// generated by Fast Light User Interface Designer (fluid) version 0.99 #include #include #include #include #include #include #include #include class UserInterface { public: UserInterface(); Fl_Window *Win; private: inline void cb_New_i(Fl_Button*, void*); static void cb_New(Fl_Button*, void*); inline void cb_Delete_i(Fl_Button*, void*); static void cb_Delete(Fl_Button*, void*); inline void cb_button1_i(Fl_Light_Button*, void*); static void cb_button1(Fl_Light_Button*, void*); public: Fl_Check_Button *Button; static Fl_Menu_Item menu_[]; private: inline void cb_When_i(Fl_Menu_*, void*); static void cb_When(Fl_Menu_*, void*); public: ~UserInterface(); }; int main();