H) : Fl_Value_Input(X,Y,W,H) {}
|
||||
};
|
||||
|
||||
class Fl_Color_Chooser : public Fl_Group {
|
||||
Flcc_HueBox huebox;
|
||||
Flcc_ValueBox valuebox;
|
||||
Fl_Choice choice;
|
||||
Flcc_Value_Input rvalue;
|
||||
Flcc_Value_Input gvalue;
|
||||
Flcc_Value_Input bvalue;
|
||||
Fl_Box resize_box;
|
||||
double hue_, saturation_, value_;
|
||||
double r_, g_, b_;
|
||||
void set_valuators();
|
||||
static void rgb_cb(Fl_Widget*, void*);
|
||||
static void mode_cb(Fl_Widget*, void*);
|
||||
public:
|
||||
int mode() {return choice.value();}
|
||||
double hue() const {return hue_;}
|
||||
double saturation() const {return saturation_;}
|
||||
double value() const {return value_;}
|
||||
double r() const {return r_;}
|
||||
double g() const {return g_;}
|
||||
double b() const {return b_;}
|
||||
int hsv(double,double,double);
|
||||
int rgb(double,double,double);
|
||||
static void hsv2rgb(double, double, double,double&,double&,double&);
|
||||
static void rgb2hsv(double, double, double,double&,double&,double&);
|
||||
Fl_Color_Chooser(int,int,int,int,const char* = 0);
|
||||
};
|
||||
|
||||
int fl_color_chooser(const char* name, double& r, double& g, double& b);
|
||||
int fl_color_chooser(const char* name, uchar& r, uchar& g, uchar& b);
|
||||
|
||||
#endif
|
47
FL/Fl_Counter.H
Normal file
47
FL/Fl_Counter.H
Normal file
@ -0,0 +1,47 @@
|
||||
// Fl_Counter.H
|
||||
|
||||
// A numerical value with up/down step buttons. From Forms.
|
||||
|
||||
#ifndef Fl_Counter_H
|
||||
#define Fl_Counter_H
|
||||
|
||||
#ifndef Fl_Valuator_H
|
||||
#include "Fl_Valuator.H"
|
||||
#endif
|
||||
|
||||
// values for type():
|
||||
#define FL_NORMAL_COUNTER 0
|
||||
#define FL_SIMPLE_COUNTER 1
|
||||
|
||||
class Fl_Counter : public Fl_Valuator {
|
||||
|
||||
uchar textfont_, textsize_, textcolor_;
|
||||
double lstep_;
|
||||
uchar mouseobj;
|
||||
static void repeat_callback(void *);
|
||||
int calc_mouseobj();
|
||||
void increment_cb();
|
||||
|
||||
protected:
|
||||
|
||||
void draw();
|
||||
|
||||
public:
|
||||
|
||||
int handle(int);
|
||||
Fl_Counter(int,int,int,int,const char * = 0);
|
||||
~Fl_Counter();
|
||||
void lstep(double a) {lstep_ = a;}
|
||||
void step(double a,double b) {Fl_Valuator::step(a); lstep_ = b;}
|
||||
void step(double a) {Fl_Valuator::step(a);}
|
||||
Fl_Font textfont() const {return (Fl_Font)textfont_;}
|
||||
void textfont(uchar s) {textfont_ = s;}
|
||||
uchar textsize() const {return textsize_;}
|
||||
void textsize(uchar s) {textsize_ = s;}
|
||||
Fl_Color textcolor() const {return (Fl_Color)textcolor_;}
|
||||
void textcolor(uchar s) {textcolor_ = s;}
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
43
FL/Fl_Dial.H
Normal file
43
FL/Fl_Dial.H
Normal file
@ -0,0 +1,43 @@
|
||||
// Fl_Dial.H
|
||||
|
||||
// A circular dial control, like xv uses. From Forms.
|
||||
|
||||
#ifndef Fl_Dial_H
|
||||
#define Fl_Dial_H
|
||||
|
||||
#ifndef Fl_Valuator_H
|
||||
#include "Fl_Valuator.H"
|
||||
#endif
|
||||
|
||||
// values for type():
|
||||
#define FL_NORMAL_DIAL 0
|
||||
#define FL_LINE_DIAL 1
|
||||
#define FL_FILL_DIAL 2
|
||||
|
||||
#define FL_DIAL_CW 0
|
||||
#define FL_DIAL_CCW 1
|
||||
|
||||
class Fl_Dial : public Fl_Valuator {
|
||||
|
||||
short a1,a2;
|
||||
uchar direction_;
|
||||
|
||||
protected:
|
||||
|
||||
// these allow subclasses to put the dial in a smaller area:
|
||||
void draw(int, int, int, int);
|
||||
int handle(int, int, int, int, int);
|
||||
void draw();
|
||||
|
||||
public:
|
||||
|
||||
int handle(int);
|
||||
Fl_Dial(int x,int y,int w,int h, const char *l = 0);
|
||||
void angles(short a, short b) {a1=a; a2=b;}
|
||||
void direction(uchar d) {direction_ = d;}
|
||||
uchar direction() const {return direction_;}
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
23
FL/Fl_Double_Window.H
Normal file
23
FL/Fl_Double_Window.H
Normal file
@ -0,0 +1,23 @@
|
||||
// Fl_Double_Window.H
|
||||
|
||||
#ifndef Fl_Double_Window_H
|
||||
#define Fl_Double_Window_H
|
||||
|
||||
#include "Fl_Window.H"
|
||||
|
||||
class Fl_Double_Window : public Fl_Window {
|
||||
protected:
|
||||
void _flush(int); // used by Fl_Overlay_Window
|
||||
public:
|
||||
void show();
|
||||
void show(int a, char **b) {Fl_Window::show(a,b);}
|
||||
void flush();
|
||||
void resize(int,int,int,int);
|
||||
void hide();
|
||||
~Fl_Double_Window();
|
||||
Fl_Double_Window(int W, int H, const char *l = 0) : Fl_Window(W,H,l) {}
|
||||
Fl_Double_Window(int X, int Y, int W, int H, const char *l = 0)
|
||||
: Fl_Window(X,Y,W,H,l) {}
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Fill_Dial.H
Normal file
12
FL/Fl_Fill_Dial.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Fill_Dial_H
|
||||
#define Fl_Fill_Dial_H
|
||||
|
||||
#include "Fl_Dial.H"
|
||||
|
||||
class Fl_Fill_Dial : public Fl_Dial {
|
||||
public:
|
||||
Fl_Fill_Dial(int x,int y,int w,int h, const char *l = 0)
|
||||
: Fl_Dial(x,y,w,h,l) {type(FL_FILL_DIAL);}
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Fill_Slider.H
Normal file
12
FL/Fl_Fill_Slider.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Fill_Slider_H
|
||||
#define Fl_Fill_Slider_H
|
||||
|
||||
#include "Fl_Slider.H"
|
||||
|
||||
class Fl_Fill_Slider : public Fl_Slider {
|
||||
public:
|
||||
Fl_Fill_Slider(int x,int y,int w,int h,const char *l=0)
|
||||
: Fl_Slider(x,y,w,h,l) {type(FL_VERT_FILL_SLIDER);}
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Float_Input.H
Normal file
12
FL/Fl_Float_Input.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Float_Input_H
|
||||
#define Fl_Float_Input_H
|
||||
|
||||
#include "Fl_Input.H"
|
||||
|
||||
class Fl_Float_Input : public Fl_Input {
|
||||
public:
|
||||
Fl_Float_Input(int x,int y,int w,int h,const char *l = 0)
|
||||
: Fl_Input(x,y,w,h,l) {type(FL_FLOAT_INPUT);}
|
||||
};
|
||||
|
||||
#endif
|
23
FL/Fl_FormsBitmap.H
Normal file
23
FL/Fl_FormsBitmap.H
Normal file
@ -0,0 +1,23 @@
|
||||
/* Fl_FormsBitmap.H
|
||||
|
||||
Forms compatability widget
|
||||
|
||||
*/
|
||||
|
||||
#ifndef Fl_FormsBitmap_H
|
||||
#define Fl_FormsBitmap_H
|
||||
|
||||
#include "Fl_Bitmap.H"
|
||||
|
||||
class Fl_FormsBitmap : public Fl_Widget {
|
||||
Fl_Bitmap *b;
|
||||
protected:
|
||||
void draw();
|
||||
public:
|
||||
Fl_FormsBitmap(Fl_Boxtype, int, int, int, int, const char * = 0);
|
||||
void set(int W, int H, const uchar *bits);
|
||||
void bitmap(Fl_Bitmap *B) {b = B;}
|
||||
Fl_Bitmap *bitmap() const {return b;}
|
||||
};
|
||||
|
||||
#endif
|
23
FL/Fl_FormsPixmap.H
Normal file
23
FL/Fl_FormsPixmap.H
Normal file
@ -0,0 +1,23 @@
|
||||
/* Fl_FormsPixmap.H
|
||||
|
||||
Forms compatability widget
|
||||
|
||||
*/
|
||||
|
||||
#ifndef Fl_FormsPixmap_H
|
||||
#define Fl_FormsPixmap_H
|
||||
|
||||
#include "Fl_Pixmap.H"
|
||||
|
||||
class Fl_FormsPixmap : public Fl_Widget {
|
||||
Fl_Pixmap *b;
|
||||
protected:
|
||||
void draw();
|
||||
public:
|
||||
Fl_FormsPixmap(Fl_Boxtype, int, int, int, int, const char * = 0);
|
||||
void set(/*const*/char * const * bits);
|
||||
void Pixmap(Fl_Pixmap *B) {b = B;}
|
||||
Fl_Pixmap *Pixmap() const {return b;}
|
||||
};
|
||||
|
||||
#endif
|
40
FL/Fl_Free.H
Normal file
40
FL/Fl_Free.H
Normal file
@ -0,0 +1,40 @@
|
||||
// Fl_Free.H
|
||||
|
||||
// Emulation of the Forms "free" widget. This emulation allows the
|
||||
// free demo to run, but it is not clear if it is sufficient to make
|
||||
// porting programs any easier.
|
||||
|
||||
#ifndef Fl_Free_H
|
||||
#define Fl_Free_H
|
||||
|
||||
#ifndef Fl_Widget_H
|
||||
#include "Fl_Widget.H"
|
||||
#endif
|
||||
|
||||
#define FL_NORMAL_FREE 1
|
||||
#define FL_SLEEPING_FREE 2
|
||||
#define FL_INPUT_FREE 3
|
||||
#define FL_CONTINUOUS_FREE 4
|
||||
#define FL_ALL_FREE 5
|
||||
|
||||
typedef int (*FL_HANDLEPTR)(Fl_Widget *, int , float, float, char);
|
||||
|
||||
class Fl_Free : public Fl_Widget {
|
||||
FL_HANDLEPTR hfunc;
|
||||
static void step(void *);
|
||||
void draw();
|
||||
int handle(int);
|
||||
public:
|
||||
Fl_Free(uchar t,int x,int y,int w,int h,const char *l,FL_HANDLEPTR hdl);
|
||||
~Fl_Free();
|
||||
};
|
||||
|
||||
// old event names for compatability:
|
||||
#define FL_MOUSE FL_DRAG
|
||||
#define FL_DRAW 0
|
||||
#define FL_STEP 9
|
||||
#define FL_FREEMEM 12
|
||||
#define FL_FREEZE FL_UNMAP
|
||||
#define FL_THAW FL_MAP
|
||||
|
||||
#endif
|
60
FL/Fl_Gl_Window.H
Normal file
60
FL/Fl_Gl_Window.H
Normal file
@ -0,0 +1,60 @@
|
||||
#ifndef Fl_Gl_Window_H
|
||||
#define Fl_Gl_Window_H
|
||||
|
||||
#include "Fl_Window.H"
|
||||
|
||||
class Fl_Gl_Choice; // structure to hold result of glXChooseVisual
|
||||
|
||||
class Fl_Gl_Window : public Fl_Window {
|
||||
|
||||
int mode_;
|
||||
const int *alist;
|
||||
Fl_Gl_Choice *g;
|
||||
void * context; // actually a GLXContext
|
||||
char valid_;
|
||||
char damage1_; // damage() of back buffer
|
||||
virtual void draw_overlay();
|
||||
void init();
|
||||
|
||||
void *overlay;
|
||||
void make_overlay();
|
||||
friend class _Fl_Gl_Overlay;
|
||||
|
||||
static int can_do(int, const int *);
|
||||
int mode(int, const int *);
|
||||
|
||||
public:
|
||||
|
||||
void show();
|
||||
void show(int a, char **b) {Fl_Window::show(a,b);}
|
||||
void flush();
|
||||
void hide();
|
||||
void resize(int,int,int,int);
|
||||
|
||||
char valid() const {return valid_;}
|
||||
void valid(char i) {valid_ = i;}
|
||||
void invalidate();
|
||||
|
||||
static int can_do(int i) {return can_do(i,0);}
|
||||
static int can_do(const int *i) {return can_do(0, i);}
|
||||
int can_do() {return can_do(mode_,alist);}
|
||||
Fl_Mode mode() const {return (Fl_Mode)mode_;}
|
||||
int mode(int a) {return mode(a,0);}
|
||||
int mode(const int *a) {return mode(0, a);}
|
||||
|
||||
int can_do_overlay();
|
||||
void redraw_overlay();
|
||||
void hide_overlay();
|
||||
|
||||
void make_current();
|
||||
void make_overlay_current();
|
||||
void swap_buffers();
|
||||
void ortho();
|
||||
|
||||
~Fl_Gl_Window();
|
||||
Fl_Gl_Window(int W, int H, const char *l=0) : Fl_Window(W,H,l) {init();}
|
||||
Fl_Gl_Window(int X, int Y, int W, int H, const char *l=0)
|
||||
: Fl_Window(X,Y,W,H,l) {init();}
|
||||
};
|
||||
|
||||
#endif
|
73
FL/Fl_Group.H
Normal file
73
FL/Fl_Group.H
Normal file
@ -0,0 +1,73 @@
|
||||
// Fl_Group.H
|
||||
|
||||
#ifndef Fl_Group_H
|
||||
#define Fl_Group_H
|
||||
|
||||
#ifndef Fl_Widget_H
|
||||
#include "Fl_Widget.H"
|
||||
#endif
|
||||
|
||||
class Fl_Group : public Fl_Widget {
|
||||
|
||||
Fl_Widget** array_;
|
||||
Fl_Widget* savedfocus_;
|
||||
Fl_Widget* resizable_;
|
||||
int children_;
|
||||
short *sizes_; // remembered initial sizes of children
|
||||
|
||||
int navigation(int = 0);
|
||||
static Fl_Group *current_;
|
||||
|
||||
protected:
|
||||
|
||||
void draw();
|
||||
int handle(int);
|
||||
void draw_child(Fl_Widget&) const;
|
||||
void update_child(Fl_Widget&) const;
|
||||
void draw_outside_label(const Fl_Widget&) const ;
|
||||
short* sizes();
|
||||
|
||||
public:
|
||||
|
||||
void begin() {current_ = this;}
|
||||
void end() {current_ = (Fl_Group*)parent();}
|
||||
static Fl_Group *current() {return current_;}
|
||||
static void current(Fl_Group *g) {current_ = g;}
|
||||
|
||||
int children() const {return children_;}
|
||||
Fl_Widget* child(int n) const {return array()[n];}
|
||||
int find(const Fl_Widget*) const;
|
||||
int find(const Fl_Widget& o) const {return find(&o);}
|
||||
Fl_Widget* const* array() const;
|
||||
|
||||
void resize(int,int,int,int);
|
||||
Fl_Group(int,int,int,int, const char * = 0);
|
||||
virtual ~Fl_Group();
|
||||
void add(Fl_Widget&);
|
||||
void add(Fl_Widget* o) {add(*o);}
|
||||
void insert(Fl_Widget&, int i);
|
||||
void insert(Fl_Widget& o, Fl_Widget* before) {insert(o,find(before));}
|
||||
void remove(Fl_Widget&);
|
||||
void remove(Fl_Widget* o) {remove(*o);}
|
||||
void clear();
|
||||
|
||||
void resizable(Fl_Widget& o) {resizable_ = &o;}
|
||||
void resizable(Fl_Widget* o) {resizable_ = o;}
|
||||
Fl_Widget* resizable() const {return resizable_;}
|
||||
void add_resizable(Fl_Widget& o) {resizable_ = &o; add(o);}
|
||||
void init_sizes();
|
||||
|
||||
// back compatability function:
|
||||
void focus(Fl_Widget* o) {o->take_focus();}
|
||||
Fl_Widget* & _ddfdesign_kludge() {return resizable_;}
|
||||
void forms_end();
|
||||
};
|
||||
|
||||
// dummy class used to end child groups in constructors for complex
|
||||
// subclasses of Fl_Group:
|
||||
class Fl_End {
|
||||
public:
|
||||
Fl_End() {Fl_Group::current()->end();}
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Hold_Browser.H
Normal file
12
FL/Fl_Hold_Browser.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Hold_Browser_H
|
||||
#define Fl_Hold_Browser_H
|
||||
|
||||
#include "Fl_Browser.H"
|
||||
|
||||
class Fl_Hold_Browser : public Fl_Browser {
|
||||
public:
|
||||
Fl_Hold_Browser(int x,int y,int w,int h,const char *l=0)
|
||||
: Fl_Browser(x,y,w,h,l) {type(FL_HOLD_BROWSER);}
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Hor_Fill_Slider.H
Normal file
12
FL/Fl_Hor_Fill_Slider.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Hor_Fill_Slider_H
|
||||
#define Fl_Hor_Fill_Slider_H
|
||||
|
||||
#include "Fl_Slider.H"
|
||||
|
||||
class Fl_Hor_Fill_Slider : public Fl_Slider {
|
||||
public:
|
||||
Fl_Hor_Fill_Slider(int x,int y,int w,int h,const char *l=0)
|
||||
: Fl_Slider(x,y,w,h,l) {type(FL_HOR_FILL_SLIDER);}
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Hor_Nice_Slider.H
Normal file
12
FL/Fl_Hor_Nice_Slider.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Hor_Nice_Slider_H
|
||||
#define Fl_Hor_Nice_Slider_H
|
||||
|
||||
#include "Fl_Slider.H"
|
||||
|
||||
class Fl_Hor_Nice_Slider : public Fl_Slider {
|
||||
public:
|
||||
Fl_Hor_Nice_Slider(int x,int y,int w,int h,const char *l=0)
|
||||
: Fl_Slider(x,y,w,h,l) {type(FL_HOR_NICE_SLIDER); box(FL_FLAT_BOX);}
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Hor_Slider.H
Normal file
12
FL/Fl_Hor_Slider.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Hor_Slider_H
|
||||
#define Fl_Hor_Slider_H
|
||||
|
||||
#include "Fl_Slider.H"
|
||||
|
||||
class Fl_Hor_Slider : public Fl_Slider {
|
||||
public:
|
||||
Fl_Hor_Slider(int x,int y,int w,int h,const char *l=0)
|
||||
: Fl_Slider(x,y,w,h,l) {type(FL_HOR_SLIDER);}
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Hor_Value_Slider.H
Normal file
12
FL/Fl_Hor_Value_Slider.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Hor_Value_Slider_H
|
||||
#define Fl_Hor_Value_Slider_H
|
||||
|
||||
#include "Fl_Value_Slider.H"
|
||||
|
||||
class Fl_Hor_Value_Slider : public Fl_Value_Slider {
|
||||
public:
|
||||
Fl_Hor_Value_Slider(int x,int y,int w,int h,const char *l=0)
|
||||
: Fl_Value_Slider(x,y,w,h,l) {type(FL_HOR_SLIDER);}
|
||||
};
|
||||
|
||||
#endif
|
22
FL/Fl_Image.H
Normal file
22
FL/Fl_Image.H
Normal file
@ -0,0 +1,22 @@
|
||||
/* Fl_Image.H */
|
||||
|
||||
#ifndef Fl_Image_H
|
||||
#define Fl_Image_H
|
||||
|
||||
class Fl_Widget;
|
||||
struct Fl_Menu_Item;
|
||||
|
||||
struct Fl_Image {
|
||||
const uchar *array;
|
||||
int w, h, d, ld;
|
||||
ulong id; // for internal use
|
||||
Fl_Image(const uchar *bits, int W, int H, int D=3, int LD=0) :
|
||||
array(bits), w(W), h(H), d(D), ld(LD), id(0) {}
|
||||
~Fl_Image();
|
||||
void label(Fl_Widget*);
|
||||
void label(Fl_Menu_Item*);
|
||||
void draw(int X, int Y, int W, int H, int cx=0, int cy=0);
|
||||
void draw(int X, int Y) {draw(X, Y, w, h, 0, 0);}
|
||||
};
|
||||
|
||||
#endif
|
22
FL/Fl_Input.H
Normal file
22
FL/Fl_Input.H
Normal file
@ -0,0 +1,22 @@
|
||||
// Fl_Input.H
|
||||
|
||||
// This is the "user interface", it decodes user actions into what to
|
||||
// do to the text. See also Fl_Input_.H for text manipulation functions.
|
||||
|
||||
#ifndef Fl_Input_H
|
||||
#define Fl_Input_H
|
||||
|
||||
#include "Fl_Input_.H"
|
||||
|
||||
class Fl_Input : public Fl_Input_ {
|
||||
int handle_key();
|
||||
int shift_position(int p);
|
||||
int shift_up_down_position(int p);
|
||||
void handle_mouse(int keepmark=0);
|
||||
public:
|
||||
void draw();
|
||||
int handle(int);
|
||||
Fl_Input(int,int,int,int,const char * = 0);
|
||||
};
|
||||
|
||||
#endif
|
107
FL/Fl_Input_.H
Normal file
107
FL/Fl_Input_.H
Normal file
@ -0,0 +1,107 @@
|
||||
// Fl_Input_.H
|
||||
|
||||
#ifndef Fl_Input__H
|
||||
#define Fl_Input__H
|
||||
|
||||
#ifndef Fl_Widget_H
|
||||
#include "Fl_Widget.H"
|
||||
#endif
|
||||
|
||||
#define FL_NORMAL_INPUT 0
|
||||
#define FL_FLOAT_INPUT 1
|
||||
#define FL_INT_INPUT 2
|
||||
#define FL_HIDDEN_INPUT 3
|
||||
#define FL_MULTILINE_INPUT 4
|
||||
#define FL_SECRET_INPUT 5
|
||||
|
||||
class Fl_Input_ : public Fl_Widget {
|
||||
|
||||
const char* value_;
|
||||
char* buffer;
|
||||
|
||||
int size_;
|
||||
int bufsize;
|
||||
int position_;
|
||||
int mark_;
|
||||
int xscroll_, yscroll_;
|
||||
int mu_p;
|
||||
int maximum_size_;
|
||||
|
||||
uchar textfont_;
|
||||
uchar textsize_;
|
||||
uchar textcolor_;
|
||||
uchar cursor_color_;
|
||||
uchar erase_cursor_only;
|
||||
|
||||
const char* expand(const char*, char*) const;
|
||||
double expandpos(const char*, const char*, const char*, int*) const;
|
||||
void minimal_update(int, int);
|
||||
void minimal_update(int p);
|
||||
void put_in_buffer(int newsize);
|
||||
|
||||
static Fl_Boxtype default_box_;
|
||||
static Fl_Font default_font_;
|
||||
static int default_size_;
|
||||
void setfont() const;
|
||||
|
||||
protected:
|
||||
|
||||
int wordboundary(int i) const;
|
||||
int lineboundary(int i) const;
|
||||
void drawtext(int, int, int, int);
|
||||
int up_down_position(int, int keepmark=0);
|
||||
void handle_mouse(int, int, int, int, int keepmark=0);
|
||||
int handletext(int e, int, int, int, int);
|
||||
void maybe_do_callback();
|
||||
int xscroll() const {return xscroll_;}
|
||||
int yscroll() const {return yscroll_;}
|
||||
|
||||
public:
|
||||
|
||||
void resize(int, int, int, int);
|
||||
|
||||
Fl_Input_(int, int, int, int, const char* = 0);
|
||||
~Fl_Input_();
|
||||
|
||||
int value(const char*);
|
||||
int value(const char*, int);
|
||||
int static_value(const char*);
|
||||
int static_value(const char*, int);
|
||||
const char* value() const {return value_;}
|
||||
char index(int i) const {return value_[i];}
|
||||
int size() const {return size_;}
|
||||
int maximum_size() const {return maximum_size_;}
|
||||
void maximum_size(int m) {maximum_size_ = m;}
|
||||
|
||||
int position() const {return position_;}
|
||||
int mark() const {return mark_;}
|
||||
int position(int p, int m);
|
||||
int position(int p) {return position(p, p);}
|
||||
int mark(int m) {return position(position(), m);}
|
||||
int replace(int, int, const char*, int=0);
|
||||
int cut() {return replace(position(), mark(), 0);}
|
||||
int cut(int n) {return replace(position(), position()+n, 0);}
|
||||
int cut(int a, int b) {return replace(a, b, 0);}
|
||||
int insert(const char* t, int l=0){return replace(position_, mark_, t, l);}
|
||||
int copy();
|
||||
int undo();
|
||||
int copy_cuts();
|
||||
|
||||
Fl_Font textfont() const {return (Fl_Font)textfont_;}
|
||||
void textfont(uchar s) {textfont_ = s;}
|
||||
uchar textsize() const {return textsize_;}
|
||||
void textsize(uchar s) {textsize_ = s;}
|
||||
Fl_Color textcolor() const {return (Fl_Color)textcolor_;}
|
||||
void textcolor(uchar n) {textcolor_ = n;}
|
||||
Fl_Color cursor_color() const {return (Fl_Color)cursor_color_;}
|
||||
void cursor_color(uchar n) {cursor_color_ = n;}
|
||||
|
||||
static void default_box(Fl_Boxtype b) {default_box_ = b;}
|
||||
static Fl_Boxtype default_box() {return default_box_;}
|
||||
static void default_font(Fl_Font b) {default_font_ = b;}
|
||||
static Fl_Font default_font() {return default_font_;}
|
||||
static void default_size(int b) {default_size_ = b;}
|
||||
static int default_size() {return default_size_;}
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Int_Input.H
Normal file
12
FL/Fl_Int_Input.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Int_Input_H
|
||||
#define Fl_Int_Input_H
|
||||
|
||||
#include "Fl_Input.H"
|
||||
|
||||
class Fl_Int_Input : public Fl_Input {
|
||||
public:
|
||||
Fl_Int_Input(int x,int y,int w,int h,const char *l = 0)
|
||||
: Fl_Input(x,y,w,h,l) {type(FL_INT_INPUT);}
|
||||
};
|
||||
|
||||
#endif
|
23
FL/Fl_Light_Button.H
Normal file
23
FL/Fl_Light_Button.H
Normal file
@ -0,0 +1,23 @@
|
||||
// Fl_Light_Button.H
|
||||
|
||||
// Subclass of Fl_Button where the "box" indicates whether it is
|
||||
// pushed or not, and the "down box" is drawn small and square on
|
||||
// the left to indicate the current state.
