fltk/src/Fl_x.cxx

1414 lines
43 KiB
C++
Raw Normal View History

//
// "$Id$"
//
// X specific code for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2007 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#ifdef WIN32
//# include "Fl_win32.cxx"
#elif defined(__APPLE__)
//# include "Fl_mac.cxx"
#else
# define CONSOLIDATE_MOTION 1
/**** Define this if your keyboard lacks a backspace key... ****/
/* #define BACKSPACE_HACK 1 */
# include <FL/Fl.H>
# include <FL/x.H>
# include <FL/Fl_Window.H>
# include <FL/Fl_Tooltip.H>
# include <stdio.h>
# include <stdlib.h>
# include "flstring.h"
# include <unistd.h>
# include <sys/time.h>
////////////////////////////////////////////////////////////////
// interface to poll/select call:
# if USE_POLL
# include <poll.h>
static pollfd *pollfds = 0;
# else
# if HAVE_SYS_SELECT_H
# include <sys/select.h>
# endif /* HAVE_SYS_SELECT_H */
// The following #define is only needed for HP-UX 9.x and earlier:
//#define select(a,b,c,d,e) select((a),(int *)(b),(int *)(c),(int *)(d),(e))
static fd_set fdsets[3];
static int maxfd;
# define POLLIN 1
# define POLLOUT 4
# define POLLERR 8
# endif /* USE_POLL */
static int nfds = 0;
static int fd_array_size = 0;
struct FD {
# if !USE_POLL
int fd;
short events;
# endif
void (*cb)(int, void*);
void* arg;
};
static FD *fd = 0;
void Fl::add_fd(int n, int events, void (*cb)(int, void*), void *v) {
remove_fd(n,events);
int i = nfds++;
if (i >= fd_array_size) {
FD *temp;
fd_array_size = 2*fd_array_size+1;
if (!fd) temp = (FD*)malloc(fd_array_size*sizeof(FD));
else temp = (FD*)realloc(fd, fd_array_size*sizeof(FD));
if (!temp) return;
fd = temp;
# if USE_POLL
pollfd *tpoll;
if (!pollfds) tpoll = (pollfd*)malloc(fd_array_size*sizeof(pollfd));
else tpoll = (pollfd*)realloc(pollfds, fd_array_size*sizeof(pollfd));
if (!tpoll) return;
pollfds = tpoll;
# endif
}
fd[i].cb = cb;
fd[i].arg = v;
# if USE_POLL
pollfds[i].fd = n;
pollfds[i].events = events;
# else
fd[i].fd = n;
fd[i].events = events;
if (events & POLLIN) FD_SET(n, &fdsets[0]);
if (events & POLLOUT) FD_SET(n, &fdsets[1]);
if (events & POLLERR) FD_SET(n, &fdsets[2]);
if (n > maxfd) maxfd = n;
# endif
}
void Fl::add_fd(int n, void (*cb)(int, void*), void* v) {
Fl::add_fd(n, POLLIN, cb, v);
}
void Fl::remove_fd(int n, int events) {
int i,j;
maxfd = -1; // recalculate maxfd on the fly
for (i=j=0; i<nfds; i++) {
# if USE_POLL
if (pollfds[i].fd == n) {
int e = pollfds[i].events & ~events;
if (!e) continue; // if no events left, delete this fd
pollfds[j].events = e;
}
# else
if (fd[i].fd == n) {
int e = fd[i].events & ~events;
if (!e) continue; // if no events left, delete this fd
fd[i].events = e;
}
# endif
if (fd[i].fd > maxfd) maxfd = fd[i].fd;
// move it down in the array if necessary:
if (j<i) {
fd[j] = fd[i];
# if USE_POLL
pollfds[j] = pollfds[i];
# endif
}
j++;
}
nfds = j;
# if !USE_POLL
if (events & POLLIN) FD_CLR(n, &fdsets[0]);
if (events & POLLOUT) FD_CLR(n, &fdsets[1]);
if (events & POLLERR) FD_CLR(n, &fdsets[2]);
# endif
}
void Fl::remove_fd(int n) {
remove_fd(n, -1);
}
#if CONSOLIDATE_MOTION
static Fl_Window* send_motion;
extern Fl_Window* fl_xmousewin;
#endif
static bool in_a_window; // true if in any of our windows, even destroyed ones
static void do_queued_events() {
in_a_window = true;
while (XEventsQueued(fl_display,QueuedAfterReading)) {
XEvent xevent;
XNextEvent(fl_display, &xevent);
fl_handle(xevent);
}
// we send FL_LEAVE only if the mouse did not enter some other window:
if (!in_a_window) Fl::handle(FL_LEAVE, 0);
#if CONSOLIDATE_MOTION
else if (send_motion == fl_xmousewin) {
send_motion = 0;
Fl::handle(FL_MOVE, fl_xmousewin);
}
#endif
}
// these pointers are set by the Fl::lock() function:
static void nothing() {}
void (*fl_lock_function)() = nothing;
void (*fl_unlock_function)() = nothing;
// This is never called with time_to_wait < 0.0:
// It should return negative on error, 0 if nothing happens before
// timeout, and >0 if any callbacks were done.
