A more cross-platform way to fix issue #876

This commit is contained in:
ManoloFLTK 2023-12-22 09:16:48 +01:00
parent 007e37d897
commit f59702e290
2 changed files with 9 additions and 7 deletions

View File

@ -82,7 +82,7 @@ public:
static void removePlugin(Fl_Preferences::ID id);
static int load(const char *filename);
static int loadAll(const char *filepath, const char *pattern=0);
static int loadAll(const char *dirpath, const char *pattern=0);
};

View File

@ -1978,17 +1978,19 @@ int Fl_Plugin_Manager::load(const char *filename) {
}
/**
\brief Use this function to load a whole directory full of modules.
Use this function to load a whole directory full of modules.
\param dirpath Pathname of a directory. It \b must end with the platform's directory separator character
(i.e., '\\' under Windows, '/' otherwise).
\param pattern A filename pattern to catch all modules of interest in the targeted directory
(e.g., "{*.so,*.dll,*.dylib}"), or NULL to catch all files in the directory.
*/
int Fl_Plugin_Manager::loadAll(const char *filepath, const char *pattern) {
if (!filepath || strlen(filepath) < 1) return -1;
const char *format = (filepath[strlen(filepath) - 1] == '/' ? "%s%s" : "%s/%s");
int Fl_Plugin_Manager::loadAll(const char *dirpath, const char *pattern) {
struct dirent **dir;
int i, n = fl_filename_list(filepath, &dir);
int i, n = fl_filename_list(dirpath, &dir);
for (i=0; i<n; i++) {
struct dirent *e = dir[i];
if (pattern==0 || fl_filename_match(e->d_name, pattern)) {
load(Fl_Preferences::Name(format, filepath, e->d_name));
load(Fl_Preferences::Name("%s%s", dirpath, e->d_name));
}
free(e);
}