|
||||
|
||||
// The default down_box of zero draws a rectangle designed to look
|
||||
// just like Flame's buttons.
|
||||
|
||||
#ifndef Fl_Light_Button_H
|
||||
#define Fl_Light_Button_H
|
||||
|
||||
#include "Fl_Button.H"
|
||||
|
||||
class Fl_Light_Button : public Fl_Button {
|
||||
protected:
|
||||
virtual void draw();
|
||||
public:
|
||||
virtual int handle(int);
|
||||
Fl_Light_Button(int x,int y,int w,int h,const char *l = 0);
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Line_Dial.H
Normal file
12
FL/Fl_Line_Dial.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Line_Dial_H
|
||||
#define Fl_Line_Dial_H
|
||||
|
||||
#include "Fl_Dial.H"
|
||||
|
||||
class Fl_Line_Dial : public Fl_Dial {
|
||||
public:
|
||||
Fl_Line_Dial(int x,int y,int w,int h, const char *l = 0)
|
||||
: Fl_Dial(x,y,w,h,l) {type(FL_LINE_DIAL);}
|
||||
};
|
||||
|
||||
#endif
|
2
FL/Fl_Menu.H
Normal file
2
FL/Fl_Menu.H
Normal file
@ -0,0 +1,2 @@
|
||||
// this include file is for back compatability only
|
||||
#include "Fl_Menu_Item.H"
|
82
FL/Fl_Menu_.H
Normal file
82
FL/Fl_Menu_.H
Normal file
@ -0,0 +1,82 @@
|
||||
// Fl_Menu_.H
|
||||
|
||||
// This is a base class for all items that have a menu:
|
||||
// Fl_Menu_Bar, Fl_Menu_Button, Fl_Choice
|
||||
// This provides storage for a menu item, functions to add/modify/delete
|
||||
// items, and a call for when the user picks a menu item.
|
||||
// Implementation in Fl_Menu.C
|
||||
|
||||
#ifndef Fl_Menu__H
|
||||
#define Fl_Menu__H
|
||||
|
||||
#ifndef Fl_Widget_H
|
||||
#include "Fl_Widget.H"
|
||||
#endif
|
||||
#include "Fl_Menu_Item.H"
|
||||
|
||||
class Fl_Menu_ : public Fl_Widget {
|
||||
|
||||
Fl_Menu_Item *menu_;
|
||||
const Fl_Menu_Item *value_;
|
||||
static Fl_Font default_font_;
|
||||
static int default_size_;
|
||||
|
||||
protected:
|
||||
|
||||
const Fl_Menu_Item* picked(const Fl_Menu_Item*);
|
||||
uchar down_box_;
|
||||
uchar textfont_;
|
||||
uchar textsize_;
|
||||
uchar textcolor_;
|
||||
uchar alloc;
|
||||
|
||||
public:
|
||||
|
||||
Fl_Menu_(int,int,int,int,const char * =0);
|
||||
~Fl_Menu_();
|
||||
|
||||
const Fl_Menu_Item* test_shortcut() {return picked(menu()->test_shortcut());}
|
||||
void global();
|
||||
|
||||
const Fl_Menu_Item *menu() const {return menu_;}
|
||||
void menu(const Fl_Menu_Item *m);
|
||||
int add(const char*, int shortcut, Fl_Callback*, void* = 0, int = 0);
|
||||
int add(const char* a, const char* b, Fl_Callback* c,
|
||||
void* d = 0, int e = 0) {return add(a,fl_old_shortcut(b),c,d,e);}
|
||||
int size() const ;
|
||||
void clear();
|
||||
int add(const char *);
|
||||
void replace(int,const char *);
|
||||
void remove(int);
|
||||
void shortcut(int i, int s) {menu_[i].shortcut(s);}
|
||||
void mode(int i,int x) {menu_[i].flags = x;}
|
||||
int mode(int i) const {return menu_[i].flags;}
|
||||
|
||||
const Fl_Menu_Item *mvalue() const {return value_;}
|
||||
int value() const {return value_-menu_;}
|
||||
int value(const Fl_Menu_Item*);
|
||||
int value(int i) {return value(menu_+i);}
|
||||
const char *text() const {return value_ ? value_->text : 0;}
|
||||
const char *text(int i) const {return menu_[i].text;}
|
||||
|
||||
Fl_Font textfont() const {return (Fl_Font)textfont_;}
|
||||
void textfont(uchar c) {textfont_=c;}
|
||||
uchar textsize() const {return textsize_;}
|
||||
void textsize(uchar c) {textsize_=c;}
|
||||
Fl_Color textcolor() const {return (Fl_Color)textcolor_;}
|
||||
void textcolor(uchar c) {textcolor_=c;}
|
||||
|
||||
static void default_font(Fl_Font b) {default_font_ = b;}
|
||||
static Fl_Font default_font() {return default_font_;}
|
||||
static void default_size(int b) {default_size_ = b;}
|
||||
static int default_size() {return default_size_;}
|
||||
|
||||
Fl_Boxtype down_box() const {return (Fl_Boxtype)down_box_;}
|
||||
void down_box(Fl_Boxtype b) {down_box_ = b;}
|
||||
|
||||
// back compatability:
|
||||
Fl_Color down_color() const {return selection_color();}
|
||||
void down_color(uchar c) {selection_color(c);}
|
||||
};
|
||||
|
||||
#endif
|
27
FL/Fl_Menu_Bar.H
Normal file
27
FL/Fl_Menu_Bar.H
Normal file
@ -0,0 +1,27 @@
|
||||
// Fl_Menu_Bar.H
|
||||
|
||||
// The implementation is in Fl_Menu.C
|
||||
|
||||
#ifndef Fl_Menu_Bar_H
|
||||
#define Fl_Menu_Bar_H
|
||||
|
||||
#include "Fl_Menu_.H"
|
||||
|
||||
class Fl_Menu_Bar : public Fl_Menu_ {
|
||||
protected:
|
||||
int handle(int);
|
||||
void draw();
|
||||
public:
|
||||
Fl_Menu_Bar(int x,int y,int w,int h,const char *l=0)
|
||||
: Fl_Menu_(x,y,w,h,l) {}
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
19
FL/Fl_Menu_Button.H
Normal file
19
FL/Fl_Menu_Button.H
Normal file
@ -0,0 +1,19 @@
|
||||
// Fl_Menu_Button.C
|
||||
|
||||
#ifndef Fl_Menu_Button_H
|
||||
#define Fl_Menu_Button_H
|
||||
|
||||
#include "Fl_Menu_.H"
|
||||
|
||||
class Fl_Menu_Button : public Fl_Menu_ {
|
||||
protected:
|
||||
void draw();
|
||||
public:
|
||||
// values for type:
|
||||
enum {POPUP1 = 1, POPUP2, POPUP12, POPUP3, POPUP13, POPUP23, POPUP123};
|
||||
int handle(int);
|
||||
const Fl_Menu_Item* popup();
|
||||
Fl_Menu_Button(int,int,int,int,const char * =0);
|
||||
};
|
||||
|
||||
#endif
|
134
FL/Fl_Menu_Item.H
Normal file
134
FL/Fl_Menu_Item.H
Normal file
@ -0,0 +1,134 @@
|
||||
// Fl_Menu_Item.H
|
||||
|
||||
// The Fl_Menu_ widget has a pointer to an array of these structures.
|
||||
// These are designed so that the array can be built efficiently using
|
||||
// a C initialization constant.
|
||||
|
||||
#ifndef Fl_Menu_Item_H
|
||||
#define Fl_Menu_Item_H
|
||||
|
||||
#ifndef Fl_Widget_H
|
||||
// used to get the Fl_Callback typedefs:
|
||||
#include "Fl_Widget.H"
|
||||
#endif
|
||||
|
||||
enum { // values for flags:
|
||||
FL_MENU_INACTIVE = 1,
|
||||
FL_MENU_TOGGLE= 2,
|
||||
FL_MENU_VALUE = 4,
|
||||
FL_MENU_RADIO = 8,
|
||||
FL_MENU_INVISIBLE = 0x10,
|
||||
FL_SUBMENU_POINTER = 0x20,
|
||||
FL_SUBMENU = 0x40,
|
||||
FL_MENU_DIVIDER = 0x80,
|
||||
FL_MENU_HORIZONTAL = 0x100
|
||||
};
|
||||
|
||||
extern int fl_old_shortcut(const char*);
|
||||
|
||||
class Fl_Menu_;
|
||||
|
||||
struct Fl_Menu_Item {
|
||||
const char *text; // label()
|
||||
int shortcut_;
|
||||
Fl_Callback *callback_;
|
||||
void *user_data_;
|
||||
int flags;
|
||||
uchar labeltype_;
|
||||
uchar labelfont_;
|
||||
uchar labelsize_;
|
||||
uchar labelcolor_;
|
||||
|
||||
// advance N items, skipping submenus:
|
||||
const Fl_Menu_Item *next(int=1) const;
|
||||
Fl_Menu_Item *next(int i=1) {
|
||||
return (Fl_Menu_Item*)(((const Fl_Menu_Item*)this)->next(i));}
|
||||
|
||||
// methods on menu items:
|
||||
const char* label() const {return text;}
|
||||
void label(const char* a) {text=a;}
|
||||
void label(Fl_Labeltype a,const char* b) {labeltype_ = a; text = b;}
|
||||
Fl_Labeltype labeltype() const {return (Fl_Labeltype)labeltype_;}
|
||||
void labeltype(Fl_Labeltype a) {labeltype_ = a;}
|
||||
Fl_Color labelcolor() const {return (Fl_Color)labelcolor_;}
|
||||
void labelcolor(uchar a) {labelcolor_ = a;}
|
||||
Fl_Font labelfont() const {return (Fl_Font)labelfont_;}
|
||||
void labelfont(uchar a) {labelfont_ = a;}
|
||||
uchar labelsize() const {return labelsize_;}
|
||||
void labelsize(uchar a) {labelsize_ = a;}
|
||||
Fl_Callback* callback() const {return callback_;}
|
||||
void callback(Fl_Callback* c, void* p) {callback_=c; user_data_=p;}
|
||||
void callback(Fl_Callback* c) {callback_=c;}
|
||||
void callback(Fl_Callback0*c) {callback_=(Fl_Callback*)c;}
|
||||
void callback(Fl_Callback1*c, long p=0) {callback_=(Fl_Callback*)c; user_data_=(void*)p;}
|
||||
void* user_data() const {return user_data_;}
|
||||
void user_data(void* v) {user_data_ = v;}
|
||||
long argument() const {return (long)user_data_;}
|
||||
void argument(long v) {user_data_ = (void*)v;}
|
||||
int shortcut() const {return shortcut_;}
|
||||
void shortcut(int s) {shortcut_ = s;}
|
||||
int submenu() const {return flags&(FL_SUBMENU|FL_SUBMENU_POINTER);}
|
||||
int checkbox() const {return flags&FL_MENU_TOGGLE;}
|
||||
int radio() const {return flags&FL_MENU_RADIO;}
|
||||
int value() const {return flags&FL_MENU_VALUE;}
|
||||
void set() {flags |= FL_MENU_VALUE;}
|
||||
void clear() {flags &= ~FL_MENU_VALUE;}
|
||||
void setonly();
|
||||
int visible() const {return !(flags&FL_MENU_INVISIBLE);}
|
||||
void show() {flags &= ~FL_MENU_INVISIBLE;}
|
||||
void hide() {flags |= FL_MENU_INVISIBLE;}
|
||||
int active() const {return !(flags&FL_MENU_INACTIVE);}
|
||||
void activate() {flags &= ~FL_MENU_INACTIVE;}
|
||||
void deactivate() {flags |= FL_MENU_INACTIVE;}
|
||||
int activevisible() const {return !(flags&0x11);}
|
||||
|
||||
// used by menubar:
|
||||
int measure(int* h, const Fl_Menu_*) const;
|
||||
void draw(int x, int y, int w, int h, const Fl_Menu_*, int t=0) const;
|
||||
|
||||
// popup menus without using an Fl_Menu_ widget:
|
||||
const Fl_Menu_Item* popup(
|
||||
int X, int Y,
|
||||
const char *title = 0,
|
||||
const Fl_Menu_Item* picked=0,
|
||||
const Fl_Menu_* = 0) const;
|
||||
const Fl_Menu_Item* pulldown(
|
||||
int X, int Y, int W, int H,
|
||||
const Fl_Menu_Item* picked = 0,
|
||||
const Fl_Menu_* = 0,
|
||||
const Fl_Menu_Item* title = 0,
|
||||
int menubar=0) const;
|
||||
const Fl_Menu_Item* test_shortcut() const;
|
||||
const Fl_Menu_Item* find_shortcut(int *ip=0) const;
|
||||
|
||||
void do_callback(Fl_Widget* o) const {callback_(o, user_data_);}
|
||||
void do_callback(Fl_Widget* o,void* arg) const {callback_(o, arg);}
|
||||
void do_callback(Fl_Widget* o,long arg) const {callback_(o, (void*)arg);}
|
||||
|
||||
// back-compatability, do not use:
|
||||
int checked() const {return flags&FL_MENU_VALUE;}
|
||||
void check() {flags |= FL_MENU_VALUE;}
|
||||
void uncheck() {flags &= ~FL_MENU_VALUE;}
|
||||
int add(const char*, int shortcut, Fl_Callback*, void* =0, int = 0);
|
||||
int add(const char*a, const char* b, Fl_Callback* c,
|
||||
void* d = 0, int e = 0) {
|
||||
return add(a,fl_old_shortcut(b),c,d,e);}
|
||||
int size() const ;
|
||||
};
|
||||
|
||||
typedef Fl_Menu_Item Fl_Menu; // back compatability
|
||||
|
||||
enum { // back-compatability enum:
|
||||
FL_PUP_NONE = 0,
|
||||
FL_PUP_GREY = FL_MENU_INACTIVE,
|
||||
FL_PUP_GRAY = FL_MENU_INACTIVE,
|
||||
FL_MENU_BOX = FL_MENU_TOGGLE,
|
||||
FL_PUP_BOX = FL_MENU_TOGGLE,
|
||||
FL_MENU_CHECK = FL_MENU_VALUE,
|
||||
FL_PUP_CHECK = FL_MENU_VALUE,
|
||||
FL_PUP_RADIO = FL_MENU_RADIO,
|
||||
FL_PUP_INVISIBLE = FL_MENU_INVISIBLE,
|
||||
FL_PUP_SUBMENU = FL_SUBMENU_POINTER
|
||||
};
|
||||
|
||||
#endif
|
29
FL/Fl_Menu_Window.H
Normal file
29
FL/Fl_Menu_Window.H
Normal file
@ -0,0 +1,29 @@
|
||||
// Fl_Menu_Window.H
|
||||
|
||||
// This is the window type used by Fl_Menu to make the pop-ups. It
|
||||
// draws in the overlay planes, if possible, and does other fun things
|
||||
// such as turning on override_redirect.
|
||||
|
||||
#ifndef Fl_Menu_Window_H
|
||||
#define Fl_Menu_Window_H
|
||||
|
||||
#include "Fl_Single_Window.H"
|
||||
|
||||
class Fl_Menu_Window : public Fl_Single_Window {
|
||||
enum {NO_OVERLAY = 128};
|
||||
public:
|
||||
void show();
|
||||
void erase();
|
||||
void flush();
|
||||
void hide();
|
||||
int overlay() {return !(flags()&NO_OVERLAY);}
|
||||
void set_overlay() {clear_flag(NO_OVERLAY);}
|
||||
void clear_overlay() {set_flag(NO_OVERLAY);}
|
||||
~Fl_Menu_Window();
|
||||
Fl_Menu_Window(int W, int H, const char *l = 0)
|
||||
: Fl_Single_Window(W,H,l) {}
|
||||
Fl_Menu_Window(int X, int Y, int W, int H, const char *l = 0)
|
||||
: Fl_Single_Window(X,Y,W,H,l) {}
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Multi_Browser.H
Normal file
12
FL/Fl_Multi_Browser.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Multi_Browser_H
|
||||
#define Fl_Multi_Browser_H
|
||||
|
||||
#include "Fl_Browser.H"
|
||||
|
||||
class Fl_Multi_Browser : public Fl_Browser {
|
||||
public:
|
||||
Fl_Multi_Browser(int x,int y,int w,int h,const char *l=0)
|
||||
: Fl_Browser(x,y,w,h,l) {type(FL_MULTI_BROWSER);}
|
||||
};
|
||||
|
||||
#endif
|
18
FL/Fl_Multi_Label.H
Normal file
18
FL/Fl_Multi_Label.H
Normal file
@ -0,0 +1,18 @@
|
||||
// Fl_Multi_Label.H
|
||||
|
||||
#ifndef Fl_Multi_Label_H
|
||||
#define Fl_Multi_Label_H
|
||||
|
||||
class Fl_Widget;
|
||||
struct Fl_Menu_Item;
|
||||
|
||||
struct Fl_Multi_Label {
|
||||
const char* labela;
|
||||
const char* labelb;
|
||||
uchar typea;
|
||||
uchar typeb;
|
||||
void label(Fl_Widget*);
|
||||
void label(Fl_Menu_Item*);
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Multiline_Input.H
Normal file
12
FL/Fl_Multiline_Input.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Multiline_Input_H
|
||||
#define Fl_Multiline_Input_H
|
||||
|
||||
#include "Fl_Input.H"
|
||||
|
||||
class Fl_Multiline_Input : public Fl_Input {
|
||||
public:
|
||||
Fl_Multiline_Input(int x,int y,int w,int h,const char *l = 0)
|
||||
: Fl_Input(x,y,w,h,l) {type(FL_MULTILINE_INPUT);}
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Multiline_Output.H
Normal file
12
FL/Fl_Multiline_Output.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Multiline_Output_H
|
||||
#define Fl_Multiline_Output_H
|
||||
|
||||
#include "Fl_Output.H"
|
||||
|
||||
class Fl_Multiline_Output : public Fl_Output {
|
||||
public:
|
||||
Fl_Multiline_Output(int x,int y,int w,int h,const char *l = 0)
|
||||
: Fl_Output(x,y,w,h,l) {type(FL_MULTILINE_INPUT);}
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Nice_Slider.H
Normal file
12
FL/Fl_Nice_Slider.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Nice_Slider_H
|
||||
#define Fl_Nice_Slider_H
|
||||
|
||||
#include "Fl_Slider.H"
|
||||
|
||||
class Fl_Nice_Slider : public Fl_Slider {
|
||||
public:
|
||||
Fl_Nice_Slider(int x,int y,int w,int h,const char *l=0)
|
||||
: Fl_Slider(x,y,w,h,l) {type(FL_VERT_NICE_SLIDER); box(FL_FLAT_BOX);}
|
||||
};
|
||||
|
||||
#endif
|
5
FL/Fl_Object.H
Normal file
5
FL/Fl_Object.H
Normal file
@ -0,0 +1,5 @@
|
||||
// This file is provided for back compatability only. Please use Fl_Widget
|
||||
#ifndef Fl_Object
|
||||
#define Fl_Object Fl_Widget
|
||||
#endif
|
||||
#include "Fl_Widget.H"
|
18
FL/Fl_Output.H
Normal file
18
FL/Fl_Output.H
Normal file
@ -0,0 +1,18 @@
|
||||
// Fl_Output.H
|
||||
// a non-editable subclass of Fl_Input_
|
||||
|
||||
#ifndef Fl_Output_H
|
||||
#define Fl_Output_H
|
||||
|
||||
#include "Fl_Input_.H"
|
||||
|
||||
class Fl_Output : public Fl_Input_ {
|
||||
protected:
|
||||
void draw();
|
||||
public:
|
||||
int handle(int);
|
||||
Fl_Output(int x, int y, int w, int h, const char *l = 0)
|
||||
: Fl_Input_(x, y, w, h, l) {}
|
||||
};
|
||||
|
||||
#endif
|
31
FL/Fl_Overlay_Window.H
Normal file
31
FL/Fl_Overlay_Window.H
Normal file
@ -0,0 +1,31 @@
|
||||
// Fl_Overlay_Window.H
|
||||
|
||||
// A window using double-buffering and able to draw an overlay
|
||||
// on top of that. Uses the hardware to draw the overlay if
|
||||
// possible, otherwise it just draws in the front buffer.
|
||||
|
||||
#ifndef Fl_Overlay_Window_H
|
||||
#define Fl_Overlay_Window_H
|
||||
|
||||
#include "Fl_Double_Window.H"
|
||||
|
||||
class Fl_Overlay_Window : public Fl_Double_Window {
|
||||
friend class _Fl_Overlay;
|
||||
virtual void draw_overlay() = 0;
|
||||
Fl_Window *overlay_;
|
||||
public:
|
||||
void show();
|
||||
void flush();
|
||||
void hide();
|
||||
void resize(int,int,int,int);
|
||||
~Fl_Overlay_Window();
|
||||
int can_do_overlay();
|
||||
void redraw_overlay();
|
||||
Fl_Overlay_Window(int W, int H, const char *l=0)
|
||||
: Fl_Double_Window(W,H,l) {overlay_ = 0;}
|
||||
Fl_Overlay_Window(int X, int Y, int W, int H, const char *l=0)
|
||||
: Fl_Double_Window(X,Y,W,H,l) {overlay_ = 0;}
|
||||
void show(int a, char **b) {Fl_Double_Window::show(a,b);}
|
||||
};
|
||||
|
||||
#endif
|
22
FL/Fl_Pack.H
Normal file
22
FL/Fl_Pack.H
Normal file
@ -0,0 +1,22 @@
|
||||
// Fl_Pack.H
|
||||
|
||||
#ifndef Fl_Pack_H
|
||||
#define Fl_Pack_H
|
||||
|
||||
#include <FL/Fl_Group.H>
|
||||
|
||||
class Fl_Pack : public Fl_Group {
|
||||
int spacing_;
|
||||
public:
|
||||
enum { // values for type(int)
|
||||
VERTICAL = 0,
|
||||
HORIZONTAL = 1
|
||||
};
|
||||
void draw();
|
||||
Fl_Pack(int x,int y,int w ,int h,const char *l = 0);
|
||||
int spacing() const {return spacing_;}
|
||||
void spacing(int i) {spacing_ = i;}
|
||||
uchar horizontal() const {return type();}
|
||||
};
|
||||
|
||||
#endif
|
22
FL/Fl_Pixmap.H
Normal file
22
FL/Fl_Pixmap.H
Normal file
@ -0,0 +1,22 @@
|
||||
/* Fl_Pixmap.H */
|
||||
|
||||
#ifndef Fl_Pixmap_H
|
||||
#define Fl_Pixmap_H
|
||||
|
||||
class Fl_Widget;
|
||||
struct Fl_Menu_Item;
|
||||
|
||||
struct Fl_Pixmap {
|
||||
/*const*/ char * const * data;
|
||||
int w, h; // set by first draw...
