fltk/fluid/penne.H

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// generated by Fast Light User Interface Designer (fluid) version 0.99
#include <FL/Fl.H>
#include <FL/Fl_Box.H>
#include <FL/Fl_Button.H>
#include <FL/Fl_Check_Button.H>
#include <FL/Fl_Light_Button.H>
#include <FL/Fl_Menu_Bar.H>
#include <FL/Fl_Tile.H>
#include <FL/Fl_Window.H>
class UserInterface {
public:
UserInterface();
Fl_Window *Win;
private:
inline void cb_New_i(Fl_Button*, void*);
static void cb_New(Fl_Button*, void*);
inline void cb_Delete_i(Fl_Button*, void*);
static void cb_Delete(Fl_Button*, void*);
inline void cb_button1_i(Fl_Light_Button*, void*);
static void cb_button1(Fl_Light_Button*, void*);
public:
Fl_Check_Button *Button;
static Fl_Menu_Item menu_[];
private:
inline void cb_When_i(Fl_Menu_*, void*);
static void cb_When(Fl_Menu_*, void*);
public:
~UserInterface();
};
int main();