diff --git a/FL/Fl_Plugin.H b/FL/Fl_Plugin.H index 1806f025b..6342c7ec4 100644 --- a/FL/Fl_Plugin.H +++ b/FL/Fl_Plugin.H @@ -82,7 +82,7 @@ public: static void removePlugin(Fl_Preferences::ID id); static int load(const char *filename); - static int loadAll(const char *filepath, const char *pattern=0); + static int loadAll(const char *dirpath, const char *pattern=0); }; diff --git a/src/Fl_Preferences.cxx b/src/Fl_Preferences.cxx index 43ffa57fc..bce0471f8 100644 --- a/src/Fl_Preferences.cxx +++ b/src/Fl_Preferences.cxx @@ -1978,17 +1978,19 @@ int Fl_Plugin_Manager::load(const char *filename) { } /** - \brief Use this function to load a whole directory full of modules. + Use this function to load a whole directory full of modules. + \param dirpath Pathname of a directory. It \b must end with the platform's directory separator character + (i.e., '\\' under Windows, '/' otherwise). + \param pattern A filename pattern to catch all modules of interest in the targeted directory + (e.g., "{*.so,*.dll,*.dylib}"), or NULL to catch all files in the directory. */ -int Fl_Plugin_Manager::loadAll(const char *filepath, const char *pattern) { - if (!filepath || strlen(filepath) < 1) return -1; - const char *format = (filepath[strlen(filepath) - 1] == '/' ? "%s%s" : "%s/%s"); +int Fl_Plugin_Manager::loadAll(const char *dirpath, const char *pattern) { struct dirent **dir; - int i, n = fl_filename_list(filepath, &dir); + int i, n = fl_filename_list(dirpath, &dir); for (i=0; id_name, pattern)) { - load(Fl_Preferences::Name(format, filepath, e->d_name)); + load(Fl_Preferences::Name("%s%s", dirpath, e->d_name)); } free(e); }