|
||||
ulong id; // for internal use (the pixmap)
|
||||
ulong mask; // for internal use (mask bitmap)
|
||||
Fl_Pixmap(/*const*/char * const * d) : data(d), w(-1), h(0), id(0),mask(0) {}
|
||||
~Fl_Pixmap();
|
||||
void label(Fl_Widget*);
|
||||
void label(Fl_Menu_Item*);
|
||||
void draw(int X, int Y, int W, int H, int cx=0, int cy=0);
|
||||
void draw(int X, int Y) {draw(X, Y, w, h, 0, 0);}
|
||||
};
|
||||
|
||||
#endif
|
51
FL/Fl_Positioner.H
Normal file
51
FL/Fl_Positioner.H
Normal file
@ -0,0 +1,51 @@
|
||||
// Fl_Positioner.H
|
||||
|
||||
// The positioner widget from Forms, gives 2D input
|
||||
|
||||
#ifndef Fl_Positioner_H
|
||||
#define Fl_Positioner_H
|
||||
|
||||
#ifndef Fl_Widget_H
|
||||
#include "Fl_Widget.H"
|
||||
#endif
|
||||
|
||||
class Fl_Positioner : public Fl_Widget {
|
||||
|
||||
double xmin, ymin;
|
||||
double xmax, ymax;
|
||||
double xvalue_, yvalue_;
|
||||
double xstep_, ystep_;
|
||||
|
||||
protected:
|
||||
|
||||
// these allow subclasses to put the dial in a smaller area:
|
||||
void draw(int, int, int, int);
|
||||
int handle(int, int, int, int, int);
|
||||
void draw();
|
||||
|
||||
public:
|
||||
|
||||
int handle(int);
|
||||
Fl_Positioner(int x,int y,int w,int h, const char *l=0);
|
||||
double xvalue() const {return xvalue_;}
|
||||
double yvalue() const {return yvalue_;}
|
||||
int xvalue(double);
|
||||
int yvalue(double);
|
||||
int value(double,double);
|
||||
void xbounds(double, double);
|
||||
double xminimum() const {return xmin;}
|
||||
void xminimum(double a) {xbounds(a,xmax);}
|
||||
double xmaximum() const {return xmax;}
|
||||
void xmaximum(double a) {xbounds(xmin,a);}
|
||||
void ybounds(double, double);
|
||||
double yminimum() const {return ymin;}
|
||||
void yminimum(double a) {ybounds(a,ymax);}
|
||||
double ymaximum() const {return ymax;}
|
||||
void ymaximum(double a) {ybounds(ymin,a);}
|
||||
void xstep(double a) {xstep_ = a;}
|
||||
void ystep(double a) {ystep_ = a;}
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
12
FL/Fl_Radio_Button.H
Normal file
12
FL/Fl_Radio_Button.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Radio_Button_H
|
||||
#define Fl_Radio_Button_H
|
||||
|
||||
#include "Fl_Button.H"
|
||||
|
||||
class Fl_Radio_Button : public Fl_Button {
|
||||
public:
|
||||
Fl_Radio_Button(int x,int y,int w,int h,const char *l=0)
|
||||
: Fl_Button(x,y,w,h,l) {type(FL_RADIO_BUTTON);}
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Radio_Light_Button.H
Normal file
12
FL/Fl_Radio_Light_Button.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Radio_Light_Button_H
|
||||
#define Fl_Radio_Light_Button_H
|
||||
|
||||
#include "Fl_Light_Button.H"
|
||||
|
||||
class Fl_Radio_Light_Button : public Fl_Light_Button {
|
||||
public:
|
||||
Fl_Radio_Light_Button(int x,int y,int w,int h,const char *l=0)
|
||||
: Fl_Light_Button(x,y,w,h,l) {type(FL_RADIO_BUTTON);}
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Radio_Round_Button.H
Normal file
12
FL/Fl_Radio_Round_Button.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Radio_Round_Button_H
|
||||
#define Fl_Radio_Round_Button_H
|
||||
|
||||
#include "Fl_Round_Button.H"
|
||||
|
||||
class Fl_Radio_Round_Button : public Fl_Round_Button {
|
||||
public:
|
||||
Fl_Radio_Round_Button(int x,int y,int w,int h,const char *l=0)
|
||||
: Fl_Round_Button(x,y,w,h,l) {type(FL_RADIO_BUTTON);}
|
||||
};
|
||||
|
||||
#endif
|
18
FL/Fl_Repeat_Button.H
Normal file
18
FL/Fl_Repeat_Button.H
Normal file
@ -0,0 +1,18 @@
|
||||
// Fl_Repeat_Button.H
|
||||
|
||||
// When held down, this generates callbacks repeatedly.
|
||||
// Forms called this a "touch" button.
|
||||
|
||||
#ifndef Fl_Repeat_Button_H
|
||||
#define Fl_Repeat_Button_H
|
||||
#include "Fl_Button.H"
|
||||
|
||||
class Fl_Repeat_Button : public Fl_Button {
|
||||
static void repeat_callback(void *);
|
||||
public:
|
||||
int handle(int);
|
||||
Fl_Repeat_Button(int x,int y,int w,int h,const char *l=0)
|
||||
: Fl_Button(x,y,w,h,l) {}
|
||||
};
|
||||
|
||||
#endif
|
19
FL/Fl_Return_Button.H
Normal file
19
FL/Fl_Return_Button.H
Normal file
@ -0,0 +1,19 @@
|
||||
// Fl_Return_Button.H
|
||||
|
||||
// Just like a normal button except it has a built-in shortcut for
|
||||
// the Enter key and it draws a user-friendly arrow on the button.
|
||||
|
||||
#ifndef Fl_Return_Button_H
|
||||
#define Fl_Return_Button_H
|
||||
#include "Fl_Button.H"
|
||||
|
||||
class Fl_Return_Button : public Fl_Button {
|
||||
protected:
|
||||
void draw();
|
||||
public:
|
||||
int handle(int);
|
||||
Fl_Return_Button(int x,int y,int w,int h,const char *l=0)
|
||||
: Fl_Button(x,y,w,h,l) {}
|
||||
};
|
||||
|
||||
#endif
|
19
FL/Fl_Roller.H
Normal file
19
FL/Fl_Roller.H
Normal file
@ -0,0 +1,19 @@
|
||||
// Fl_Roller.H
|
||||
|
||||
// Rapid-App style knob
|
||||
|
||||
#ifndef Fl_Roller_H
|
||||
#define Fl_Roller_H
|
||||
|
||||
#ifndef Fl_Valuator_H
|
||||
#include "Fl_Valuator.H"
|
||||
#endif
|
||||
|
||||
class Fl_Roller : public Fl_Valuator {
|
||||
void draw();
|
||||
public:
|
||||
int handle(int);
|
||||
Fl_Roller(int X,int Y,int W,int H,const char* L=0);
|
||||
};
|
||||
|
||||
#endif
|
15
FL/Fl_Round_Button.H
Normal file
15
FL/Fl_Round_Button.H
Normal file
@ -0,0 +1,15 @@
|
||||
// Fl_Round_Button.H
|
||||
|
||||
// A Fl_Light_Button with a round down_box() and a red color.
|
||||
|
||||
#ifndef Fl_Round_Button_H
|
||||
#define Fl_Round_Button_H
|
||||
|
||||
#include "Fl_Light_Button.H"
|
||||
|
||||
class Fl_Round_Button : public Fl_Light_Button {
|
||||
public:
|
||||
Fl_Round_Button(int x,int y,int w,int h,const char *l = 0);
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Round_Clock.H
Normal file
12
FL/Fl_Round_Clock.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Round_Clock_H
|
||||
#define Fl_Round_Clock_H
|
||||
|
||||
#include "Fl_Clock.H"
|
||||
|
||||
class Fl_Round_Clock : public Fl_Clock {
|
||||
public:
|
||||
Fl_Round_Clock(int x,int y,int w,int h, const char *l = 0)
|
||||
: Fl_Clock(x,y,w,h,l) {type(FL_ROUND_CLOCK); box(FL_NO_BOX);}
|
||||
};
|
||||
|
||||
#endif
|
50
FL/Fl_Scroll.H
Normal file
50
FL/Fl_Scroll.H
Normal file
@ -0,0 +1,50 @@
|
||||
// Fl_Scroll.H
|
||||
// A scrolling area of child widgets.
|
||||
|
||||
#ifndef Fl_Scroll_H
|
||||
#define Fl_Scroll_H
|
||||
|
||||
#include "Fl_Group.H"
|
||||
#include "Fl_Scrollbar.H"
|
||||
|
||||
class Fl_Scroll : public Fl_Group {
|
||||
|
||||
int xposition_, yposition_;
|
||||
int width_, height_;
|
||||
int oldx, oldy;
|
||||
static void hscrollbar_cb(Fl_Widget*, void*);
|
||||
static void scrollbar_cb(Fl_Widget*, void*);
|
||||
void fix_scrollbar_order();
|
||||
static void draw_clip(void*,int,int,int,int);
|
||||
void bbox(int&,int&,int&,int&);
|
||||
|
||||
protected:
|
||||
|
||||
void draw();
|
||||
|
||||
public:
|
||||
|
||||
Fl_Scrollbar scrollbar;
|
||||
Fl_Scrollbar hscrollbar;
|
||||
|
||||
void resize(int,int,int,int);
|
||||
int handle(int);
|
||||
|
||||
Fl_Scroll(int X,int Y,int W,int H,const char*l=0);
|
||||
|
||||
enum { // values for type()
|
||||
HORIZONTAL = 1,
|
||||
VERTICAL = 2,
|
||||
BOTH = 3,
|
||||
ALWAYS_ON = 4,
|
||||
HORIZONTAL_ALWAYS = 5,
|
||||
VERTICAL_ALWAYS = 6,
|
||||
BOTH_ALWAYS = 7
|
||||
};
|
||||
|
||||
int xposition() const {return xposition_;}
|
||||
int yposition() const {return yposition_;}
|
||||
void position(int, int);
|
||||
};
|
||||
|
||||
#endif
|
30
FL/Fl_Scrollbar.H
Normal file
30
FL/Fl_Scrollbar.H
Normal file
@ -0,0 +1,30 @@
|
||||
// Fl_Scrollbar.H
|
||||
|
||||
#ifndef Fl_Scrollbar_H
|
||||
#define Fl_Scrollbar_H
|
||||
|
||||
#include "Fl_Slider.H"
|
||||
|
||||
class Fl_Scrollbar : public Fl_Slider {
|
||||
|
||||
int linesize_;
|
||||
int pushed_;
|
||||
void draw();
|
||||
int handle(int);
|
||||
static void timeout_cb(void*);
|
||||
void increment_cb();
|
||||
|
||||
public:
|
||||
|
||||
Fl_Scrollbar(int x,int y,int w,int h, const char *l = 0);
|
||||
|
||||
int value() {return int(Fl_Slider::value());}
|
||||
int value(int position, int size, int top, int total) {
|
||||
return scrollvalue(position, size, top, total);
|
||||
}
|
||||
int linesize() const {return linesize_;}
|
||||
void linesize(int i) {linesize_ = i;}
|
||||
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Secret_Input.H
Normal file
12
FL/Fl_Secret_Input.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Secret_Input_H
|
||||
#define Fl_Secret_Input_H
|
||||
|
||||
#include "Fl_Input.H"
|
||||
|
||||
class Fl_Secret_Input : public Fl_Input {
|
||||
public:
|
||||
Fl_Secret_Input(int x,int y,int w,int h,const char *l = 0)
|
||||
: Fl_Input(x,y,w,h,l) {type(FL_SECRET_INPUT);}
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Select_Browser.H
Normal file
12
FL/Fl_Select_Browser.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Select_Browser_H
|
||||
#define Fl_Select_Browser_H
|
||||
|
||||
#include "Fl_Browser.H"
|
||||
|
||||
class Fl_Select_Browser : public Fl_Browser {
|
||||
public:
|
||||
Fl_Select_Browser(int x,int y,int w,int h,const char *l=0)
|
||||
: Fl_Browser(x,y,w,h,l) {type(FL_SELECT_BROWSER);}
|
||||
};
|
||||
|
||||
#endif
|
12
FL/Fl_Simple_Counter.H
Normal file
12
FL/Fl_Simple_Counter.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Simple_Counter_H
|
||||
#define Fl_Simple_Counter_H
|
||||
|
||||
#include "Fl_Counter.H"
|
||||
|
||||
class Fl_Simple_Counter : public Fl_Counter {
|
||||
public:
|
||||
Fl_Simple_Counter(int x,int y,int w,int h, const char *l = 0)
|
||||
: Fl_Counter(x,y,w,h,l) {type(FL_SIMPLE_COUNTER);}
|
||||
};
|
||||
|
||||
#endif
|
20
FL/Fl_Single_Window.H
Normal file
20
FL/Fl_Single_Window.H
Normal file
@ -0,0 +1,20 @@
|
||||
// Fl_Single_Window.H
|
||||
|
||||
#ifndef Fl_Single_Window_H
|
||||
#define Fl_Single_Window_H
|
||||
|
||||
#include "Fl_Window.H"
|
||||
|
||||
class Fl_Single_Window : public Fl_Window {
|
||||
public:
|
||||
void show();
|
||||
void show(int a, char **b) {Fl_Window::show(a,b);}
|
||||
void flush();
|
||||
Fl_Single_Window(int W, int H, const char *l=0)
|
||||
: Fl_Window(W,H,l) {}
|
||||
Fl_Single_Window(int X, int Y, int W, int H, const char *l=0)
|
||||
: Fl_Window(X,Y,W,H,l) {}
|
||||
int make_current();
|
||||
};
|
||||
|
||||
#endif
|
46
FL/Fl_Slider.H
Normal file
46
FL/Fl_Slider.H
Normal file
@ -0,0 +1,46 @@
|
||||
// Fl_Slider.H
|
||||
|
||||
#ifndef Fl_Slider_H
|
||||
#define Fl_Slider_H
|
||||
|
||||
#ifndef Fl_Valuator_H
|
||||
#include "Fl_Valuator.H"
|
||||
#endif
|
||||
|
||||
// values for type(), lowest bit indicate horizontal:
|
||||
#define FL_VERT_SLIDER 0
|
||||
#define FL_HOR_SLIDER 1
|
||||
#define FL_VERT_FILL_SLIDER 2
|
||||
#define FL_HOR_FILL_SLIDER 3
|
||||
#define FL_VERT_NICE_SLIDER 4
|
||||
#define FL_HOR_NICE_SLIDER 5
|
||||
|
||||
class Fl_Slider : public Fl_Valuator {
|
||||
|
||||
float slider_size_;
|
||||
uchar slider_;
|
||||
void _Fl_Slider();
|
||||
void draw_bg(int, int, int, int);
|
||||
|
||||
protected:
|
||||
|
||||
// these allow subclasses to put the slider in a smaller area:
|
||||
void draw(int, int, int, int);
|
||||
int handle(int, int, int, int, int);
|
||||
|
||||
public:
|
||||
|
||||
void draw();
|
||||
int handle(int);
|
||||
Fl_Slider(int x,int y,int w,int h, const char *l = 0);
|
||||
Fl_Slider(uchar t,int x,int y,int w,int h, const char *l);
|
||||
|
||||
int scrollvalue(int windowtop,int windowsize,int first,int totalsize);
|
||||
void bounds(double a, double b);
|
||||
float slider_size() const {return slider_size_;}
|
||||
void slider_size(double v);
|
||||
Fl_Boxtype slider() const {return (Fl_Boxtype)slider_;}
|
||||
void slider(Fl_Boxtype c) {slider_ = c;}
|
||||
};
|
||||
|
||||
#endif
|
31
FL/Fl_Tabs.H
Normal file
31
FL/Fl_Tabs.H
Normal file
@ -0,0 +1,31 @@
|
||||
// Fl_Tabs.C
|
||||
|
||||
// This is the "file card tabs" interface to allow you to put lots and lots
|
||||
// of buttons and switches in a panel, as popularized by many toolkits.
|
||||
|
||||
// Each child widget is a card, and it's label() is printed on the card tab.
|
||||
// Clicking the tab makes that card visible.
|
||||
|
||||
#ifndef Fl_Tabs_H
|
||||
#define Fl_Tabs_H
|
||||
|
||||
#include "Fl_Group.H"
|
||||
|
||||
class Fl_Tabs : public Fl_Group {
|
||||
Fl_Widget *value_;
|
||||
Fl_Widget *push_;
|
||||
void draw();
|
||||
int tab_positions(int*, int*);
|
||||
int tab_height();
|
||||
void draw_tab(int x1, int x2, int W, int H, Fl_Widget* o, int sel=0);
|
||||
public:
|
||||
int handle(int);
|
||||
Fl_Widget *value();
|
||||
int value(Fl_Widget *);
|
||||
Fl_Widget *push() const {return push_;}
|
||||
int push(Fl_Widget *);
|
||||
Fl_Tabs(int,int,int,int,const char * = 0);
|
||||
Fl_Widget *which(int event_x, int event_y);
|
||||
};
|
||||
|
||||
#endif
|
18
FL/Fl_Tile.H
Normal file
18
FL/Fl_Tile.H
Normal file
@ -0,0 +1,18 @@
|
||||
// Fl_Tile.H - Group of 2,3 or 4 "tiles" that can be resized by
|
||||
// dragging the borders between them. May be improved in the future
|
||||
// to handle more tiles in arbitrary layout.
|
||||
|
||||
#ifndef Fl_Tile_H
|
||||
#define Fl_Tile_H
|
||||
|
||||
#include "Fl_Group.H"
|
||||
|
||||
class Fl_Tile : public Fl_Group {
|
||||
int handle(int);
|
||||
public:
|
||||
Fl_Tile(int X,int Y,int W,int H,const char*l=0) : Fl_Group(X,Y,W,H,l) {}
|
||||
void resize(int, int, int, int);
|
||||
void position(int, int, int, int);
|
||||
};
|
||||
|
||||
#endif
|
38
FL/Fl_Timer.H
Normal file
38
FL/Fl_Timer.H
Normal file
@ -0,0 +1,38 @@
|
||||
// Fl_Timer.H
|
||||
|
||||
// Emulate the forms Timer widget
|
||||
|
||||
#ifndef Fl_Timer_H
|
||||
#define Fl_Timer_H
|
||||
|
||||
#ifndef Fl_Widget_H
|
||||
#include "Fl_Widget.H"
|
||||
#endif
|
||||
|
||||
// values for type():
|
||||
#define FL_NORMAL_TIMER 0
|
||||
#define FL_VALUE_TIMER 1
|
||||
#define FL_HIDDEN_TIMER 2
|
||||
|
||||
class Fl_Timer : public Fl_Widget {
|
||||
static void stepcb(void *);
|
||||
void step();
|
||||
char on, direction_;
|
||||
double delay, total;
|
||||
long lastsec,lastusec;
|
||||
protected:
|
||||
void draw();
|
||||
public:
|
||||
int handle(int);
|
||||
Fl_Timer(uchar t,int x,int y,int w,int h, const char *l);
|
||||
~Fl_Timer();
|
||||
void value(double);
|
||||
double value() const {return delay>0.0?delay:0.0;}
|
||||
char direction() const {return direction_;}
|
||||
void direction(char d) {direction_ = d;}
|
||||
char suspended() const {return !on;}
|
||||
void suspended(char d);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
12
FL/Fl_Toggle_Button.H
Normal file
12
FL/Fl_Toggle_Button.H
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef Fl_Toggle_Button_H
|
||||
#define Fl_Toggle_Button_H
|
||||
|
||||
#include "Fl_Button.H"
|
||||
|
||||
class Fl_Toggle_Button : public Fl_Button {
|
||||
public:
|
||||
Fl_Toggle_Button(int x,int y,int w,int h,const char *l=0)
|
||||
: Fl_Button(x,y,w,h,l) {type(FL_TOGGLE_BUTTON);}
|
||||
};
|
||||
|
||||
#endif
|
6
FL/Fl_Toggle_Light_Button.H
Normal file
6
FL/Fl_Toggle_Light_Button.H
Normal file
@ -0,0 +1,6 @@
|
||||
// provided for back-compatability only
|
||||
|
||||
#ifndef Fl_Toggle_Light_Button
|
||||
#include "Fl_Light_Button.H"
|
||||
#define Fl_Toggle_Light_Button Fl_Light_Button
|
||||
#endif
|
6
FL/Fl_Toggle_Round_Button.H
Normal file
6
FL/Fl_Toggle_Round_Button.H
Normal file
@ -0,0 +1,6 @@
|
||||
// provided for back-compatability only
|
||||
|
||||
#ifndef Fl_Toggle_Round_Button
|
||||
#include "Fl_Round_Button.H"
|
||||
#define Fl_Toggle_Round_Button Fl_Round_Button
|
||||
#endif
|
59
FL/Fl_Valuator.H
Normal file
59
FL/Fl_Valuator.H
Normal file
@ -0,0 +1,59 @@
|
||||
// Fl_Valuator.H
|
||||
|
||||
// Base class for sliders and all other one-value "knobs"
|
||||
|
||||
#ifndef Fl_Valuator_H
|
||||
#define Fl_Valuator_H
|
||||
|
||||
#ifndef Fl_Widget_H
|
||||
#include "Fl_Widget.H"
|
||||
#endif
|
||||
|
||||
// shared type() values for classes that work in both directions:
|
||||
#define FL_VERTICAL 0
|
||||
#define FL_HORIZONTAL 1
|
||||
|
||||
class Fl_Valuator : public Fl_Widget {
|
||||
|
||||
double value_;
|
||||
double previous_value_;
|
||||
double min, max; // truncates to this range *after* rounding
|
||||
double A; int B; // rounds to multiples of A/B, or no rounding if A is zero
|
||||
|
||||
protected:
|
||||
|
||||
int horizontal() const {return type()&1;}
|
||||
Fl_Valuator(int X, int Y, int W, int H, const char* L);
|
||||
|
||||
double previous_value() const {return previous_value_;}
|
||||
void handle_push() {previous_value_ = value_;}
|
||||
double softclamp(double);
|
||||
void handle_drag(double newvalue);
|
||||
void handle_release(); // use drag() value
|
||||
virtual void value_damage(); // cause damage() due to value() changing
|
||||
|
||||
public:
|
||||
|
||||
void bounds(double a, double b) {min=a; max=b;}
|
||||
double minimum() const {return min;}
|
||||
void minimum(double a) {min = a;}
|
||||
double maximum() const {return max;}
|
||||
void maximum(double a) {max = a;}
|
||||
void range(double a, double b) {min = a; max = b;}
|
||||
void step(int a) {A = a; B = 1;}
|
||||
void step(double a, int b) {A = a; B = b;}
|
||||
void step(double s);
|
||||
double step() const {return A/B;}
|
||||
void precision(int);
|
||||
|
||||
double value() const {return value_;}
|
||||
int value(double);
|
||||
|
||||
virtual int format(char*);
|
||||
double round(double); // round to nearest multiple of step
|
||||
double clamp(double); // keep in range
|
||||
double increment(double, int); // add n*step to value
|
||||
};
|
||||
|
||||
#endif
|
||||
|
50
FL/Fl_Value_Input.H
Normal file
50
FL/Fl_Value_Input.H
Normal file
@ -0,0 +1,50 @@
|
||||
// Fl_Value_Input.H
|
||||
|
||||
// Edit text or drag to adjust floating point value.
|
||||
// as suggested by Pierre Jasmin
|
||||
|
||||
// Current behavior:
|
||||
// Dragging left mouse moves by step()
|
||||
// Middle mouse is 5*step()
|
||||
// Right mouse is 20*step()
|
||||
// clicking any mouse button puts insertion cursor there
|
||||
// You can also navigate there with tab
|
||||
|
||||
// Bugs (?):
|
||||
// No way to select region of text
|
||||
// Hard to paste in new values
|
||||
|
||||
#ifndef Fl_Value_Input_H
|
||||
#define Fl_Value_Input_H
|
||||
|
||||
#include "Fl_Valuator.H"
|
||||
#include "Fl_Input.H"
|
||||
|
||||
class Fl_Value_Input : public Fl_Valuator {
|
||||
public:
|
||||
Fl_Input input;
|
||||
private:
|
||||
char soft_;
|
||||
static void input_cb(Fl_Widget*,void*);
|
||||
virtual void value_damage(); // cause damage() due to value() changing
|
||||
public:
|
||||
int handle(int);
|
||||
void draw();
|
||||
void resize(int,int,int,int);
|
||||
Fl_Value_Input(int x,int y,int w,int h,const char *l=0);
|
||||
|
||||
void soft(char x) {soft_ = x;}
|
||||
char soft() const {return soft_;}
|
||||
|
||||
Fl_Font textfont() const {return input.textfont();}
|
||||
void textfont(uchar s) {input.textfont(s);}
|
||||
uchar textsize() const {return input.textsize();}
|
||||
void textsize(uchar s) {input.textsize(s);}
|
||||
Fl_Color textcolor() const {return input.textcolor();}
|
||||
void textcolor(uchar n) {input.textcolor(n);}
|
||||
Fl_Color cursor_color() const {return input.cursor_color();}
|
||||
void cursor_color(uchar n) {input.cursor_color(n);}
|
||||
|
||||
};
|
||||
|
||||
#endif
|
32
FL/Fl_Value_Output.H
Normal file
32
FL/Fl_Value_Output.H
Normal file
@ -0,0 +1,32 @@
|
||||
// Fl_Value_Output.H
|
||||
|
||||
// Fltk widget for drag-adjusting a floating point value.
|
||||
// This is much lighter than Fl_Value_Input because it has no text editor
|
||||
// If you deactivate() it, it can be used to display a floating-point value
|
||||
|
||||
#ifndef Fl_Value_Output_H
|
||||
#define Fl_Value_Output_H
|
||||
|
||||
#ifndef Fl_Valuator_H
|
||||
#include "Fl_Valuator.H"
|
||||
#endif
|
||||
|
||||
class Fl_Value_Output : public Fl_Valuator {
|
||||
uchar textfont_, textsize_, textcolor_, soft_;
|
||||
public:
|
||||
int handle(int);
|
||||
void draw();
|
||||
Fl_Value_Output(int x,int y,int w,int h,const char *l=0);
|
||||
|
||||
void soft(uchar x) {soft_ = x;}
|
||||
uchar soft() const {return soft_;}
|
||||
|
||||
Fl_Font textfont() const {return (Fl_Font)textfont_;}
|
||||
void textfont(uchar s) {textfont_ = s;}
|
||||
uchar textsize() const {return textsize_;}
|
||||
void textsize(uchar s) {textsize_ = s;}
|
||||
Fl_Color textcolor() const {return (Fl_Color)textcolor_;}
|
||||
void textcolor(uchar s) {textcolor_ = s;}
|
||||
};
|
||||
|
||||
#endif
|
26
FL/Fl_Value_Slider.H
Normal file
26
FL/Fl_Value_Slider.H
Normal file
@ -0,0 +1,26 @@
|
||||
/* Fl_Value_Slider.H
|
||||
|
||||
A slider with a box displaying the current value
|
||||
|
||||
*/
|
||||
|
||||
#ifndef Fl_Value_Slider_H
|
||||
#define Fl_Value_Slider_H
|
||||
|
||||
#include "Fl_Slider.H"
|
||||
|
||||
class Fl_Value_Slider : public Fl_Slider {
|
||||
uchar textfont_, textsize_, textcolor_;
|
||||
public:
|
||||
void draw();
|
||||
int handle(int);
|
||||
Fl_Value_Slider(int x,int y,int w,int h, const char *l = 0);
|
||||
Fl_Font textfont() const {return (Fl_Font)textfont_;}
|
||||
void textfont(uchar s) {textfont_ = s;}
|
||||
uchar textsize() const {return textsize_;}
|
||||
void textsize(uchar s) {textsize_ = s;}
|
||||
Fl_Color textcolor() const {return (Fl_Color)textcolor_;}
|
||||
void textcolor(uchar s) {textcolor_ = s;}
|
||||
};
|
||||
|
||||
#endif
|
178
FL/Fl_Widget.H
Normal file
178
FL/Fl_Widget.H
Normal file
@ -0,0 +1,178 @@
|
||||
// Fl_Widget.H
|
||||
|
||||
// fltk (Fast Light Tool Kit) version 0.99
|
||||
// Copyright (C) 1998 Bill Spitzak
|
||||
|
||||
#ifndef Fl_Widget_H
|
||||
#define Fl_Widget_H
|
||||
|
||||
#include "Enumerations.H"
|
||||
|
||||
class Fl_Widget;
|
||||
class Fl_Window;
|
||||
|
||||
typedef void (Fl_Callback )(Fl_Widget*, void*);
|
||||
typedef void (Fl_Callback0)(Fl_Widget*);
|
||||
typedef void (Fl_Callback1)(Fl_Widget*, long);
|
||||
|
||||
struct Fl_Label {
|
||||
const char* value;
|
||||
uchar type;
|
||||
uchar font;
|
||||
uchar size;
|
||||
uchar color;
|
||||
void draw(int,int,int,int, Fl_Align) const ;
|
||||
void measure(int&, int&) const ;
|
||||
};
|
||||
|
||||
class Fl_Widget {
|
||||
friend class Fl_Group;
|
||||
|
||||
Fl_Widget* parent_;
|
||||
Fl_Callback* callback_;
|
||||
void* user_data_;
|
||||
short x_,y_,w_,h_;
|
||||
Fl_Label label_;
|
||||
uchar type_;
|
||||
uchar flags_;
|
||||
uchar damage_;
|
||||
uchar box_;
|
||||
uchar color_;
|
||||
uchar color2_;
|
||||
uchar align_;
|
||||
uchar when_;
|
||||
|
||||
// "de-implement" the copy constructors:
|
||||
Fl_Widget & operator=(const Fl_Widget &);
|
||||
Fl_Widget(const Fl_Widget &);
|
||||
|
||||
protected:
|
||||
|
||||
Fl_Widget(int,int,int,int,const char* =0);
|
||||
|
||||
void x(int v) {x_ = v;}
|
||||
void y(int v) {y_ = v;}
|
||||
void w(int v) {w_ = v;}
|
||||
void h(int v) {h_ = v;}
|
||||
|
||||
uchar flags() const {return flags_;}
|
||||
void set_flag(int c) {flags_ |= c;}
|
||||
void clear_flag(int c) {flags_ &= ~c;}
|
||||
enum {INACTIVE=1, INVISIBLE=2, OUTPUT=4, SHORTCUT_LABEL=64, CHANGED=128};
|
||||
|
||||
void draw_box() const;
|
||||
void draw_box(Fl_Boxtype, Fl_Color) const;
|
||||
void draw_box(Fl_Boxtype, int,int,int,int, Fl_Color) const;
|
||||
void draw_label() const;
|
||||
void draw_label(int, int, int, int) const;
|
||||
|
||||
static Fl_Font default_font_;
|
||||
static int default_size_;
|
||||
|
||||
public:
|
||||
|
||||
virtual ~Fl_Widget();
|
||||
|
||||
virtual void draw() = 0;
|
||||
virtual int handle(int);
|
||||
Fl_Widget* parent() const {return parent_;}
|
||||
void parent(Fl_Widget* w) {parent_ = w;} // for hacks only
|
||||
|
||||
uchar type() const {return type_;}
|
||||
void type(uchar t) {type_ = t;}
|
||||
|
||||
int x() const {return x_;}
|
||||
int y() const {return y_;}
|
||||
int w() const {return w_;}
|
||||
int h() const {return h_;}
|
||||
virtual void resize(int,int,int,int);
|
||||
int damage_resize(int,int,int,int);
|
||||
void position(int X,int Y) {resize(X,Y,w_,h_);}
|
||||
void size(int W,int H) {resize(x_,y_,W,H);}
|
||||
|
||||
Fl_Align align() const {return (Fl_Align)align_;}
|
||||
void align(uchar a) {align_ = a;}
|
||||
Fl_Boxtype box() const {return (Fl_Boxtype)box_;}
|
||||
void box(Fl_Boxtype a) {box_ = a;}
|
||||
Fl_Color color() const {return (Fl_Color)color_;}
|
||||
void color(uchar a) {color_ = a;}
|
||||
Fl_Color selection_color() const {return (Fl_Color)color2_;}
|
||||
void selection_color(uchar a) {color2_ = a;}
|
||||
void color(uchar a, uchar b) {color_=a; color2_=b;}
|
||||
const char* label() const {return label_.value;}
|
||||
void label(const char* a) {label_.value=a;}
|
||||
void label(Fl_Labeltype a,const char* b) {label_.type = a; label_.value = b;}
|
||||
Fl_Labeltype labeltype() const {return (Fl_Labeltype)label_.type;}
|
||||
void labeltype(Fl_Labeltype a) {label_.type = a;}
|
||||
Fl_Color labelcolor() const {return (Fl_Color)label_.color;}
|
||||
void labelcolor(uchar a) {label_.color=a;}
|
||||
Fl_Font labelfont() const {return (Fl_Font)label_.font;}
|
||||
void labelfont(uchar a) {label_.font=a;}
|
||||
uchar labelsize() const {return label_.size;}
|
||||
void labelsize(uchar a) {label_.size=a;}
|
||||
Fl_Callback* callback() const {return callback_;}
|
||||
void callback(Fl_Callback* c, void* p) {callback_=c; user_data_=p;}
|
||||
void callback(Fl_Callback* c) {callback_=c;}
|
||||
void callback(Fl_Callback0*c) {callback_=(Fl_Callback*)c;}
|
||||
void callback(Fl_Callback1*c, long p=0) {callback_=(Fl_Callback*)c; user_data_=(void*)p;}
|
||||
void* user_data() const {return user_data_;}
|
||||
void user_data(void* v) {user_data_ = v;}
|
||||
long argument() const {return (long)user_data_;}
|
||||
void argument(long v) {user_data_ = (void*)v;}
|
||||
Fl_When when() const {return (Fl_When)when_;}
|
||||
void when(uchar i) {when_ = i;}
|
||||
|
||||
static void default_font(Fl_Font b) {default_font_ = b;}
|
||||
static Fl_Font default_font() {return default_font_;}
|
||||
static void default_size(int b) {default_size_ = b;}
|
||||
static int default_size() {return default_size_;}
|
||||
|
||||
int visible() const {return !(flags_&INVISIBLE);}
|
||||
int visible_r() const;
|
||||
void show();
|
||||
void hide();
|
||||
void set_visible() {flags_ &= ~INVISIBLE;}
|
||||
void clear_visible() {flags_ |= INVISIBLE;}
|
||||
int active() const {return !(flags_&INACTIVE);}
|
||||
int active_r() const;
|
||||
void activate();
|
||||
void deactivate();
|
||||
int output() const {return (flags_&OUTPUT);}
|
||||
void set_output() {flags_ |= OUTPUT;}
|
||||
void clear_output() {flags_ &= ~OUTPUT;}
|
||||
int takesevents() const {return !(flags_&(INACTIVE|INVISIBLE|OUTPUT));}
|
||||
int changed() const {return flags_&CHANGED;}
|
||||
void set_changed() {flags_ |= CHANGED;}
|
||||
void clear_changed() {flags_ &= ~CHANGED;}
|
||||
int take_focus();
|
||||
|
||||
static void default_callback(Fl_Widget*, void*);
|
||||
void do_callback() {callback_(this,user_data_);}
|
||||
void do_callback(Fl_Widget* o,void* arg=0) {callback_(o,arg);}
|
||||
void do_callback(Fl_Widget* o,long arg) {callback_(o,(void*)arg);}
|
||||
int test_shortcut();
|
||||
static int test_shortcut(const char*);
|
||||
int contains(const Fl_Widget*) const ;
|
||||
int inside(const Fl_Widget* o) const {return o ? o->contains(this) : 0;}
|
||||
|
||||
void redraw();
|
||||
uchar damage() const {return damage_;}
|
||||
void clear_damage(uchar c = 0) {damage_ = c;}
|
||||
void damage(uchar c);
|
||||
void damage(uchar c,int,int,int,int);
|
||||
void draw_label(int, int, int, int, Fl_Align) const;
|
||||
void measure_label(int& x, int& y) {label_.measure(x,y);}
|
||||
|
||||
Fl_Window* window() const ;
|
||||
|
||||
// back compatability only:
|
||||
Fl_Color color2() const {return (Fl_Color)color2_;}
|
||||
void color2(uchar a) {color2_ = a;}
|
||||
};
|
||||
|
||||
// reserved type numbers (necessary for my cheapo RTTI) start here.
|
||||
// grep the header files for "RESERVED_TYPE" to find the next available
|
||||
// number.
|
||||
#define FL_RESERVED_TYPE 100
|
||||
|
||||
#endif
|
90
FL/Fl_Window.H
Normal file
90
FL/Fl_Window.H
Normal file
@ -0,0 +1,90 @@
|
||||
// Fl_Window.H
|
||||
|
||||
// fltk (Fast Light Tool Kit) version 0.99
|
||||
// Copyright (C) 1998 Bill Spitzak
|
||||
|
||||
#ifndef Fl_Window_H
|
||||
#define Fl_Window_H
|
||||
|
||||
#include "Fl_Group.H"
|
||||
|
||||
#define FL_WINDOW 0xF0 // all subclasses have type() >= this
|
||||
|
||||
class Fl_Window : public Fl_Group {
|
||||
|
||||
friend class Fl_X; Fl_X *i; // points at the system-specific stuff
|
||||
|
||||
const char* iconlabel_;
|
||||
const char* xclass_;
|
||||
// size_range stuff:
|
||||
short minw, minh, maxw, maxh;
|
||||
uchar dw, dh, aspect, size_range_set;
|
||||
void size_range_();
|
||||
// values for flags():
|
||||
enum {
|
||||
FL_MODAL = 64,
|
||||
FL_NOBORDER = 8,
|
||||
FL_FORCE_POSITION = 16,
|
||||
FL_NON_MODAL = 32
|
||||
};
|
||||
static Fl_Window *current_;
|
||||
void _Fl_Window(); // constructor innards
|
||||
|
||||
protected:
|
||||
|
||||
virtual void draw();
|
||||
virtual void flush();
|
||||
|
||||
public:
|
||||
|
||||
Fl_Window(int,int,int,int, const char* = 0);
|
||||
Fl_Window(int,int, const char* = 0);
|
||||
virtual ~Fl_Window();
|
||||
|
||||
virtual int handle(int);
|
||||
|
||||
virtual void resize(int,int,int,int);
|
||||
void border(int b);
|
||||
void clear_border() {set_flag(FL_NOBORDER);}
|
||||
int border() const {return !(flags() & FL_NOBORDER);}
|
||||
void set_modal() {set_flag(FL_MODAL);}
|
||||
uchar modal() const {return flags() & FL_MODAL;}
|
||||
void set_non_modal() {set_flag(FL_NON_MODAL);}
|
||||
uchar non_modal() const {return flags() & (FL_NON_MODAL|FL_MODAL);}
|
||||
|
||||
void hotspot(int x, int y, int offscreen = 0);
|
||||
void hotspot(const Fl_Widget*, int offscreen = 0);
|
||||
void hotspot(const Fl_Widget& p, int offscreen = 0) {hotspot(&p,offscreen);}
|
||||
void free_position() {clear_flag(FL_FORCE_POSITION);}
|
||||
void size_range(int a, int b, int c=0, int d=0, int e=0, int f=0, int g=0) {
|
||||
minw=a; minh=b; maxw=c; maxh=d; dw=e; dh=f; aspect=g; size_range_();}
|
||||
|
||||
const char* label() const {return Fl_Widget::label();}
|
||||
const char* iconlabel() const {return iconlabel_;}
|
||||
void label(const char*);
|
||||
void iconlabel(const char*);
|
||||
void label(const char* label, const char* iconlabel);
|
||||
const char* xclass() const {return xclass_;}
|
||||
void xclass(const char* c) {xclass_ = c;}
|
||||
|
||||
int shown() {return i != 0;}
|
||||
virtual void show();
|
||||
virtual void hide();
|
||||
void show(int, char**);
|
||||
void fullscreen();
|
||||
void fullscreen_off(int,int,int,int);
|
||||
void iconize();
|
||||
|
||||
int x_root() const ;
|
||||
int y_root() const ;
|
||||
|
||||
static Fl_Window *current() {return current_;}
|
||||
void make_current();
|
||||
|
||||
// for back-compatability only:
|
||||
void cursor(Fl_Cursor, Fl_Color=FL_BLACK, Fl_Color=FL_WHITE);
|
||||
static void default_callback(Fl_Window*, void* v);
|
||||
|
||||
};
|
||||
|
||||
#endif
|
4
FL/dirent.h
Normal file
4
FL/dirent.h
Normal file
@ -0,0 +1,4 @@
|
||||
// this file is for back-compatability only
|
||||
#include "fl_scandir.H"
|
||||
|
||||
|
41
FL/filename.H
Normal file
41
FL/filename.H
Normal file
@ -0,0 +1,41 @@
|
||||
// filename.H
|
||||
|
||||
// fltk filename utilities. These are used by the file chooser but may
|
||||
// be useful to other programs.
|
||||
|
||||
#ifndef FL_PATH_MAX
|
||||
|
||||
#define FL_PATH_MAX 256 // all buffers are this length
|
||||
|
||||
const char *filename_name(const char *); // return pointer to name
|
||||
const char *filename_ext(const char *); // return pointer to .ext
|
||||
char *filename_setext(char *,const char *ext); // clobber .ext
|
||||
int filename_expand(char *, const char *from); // do $x and ~x
|
||||
int filename_absolute(char *, const char *from); // prepend getcwd()
|
||||
int filename_match(const char *, const char *pattern); // glob match
|
||||
int filename_isdir(const char*);
|
||||
|
||||
// Portable "scandir" function. Ugly but apparently necessary...
|
||||
|
||||
#ifdef WIN32
|
||||
|
||||
struct dirent {char d_name[1];};
|
||||
|
||||
#else
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <dirent.h>
|
||||
// warning: on some systems (very few nowadays?) <dirent.h> may not exist.
|
||||
// The correct information is in one of these files:
|
||||
//#include <sys/ndir.h>
|
||||
//#include <sys/dir.h>
|
||||
//#include <ndir.h>
|
||||
// plus you must do the following #define:
|
||||
//#define dirent direct
|
||||
// It would be best to create a <dirent.h> file that does this...
|
||||
|
||||
#endif
|
||||
|
||||
int filename_list(const char *d, dirent ***list);
|
||||
|
||||
#endif
|
51
FL/fl_ask.H
Normal file
51
FL/fl_ask.H
Normal file
@ -0,0 +1,51 @@
|
||||
// fl_ask.H
|
||||
|
||||
// Pop-up window utilities
|
||||
// This header file is usable without including any other fltk headers
|
||||
|
||||
#ifndef fl_ask_H
|
||||
#define fl_ask_H
|
||||
|
||||
class Fl_Widget;
|
||||
|
||||
void fl_message(const char *);
|
||||
void fl_alert(const char *);
|
||||
int fl_ask(const char *);
|
||||
int fl_choice(const char *q,const char *b0,const char *b1,const char *b2);
|
||||
const char *fl_input(const char *label, const char *deflt, unsigned char type);
|
||||
const char *fl_input(const char *label, const char *deflt = 0);
|
||||
inline const char *fl_password(const char *label, const char *deflt = 0) {
|
||||
return fl_input(label, deflt, 5);
|
||||
}
|
||||
Fl_Widget *fl_message_icon();
|
||||
extern unsigned char fl_message_font_;
|
||||
extern unsigned char fl_message_size_;
|
||||
inline void fl_message_font(unsigned char f,unsigned char s) {
|
||||
fl_message_font_ = f; fl_message_size_ = s;}
|
||||
|
||||
// pointers you can use to change fltk to a foreign language:
|
||||
extern const char* fl_no;
|
||||
extern const char* fl_yes;
|
||||
extern const char* fl_ok;
|
||||
extern const char* fl_cancel;
|
||||
|
||||
// back compatability and XForms compatability functions:
|
||||
|
||||
inline int fl_show_question(const char *c) {return fl_ask(c);}
|
||||
void fl_show_message(const char *,const char *,const char *);
|
||||
void fl_show_alert(const char *,const char *,const char *);
|
||||
int fl_show_question(const char *,const char *,const char *);
|
||||
inline const char *fl_show_input(const char *l,const char*d=0) {return fl_input(l,d);}
|
||||
/*const*/ char *fl_show_simple_input(const char *label, const char *deflt = 0);
|
||||
|
||||
// all are implemented using this:
|
||||
int fl_show_choice(
|
||||
const char *m1,
|
||||
const char *m2,
|
||||
const char *m3,
|
||||
int numb,
|
||||
const char *b0,
|
||||
const char *b1,
|
||||
const char *b2);
|
||||
|
||||
#endif
|
135
FL/fl_draw.H
Normal file
135
FL/fl_draw.H
Normal file
@ -0,0 +1,135 @@
|
||||
// fl_draw.H
|
||||
// Portable drawing functions
|
||||
|
||||
#ifndef fl_draw_H
|
||||
#define fl_draw_H
|
||||
|
||||
#include "Enumerations.H" // for the color names
|
||||
|
||||
// Colors:
|
||||
void fl_color(Fl_Color); // select indexed color
|
||||
inline void fl_color(int c) {fl_color((Fl_Color)c);} // for back compatability
|
||||
void fl_color(uchar, uchar, uchar); // select actual color
|
||||
extern Fl_Color fl_color_; inline Fl_Color fl_color() {return fl_color_;}
|
||||
|
||||
// clip:
|
||||
void fl_clip(int x, int y, int w, int h);
|
||||
#define fl_push_clip fl_clip
|
||||
void fl_push_no_clip();
|
||||
void fl_pop_clip();
|
||||
int fl_not_clipped(int x, int y, int w, int h);
|
||||
int fl_clip_box(int, int, int, int, int& x, int& y, int& w, int& h);
|
||||
|
||||
// points:
|
||||
void fl_point(int x, int y);
|
||||
|
||||
// rectangles tweaked to exactly fill the pixel rectangle:
|
||||
void fl_rect(int x, int y, int w, int h);
|
||||
void fl_rectf(int x, int y, int w, int h);
|
||||
|
||||
// line segments:
|
||||
void fl_line(int,int, int,int);
|
||||
void fl_line(int,int, int,int, int,int);
|
||||
|
||||
// closed line segments:
|
||||
void fl_loop(int,int, int,int, int,int);
|
||||
void fl_loop(int,int, int,int, int,int, int,int);
|
||||
|
||||
// filled polygons
|
||||
void fl_polygon(int,int, int,int, int,int);
|
||||
void fl_polygon(int,int, int,int, int,int, int,int);
|
||||
|
||||
// draw rectilinear lines, horizontal segment first:
|
||||
void fl_xyline(int x, int y, int x1);
|
||||
void fl_xyline(int x, int y, int x1, int y2);
|
||||
void fl_xyline(int x, int y, int x1, int y2, int x3);
|
||||
|
||||
// draw rectilinear lines, vertical segment first:
|
||||
void fl_yxline(int x, int y, int y1);
|
||||
void fl_yxline(int x, int y, int y1, int x2);
|
||||
void fl_yxline(int x, int y, int y1, int x2, int y3);
|
||||
|
||||
// circular lines and pie slices (code in fl_arci.C):
|
||||
void fl_arc(int x, int y, int w, int h, double a1, double a2);
|
||||
void fl_pie(int x, int y, int w, int h, double a1, double a2);
|
||||
void fl_chord(int x, int y, int w, int h, double a1, double a2); // nyi
|
||||
|
||||
// scalable drawing code (code in fl_vertex.C and fl_arc.C):
|
||||
void fl_push_matrix();
|
||||
void fl_pop_matrix();
|
||||
void fl_scale(double x, double y);
|
||||
void fl_scale(double x);
|
||||
void fl_translate(double x, double y);
|
||||
void fl_rotate(double d);
|
||||
void fl_mult_matrix(double a, double b, double c, double d, double x,double y);
|
||||
void fl_begin_points();
|
||||
void fl_begin_line();
|
||||
void fl_begin_loop();
|
||||
void fl_begin_polygon();
|
||||
void fl_vertex(double x, double y);
|
||||
void fl_curve(double, double, double, double, double, double, double, double);
|
||||
void fl_arc(double x, double y, double r, double start, double a);
|
||||
void fl_circle(double x, double y, double r);
|
||||
void fl_end_points();
|
||||
void fl_end_line();
|
||||
void fl_end_loop();
|
||||
void fl_end_polygon();
|
||||
void fl_begin_complex_polygon();
|
||||
void fl_gap();
|
||||
void fl_end_complex_polygon();
|
||||
// get and use transformed positions:
|
||||
double fl_transform_x(double x, double y);
|
||||
double fl_transform_y(double x, double y);
|
||||
double fl_transform_dx(double x, double y);
|
||||
double fl_transform_dy(double x, double y);
|
||||
void fl_transformed_vertex(double x, double y);
|
||||
|
||||
// current font:
|
||||
void fl_font(int face, int size);
|
||||
void fl_font(int face, int size, Fl_Font default_font, int default_size);
|
||||
extern int fl_font_; inline int fl_font() {return fl_font_;}
|
||||
extern int fl_size_; inline int fl_size() {return fl_size_;}
|
||||
|
||||
// information you can get about the current font:
|
||||
int fl_height(); // using "size" should work ok
|
||||
int fl_descent();
|
||||
double fl_width(const char*);
|
||||
double fl_width(const char*, int n);
|
||||
double fl_width(uchar);
|
||||
|
||||
// draw using current font:
|
||||
void fl_draw(const char*, int x, int y);
|
||||
void fl_draw(const char*, int n, int x, int y);
|
||||
void fl_draw(const char*, int x, int y, int w, int h, Fl_Align);
|
||||
void fl_measure(const char*, int& x, int& y);
|
||||
|
||||
// boxtypes:
|
||||
void fl_frame(const char* s, int x, int y, int w, int h);
|
||||
void fl_frame2(const char* s, int x, int y, int w, int h);
|
||||
void fl_draw_box(Fl_Boxtype, int x, int y, int w, int h, Fl_Color);
|
||||
|
||||
// images:
|
||||
void fl_draw_image(const uchar*, int,int,int,int, int delta=3, int ldelta=0);
|
||||
void fl_draw_image_mono(const uchar*, int,int,int,int, int delta=1, int ld=0);
|
||||
typedef void (*Fl_Draw_Image_Cb)(void*,int,int,int,uchar*);
|
||||
void fl_draw_image(Fl_Draw_Image_Cb, void*, int,int,int,int, int delta=3);
|
||||
void fl_draw_image_mono(Fl_Draw_Image_Cb, void*, int,int,int,int, int delta=1);
|
||||
void fl_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b);
|
||||
|
||||
// pixmaps:
|
||||
int fl_draw_pixmap(/*const*/ char* const* data, int x,int y,Fl_Color=FL_GRAY);
|
||||
int fl_measure_pixmap(/*const*/ char* const* data, int &w, int &h);
|
||||
|
||||
// other:
|
||||
extern void fl_scroll(int X, int Y, int W, int H, int dx, int dy,
|
||||
void (*draw_area)(void*, int,int,int,int), void* data);
|
||||
const char* fl_shortcut_label(int);
|
||||
void fl_overlay_rect(int,int,int,int);
|
||||
void fl_overlay_clear();
|
||||
void fl_cursor(Fl_Cursor, Fl_Color=FL_BLACK, Fl_Color=FL_WHITE);
|
||||
|
||||
// XForms symbols:
|
||||
int fl_draw_symbol(const char* label,int x,int y,int w,int h, Fl_Color);
|
||||
int fl_add_symbol(const char* name, void (*drawit)(Fl_Color), int scalable);
|
||||
|
||||
#endif
|
9
FL/fl_file_chooser.H
Normal file
9
FL/fl_file_chooser.H
Normal file
@ -0,0 +1,9 @@
|
||||
// fl_file_chooser.H
|
||||
|
||||
#ifndef fl_file_chooser_H
|
||||
#define fl_file_chooser_H
|
||||
|
||||
char *fl_file_chooser(const char *message,const char *pat,const char *fname);
|
||||
void fl_file_chooser_callback(void (*cb)(const char *));
|
||||
|
||||
#endif
|
2
FL/fl_message.H
Normal file
2
FL/fl_message.H
Normal file
@ -0,0 +1,2 @@
|
||||
// fl_message.H
|
||||
#include "fl_ask.H"
|
10
FL/fl_show_colormap.H
Normal file
10
FL/fl_show_colormap.H
Normal file
@ -0,0 +1,10 @@
|
||||
// fl_show_colormap.H
|
||||
|
||||
// Color picker copied from Forms
|
||||
|
||||
#ifndef fl_show_colormap_H
|
||||
#define fl_show_colormap_H
|
||||
|
||||
Fl_Color fl_show_colormap(Fl_Color oldcol);
|
||||
|
||||
#endif
|
2
FL/fl_show_input.H
Normal file
2
FL/fl_show_input.H
Normal file
@ -0,0 +1,2 @@
|
||||
// fl_show_input.H
|
||||
#include "fl_ask.H"
|
810
FL/forms.H
Normal file
810
FL/forms.H
Normal file
@ -0,0 +1,810 @@
|
||||
// forms.h
|
||||
|
||||
// Include file for emulating the original Mark Overmars
|
||||
// Forms library. Based on version 0.86, 3/22/97
|
||||
// Warning: emulation is in no way 100%!!
|
||||
|
||||
#ifndef __FORMS_H__
|
||||
#define __FORMS_H__
|
||||
|
||||
#include "Fl.H"
|
||||
#include "Fl_Group.H"
|
||||
#include "Fl_Window.H"
|
||||
#include "fl_draw.H"
|
||||
|
||||
typedef Fl_Widget FL_OBJECT;
|
||||
typedef Fl_Window FL_FORM;
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
// Random constants & symbols defined by forms.h file:
|
||||
|
||||
#ifndef NULL
|
||||
#define NULL 0
|
||||
#endif
|
||||
#ifndef FALSE
|
||||
#define FALSE 0
|
||||
#define TRUE 1
|
||||
#endif
|
||||
|
||||
#define FL_ON 1
|
||||
#define FL_OK 1
|
||||
#define FL_VALID 1
|
||||
#define FL_PREEMPT 1
|
||||
#define FL_AUTO 2
|
||||
#define FL_WHEN_NEEDED FL_AUTO
|
||||
#define FL_OFF 0
|
||||
#define FL_NONE 0
|
||||
#define FL_CANCEL 0
|
||||
#define FL_INVALID 0
|
||||
#define FL_IGNORE -1
|
||||
#define FL_CLOSE -2
|
||||
|
||||
#define FL_LCOL FL_BLACK
|
||||
#define FL_COL1 FL_GRAY
|
||||
#define FL_MCOL FL_LIGHT1
|
||||
#define FL_LEFT_BCOL FL_LIGHT3 // 53 is better match
|
||||
#define FL_TOP_BCOL FL_LIGHT2 // 51
|
||||
#define FL_BOTTOM_BCOL FL_DARK2 // 40
|
||||
#define FL_RIGHT_BCOL FL_DARK3 // 36
|
||||
#define FL_INACTIVE FL_INACTIVE_COLOR
|
||||
#define FL_INACTIVE_COL FL_INACTIVE_COLOR
|
||||
#define FL_FREE_COL1 FL_FREE_COLOR
|
||||
#define FL_FREE_COL2 ((Fl_Color)(FL_FREE_COLOR+1))
|
||||
#define FL_FREE_COL3 ((Fl_Color)(FL_FREE_COLOR+2))
|
||||
#define FL_FREE_COL4 ((Fl_Color)(FL_FREE_COLOR+3))
|
||||
#define FL_FREE_COL5 ((Fl_Color)(FL_FREE_COLOR+4))
|
||||
#define FL_FREE_COL6 ((Fl_Color)(FL_FREE_COLOR+5))
|
||||
#define FL_FREE_COL7 ((Fl_Color)(FL_FREE_COLOR+6))
|
||||
#define FL_FREE_COL8 ((Fl_Color)(FL_FREE_COLOR+7))
|
||||
#define FL_FREE_COL9 ((Fl_Color)(FL_FREE_COLOR+8))
|
||||
#define FL_FREE_COL10 ((Fl_Color)(FL_FREE_COLOR+9))
|
||||
#define FL_FREE_COL11 ((Fl_Color)(FL_FREE_COLOR+10))
|
||||
#define FL_FREE_COL12 ((Fl_Color)(FL_FREE_COLOR+11))
|
||||
#define FL_FREE_COL13 ((Fl_Color)(FL_FREE_COLOR+12))
|
||||
#define FL_FREE_COL14 ((Fl_Color)(FL_FREE_COLOR+13))
|
||||
#define FL_FREE_COL15 ((Fl_Color)(FL_FREE_COLOR+14))
|
||||
#define FL_FREE_COL16 ((Fl_Color)(FL_FREE_COLOR+15))
|
||||
#define FL_TOMATO ((Fl_Color)(131))
|
||||
#define FL_INDIANRED ((Fl_Color)(164))
|
||||
#define FL_SLATEBLUE ((Fl_Color)(195))
|
||||
#define FL_DARKGOLD ((Fl_Color)(84))
|
||||
#define FL_PALEGREEN ((Fl_Color)(157))
|
||||
#define FL_ORCHID ((Fl_Color)(203))
|
||||
#define FL_DARKCYAN ((Fl_Color)(189))
|
||||
#define FL_DARKTOMATO ((Fl_Color)(113))
|
||||
#define FL_WHEAT ((Fl_Color)(174))
|
||||
|
||||
#define FL_ALIGN_BESIDE FL_ALIGN_INSIDE
|
||||
|
||||
#define FL_PUP_TOGGLE 2 // FL_MENU_TOGGLE
|
||||
#define FL_PUP_INACTIVE 1 // FL_MENU_INACTIVE
|
||||
#define FL_NO_FRAME FL_NO_BOX
|
||||
#define FL_ROUNDED3D_UPBOX FL_ROUND_UP_BOX
|
||||
#define FL_ROUNDED3D_DOWNBOX FL_ROUND_DOWN_BOX
|
||||
#define FL_OVAL3D_UPBOX FL_ROUND_UP_BOX
|
||||
#define FL_OVAL3D_DOWNBOX FL_ROUND_DOWN_BOX
|
||||
|
||||
#define FL_MBUTTON1 1
|
||||
#define FL_LEFT_MOUSE 1
|
||||
#define FL_LEFTMOUSE 1
|
||||
#define FL_MBUTTON2 2
|
||||
#define FL_MIDDLE_MOUSE 2
|
||||
#define FL_MIDDLEMOUSE 2
|
||||
#define FL_MBUTTON3 3
|
||||
#define FL_RIGHT_MOUSE 3
|
||||
#define FL_RIGHTMOUSE 3
|
||||
#define FL_MBUTTON4 4
|
||||
#define FL_MBUTTON5 5
|
||||
|
||||
#define FL_INVALID_STYLE 255
|
||||
#define FL_NORMAL_STYLE FL_HELVETICA
|
||||
#define FL_BOLD_STYLE FL_HELVETICA_BOLD
|
||||
#define FL_ITALIC_STYLE FL_HELVETICA_ITALIC
|
||||
#define FL_BOLDITALIC_STYLE FL_HELVETICA_BOLD_ITALIC
|
||||
#define FL_FIXED_STYLE FL_COURIER
|
||||
#define FL_FIXEDBOLD_STYLE FL_COURIER_BOLD
|
||||
#define FL_FIXEDITALIC_STYLE FL_COURIER_ITALIC
|
||||
#define FL_FIXEDBOLDITALIC_STYLE FL_COURIER_BOLD_ITALIC
|
||||
#define FL_TIMES_STYLE FL_TIMES
|
||||
#define FL_TIMESBOLD_STYLE FL_TIMES_BOLD
|
||||
#define FL_TIMESITALIC_STYLE FL_TIMES_ITALIC
|
||||
#define FL_TIMESBOLDITALIC_STYLE FL_TIMES_BOLD_ITALIC
|
||||
|
||||
// hacks to change the labeltype() when passed to fl_set_object_lstyle():
|
||||
#define FL_SHADOW_STYLE (FL_SHADOW_LABEL<<8)
|
||||
#define FL_ENGRAVED_STYLE (FL_ENGRAVED_LABEL<<8)
|
||||
#define FL_EMBOSSED_STYLE (FL_EMBOSSED_LABEL<<0)
|
||||
|
||||
// size values are different from XForms, match older Forms:
|
||||
#define FL_TINY_SIZE 8
|
||||
#define FL_SMALL_SIZE 11 // 10
|
||||
#define FL_NORMAL_SIZE 14 // 12
|
||||
#define FL_MEDIUM_SIZE 18 // 14
|
||||
#define FL_LARGE_SIZE 24 // 18
|
||||
#define FL_HUGE_SIZE 32 // 24
|
||||
#define FL_DEFAULT_SIZE FL_SMALL_SIZE
|
||||
#define FL_TINY_FONT FL_TINY_SIZE
|
||||
#define FL_SMALL_FONT FL_SMALL_SIZE
|
||||
#define FL_NORMAL_FONT FL_NORMAL_SIZE
|
||||
#define FL_MEDIUM_FONT FL_MEDIUM_SIZE
|
||||
#define FL_LARGE_FONT FL_LARGE_SIZE
|
||||
#define FL_HUGE_FONT FL_HUGE_SIZE
|
||||
#define FL_NORMAL_FONT1 FL_SMALL_FONT
|
||||
#define FL_NORMAL_FONT2 FL_NORMAL_FONT
|
||||
#define FL_DEFAULT_FONT FL_SMALL_FONT
|
||||
|
||||
#define FL_RETURN_END_CHANGED FL_WHEN_RELEASE
|
||||
#define FL_RETURN_CHANGED FL_WHEN_CHANGED
|
||||
#define FL_RETURN_END FL_WHEN_RELEASE_ALWAYS
|
||||
#define FL_RETURN_ALWAYS (FL_WHEN_CHANGED|FL_WHEN_NOT_CHANGED)
|
||||
|
||||
#define FL_BOUND_WIDTH 3
|
||||
|
||||
typedef int FL_Coord;
|
||||
typedef int FL_COLOR;
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
// fltk interaction:
|
||||
|
||||
#define FL_CMD_OPT void
|
||||
extern void fl_initialize(int*, char*[], const char*, FL_CMD_OPT*, int);
|
||||
inline void fl_finish() {}
|
||||
|
||||
typedef void (*FL_IO_CALLBACK) (int, void*);
|
||||
inline void fl_add_io_callback(int fd, short w, FL_IO_CALLBACK cb, void* v) {
|
||||
Fl::add_fd(fd,w,cb,v);}
|
||||
inline void fl_remove_io_callback(int fd, short, FL_IO_CALLBACK) {
|
||||
Fl::remove_fd(fd);} // removes all the callbacks!
|
||||
|
||||
// type of callback is different and no "id" number is returned:
|
||||
inline void fl_add_timeout(long msec, void (*cb)(void*), void* v) {
|
||||
Fl::add_timeout(msec*.001, cb, v);}
|
||||
inline void fl_remove_timeout(int) {}
|
||||
|
||||
// type of callback is different!
|
||||
inline void fl_set_idle_callback(void (*cb)()) {Fl::set_idle(cb);}
|
||||
|
||||
Fl_Widget* fl_do_forms(void);
|
||||
Fl_Widget* fl_check_forms();
|
||||
inline Fl_Widget* fl_do_only_forms(void) {return fl_do_forms();}
|
||||
inline Fl_Widget* fl_check_only_forms(void) {return fl_check_forms();}
|
||||
|
||||
// because of new redraw behavior, these are no-ops:
|
||||
inline void fl_freeze_object(Fl_Widget*) {}
|
||||
inline void fl_unfreeze_object(Fl_Widget*) {}
|
||||
inline void fl_freeze_form(Fl_Window*) {}
|
||||
inline void fl_unfreeze_form(Fl_Window*) {}
|
||||
inline void fl_freeze_all_forms() {}
|
||||
inline void fl_unfreeze_all_forms() {}
|
||||
|
||||
inline void fl_set_focus_object(Fl_Window*, Fl_Widget* o) {Fl::focus(o);}
|
||||
inline void fl_reset_focus_object(Fl_Widget* o) {Fl::focus(o);}
|
||||
#define fl_set_object_focus fl_set_focus_object
|
||||
|
||||
// void fl_set_form_atclose(Fl_Window*w,int (*cb)(Fl_Window*,void*),void* v)
|
||||
// void fl_set_atclose(int (*cb)(Fl_Window*,void*),void*)
|
||||
// fl_set_form_atactivate/atdeactivate not implemented!
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
// Fl_Widget:
|
||||
|
||||
inline void fl_set_object_boxtype(Fl_Widget* o, Fl_Boxtype a) {o->box(a);}
|
||||
inline void fl_set_object_lsize(Fl_Widget* o,int s) {o->labelsize(s);}
|
||||
inline void fl_set_object_lstyle(Fl_Widget* o,int a) {
|
||||
o->labelfont((uchar)a); o->labeltype((Fl_Labeltype)(a>>8));}
|
||||
inline void fl_set_object_lcol(Fl_Widget* o, uchar a) {o->labelcolor(a);}
|
||||
#define fl_set_object_lcolor fl_set_object_lcol
|
||||
inline void fl_set_object_lalign(Fl_Widget* o, Fl_Align a) {o->align(a);}
|
||||
#define fl_set_object_align fl_set_object_lalign
|
||||
inline void fl_set_object_color(Fl_Widget* o,uchar a,uchar b) {o->color(a,b);}
|
||||
inline void fl_set_object_label(Fl_Widget* o, const char* a) {o->label(a); o->redraw();}
|
||||
inline void fl_set_object_position(Fl_Widget*o,int x,int y) {o->position(x,y);}
|
||||
inline void fl_set_object_size(Fl_Widget* o, int w, int h) {o->size(w,h);}
|
||||
inline void fl_set_object_geometry(Fl_Widget* o,int x,int y,int w,int h) {o->resize(x,y,w,h);}
|
||||
|
||||
inline void fl_get_object_geometry(Fl_Widget* o,int*x,int*y,int*w,int*h) {
|
||||
*x = o->x(); *y = o->y(); *w = o->w(); *h = o->h();}
|
||||
inline void fl_get_object_position(Fl_Widget* o,int*x,int*y) {
|
||||
*x = o->x(); *y = o->y();}
|
||||
|
||||
typedef void (*Forms_CB)(Fl_Widget*, long);
|
||||
inline void fl_set_object_callback(Fl_Widget*o,Forms_CB c,long a) {o->callback(c,a);}
|
||||
#define fl_set_call_back fl_set_object_callback
|
||||
inline void fl_call_object_callback(Fl_Widget* o) {o->do_callback();}
|
||||
inline void fl_trigger_object(Fl_Widget* o) {o->do_callback();}
|
||||
inline void fl_set_object_return(Fl_Widget* o, int v) {
|
||||
o->when((Fl_When)(v|FL_WHEN_RELEASE));}
|
||||
|
||||
inline void fl_redraw_object(Fl_Widget* o) {o->redraw();}
|
||||
inline void fl_show_object(Fl_Widget* o) {o->show();}
|
||||
inline void fl_hide_object(Fl_Widget* o) {o->hide();}
|
||||
inline void fl_free_object(Fl_Widget* x) {delete x;}
|
||||
inline void fl_delete_object(Fl_Widget* o) {((Fl_Group*)(o->parent()))->remove(*o);}
|
||||
inline void fl_activate_object(Fl_Widget* o) {o->activate();}
|
||||
inline void fl_deactivate_object(Fl_Widget* o) {o->deactivate();}
|
||||
|
||||
inline void fl_add_object(Fl_Window* f, Fl_Widget* x) {f->add(x);}
|
||||
inline void fl_insert_object(Fl_Widget* o, Fl_Widget* b) {
|
||||
((Fl_Group*)(b->parent()))->insert(*o,b);}
|
||||
|
||||
inline Fl_Window* FL_ObjWin(Fl_Widget* o) {return o->window();}
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
// things that appered in the demos a lot that I don't emulate, but
|
||||
// I did not want to edit out of all the demos...
|
||||
|
||||
inline int fl_get_border_width() {return 3;}
|
||||
inline void fl_set_border_width(int) {}
|
||||
inline void fl_set_object_dblbuffer(Fl_Widget*, int) {}
|
||||
inline void fl_set_form_dblbuffer(Fl_Window*, int) {}
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
// Fl_Window:
|
||||
|
||||
inline void fl_free_form(Fl_Window* x) {delete x;}
|
||||
inline void fl_redraw_form(Fl_Window* f) {f->redraw();}
|
||||
|
||||
inline Fl_Window* fl_bgn_form(Fl_Boxtype b,int w,int h) {
|
||||
Fl_Window* g = new Fl_Window(w,h,0);
|
||||
g->box(b);
|
||||
return g;
|
||||
}
|
||||
void fl_end_form();
|
||||
inline void fl_addto_form(Fl_Window* f) {f->begin();}
|
||||
inline Fl_Group* fl_bgn_group() {return new Fl_Group(0,0,0,0,0);}
|
||||
inline void fl_end_group() {Fl_Group::current()->forms_end();}
|
||||
inline void fl_addto_group(Fl_Widget* o) {((Fl_Group* )o)->begin();}
|
||||
#define resizebox _ddfdesign_kludge()
|
||||
|
||||
inline void fl_scale_form(Fl_Window* f, double x, double y) {
|
||||
f->resizable(f); f->size(int(f->w()*x),int(f->h()*y));}
|
||||
inline void fl_set_form_position(Fl_Window* f,int x,int y) {f->position(x,y);}
|
||||
inline void fl_set_form_size(Fl_Window* f, int w, int h) {f->size(w,h);}
|
||||
inline void fl_set_form_geometry(Fl_Window* f,int x,int y,int w,int h) {
|
||||
f->resize(x,y,w,h);}
|
||||
#define fl_set_initial_placement fl_set_form_geometry
|
||||
inline void fl_adjust_form_size(Fl_Window*) {}
|
||||
|
||||
void fl_show_form(Fl_Window* f,int p,int b,const char* n);
|
||||
enum { // "p" argument values:
|
||||
FL_PLACE_FREE = 0, // make resizable
|
||||
FL_PLACE_MOUSE = 1, // mouse centered on form
|
||||
FL_PLACE_CENTER = 2, // center of the screen
|
||||
FL_PLACE_POSITION = 4,// fixed position, resizable
|
||||
FL_PLACE_SIZE = 8, // fixed size, normal fltk behavior
|
||||
FL_PLACE_GEOMETRY =16,// fixed size and position
|
||||
FL_PLACE_ASPECT = 32, // keep aspect ratio (ignored)
|
||||
FL_PLACE_FULLSCREEN=64,// fill screen
|
||||
FL_PLACE_HOTSPOT = 128,// enables hotspot
|
||||
FL_PLACE_ICONIC = 256,// iconic (ignored)
|
||||
FL_FREE_SIZE=(1<<14), // force resizable
|
||||
FL_FIX_SIZE =(1<<15) // force off resizable
|
||||
};
|
||||
#define FL_PLACE_FREE_CENTER (FL_PLACE_CENTER|FL_FREE_SIZE)
|
||||
#define FL_PLACE_CENTERFREE (FL_PLACE_CENTER|FL_FREE_SIZE)
|
||||
enum { // "b" arguement values:
|
||||
FL_NOBORDER = 0,
|
||||
FL_FULLBORDER,
|
||||
FL_TRANSIENT
|
||||
//FL_MODAL = (1<<8) // not implemented yet in Forms
|
||||
};
|
||||
inline void fl_set_form_hotspot(Fl_Window* w,int x,int y) {w->hotspot(x,y);}
|
||||
inline void fl_set_form_hotobject(Fl_Window* w, Fl_Widget* o) {w->hotspot(o);}
|
||||
extern char fl_flip; // in forms.C
|
||||
inline void fl_flip_yorigin() {fl_flip = 1;}
|
||||
|
||||
#define fl_prepare_form_window fl_show_form
|
||||
inline void fl_show_form_window(Fl_Window*) {}
|
||||
|
||||
inline void fl_raise_form(Fl_Window* f) {f->show();}
|
||||
|
||||
inline void fl_hide_form(Fl_Window* f) {f->hide();}
|
||||
inline void fl_pop_form(Fl_Window* f) {f->show();}
|
||||
|
||||
extern char fl_modal_next; // in forms.C
|
||||
inline void fl_activate_all_forms() {}
|
||||
inline void fl_deactivate_all_forms() {fl_modal_next = 1;}
|
||||
inline void fl_deactivate_form(Fl_Window*w) {w->deactivate();}
|
||||
inline void fl_activate_form(Fl_Window*w) {w->activate();}
|
||||
|
||||
inline void fl_set_form_title(Fl_Window* f, const char* s) {f->label(s);}
|
||||
inline void fl_title_form(Fl_Window* f, const char* s) {f->label(s);}
|
||||
|
||||
typedef void (*Forms_FormCB)(Fl_Widget*);
|
||||
inline void fl_set_form_callback(Fl_Window* f,Forms_FormCB c) {f->callback(c);}
|
||||
#define fl_set_form_call_back fl_set_form_callback
|
||||
|
||||
inline void fl_init() {}
|
||||
void fl_set_graphics_mode(int,int);
|
||||
|
||||
inline int fl_form_is_visible(Fl_Window* f) {return f->visible();}
|
||||
|
||||
inline int fl_mouse_button() {return Fl::event_button();}
|
||||
#define fl_mousebutton fl_mouse_button
|
||||
|
||||
#define fl_free free
|
||||
#define fl_malloc malloc
|
||||
#define fl_calloc calloc
|
||||
#define fl_realloc realloc
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
// Drawing functions. Only usable inside an Fl_Free object?
|
||||
|
||||
inline void fl_drw_box(Fl_Boxtype b,int x,int y,int w,int h,Fl_Color bgc,int=3) {
|
||||
fl_draw_box(b,x,y,w,h,bgc);}
|
||||
inline void fl_drw_frame(Fl_Boxtype b,int x,int y,int w,int h,Fl_Color bgc,int=3) {
|
||||
fl_draw_box(b,x,y,w,h,bgc);}
|
||||
|
||||
inline void fl_drw_text(Fl_Align align, int x, int y, int w, int h,
|
||||
Fl_Color fgcolor, int size, Fl_Font style,
|
||||
const char* s) {
|
||||
fl_font(style,size);
|
||||
fl_color(fgcolor);
|
||||
fl_draw(s,x,y,w,h,align);
|
||||
}
|
||||
|
||||
// this does not work except for CENTER...
|
||||
inline void fl_drw_text_beside(Fl_Align align, int x, int y, int w, int h,
|
||||
Fl_Color fgcolor, int size, Fl_Font style,
|
||||
const char* s) {
|
||||
fl_font(style,size);
|
||||
fl_color(fgcolor);
|
||||
fl_draw(s,x,y,w,h,align);
|
||||
}
|
||||
|
||||
inline void fl_set_font_name(Fl_Font n,const char* s) {Fl::set_font(n,s);}
|
||||
|
||||
inline void fl_mapcolor(Fl_Color c, uchar r, uchar g, uchar b) {Fl::set_color(c,r,g,b);}
|
||||
|
||||
#define fl_set_clipping(x,y,w,h) fl_clip(x,y,w,h)
|
||||
#define fl_unset_clipping() fl_pop_clip()
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
// Forms classes:
|
||||
|
||||
inline Fl_Widget* fl_add_new(Fl_Widget* p) {return p;}
|
||||
inline Fl_Widget* fl_add_new(uchar t,Fl_Widget* p) {p->type(t); return p;}
|
||||
|
||||
#define forms_constructor(type,name) \
|
||||
inline type* name(uchar t,int x,int y,int w,int h,const char* l) { \
|
||||
return (type*)(fl_add_new(t, new type(x,y,w,h,l)));}
|
||||
#define forms_constructort(type,name) \
|
||||
inline type* name(uchar t,int x,int y,int w,int h,const char* l) { \
|
||||
return (type*)(fl_add_new(new type(t,x,y,w,h,l)));}
|
||||
#define forms_constructorb(type,name) \
|
||||
inline type* name(Fl_Boxtype t,int x,int y,int w,int h,const char* l) { \
|
||||
return (type*)(fl_add_new(new type(t,x,y,w,h,l)));}
|
||||
|
||||
#include "Fl_FormsBitmap.H"
|
||||
#define FL_NORMAL_BITMAP FL_NO_BOX
|
||||
forms_constructorb(Fl_FormsBitmap, fl_add_bitmap)
|
||||
inline void fl_set_bitmap_data(Fl_Widget* o, int w, int h, const uchar* b) {
|
||||
((Fl_FormsBitmap*)o)->set(w,h,b);
|
||||
}
|
||||
|
||||
#include "Fl_FormsPixmap.H"
|
||||
#define FL_NORMAL_PIXMAP FL_NO_BOX
|
||||
forms_constructorb(Fl_FormsPixmap, fl_add_pixmap)
|
||||
inline void fl_set_pixmap_data(Fl_Widget* o, char*const* b) {
|
||||
((Fl_FormsPixmap*)o)->set(b);
|
||||
}
|
||||
//inline void fl_set_pixmap_file(Fl_Widget*, const char*);
|
||||
inline void fl_set_pixmap_align(Fl_Widget* o,Fl_Align a,int,int) {o->align(a);}
|
||||
//inline void fl_set_pixmap_colorcloseness(int, int, int);
|
||||
|
||||
#include "Fl_Box.H"
|
||||
forms_constructorb(Fl_Box, fl_add_box)
|
||||
|
||||
#include "Fl_Browser.H"
|
||||
forms_constructor(Fl_Browser, fl_add_browser)
|
||||
|
||||
inline void fl_clear_browser(Fl_Widget* o) {
|
||||
((Fl_Browser*)o)->clear();}
|
||||
inline void fl_add_browser_line(Fl_Widget* o, const char* s) {
|
||||
((Fl_Browser*)o)->add(s);}
|
||||
inline void fl_addto_browser(Fl_Widget* o, const char* s) {
|
||||
((Fl_Browser*)o)->add(s);} /* should also scroll to bottom */
|
||||
//inline void fl_addto_browser_chars(Fl_Widget*, const char*)
|
||||
//#define fl_append_browser fl_addto_browser_chars
|
||||
inline void fl_insert_browser_line(Fl_Widget* o, int n, const char* s) {
|
||||
((Fl_Browser*)o)->insert(n,s);}
|
||||
inline void fl_delete_browser_line(Fl_Widget* o, int n) {
|
||||
((Fl_Browser*)o)->remove(n);}
|
||||
inline void fl_replace_browser_line(Fl_Widget* o, int n, const char* s) {
|
||||
((Fl_Browser*)o)->replace(n,s);}
|
||||
inline char* fl_get_browser_line(Fl_Widget* o, int n) {
|
||||
return (char*)(((Fl_Browser*)o)->text(n));}
|
||||
inline int fl_load_browser(Fl_Widget* o, const char* f) {
|
||||
return ((Fl_Browser*)o)->load(f);}
|
||||
inline void fl_select_browser_line(Fl_Widget* o, int n) {
|
||||
((Fl_Browser*)o)->select(n,1);}
|
||||
inline void fl_deselect_browser_line(Fl_Widget* o, int n) {
|
||||
((Fl_Browser*)o)->select(n,0);}
|
||||
inline void fl_deselect_browser(Fl_Widget* o) {
|
||||
((Fl_Browser*)o)->deselect();}
|
||||
inline int fl_isselected_browser_line(Fl_Widget* o, int n) {
|
||||
return ((Fl_Browser*)o)->selected(n);}
|
||||
inline int fl_get_browser_topline(Fl_Widget* o) {
|
||||
return ((Fl_Browser*)o)->topline();}
|
||||
inline int fl_get_browser(Fl_Widget* o) {
|
||||
return ((Fl_Browser*)o)->value();}
|
||||
inline int fl_get_browser_maxline(Fl_Widget* o) {
|
||||
return ((Fl_Browser*)o)->size();}
|
||||
//linline int fl_get_browser_screenlines(Fl_Widget*);
|
||||
inline void fl_set_browser_topline(Fl_Widget* o, int n) {
|
||||
((Fl_Browser*)o)->topline(n);}
|
||||
inline void fl_set_browser_fontsize(Fl_Widget* o, int s) {
|
||||
((Fl_Browser*)o)->textsize(s);}
|
||||
inline void fl_set_browser_fontstyle(Fl_Widget* o, Fl_Font s) {
|
||||
((Fl_Browser*)o)->textfont(s);}
|
||||
inline void fl_set_browser_specialkey(Fl_Widget* o, char c) {
|
||||
((Fl_Browser*)o)->format_char(c);}
|
||||
//inline void fl_set_browser_vscrollbar(Fl_Widget*, int);
|
||||
//inline void fl_set_browser_hscrollbar(Fl_Widget*, int);
|
||||
//inline void fl_set_browser_leftslider(Fl_Widget*, int);
|
||||
//#define fl_set_browser_leftscrollbar fl_set_browser_leftslider
|
||||
//inline void fl_set_browser_line_selectable(Fl_Widget*, int, int);
|
||||
//inline void fl_get_browser_dimension(Fl_Widget*,int*,int*,int*,int*);
|
||||
//inline void fl_set_browser_dblclick_callback(Fl_Widget*,FL_CALLBACKPTR,long);
|
||||
//inline void fl_set_browser_xoffset(Fl_Widget*, FL_Coord);
|
||||
//inline void fl_set_browser_scrollbarsize(Fl_Widget*, int, int);
|
||||
inline void fl_setdisplayed_browser_line(Fl_Widget* o, int n, int i) {
|
||||
((Fl_Browser*)o)->display(n,i);}
|
||||
inline int fl_isdisplayed_browser_line(Fl_Widget* o, int n) {
|
||||
return ((Fl_Browser*)o)->displayed(n);}
|
||||
|
||||
#include "Fl_Button.H"
|
||||
|
||||
#define FL_NORMAL_BUTTON 0
|
||||
#define FL_TOUCH_BUTTON 4
|
||||
#define FL_INOUT_BUTTON 5
|
||||
#define FL_RETURN_BUTTON 6
|
||||
#define FL_HIDDEN_RET_BUTTON 7
|
||||
#define FL_PUSH_BUTTON FL_TOGGLE_BUTTON
|
||||
#define FL_MENU_BUTTON 9
|
||||
|
||||
Fl_Button* fl_add_button(uchar t,int x,int y,int w,int h,const char* l);
|
||||
inline int fl_get_button(Fl_Widget* b) {return ((Fl_Button*)b)->value();}
|
||||
inline void fl_set_button(Fl_Widget* b, int v) {((Fl_Button*)b)->value(v);}
|
||||
inline int fl_get_button_numb(Fl_Widget*) {return Fl::event_button();}
|
||||
inline void fl_set_button_shortcut(Fl_Widget* b, const char* s,int=0) {
|
||||
((Fl_Button*)b)->shortcut(s);}
|
||||
//#define fl_set_object_shortcut(b,s) fl_set_button_shortcut(b,s)
|
||||
|
||||
#include "Fl_Light_Button.H"
|
||||
forms_constructor(Fl_Light_Button, fl_add_lightbutton)
|
||||
|
||||
#include "Fl_Round_Button.H"
|
||||
forms_constructor(Fl_Round_Button, fl_add_roundbutton)
|
||||
forms_constructor(Fl_Round_Button, fl_add_round3dbutton)
|
||||
|
||||
#include "Fl_Check_Button.H"
|
||||
forms_constructor(Fl_Check_Button, fl_add_checkbutton)
|
||||
|
||||
inline Fl_Widget* fl_add_bitmapbutton(int t,int x,int y,int w,int h,const char* l) {Fl_Widget* o = fl_add_button(t,x,y,w,h,l); return o;}
|
||||
inline void fl_set_bitmapbutton_data(Fl_Widget* o,int a,int b,uchar* c) {
|
||||
(new Fl_Bitmap(c,a,b))->label(o);} // does not delete old Fl_Bitmap!
|
||||
|
||||
inline Fl_Widget* fl_add_pixmapbutton(int t,int x,int y,int w,int h,const char* l) {Fl_Widget* o = fl_add_button(t,x,y,w,h,l); return o;}
|
||||
inline void fl_set_pixmapbutton_data(Fl_Widget* o, char*const* c) {
|
||||
(new Fl_Pixmap(c))->label(o);} // does not delete old Fl_Pixmap!
|
||||
|
||||
// Fl_Canvas object not yet implemented!
|
||||
|
||||
#include "Fl_Chart.H"
|
||||
|
||||
forms_constructor(Fl_Chart, fl_add_chart)
|
||||
inline void fl_clear_chart(Fl_Widget* o) {
|
||||
((Fl_Chart*)o)->clear();}
|
||||
inline void fl_add_chart_value(Fl_Widget* o,double v,const char* s,uchar c){
|
||||
((Fl_Chart*)o)->add(v,s,c);}
|
||||
inline void fl_insert_chart_value(Fl_Widget* o, int i, double v, const char* s, uchar c) {
|
||||
((Fl_Chart*)o)->insert(i,v,s,c);}
|
||||
inline void fl_replace_chart_value(Fl_Widget* o, int i, double v, const char* s, uchar c) {
|
||||
((Fl_Chart*)o)->replace(i,v,s,c);}
|
||||
inline void fl_set_chart_bounds(Fl_Widget* o, double a, double b) {
|
||||
((Fl_Chart*)o)->bounds(a,b);}
|
||||
inline void fl_set_chart_maxnumb(Fl_Widget* o, int v) {
|
||||
((Fl_Chart*)o)->maxsize(v);}
|
||||
inline void fl_set_chart_autosize(Fl_Widget* o, int v) {
|
||||
((Fl_Chart*)o)->autosize(v);}
|
||||
inline void fl_set_chart_lstyle(Fl_Widget* o, Fl_Font v) {
|
||||
((Fl_Chart*)o)->textfont(v);}
|
||||
inline void fl_set_chart_lsize(Fl_Widget* o, int v) {
|
||||
((Fl_Chart*)o)->textsize(v);}
|
||||
inline void fl_set_chart_lcolor(Fl_Widget* o, uchar v) {
|
||||
((Fl_Chart*)o)->textcolor(v);}
|
||||
#define fl_set_chart_lcol fl_set_chart_lcolor
|
||||
|
||||
#include "Fl_Choice.H"
|
||||
|
||||
#define FL_NORMAL_CHOICE 0
|
||||
#define FL_NORMAL_CHOICE2 0
|
||||
#define FL_DROPLIST_CHOICE 0
|
||||
|
||||
forms_constructor(Fl_Choice, fl_add_choice)
|
||||
inline void fl_clear_choice(Fl_Widget* o) {
|
||||
((Fl_Choice*)o)->clear();}
|
||||
inline void fl_addto_choice(Fl_Widget* o, const char* s) {
|
||||
((Fl_Choice*)o)->add(s);}
|
||||
inline void fl_replace_choice(Fl_Widget* o, int i, const char* s) {
|
||||
((Fl_Choice*)o)->replace(i-1,s);}
|
||||
inline void fl_delete_choice(Fl_Widget* o, int i) {
|
||||
((Fl_Choice*)o)->remove(i-1);}
|
||||
inline void fl_set_choice(Fl_Widget* o, int i) {
|
||||
((Fl_Choice*)o)->value(i-1);}
|
||||
// inline void fl_set_choice_text(Fl_Widget*, const char*);
|
||||
inline int fl_get_choice(Fl_Widget* o) {
|
||||
return ((Fl_Choice*)o)->value()+1;}
|
||||
// inline const char* fl_get_choice_item_text(Fl_Widget*, int);
|
||||
// inline int fl_get_choice_maxitems(Fl_Widget*);
|
||||
inline const char* fl_get_choice_text(Fl_Widget* o) {
|
||||
return ((Fl_Choice*)o)->text();}
|
||||
inline void fl_set_choice_fontsize(Fl_Widget* o, int x) {
|
||||
((Fl_Choice*)o)->textsize(x);}
|
||||
inline void fl_set_choice_fontstyle(Fl_Widget* o, Fl_Font x) {
|
||||
((Fl_Choice*)o)->textfont(x);}
|
||||
// inline void fl_set_choice_item_mode(Fl_Widget*, int, unsigned);
|
||||
// inline void fl_set_choice_item_shortcut(Fl_Widget*, int, const char*);
|
||||
|
||||
#include "Fl_Clock.H"
|
||||
forms_constructort(Fl_Clock, fl_add_clock)
|
||||
inline void fl_get_clock(Fl_Widget* o, int* h, int* m, int* s) {
|
||||
*h = ((Fl_Clock*)o)->hour();
|
||||
*m = ((Fl_Clock*)o)->minute();
|
||||
*s = ((Fl_Clock*)o)->second();
|
||||
}
|
||||
|
||||
#include "Fl_Counter.H"
|
||||
forms_constructor(Fl_Counter, fl_add_counter)
|
||||
inline void fl_set_counter_value(Fl_Widget* o, double v) {
|
||||
((Fl_Counter*)o)->value(v);}
|
||||
inline void fl_set_counter_bounds(Fl_Widget* o, double a, double b) {
|
||||
((Fl_Counter*)o)->bounds(a,b);}
|
||||
inline void fl_set_counter_step(Fl_Widget* o, double a, double b) {
|
||||
((Fl_Counter*)o)->step(a,b);}
|
||||
inline void fl_set_counter_precision(Fl_Widget* o, int v) {
|
||||
((Fl_Counter*)o)->precision(v);}
|
||||
inline void fl_set_counter_return(Fl_Widget* o, int v) {
|
||||
((Fl_Counter*)o)->when((Fl_When)(v|FL_WHEN_RELEASE));}
|
||||
inline double fl_get_counter_value(Fl_Widget* o) {
|
||||
return ((Fl_Counter*)o)->value();}
|
||||
inline void fl_get_counter_bounds(Fl_Widget* o, float* a, float* b) {
|
||||
*a = float(((Fl_Counter*)o)->minimum());
|
||||
*b = float(((Fl_Counter*)o)->maximum());
|
||||
}
|
||||
//inline void fl_set_counter_filter(Fl_Widget*,const char* (*)(Fl_Widget*,double,int));
|
||||
|
||||
// Cursor stuff cannot be emulated because it uses X stuff
|
||||
inline void fl_set_cursor(Fl_Window* w, Fl_Cursor c) {w->cursor(c);}
|
||||
#define FL_INVISIBLE_CURSOR FL_CURSOR_NONE
|
||||
#define FL_DEFAULT_CURSOR FL_CURSOR_DEFAULT
|
||||
|
||||
#include "Fl_Dial.H"
|
||||
|
||||
#define FL_DIAL_COL1 FL_GRAY
|
||||
#define FL_DIAL_COL2 37
|
||||
|
||||
forms_constructor(Fl_Dial, fl_add_dial)
|
||||
inline void fl_set_dial_value(Fl_Widget* o, double v) {
|
||||
((Fl_Dial*)o)->value(v);}
|
||||
inline double fl_get_dial_value(Fl_Widget* o) {
|
||||
return ((Fl_Dial*)o)->value();}
|
||||
inline void fl_set_dial_bounds(Fl_Widget* o, double a, double b) {
|
||||
((Fl_Dial*)o)->bounds(a, b);}
|
||||
inline void fl_get_dial_bounds(Fl_Widget* o, float* a, float* b) {
|
||||
*a = float(((Fl_Dial*)o)->minimum());
|
||||
*b = float(((Fl_Dial*)o)->maximum());
|
||||
}
|
||||
inline void fl_set_dial_return(Fl_Widget* o, int i) {
|
||||
((Fl_Dial*)o)->when((Fl_When)(i|FL_WHEN_RELEASE));}
|
||||
inline void fl_set_dial_angles(Fl_Widget* o, int a, int b) {
|
||||
((Fl_Dial*)o)->angles(a,b);}
|
||||
//inline void fl_set_dial_cross(Fl_Widget* o, int);
|
||||
inline void fl_set_dial_direction(Fl_Widget* o, uchar d) {
|
||||
((Fl_Dial*)o)->direction(d);}
|
||||
inline void fl_set_dial_step(Fl_Widget* o, double v) {
|
||||
((Fl_Dial*)o)->step(v);}
|
||||
|
||||
// Frames:
|
||||
|
||||
inline Fl_Widget* fl_add_frame(Fl_Boxtype i,int x,int y,int w,int h,const char* l) {
|
||||
return fl_add_box(i,x-3,y-3,w+6,h+6,l);}
|
||||
|
||||
// labelframe nyi
|
||||
inline Fl_Widget* fl_add_labelframe(Fl_Boxtype i,int x,int y,int w,int h,const char* l) {
|
||||
Fl_Widget* o = fl_add_box(i,x-3,y-3,w+6,h+6,l);
|
||||
o->align(FL_ALIGN_TOP_LEFT);
|
||||
return o;
|
||||
}
|
||||
|
||||
#include "Fl_Free.H"
|
||||
inline Fl_Free*
|
||||
fl_add_free(int t,double x,double y,double w,double h,const char* l,
|
||||
FL_HANDLEPTR hdl) {
|
||||
return (Fl_Free*)(fl_add_new(
|
||||
new Fl_Free(t,int(x),int(y),int(w),int(h),l,hdl)));
|
||||
}
|
||||
|
||||
#include "fl_ask.H"
|
||||
#include "fl_show_colormap.H"
|
||||
|
||||
inline int fl_show_question(const char* c, int) {return fl_ask(c);}
|
||||
inline void fl_show_alert(const char* a,const char*b,const char*c,int) {
|
||||
fl_show_alert(a,b,c);}
|
||||
inline void fl_set_goodies_font(uchar a, uchar b) {fl_message_font(a,b);}
|
||||
#define fl_show_messages fl_message
|
||||
inline int fl_show_choices(const char* c,int n,const char* b1,const char* b2,
|
||||
const char* b3, int) {
|
||||
return fl_show_choice(0,c,0,n,b1,b2,b3);
|
||||
}
|
||||
|
||||
#include "filename.H"
|
||||
#include "fl_file_chooser.H"
|
||||
inline int do_matching(char* a, const char* b) {return filename_match(a,b);}
|
||||
|
||||
// Forms-compatable file chooser (implementation in fselect.C):
|
||||
char* fl_show_file_selector(const char* message,const char* dir,
|
||||
const char* pat,const char* fname);
|
||||
char* fl_get_directory();
|
||||
char* fl_get_pattern();
|
||||
char* fl_get_filename();
|
||||
|
||||
#include "Fl_Input.H"
|
||||
forms_constructor(Fl_Input, fl_add_input)
|
||||
inline void fl_set_input(Fl_Widget* o, const char* v) {
|
||||
((Fl_Input*)o)->value(v);}
|
||||
inline void fl_set_input_return(Fl_Widget* o, int x) {
|
||||
((Fl_Input*)o)->when((Fl_When)(x | FL_WHEN_RELEASE));}
|
||||
inline void fl_set_input_color(Fl_Widget* o, uchar a, uchar b) {
|
||||
((Fl_Input*)o)->textcolor(a);
|
||||
((Fl_Input*)o)->cursor_color(b);
|
||||
}
|
||||
// inline void fl_set_input_scroll(Fl_Widget*, int);
|
||||
inline void fl_set_input_cursorpos(Fl_Widget* o, int x, int /*y*/) {
|
||||
((Fl_Input*)o)->position(x);}
|
||||
// inline void fl_set_input_selected(Fl_Widget*, int);
|
||||
// inline void fl_set_input_selected_range(Fl_Widget*, int, int);
|
||||
// inline void fl_set_input_maxchars(Fl_Widget*, int);
|
||||
// inline void fl_set_input_format(Fl_Widget*, int, int);
|
||||
// inline void fl_set_input_hscrollbar(Fl_Widget*, int);
|
||||
// inline void fl_set_input_vscrollbar(Fl_Widget*, int);
|
||||
// inline void fl_set_input_xoffset(Fl_Widget*, int);
|
||||
// inline void fl_set_input_topline(Fl_Widget*, int);
|
||||
// inline void fl_set_input_scrollbarsize(Fl_Widget*, int, int);
|
||||
// inline int fl_get_input_topline(Fl_Widget*);
|
||||
// inline int fl_get_input_screenlines(Fl_Widget*);
|
||||
inline int fl_get_input_cursorpos(Fl_Widget* o, int*x, int*y) {
|
||||
*x = ((Fl_Input*)o)->position(); *y = 0; return *x;}
|
||||
// inline int fl_get_input_numberoflines(Fl_Widget*);
|
||||
// inline void fl_get_input_format(Fl_Widget*, int*, int*);
|
||||
inline const char* fl_get_input(Fl_Widget* o) {return ((Fl_Input*)o)->value();}
|
||||
|
||||
#include "Fl_Menu_Button.H"
|
||||
|
||||
// types are not implemented, they all act like FL_PUSH_MENU:
|
||||
#define FL_TOUCH_MENU 0
|
||||
#define FL_PUSH_MENU 1
|
||||
#define FL_PULLDOWN_MENU 2
|
||||
forms_constructor(Fl_Menu_Button, fl_add_menu)
|
||||
|
||||
inline void fl_clear_menu(Fl_Widget* o) {
|
||||
((Fl_Menu_Button*)o)->clear();}
|
||||
inline void fl_set_menu(Fl_Widget* o, const char* s) {
|
||||
((Fl_Menu_Button*)o)->clear(); ((Fl_Menu_Button*)o)->add(s);}
|
||||
inline void fl_addto_menu(Fl_Widget* o, const char* s) {
|
||||
((Fl_Menu_Button*)o)->add(s);}
|
||||
inline void fl_replace_menu_item(Fl_Widget* o, int i, const char* s) {
|
||||
((Fl_Menu_Button*)o)->replace(i-1,s);}
|
||||
inline void fl_delete_menu_item(Fl_Widget* o, int i) {
|
||||
((Fl_Menu_Button*)o)->remove(i-1);}
|
||||
inline void fl_set_menu_item_shortcut(Fl_Widget* o, int i, const char* s) {
|
||||
((Fl_Menu_Button*)o)->shortcut(i-1,fl_old_shortcut(s));}
|
||||
inline void fl_set_menu_item_mode(Fl_Widget* o, int i, long x) {
|
||||
((Fl_Menu_Button*)o)->mode(i-1,x);}
|
||||
inline void fl_show_menu_symbol(Fl_Widget*, int ) {
|
||||
/* ((Fl_Menu_Button*)o)->show_menu_symbol(i); */}
|
||||
// inline void fl_set_menu_popup(Fl_Widget*, int);
|
||||
inline int fl_get_menu(Fl_Widget* o) {
|
||||
return ((Fl_Menu_Button*)o)->value()+1;}
|
||||
inline const char* fl_get_menu_item_text(Fl_Widget* o, int i) {
|
||||
return ((Fl_Menu_Button*)o)->text(i);}
|
||||
inline int fl_get_menu_maxitems(Fl_Widget* o) {
|
||||
return ((Fl_Menu_Button*)o)->size();}
|
||||
inline int fl_get_menu_item_mode(Fl_Widget* o, int i) {
|
||||
return ((Fl_Menu_Button*)o)->mode(i);}
|
||||
inline const char* fl_get_menu_text(Fl_Widget* o) {
|
||||
return ((Fl_Menu_Button*)o)->text();}
|
||||
|
||||
#include "Fl_Positioner.H"
|
||||
#define FL_NORMAL_POSITIONER 0
|
||||
forms_constructor(Fl_Positioner, fl_add_positioner)
|
||||
inline void fl_set_positioner_xvalue(Fl_Widget* o, double v) {
|
||||
((Fl_Positioner*)o)->xvalue(v);}
|
||||
inline double fl_get_positioner_xvalue(Fl_Widget* o) {
|
||||
return ((Fl_Positioner*)o)->xvalue();}
|
||||
inline void fl_set_positioner_xbounds(Fl_Widget* o, double a, double b) {
|
||||
((Fl_Positioner*)o)->xbounds(a,b);}
|
||||
inline void fl_get_positioner_xbounds(Fl_Widget* o, float* a, float* b) {
|
||||
*a = float(((Fl_Positioner*)o)->xminimum());
|
||||
*b = float(((Fl_Positioner*)o)->xmaximum());
|
||||
}
|
||||
inline void fl_set_positioner_yvalue(Fl_Widget* o, double v) {
|
||||
((Fl_Positioner*)o)->yvalue(v);}
|
||||
inline double fl_get_positioner_yvalue(Fl_Widget* o) {
|
||||
return ((Fl_Positioner*)o)->yvalue();}
|
||||
inline void fl_set_positioner_ybounds(Fl_Widget* o, double a, double b) {
|
||||
((Fl_Positioner*)o)->ybounds(a,b);}
|
||||
inline void fl_get_positioner_ybounds(Fl_Widget* o, float* a, float* b) {
|
||||
*a = float(((Fl_Positioner*)o)->yminimum());
|
||||
*b = float(((Fl_Positioner*)o)->ymaximum());
|
||||
}
|
||||
inline void fl_set_positioner_xstep(Fl_Widget* o, double v) {
|
||||
((Fl_Positioner*)o)->xstep(v);}
|
||||
inline void fl_set_positioner_ystep(Fl_Widget* o, double v) {
|
||||
((Fl_Positioner*)o)->ystep(v);}
|
||||
inline void fl_set_positioner_return(Fl_Widget* o, int v) {
|
||||
((Fl_Positioner*)o)->when((Fl_When)(v|FL_WHEN_RELEASE));}
|
||||
|
||||
#include "Fl_Slider.H"
|
||||
|
||||
#define FL_HOR_BROWSER_SLIDER FL_HOR_SLIDER
|
||||
#define FL_VERT_BROWSER_SLIDER FL_VERT_SLIDER
|
||||
|
||||
forms_constructort(Fl_Slider, fl_add_slider)
|
||||
#define FL_SLIDER_COL1 FL_GRAY
|
||||
inline void fl_set_slider_value(Fl_Widget* o, double v) {
|
||||
((Fl_Slider*)o)->value(v);}
|
||||
inline double fl_get_slider_value(Fl_Widget* o) {
|
||||
return ((Fl_Slider*)o)->value();}
|
||||
inline void fl_set_slider_bounds(Fl_Widget* o, double a, double b) {
|
||||
((Fl_Slider*)o)->bounds(a, b);}
|
||||
inline void fl_get_slider_bounds(Fl_Widget* o, float* a, float* b) {
|
||||
*a = float(((Fl_Slider*)o)->minimum());
|
||||
*b = float(((Fl_Slider*)o)->maximum());
|
||||
}
|
||||
inline void fl_set_slider_return(Fl_Widget* o, int i) {
|
||||
((Fl_Slider*)o)->when((Fl_When)(i|FL_WHEN_RELEASE));}
|
||||
inline void fl_set_slider_step(Fl_Widget* o, double v) {
|
||||
((Fl_Slider*)o)->step(v);}
|
||||
// inline void fl_set_slider_increment(Fl_Widget* o, double v, double);
|
||||
inline void fl_set_slider_size(Fl_Widget* o, double v) {
|
||||
((Fl_Slider*)o)->slider_size(v);}
|
||||
|
||||
#include "Fl_Value_Slider.H"
|
||||
forms_constructor(Fl_Value_Slider, fl_add_valslider)
|
||||
|
||||
inline void fl_set_slider_precision(Fl_Widget* o, int i) {
|
||||
((Fl_Value_Slider*)o)->precision(i);}
|
||||
// filter function!
|
||||
|
||||
// The forms text object was the same as an Fl_Box except it inverted the
|
||||
// meaning of FL_ALIGN_INSIDE. Implementation in forms.C
|
||||
class Fl_FormsText : public Fl_Widget {
|
||||
protected:
|
||||
void draw();
|
||||
public:
|
||||
Fl_FormsText(Fl_Boxtype b, int x, int y, int w, int h, const char* l=0)
|
||||
: Fl_Widget(x,y,w,h,l) {box(b); align(FL_ALIGN_LEFT);}
|
||||
};
|
||||
#define FL_NORMAL_TEXT FL_NO_BOX
|
||||
forms_constructorb(Fl_FormsText, fl_add_text)
|
||||
|
||||
#include "Fl_Timer.H"
|
||||
forms_constructort(Fl_Timer, fl_add_timer)
|
||||
inline void fl_set_timer(Fl_Widget* o, double v) {((Fl_Timer*)o)->value(v);}
|
||||
inline double fl_get_timer(Fl_Widget* o) {return ((Fl_Timer*)o)->value();}
|
||||
inline void fl_suspend_timer(Fl_Widget* o) {((Fl_Timer*)o)->suspended(1);}
|
||||
inline void fl_resume_timer(Fl_Widget* o) {((Fl_Timer*)o)->suspended(0);}
|
||||
inline void fl_set_timer_countup(Fl_Widget* o,char d) {((Fl_Timer*)o)->direction(d);}
|
||||
void fl_gettime(long* sec, long* usec);
|
||||
|
||||
// Fl_XYPlot nyi
|
||||
|
||||
|
||||
// stuff from DDForms:
|
||||
|
||||
inline int fl_double_click() {return Fl::event_clicks();}
|
||||
inline void fl_draw() {Fl::flush();}
|
||||
|
||||
#endif /* define __FORMS_H__ */
|
42
FL/gl.h
Normal file
42
FL/gl.h
Normal file
@ -0,0 +1,42 @@
|
||||
// gl.H
|
||||
// Fltk gl drawing functions.
|
||||
// You must include this instead of GL/gl.h to get around a stupid
|
||||
// fuck up by our good friends at Microsloth.
|
||||
// This file also provides "missing" OpenGL functions, and
|
||||
// gl_start() and gl_finish() to allow OpenGL to be used in any window
|
||||
|
||||
#ifndef gl_draw_H
|
||||
#define gl_draw_H
|
||||
|
||||
#include "Enumerations.H" // for color names
|
||||
#ifdef WIN32
|
||||
# include <windows.h>
|
||||
#endif
|
||||
#include <GL/gl.h>
|
||||
|
||||
void gl_start();
|
||||
void gl_finish();
|
||||
|
||||
void gl_color(Fl_Color);
|
||||
inline void gl_color(int c) {gl_color((Fl_Color)c);} // back compatability
|
||||
|
||||
void gl_rect(int x,int y,int w,int h);
|
||||
inline void gl_rectf(int x,int y,int w,int h) {glRecti(x,y,x+w,y+h);}
|
||||
|
||||
void gl_font(int fontid, int size);
|
||||
int gl_height();
|
||||
int gl_descent();
|
||||
double gl_width(const char *);
|
||||
double gl_width(const char *, int n);
|
||||
double gl_width(uchar);
|
||||
|
||||
void gl_draw(const char*);
|
||||
void gl_draw(const char*, int n);
|
||||
void gl_draw(const char*, int x, int y);
|
||||
void gl_draw(const char*, int n, int x, int y);
|
||||
void gl_draw(const char*, int x, int y, int w, int h, Fl_Align);
|
||||
void gl_measure(const char*, int& x, int& y);
|
||||
|
||||
void gl_draw_image(const uchar *, int x,int y,int w,int h, int d=3, int ld=0);
|
||||
|
||||
#endif
|
35
FL/gl2opengl.h
Normal file
35
FL/gl2opengl.h
Normal file
@ -0,0 +1,35 @@
|
||||
/* gl.h
|
||||
|
||||
GL to OpenGL translator.
|
||||
If you include this, you might be able to port old GL programs.
|
||||
There are also much better emulators available on the net.
|
||||
|
||||
*/
|
||||
|
||||
#include <FL/gl.h>
|
||||
#include "gl_draw.H"
|
||||
|
||||
inline void clear() {glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);}
|
||||
#define RGBcolor(r,g,b) glColor3ub(r,g,b)
|
||||
#define bgnline() glBegin(GL_LINE_STRIP)
|
||||
#define bgnpolygon() glBegin(GL_POLYGON)
|
||||
#define bgnclosedline() glBegin(GL_LINE_LOOP)
|
||||
#define endline() glEnd()
|
||||
#define endpolygon() glEnd()
|
||||
#define endclosedline() glEnd()
|
||||
#define v2f(v) glVertex2fv(v)
|
||||
#define v2s(v) glVertex2sv(v)
|
||||
#define cmov(x,y,z) glRasterPos3f(x,y,z)
|
||||
#define charstr(s) gl_draw(s)
|
||||
#define fmprstr(s) gl_draw(s)
|
||||
typedef float Matrix[4][4];
|
||||
inline void pushmatrix() {glPushMatrix();}
|
||||
inline void popmatrix() {glPopMatrix();}
|
||||
inline void multmatrix(Matrix m) {glMultMatrixf((float *)m);}
|
||||
inline void color(int n) {glIndexi(n);}
|
||||
inline void rect(int x,int y,int r,int t) {gl_rect(x,y,r-x,t-y);}
|
||||
inline void rectf(int x,int y,int r,int t) {glRectf(x,y,r+1,t+1);}
|
||||
inline void recti(int x,int y,int r,int t) {gl_rect(x,y,r-x,t-y);}
|
||||
inline void rectfi(int x,int y,int r,int t) {glRecti(x,y,r+1,t+1);}
|
||||
inline void rects(int x,int y,int r,int t) {gl_rect(x,y,r-x,t-y);}
|
||||
inline void rectfs(int x,int y,int r,int t) {glRects(x,y,r+1,t+1);}
|
2
FL/gl_draw.H
Normal file
2
FL/gl_draw.H
Normal file
@ -0,0 +1,2 @@
|
||||
// gl_draw.H
|
||||
#include "gl.h"
|
443
FL/glut.H
Normal file
443
FL/glut.H
Normal file
@ -0,0 +1,443 @@
|
||||
// glut.h
|
||||
|
||||
// Emulation of Glut using fltk.
|
||||
|
||||
// GLUT is Copyright (c) Mark J. Kilgard, 1994, 1995, 1996:
|
||||
// "This program is freely distributable without licensing fees and is
|
||||
// provided without guarantee or warrantee expressed or implied. This
|
||||
// program is -not- in the public domain."
|
||||
|
||||
// Although I have copied the GLUT API, none of my code is based on
|
||||
// any Glut implementation details and is therefore covered by the LGPL.
|
||||
|
||||
// Fltk does not include the Glut drawing functions (such as
|
||||
// glutWireTeapot()) or the stroke fonts but the declarations for the
|
||||
// drawing functions are included here because otherwise there is no
|
||||
// way to get them along with this. To use them you will have to
|
||||
// link in the original Glut library, put -lglut *after* -lfltk.
|
||||
|
||||
// Commented out lines indicate parts of Glut that are not emulated.
|
||||
|
||||
#ifndef __glut_h__
|
||||
#define __glut_h__
|
||||
|
||||
#include <FL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
// Glut is emulated using this window class and these static variables
|
||||
// (plus several more static variables hidden in glut.C):
|
||||
|
||||
#include "Fl.H"
|
||||
#include "Fl_Gl_Window.H"
|
||||
|
||||
class Fl_Glut_Window : public Fl_Gl_Window {
|
||||
void draw();
|
||||
void draw_overlay();
|
||||
int handle(int);
|
||||
void _init();
|
||||
int mouse_down;
|
||||
public: // so the inline functions work
|
||||
int number;
|
||||
int menu[3];
|
||||
void make_current();
|
||||
void (*display)();
|
||||
void (*overlaydisplay)();
|
||||
void (*reshape)(int w, int h);
|
||||
void (*keyboard)(uchar, int x, int y);
|
||||
void (*mouse)(int b, int state, int x, int y);
|
||||
void (*motion)(int x, int y);
|
||||
void (*passivemotion)(int x, int y);
|
||||
void (*entry)(int);
|
||||
void (*visibility)(int);
|
||||
void (*special)(int, int x, int y);
|
||||
Fl_Glut_Window(int w, int h, const char *);
|
||||
Fl_Glut_Window(int x, int y, int w, int h, const char *);
|
||||
~Fl_Glut_Window();
|
||||
};
|
||||
|
||||
extern Fl_Glut_Window *glut_window; // the current window
|
||||
extern int glut_menu; // the current menu
|
||||
|
||||
// function pointers that are not per-window:
|
||||
extern void (*glut_idle_function)();
|
||||
extern void (*glut_menustate_function)(int);
|
||||
extern void (*glut_menustatus_function)(int,int,int);
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
|
||||
//#define GLUT_API_VERSION This does not match any version of Glut exactly...
|
||||
|
||||
void glutInit(int *argcp, char **argv); // creates first window
|
||||
|
||||
void glutInitDisplayMode(unsigned int mode);
|
||||
// the FL_ symbols have the same value as the GLUT ones:
|
||||
#define GLUT_RGB FL_RGB
|
||||
#define GLUT_RGBA FL_RGB
|
||||
#define GLUT_INDEX FL_INDEX
|
||||
#define GLUT_SINGLE FL_SINGLE
|
||||
#define GLUT_DOUBLE FL_DOUBLE
|
||||
#define GLUT_ACCUM FL_ACCUM
|
||||
#define GLUT_ALPHA FL_ALPHA
|
||||
#define GLUT_DEPTH FL_DEPTH
|
||||
#define GLUT_STENCIL FL_STENCIL
|
||||
#define GLUT_MULTISAMPLE FL_MULTISAMPLE
|
||||
// #define GLUT_STEREO 256
|
||||
// #define GLUT_LUMINANCE 512
|
||||
|
||||
void glutInitWindowPosition(int x, int y);
|
||||
|
||||
void glutInitWindowSize(int w, int h);
|
||||
|
||||
void glutMainLoop();
|
||||
|
||||
int glutCreateWindow(char *title);
|
||||
|
||||
int glutCreateSubWindow(int win, int x, int y, int width, int height);
|
||||
|
||||
void glutDestroyWindow(int win);
|
||||
|
||||
inline void glutPostRedisplay() {glut_window->redraw();}
|
||||
|
||||
void glutSwapBuffers();
|
||||
|
||||
inline int glutGetWindow() {return glut_window->number;}
|
||||
|
||||
void glutSetWindow(int win);
|
||||
|
||||
inline void glutSetWindowTitle(char *t) {glut_window->label(t);}
|
||||
|
||||
inline void glutSetIconTitle(char *t) {glut_window->iconlabel(t);}
|
||||
|
||||
inline void glutPositionWindow(int x, int y) {glut_window->position(x,y);}
|
||||
|
||||
inline void glutReshapeWindow(int w, int h) {glut_window->size(w,h);}
|
||||
|
||||
inline void glutPopWindow() {glut_window->show();}
|
||||
|
||||
//inline void glutPushWindow();
|
||||
|
||||
inline void glutIconifyWindow() {glut_window->iconize();}
|
||||
|
||||
inline void glutShowWindow() {glut_window->show();}
|
||||
|
||||
inline void glutHideWindow() {glut_window->hide();}
|
||||
|
||||
inline void glutFullScreen() {glut_window->fullscreen();}
|
||||
|
||||
inline void glutSetCursor(Fl_Cursor cursor) {glut_window->cursor(cursor);}
|
||||
// notice that the numeric values are different than glut:
|
||||
#define GLUT_CURSOR_RIGHT_ARROW ((Fl_Cursor)2)
|
||||
#define GLUT_CURSOR_LEFT_ARROW ((Fl_Cursor)67)
|
||||
#define GLUT_CURSOR_INFO FL_CURSOR_HAND
|
||||
#define GLUT_CURSOR_DESTROY ((Fl_Cursor)45)
|
||||
#define GLUT_CURSOR_HELP FL_CURSOR_HELP
|
||||
#define GLUT_CURSOR_CYCLE ((Fl_Cursor)26)
|
||||
#define GLUT_CURSOR_SPRAY ((Fl_Cursor)63)
|
||||
#define GLUT_CURSOR_WAIT FL_CURSOR_WAIT
|
||||
#define GLUT_CURSOR_TEXT FL_CURSOR_INSERT
|
||||
#define GLUT_CURSOR_CROSSHAIR FL_CURSOR_CROSS
|
||||
#define GLUT_CURSOR_UP_DOWN FL_CURSOR_NS
|
||||
#define GLUT_CURSOR_LEFT_RIGHT FL_CURSOR_WE
|
||||
#define GLUT_CURSOR_TOP_SIDE FL_CURSOR_N
|
||||
#define GLUT_CURSOR_BOTTOM_SIDE FL_CURSOR_S
|
||||
#define GLUT_CURSOR_LEFT_SIDE FL_CURSOR_W
|
||||
#define GLUT_CURSOR_RIGHT_SIDE FL_CURSOR_E
|
||||
#define GLUT_CURSOR_TOP_LEFT_CORNER FL_CURSOR_NW
|
||||
#define GLUT_CURSOR_TOP_RIGHT_CORNER FL_CURSOR_NE
|
||||
#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER FL_CURSOR_SE
|
||||
#define GLUT_CURSOR_BOTTOM_LEFT_CORNER FL_CURSOR_SW
|
||||
#define GLUT_CURSOR_INHERIT FL_CURSOR_DEFAULT
|
||||
#define GLUT_CURSOR_NONE FL_CURSOR_NONE
|
||||
#define GLUT_CURSOR_FULL_CROSSHAIR FL_CURSOR_CROSS
|
||||
|
||||
//inline void glutWarpPointer(int x, int y);
|
||||
|
||||
inline void glutEstablishOverlay() {glut_window->make_overlay_current();}
|
||||
|
||||
inline void glutRemoveOverlay() {glut_window->hide_overlay();}
|
||||
|
||||
inline void glutUseLayer(GLenum layer) {
|
||||
layer ? glut_window->make_overlay_current() : glut_window->make_current();}
|
||||
enum {GLUT_NORMAL, GLUT_OVERLAY};
|
||||
|
||||
inline void glutPostOverlayRedisplay() {glut_window->redraw_overlay();}
|
||||
|
||||
inline void glutShowOverlay() {glut_window->redraw_overlay();}
|
||||
|
||||
inline void glutHideOverlay() {glut_window->hide_overlay();}
|
||||
|
||||
int glutCreateMenu(void (*)(int));
|
||||
|
||||
void glutDestroyMenu(int menu);
|
||||
|
||||
inline int glutGetMenu() {return glut_menu;}
|
||||
|
||||
inline void glutSetMenu(int m) {glut_menu = m;}
|
||||
|
||||
void glutAddMenuEntry(char *label, int value);
|
||||
|
||||
void glutAddSubMenu(char *label, int submenu);
|
||||
|
||||
void glutChangeToMenuEntry(int item, char *label, int value);
|
||||
|
||||
void glutChangeToSubMenu(int item, char *label, int submenu);
|
||||
|
||||
void glutRemoveMenuItem(int item);
|
||||
|
||||
inline void glutAttachMenu(int b) {glut_window->menu[b] = glut_menu;}
|
||||
|
||||
inline void glutDetachMenu(int b) {glut_window->menu[b] = 0;}
|
||||
|
||||
inline void glutDisplayFunc(void (*f)()) {glut_window->display = f;}
|
||||
|
||||
inline void glutReshapeFunc(void (*f)(int w, int h)) {glut_window->reshape=f;}
|
||||
|
||||
inline void glutKeyboardFunc(void (*f)(uchar key, int x, int y)) {
|
||||
glut_window->keyboard = f;}
|
||||
|
||||
inline void glutMouseFunc(void (*f)(int b, int state, int x, int y)) {
|
||||
glut_window->mouse = f;}
|
||||
#define GLUT_LEFT_BUTTON 0
|
||||
#define GLUT_MIDDLE_BUTTON 1
|
||||
#define GLUT_RIGHT_BUTTON 2
|
||||
#define GLUT_DOWN 0
|
||||
#define GLUT_UP 1
|
||||
|
||||
inline void glutMotionFunc(void (*f)(int x, int y)) {glut_window->motion= f;}
|
||||
|
||||
inline void glutPassiveMotionFunc(void (*f)(int x, int y)) {
|
||||
glut_window->passivemotion= f;}
|
||||
|
||||
inline void glutEntryFunc(void (*f)(int s)) {glut_window->entry = f;}
|
||||
enum {GLUT_LEFT, GLUT_ENTERED};
|
||||
|
||||
inline void glutVisibilityFunc(void (*f)(int s)) {glut_window->visibility=f;}
|
||||
enum {GLUT_NOT_VISIBLE, GLUT_VISIBLE};
|
||||
|
||||
inline void glutIdleFunc(void (*f)()) {Fl::set_idle(f);}
|
||||
|
||||
// Warning: this cast may not work on all machines:
|
||||
inline void glutTimerFunc(unsigned int msec, void (*f)(int), int value) {
|
||||
Fl::add_timeout(msec*.001, (void (*)(void *))f, (void *)value);
|
||||
}
|
||||
|
||||
inline void glutMenuStateFunc(void (*f)(int state)) {
|
||||
glut_menustate_function = f;}
|
||||
|
||||
inline void glutMenuStatusFunc(void (*f)(int status, int x, int y)) {
|
||||
glut_menustatus_function = f;}
|
||||
enum {GLUT_MENU_NOT_IN_USE, GLUT_MENU_IN_USE};
|
||||
|
||||
inline void glutSpecialFunc(void (*f)(int key, int x, int y)) {
|
||||
glut_window->special = f;}
|
||||
#define GLUT_KEY_F1 1
|
||||
#define GLUT_KEY_F2 2
|
||||
#define GLUT_KEY_F3 3
|
||||
#define GLUT_KEY_F4 4
|
||||
#define GLUT_KEY_F5 5
|
||||
#define GLUT_KEY_F6 6
|
||||
#define GLUT_KEY_F7 7
|
||||
#define GLUT_KEY_F8 8
|
||||
#define GLUT_KEY_F9 9
|
||||
#define GLUT_KEY_F10 10
|
||||
#define GLUT_KEY_F11 11
|
||||
#define GLUT_KEY_F12 12
|
||||
// WARNING: Different values than Glut uses:
|
||||
#define GLUT_KEY_LEFT FL_Left
|
||||
#define GLUT_KEY_UP FL_Up
|
||||
#define GLUT_KEY_RIGHT FL_Right
|
||||
#define GLUT_KEY_DOWN FL_Down
|
||||
#define GLUT_KEY_PAGE_UP FL_Page_Up
|
||||
#define GLUT_KEY_PAGE_DOWN FL_Page_Down
|
||||
#define GLUT_KEY_HOME FL_Home
|
||||
#define GLUT_KEY_END FL_End
|
||||
#define GLUT_KEY_INSERT FL_Insert
|
||||
|
||||
//inline void glutSpaceballMotionFunc(void (*)(int x, int y, int z));
|
||||
|
||||
//inline void glutSpaceballRotateFunc(void (*)(int x, int y, int z));
|
||||
|
||||
//inline void glutSpaceballButtonFunc(void (*)(int button, int state));
|
||||
|
||||
//inline void glutButtonBoxFunc(void (*)(int button, int state));
|
||||
|
||||
//inline void glutDialsFunc(void (*)(int dial, int value));
|
||||
|
||||
//inline void glutTabletMotionFunc(void (*)(int x, int y));
|
||||
|
||||
//inline void glutTabletButtonFunc(void (*)(int button, int state, int x, int y));
|
||||
|
||||
inline void glutOverlayDisplayFunc(void (*f)()) {
|
||||
glut_window->overlaydisplay = f;}
|
||||
|
||||
//inline void glutWindowStatusFunc(void (*)(int state));
|
||||
//enum {GLUT_HIDDEN, GLUT_FULLY_RETAINED, GLUT_PARTIALLY_RETAINED,
|
||||
// GLUT_FULLY_COVERED};
|
||||
|
||||
//inline void glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
|
||||
|
||||
//inline GLfloat glutGetColor(int ndx, int component);
|
||||
//#define GLUT_RED 0
|
||||
//#define GLUT_GREEN 1
|
||||
//#define GLUT_BLUE 2
|
||||
|
||||
//inline void glutCopyColormap(int win);
|
||||
|
||||
// Warning: values are changed from Glut!
|
||||
// Also relies on the GL_ symbols having values greater than 100
|
||||
int glutGet(GLenum type);
|
||||
enum {
|
||||
GLUT_RETURN_ZERO = 0,
|
||||
GLUT_WINDOW_X,
|
||||
GLUT_WINDOW_Y,
|
||||
GLUT_WINDOW_WIDTH,
|
||||
GLUT_WINDOW_HEIGHT,
|
||||
GLUT_WINDOW_PARENT,
|
||||
//GLUT_WINDOW_NUM_CHILDREN,
|
||||
//GLUT_WINDOW_CURSOR,
|
||||
GLUT_SCREEN_WIDTH,
|
||||
GLUT_SCREEN_HEIGHT,
|
||||
//GLUT_SCREEN_WIDTH_MM,
|
||||
//GLUT_SCREEN_HEIGHT_MM,
|
||||
GLUT_MENU_NUM_ITEMS,
|
||||
GLUT_DISPLAY_MODE_POSSIBLE,
|
||||
GLUT_INIT_WINDOW_X,
|
||||
GLUT_INIT_WINDOW_Y,
|
||||
GLUT_INIT_WINDOW_WIDTH,
|
||||
GLUT_INIT_WINDOW_HEIGHT,
|
||||
GLUT_INIT_DISPLAY_MODE,
|
||||
//GLUT_ELAPSED_TIME,
|
||||
GLUT_WINDOW_BUFFER_SIZE
|
||||
};
|
||||
|
||||
#define GLUT_WINDOW_STENCIL_SIZE GL_STENCIL_BITS
|
||||
#define GLUT_WINDOW_DEPTH_SIZE GL_DEPTH_BITS
|
||||
#define GLUT_WINDOW_RED_SIZE GL_RED_BITS
|
||||
#define GLUT_WINDOW_GREEN_SIZE GL_GREEN_BITS
|
||||
#define GLUT_WINDOW_BLUE_SIZE GL_BLUE_BITS
|
||||
#define GLUT_WINDOW_ALPHA_SIZE GL_ALPHA_BITS
|
||||
#define GLUT_WINDOW_ACCUM_RED_SIZE GL_ACCUM_RED_BITS
|
||||
#define GLUT_WINDOW_ACCUM_GREEN_SIZE GL_ACCUM_GREEN_BITS
|
||||
#define GLUT_WINDOW_ACCUM_BLUE_SIZE GL_ACCUM_BLUE_BITS
|
||||
#define GLUT_WINDOW_ACCUM_ALPHA_SIZE GL_ACCUM_ALPHA_BITS
|
||||
#define GLUT_WINDOW_DOUBLEBUFFER GL_DOUBLEBUFFER
|
||||
#define GLUT_WINDOW_RGBA GL_RGBA
|
||||
#define GLUT_WINDOW_COLORMAP_SIZE GL_INDEX_BITS
|
||||
#ifdef GL_SAMPLES_SGIS
|
||||
#define GLUT_WINDOW_NUM_SAMPLES GL_SAMPLES_SGIS
|
||||
#else
|
||||
#define GLUT_WINDOW_NUM_SAMPLES GLUT_RETURN_ZERO
|
||||
#endif
|
||||
#define GLUT_WINDOW_STEREO GL_STEREO
|
||||
|
||||
//int glutDeviceGet(GLenum type);
|
||||
//#define GLUT_HAS_KEYBOARD 600
|
||||
//#define GLUT_HAS_MOUSE 601
|
||||
//#define GLUT_HAS_SPACEBALL 602
|
||||
//#define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
|
||||
//#define GLUT_HAS_TABLET 604
|
||||
//#define GLUT_NUM_MOUSE_BUTTONS 605
|
||||
//#define GLUT_NUM_SPACEBALL_BUTTONS 606
|
||||
//#define GLUT_NUM_BUTTON_BOX_BUTTONS 607
|
||||
//#define GLUT_NUM_DIALS 608
|
||||
//#define GLUT_NUM_TABLET_BUTTONS 609
|
||||
|
||||
inline int glutGetModifiers() {return Fl::event_state();}
|
||||
// WARNING: these values are different than Glut uses:
|
||||
#define GLUT_ACTIVE_SHIFT FL_SHIFT
|
||||
#define GLUT_ACTIVE_CTRL FL_CTRL
|
||||
#define GLUT_ACTIVE_ALT FL_ALT
|
||||
|
||||
int glutLayerGet(GLenum);
|
||||
#define GLUT_OVERLAY_POSSIBLE 800
|
||||
//#define GLUT_LAYER_IN_USE 801
|
||||
//#define GLUT_HAS_OVERLAY 802
|
||||
#define GLUT_TRANSPARENT_INDEX 803
|
||||
#define GLUT_NORMAL_DAMAGED 804
|
||||
#define GLUT_OVERLAY_DAMAGED 805
|
||||
|
||||
//inline int glutVideoResizeGet(GLenum param);
|
||||
//#define GLUT_VIDEO_RESIZE_POSSIBLE 900
|
||||
//#define GLUT_VIDEO_RESIZE_IN_USE 901
|
||||
//#define GLUT_VIDEO_RESIZE_X_DELTA 902
|
||||
//#define GLUT_VIDEO_RESIZE_Y_DELTA 903
|
||||
//#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904
|
||||
//#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
|
||||
//#define GLUT_VIDEO_RESIZE_X 906
|
||||
//#define GLUT_VIDEO_RESIZE_Y 907
|
||||
//#define GLUT_VIDEO_RESIZE_WIDTH 908
|
||||
//#define GLUT_VIDEO_RESIZE_HEIGHT 909
|
||||
|
||||
//inline void glutSetupVideoResizing();
|
||||
|
||||
//inline void glutStopVideoResizing();
|
||||
|
||||
//inline void glutVideoResize(int x, int y, int width, int height);
|
||||
|
||||
//inline void glutVideoPan(int x, int y, int width, int height);
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
// Emulated Glut drawing functions:
|
||||
|
||||
// Font argument must be a void* for compatability, so...
|
||||
extern struct Glut_Bitmap_Font {uchar font; int size;}
|
||||
glutBitmap9By15, glutBitmap8By13, glutBitmapTimesRoman10,
|
||||
glutBitmapTimesRoman24, glutBitmapHelvetica10, glutBitmapHelvetica12,
|
||||
glutBitmapHelvetica18;
|
||||
#define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15)
|
||||
#define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13)
|
||||
#define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10)
|
||||
#define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24)
|
||||
#define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10)
|
||||
#define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12)
|
||||
#define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18)
|
||||
|
||||
void glutBitmapCharacter(void *font, int character);
|
||||
int glutBitmapWidth(void *font, int character);
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
// Glut drawing functions. These are NOT emulated but you can
|
||||
// link in the glut library to get them. This assummes the object
|
||||
// files in Glut remain as they currently are so that there are
|
||||
// not symbol conflicts with the above.
|
||||
|
||||
extern "C" {
|
||||
|
||||
extern int glutExtensionSupported(char *name);
|
||||
|
||||
/* Stroke font opaque addresses (use constants instead in source code). */
|
||||
extern void *glutStrokeRoman;
|
||||
extern void *glutStrokeMonoRoman;
|
||||
|
||||
/* Stroke font constants (use these in GLUT program). */
|
||||
#define GLUT_STROKE_ROMAN (&glutStrokeRoman)
|
||||
#define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman)
|
||||
|
||||
/* GLUT font sub-API */
|
||||
extern void glutStrokeCharacter(void *font, int character);
|
||||
extern int glutStrokeWidth(void *font, int character);
|
||||
|
||||
/* GLUT pre-built models sub-API */
|
||||
extern void glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
|
||||
extern void glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
|
||||
extern void glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
|
||||
extern void glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
|
||||
extern void glutWireCube(GLdouble size);
|
||||
extern void glutSolidCube(GLdouble size);
|
||||
extern void glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
|
||||
extern void glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
|
||||
extern void glutWireDodecahedron();
|
||||
extern void glutSolidDodecahedron();
|
||||
extern void glutWireTeapot(GLdouble size);
|
||||
extern void glutSolidTeapot(GLdouble size);
|
||||
extern void glutWireOctahedron();
|
||||
extern void glutSolidOctahedron();
|
||||
extern void glutWireTetrahedron();
|
||||
extern void glutSolidTetrahedron();
|
||||
extern void glutWireIcosahedron();
|
||||
extern void glutSolidIcosahedron();
|
||||
|
||||
}
|
||||
|
||||
#endif /* __glut_h__ */
|
27
FL/math.h
Normal file
27
FL/math.h
Normal file
@ -0,0 +1,27 @@
|
||||
#include <math.h>
|
||||
|
||||
#ifdef WIN32
|
||||
// things missing from <math.h>:
|
||||
|
||||
#define M_PI 3.14159265358979323846
|
||||
#define M_PI_2 1.57079632679489661923
|
||||
#define M_PI_4 0.78539816339744830962
|
||||
#define M_1_PI 0.31830988618379067154
|
||||
#define M_2_PI 0.63661977236758134308
|
||||
#define M_SQRT2 1.41421356237309504880
|
||||
#define M_SQRT1_2 0.70710678118654752440
|
||||
|
||||
#else
|
||||
|
||||
#ifdef __EMX__
|
||||
#include <float.h>
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
#if defined(WIN32) || defined(CRAY)
|
||||
|
||||
inline double rint(double v) {return floor(v+.5);}
|
||||
inline double copysign(double a, double b) {return b<0 ? -a : a;}
|
||||
|
||||
#endif
|
64
FL/menubar.h
Normal file
64
FL/menubar.h
Normal file
@ -0,0 +1,64 @@
|
||||
// This is an additional header file for "DDForms", which was our internal
|
||||
// enhancement of Forms. This defines the precursor of the Fl_Menu class.
|
||||
//
|
||||
// Unfortunately it defined the callbacks as taking a long rather
|
||||
// than a void* argument, requiring some dubious casts to emulate it:
|
||||
|
||||
#include "Fl_Menu_Bar.H"
|
||||
|
||||
struct MenuEntry {
|
||||
const char *text; /*initial character indicates "type", 0 = end of menu*/
|
||||
ulong bind; /* key binding in forms format (#x, etc) */
|
||||
void (*cb)(Fl_Widget *,long); /* callback */
|
||||
long data; /* value for callback */
|
||||
int flags; /* see below for flags */
|
||||
uchar labeltype;
|
||||
uchar labelfont;
|
||||
uchar labelsize;
|
||||
uchar labelcolor;
|
||||
};
|
||||
|
||||
#define CHECKED FL_MENU_CHECK
|
||||
#define UNCHECKED FL_MENU_BOX
|
||||
#define DISABLED FL_MENU_INACTIVE
|
||||
|
||||
/* Turn a box into a menu bar: */
|
||||
inline void MenuBar(Fl_Widget *o,MenuEntry *m) {
|
||||
Fl_Menu_Bar *mb = new Fl_Menu_Bar(o->x(),o->y(),o->w(),o->h());
|
||||
mb->menu((Fl_Menu_Item*)m);
|
||||
mb->box(0);
|
||||
Fl_Group *g = (Fl_Group *)(o->parent());
|
||||
int i = g->find(*o);
|
||||
g->insert(*mb, i<g->children()-1 ? g->child(i+1) : 0);
|
||||
}
|
||||
|
||||
/* advance to the Nth item in menu, skipping submenus: */
|
||||
inline MenuEntry *MenuGetEntry(MenuEntry *m,int i) {
|
||||
return (MenuEntry*)(((Fl_Menu_Item*)m)->next(i));
|
||||
}
|
||||
|
||||
/* Init the shortcuts for a widget with a popup menu: */
|
||||
inline void MenuSetShortcuts(Fl_Widget *, MenuEntry *) {}
|
||||
|
||||
inline void MenuAdd(
|
||||
MenuEntry m[],
|
||||
int, /* number of entries in menutable, ignored here */
|
||||
const char *text,
|
||||
const char *bind,
|
||||
void (*cb)(Fl_Widget *,long),
|
||||
long data,
|
||||
int flags) {
|
||||
((Fl_Menu_Item*)m)->add(text,bind,(Fl_Callback*)cb,(void *)data,flags);
|
||||
}
|
||||
|
||||
inline MenuEntry *MenuPopup(Fl_Widget *o,const char *title,MenuEntry *m,double x,double y) {
|
||||
const Fl_Menu_Item* v = ((Fl_Menu_Item*)m)->popup(x,y,title);
|
||||
if (v && v->callback_) v->do_callback(o);
|
||||
return (MenuEntry *)v;
|
||||
}
|
||||
|
||||
inline MenuEntry *MenuHandleShortcut(Fl_Widget *o,MenuEntry *m,char) {
|
||||
const Fl_Menu_Item* v = ((Fl_Menu_Item*)m)->test_shortcut();
|
||||
if (v && v->callback_) v->do_callback(o);
|
||||
return (MenuEntry *)v;
|
||||
}
|
80
FL/win32.H
Normal file
80
FL/win32.H
Normal file
@ -0,0 +1,80 @@
|
||||
// win32.H
|
||||
|
||||
// Do not directly include this file, instead use <FL/x.H>. It will
|
||||
// include this file if WIN32 is defined. This is to encourage
|
||||
// portability of even the system-specific code...
|
||||
|
||||
#include <windows.h>
|
||||
#ifndef LPMINMAXINFO
|
||||
// the gcc header files are missing some stuff:
|
||||
#define LPMINMAXINFO MINMAXINFO*
|
||||
#define VK_LWIN 0x5B
|
||||
#define VK_RWIN 0x5C
|
||||
#define VK_APPS 0x5D
|
||||
#endif
|
||||
|
||||
// some random X equivalents
|
||||
#define Window HWND
|
||||
#define XPoint POINT
|
||||
struct XRectangle {int x, y, width, height;};
|
||||
struct Region {int x, y, r, b; void operator=(int x) {r = x;}};
|
||||
inline void XClipBox(Region& i, XRectangle* o) {
|
||||
o->x = i.x; o->y = i.y; o->width = i.r-i.x; o->height = i.b-i.y;}
|
||||
#define fl_clip_region(R) fl_clip((R).x,(R).y,(R).r-(R).x,(R).b-(R).y)
|
||||
#define XDestroyWindow(a,b) DestroyWindow(b)
|
||||
#define XMapWindow(a,b) ShowWindow(b, SW_RESTORE)
|
||||
#define XUnmapWindow(a,b) ShowWindow(b, SW_HIDE)
|
||||
|
||||
#include "Fl_Window.H"
|
||||
// this object contains all win32-specific stuff about a window:
|
||||
// Warning: this object is highly subject to change!
|
||||
class Fl_X {
|
||||
public:
|
||||
Window xid;
|
||||
HBITMAP other_xid; // for double-buffered windows
|
||||
Fl_Window* w;
|
||||
Region region;
|
||||
Fl_X *next;
|
||||
HDC private_dc; // used for OpenGL
|
||||
HCURSOR cursor;
|
||||
static Fl_X* first;
|
||||
static Fl_X* i(const Fl_Window* w) {return w->i;}
|
||||
void setwindow(Fl_Window* wi) {w=wi; wi->i=this;}
|
||||
void flush() {w->flush();}
|
||||
void set_minmax(LPMINMAXINFO minmax);
|
||||
void mapraise();
|
||||
static Fl_X* make(Fl_Window*);
|
||||
};
|
||||
extern HCURSOR fl_default_cursor;
|
||||
inline Window fl_xid(const Fl_Window*w) {return Fl_X::i(w)->xid;}
|
||||
Fl_Window* fl_find(Window xid);
|
||||
extern char fl_override_redirect; // hack into Fl_Window::make_xid()
|
||||
extern int fl_background_pixel; // hack into Fl_Window::make_xid()
|
||||
|
||||
// most recent fl_color() or fl_rgbcolor() points at one of these:
|
||||
extern struct Fl_XMap {
|
||||
COLORREF rgb; // this should be the type the RGB() macro returns
|
||||
HPEN pen; // pen, 0 if none created yet
|
||||
int brush; // ref to solid brush, 0 if none created yet
|
||||
} *fl_current_xmap;
|
||||
inline COLORREF fl_RGB() {return fl_current_xmap->rgb;}
|
||||
inline HPEN fl_pen() {return fl_current_xmap->pen;}
|
||||
HBRUSH fl_brush(); // allocates a brush if necessary
|
||||
|
||||
extern HINSTANCE fl_display;
|
||||
extern Window fl_window;
|
||||
extern HDC fl_gc;
|
||||
extern HPALETTE fl_palette; // non-zero only on 8-bit displays!
|
||||
extern HDC fl_DC(Window);
|
||||
extern MSG fl_msg;
|
||||
|
||||
// off-screen pixmaps: create, destroy, draw into, copy to window
|
||||
#define Fl_Offscreen HBITMAP
|
||||
#define fl_create_offscreen(w, h) CreateCompatibleBitmap(fl_gc, w, h)
|
||||
extern void fl_switch_offscreen(HBITMAP);
|
||||
#define fl_begin_offscreen(b) HDC _sw=fl_gc; fl_switch_offscreen(b)
|
||||
#define fl_end_offscreen() fl_gc = _sw
|
||||
void fl_make_current(HBITMAP bitmap);
|
||||
void fl_copy_offscreen(int x,int y,int w,int h,HBITMAP pixmap,int srcx,int srcy);
|
||||
#define fl_delete_offscreen(bitmap) DeleteObject(bitmap);
|
||||
|
87
FL/x.H
Normal file
87
FL/x.H
Normal file
@ -0,0 +1,87 @@
|
||||
// x.H
|
||||
|
||||
// These are internal fltk symbols that are necessary or useful for
|
||||
// calling Xlib. You should include this file if (and ONLY if) you
|
||||
// need to call Xlib directly. These symbols may not exist on non-X
|
||||
// systems.
|
||||
|
||||
#ifndef Fl_X_H
|
||||
#define Fl_X_H
|
||||
|
||||
#include "Enumerations.H"
|
||||
|
||||
#ifdef WIN32
|
||||
|
||||
#include "win32.H"
|
||||
|
||||
#else
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/Xatom.h>
|
||||
#include "Fl_Window.H"
|
||||
|
||||
void fl_open_display();
|
||||
void fl_close_display();
|
||||
|
||||
// constant info about the X server connection:
|
||||
extern Display *fl_display;
|
||||
extern int fl_screen;
|
||||
extern XVisualInfo *fl_visual;
|
||||
extern Colormap fl_colormap;
|
||||
|
||||
// drawing functions:
|
||||
extern GC fl_gc;
|
||||
extern Window fl_window;
|
||||
ulong fl_xpixel(Fl_Color i);
|
||||
ulong fl_xpixel(uchar r, uchar g, uchar b);
|
||||
void fl_clip_region(Region);
|
||||
|
||||
// feed events into fltk:
|
||||
int fl_handle(const XEvent&);
|
||||
|
||||
// you can use these in Fl::add_handler() to look at events:
|
||||
extern const XEvent* fl_xevent;
|
||||
extern ulong fl_event_time;
|
||||
|
||||
// off-screen pixmaps: create, destroy, draw into, copy to window:
|
||||
#define Fl_Offscreen ulong
|
||||
#define fl_create_offscreen(w,h) \
|
||||
XCreatePixmap(fl_display, fl_window, w, h, fl_visual->depth)
|
||||
#define fl_begin_offscreen(pixmap) Window _sw=fl_window;fl_window=pixmap;fl_push_no_clip()
|
||||
#define fl_end_offscreen() fl_pop_clip();fl_window = _sw
|
||||
#define fl_copy_offscreen(x,y,w,h,pixmap,srcx,srcy) \
|
||||
XCopyArea(fl_display, pixmap, fl_window, fl_gc, srcx, srcy, w, h, x, y)
|
||||
#define fl_delete_offscreen(pixmap) XFreePixmap(fl_display, pixmap)
|
||||
|
||||
// this object contains all X-specific stuff about a window:
|
||||
// Warning: this object is highly subject to change! It's definition
|
||||
// is only here so that fl_xid can be declared inline:
|
||||
class Fl_X {
|
||||
public:
|
||||
Window xid;
|
||||
Window other_xid;
|
||||
Fl_Window *w;
|
||||
Region region;
|
||||
Fl_X *next;
|
||||
static Fl_X* first;
|
||||
static Fl_X* i(const Fl_Window* w) {return w->i;}
|
||||
void setwindow(Fl_Window* wi) {w=wi; wi->i=this;}
|
||||
void sendxjunk();
|
||||
static void make_xid(Fl_Window*,XVisualInfo* =fl_visual, Colormap=fl_colormap);
|
||||
static Fl_X* set_xid(Fl_Window*, Window);
|
||||
// kludges to get around protection:
|
||||
void flush() {w->flush();}
|
||||
static void x(Fl_Window* w, int X) {w->x(X);}
|
||||
static void y(Fl_Window* w, int Y) {w->y(Y);}
|
||||
};
|
||||
|
||||
// convert xid <-> Fl_Window:
|
||||
inline Window fl_xid(const Fl_Window*w) {return Fl_X::i(w)->xid;}
|
||||
Fl_Window* fl_find(Window xid);
|
||||
|
||||
extern char fl_override_redirect; // hack into Fl_X::make_xid()
|
||||
extern int fl_background_pixel; // hack into Fl_X::make_xid()
|
||||
|
||||
#endif
|
||||
#endif
|
3
GL/glut.h
Normal file
3
GL/glut.h
Normal file
@ -0,0 +1,3 @@
|
||||
// this file allows some glut programs to be compiled with no change.
|
||||
// Put this in a directory "GL" in your include path.
|
||||
#include <FL/glut.H>
|
49
Makefile
Normal file
49
Makefile
Normal file
@ -0,0 +1,49 @@
|
||||
SHELL=/bin/sh
|
||||
|
||||
all : src fluid test
|
||||
shared : srcshared fluid test
|
||||
lib : SRC
|
||||
src : SRC
|
||||
|
||||
SRC : makeinclude src/makedepend
|
||||
cd src && $(MAKE)
|
||||
src/makedepend :
|
||||
touch src/makedepend
|
||||
srcshared : makeinclude src/makedepend
|
||||
cd src && $(MAKE) shared
|
||||
|
||||
fluid : FLUID
|
||||
FLUID : makeinclude fluid/makedepend
|
||||
cd fluid && $(MAKE)
|
||||
fluid/makedepend :
|
||||
touch fluid/makedepend
|
||||
|
||||
test : TEST
|
||||
TEST : makeinclude
|
||||
cd test && $(MAKE)
|
||||
|
||||
install : SRC FLUID
|
||||
cd src && $(MAKE) install
|
||||
cd fluid && $(MAKE) install
|
||||
|
||||
uninstall : makeinclude src/makedepend fluid/makedepend
|
||||
cd src && $(MAKE) uninstall
|
||||
cd fluid && $(MAKE) uninstall
|
||||
|
||||
clean :
|
||||
-@ rm -f *.o core *~
|
||||
cd src && $(MAKE) clean
|
||||
cd fluid && $(MAKE) clean
|
||||
cd test && $(MAKE) clean
|
||||
|
||||
distclean : clean
|
||||
-@ rm config.* makeinclude
|
||||
|
||||
realclean : distclean
|
||||
|
||||
include ./version
|
||||
dist :
|
||||
./makedist $(VERSION).$(REVISION)
|
||||
|
||||
makeinclude :
|
||||
./configure
|
123
README
Normal file
123
README
Normal file
@ -0,0 +1,123 @@
|
||||
Fast Light Tool Kit (fltk) Version 0.99
|
||||
|
||||
----------------------------------------------------------------
|
||||
How to build and install fltk:
|
||||
----------------------------------------------------------------
|
||||
|
||||
See the file win32/README for information for Windoze95/NT.
|
||||
|
||||
1. Type "./configure", and then examine config.h and makeinclude.
|
||||
1. Edit the file ./style.h to customize the appearance of fltk
|
||||
3. Type "make", or (Linux and gcc only) type "make shared" to make
|
||||
a shared library.
|
||||
4. For shared libraries, type "setenv LD_LIBRARY_PATH $PWD/lib"
|
||||
5. Test it by running "test/demo".
|
||||
|
||||
To install the new version of Fltk and fluid (this puts the library in
|
||||
/usr/local/lib, the include files in /usr/local/include/FL, and fluid
|
||||
into /usr/local/bin):
|
||||
|
||||
1. If you made the shared version, type "unsetenv LD_LIBRARY_PATH"
|
||||
2. Type "su" and then your password
|
||||
3. Type "make install"
|
||||
4. If you made the shared version, type "/sbin/ldconfig"
|
||||
5. Type ^D to get out of su.
|
||||
|
||||
----------------------------------------------------------------
|
||||
On-line documentation:
|
||||
----------------------------------------------------------------
|
||||
|
||||
All the documentation is in html in the subdirectory "documentation".
|
||||
Use file:<here>/documentation/index.html to get started. Install
|
||||
should put the documentation in /usr/doc/fltk but this is not yet
|
||||
implemented.
|
||||
|
||||
These files are readable without a browser:
|
||||
|
||||
Change log is in documentation/CHANGES
|
||||
To Do list is in documentatoin/TODO.html
|
||||
|
||||
----------------------------------------------------------------
|
||||
WWW resources:
|
||||
----------------------------------------------------------------
|
||||
|
||||
The Fltk home page: http://www.cinenet.net/users/spitzak/fltk
|
||||
|
||||
Mirror site: http://fltk.easysw.com
|
||||
|
||||
To post to the fltk mailing list: fltk@easysw.com
|
||||
|
||||
To subscribe, send "subscribe fltk" to majordomo@easysw.com
|
||||
|
||||
Send mail to Bill Spitzak (the author of fltk): spitzak@d2.com
|
||||
|
||||
Get Mesa (necessary to run OpenGl on most Linux machines):
|
||||
http://www.ssec.wisc.edu/~brianp/Mesa.html
|
||||
|
||||
----------------------------------------------------------------
|
||||
Window managers
|
||||
----------------------------------------------------------------
|
||||
|
||||
Fltk now uses X transient windows for modal() windows. This may
|
||||
confuse some window managers. Mostly it causes them to not put
|
||||
any borders on the modal windows and prevent you from moving them.
|
||||
|
||||
For FVWM I recommend you put "DecorateTransients" into your .fvwmrc.
|
||||
|
||||
----------------------------------------------------------------
|
||||
Mesa:
|
||||
----------------------------------------------------------------
|
||||
|
||||
Currently the best way to get OpenGL on your Linux system is to use
|
||||
Mesa. Fltk has been tested with Mesa on several machines (and also
|
||||
with "real" OpenGL on SGI machines).
|
||||
|
||||
Mesa is at: http://www.ssec.wisc.edu/~brianp/Mesa.html
|
||||
|
||||
./configure will not see Mesa unless it is installed as either libGL
|
||||
or libMesa. If you don't want to do this you will have to edit
|
||||
config.h (set HAVE_GL to 1) and makeinclude (add the libraries).
|
||||
|
||||
----------------------------------------------------------------
|
||||
How to write programs that use Fltk:
|
||||
----------------------------------------------------------------
|
||||
|
||||
The proper way to include Fltk header files is "#include <FL/Fl_xyz.H>".
|
||||
If Fltk is installed this will work without switches. If not you will
|
||||
need to provide a -I switch pointing to this directory (all the
|
||||
headers are in ./FL).
|
||||
|
||||
Linker switches will be something like "-lfltk -L/usr/X11R6/lib -lX11".
|
||||
Some programs may require -lXext or -lm. If Fltk is not installed you
|
||||
will need to add a -L switch pointing at ./lib.
|
||||
|
||||
If you wish to distribute a program (in source form) that uses Fltk,
|
||||
you are allowed by the license to directly include the portions of
|
||||
Fltk that you need. This may make it easier for a user to compile
|
||||
your program since they don't need to install the library. Please
|
||||
provide instructions for the user on how they can get the entire
|
||||
source of Fltk.
|
||||
|
||||
If you wish to distribute a compiled program without source code: this
|
||||
is allowed. See the license.
|
||||
|
||||
----------------------------------------------------------------
|
||||
Copyright (C) 1998 Bill Spitzak
|
||||
----------------------------------------------------------------
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
|
||||
USA.
|
||||
|
||||
Written by Bill Spitzak spitzak@d2.com
|
||||
----------------------------------------------------------------
|
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Reference in New Issue
Block a user