int fl_wait(double time_to_wait) {
// OpenGL and other broken libraries call XEventsQueued
// unnecessarily and thus cause the file descriptor to not be ready,
// so we must check for already-read events:
if (fl_display && XQLength(fl_display)) {do_queued_events(); return 1;}
# if !USE_POLL
fd_set fdt[3];
fdt[0] = fdsets[0];
fdt[1] = fdsets[1];
fdt[2] = fdsets[2];
# endif
int n;
fl_unlock_function();
if (time_to_wait < 2147483.648) {
# if USE_POLL
n = ::poll(pollfds, nfds, int(time_to_wait*1000 + .5));
# else
timeval t;
t.tv_sec = int(time_to_wait);
t.tv_usec = int(1000000 * (time_to_wait-t.tv_sec));
n = ::select(maxfd+1,&fdt[0],&fdt[1],&fdt[2],&t);
# endif
} else {
# if USE_POLL
n = ::poll(pollfds, nfds, -1);
# else
n = ::select(maxfd+1,&fdt[0],&fdt[1],&fdt[2],0);
# endif
}
fl_lock_function();
if (n > 0) {
for (int i=0; i<nfds; i++) {
# if USE_POLL
if (pollfds[i].revents) fd[i].cb(pollfds[i].fd, fd[i].arg);
# else
int f = fd[i].fd;
short revents = 0;
if (FD_ISSET(f,&fdt[0])) revents |= POLLIN;
if (FD_ISSET(f,&fdt[1])) revents |= POLLOUT;
if (FD_ISSET(f,&fdt[2])) revents |= POLLERR;
if (fd[i].events & revents) fd[i].cb(f, fd[i].arg);
# endif
}
}
return n;
}
// fl_ready() is just like fl_wait(0.0) except no callbacks are done:
int fl_ready() {
if (XQLength(fl_display)) return 1;
# if USE_POLL
return ::poll(pollfds, nfds, 0);
# else
timeval t;
t.tv_sec = 0;
t.tv_usec = 0;
fd_set fdt[3];
fdt[0] = fdsets[0];
fdt[1] = fdsets[1];
fdt[2] = fdsets[2];
return ::select(maxfd+1,&fdt[0],&fdt[1],&fdt[2],&t);
# endif
}
////////////////////////////////////////////////////////////////
Display *fl_display;
Window fl_message_window;
int fl_screen;
XVisualInfo *fl_visual;
Colormap fl_colormap;
static Atom WM_DELETE_WINDOW;
static Atom WM_PROTOCOLS;
static Atom fl_MOTIF_WM_HINTS;
static Atom TARGETS;
static Atom CLIPBOARD;
Atom fl_XdndAware;
Atom fl_XdndSelection;
Atom fl_XdndEnter;
Atom fl_XdndTypeList;
Atom fl_XdndPosition;
Atom fl_XdndLeave;
Atom fl_XdndDrop;
Atom fl_XdndStatus;
Atom fl_XdndActionCopy;
Atom fl_XdndFinished;
//Atom fl_XdndProxy;
Atom fl_XdndURIList;
static void fd_callback(int,void *) {
do_queued_events();
}
extern "C" {
static int io_error_handler(Display*) {
Fl::fatal("X I/O error");
return 0;
}
static int xerror_handler(Display* d, XErrorEvent* e) {
char buf1[128], buf2[128];
sprintf(buf1, "XRequest.%d", e->request_code);
XGetErrorDatabaseText(d,"",buf1,buf1,buf2,128);
XGetErrorText(d, e->error_code, buf1, 128);
Fl::warning("%s: %s 0x%lx", buf2, buf1, e->resourceid);
return 0;
}
}
void fl_open_display() {
if (fl_display) return;
XSetIOErrorHandler(io_error_handler);
XSetErrorHandler(xerror_handler);
Display *d = XOpenDisplay(0);
if (!d) Fl::fatal("Can't open display: %s",XDisplayName(0));
fl_open_display(d);
}
void fl_open_display(Display* d) {
fl_display = d;
WM_DELETE_WINDOW = XInternAtom(d, "WM_DELETE_WINDOW", 0);
WM_PROTOCOLS = XInternAtom(d, "WM_PROTOCOLS", 0);
fl_MOTIF_WM_HINTS = XInternAtom(d, "_MOTIF_WM_HINTS", 0);
TARGETS = XInternAtom(d, "TARGETS", 0);
CLIPBOARD = XInternAtom(d, "CLIPBOARD", 0);
fl_XdndAware = XInternAtom(d, "XdndAware", 0);
fl_XdndSelection = XInternAtom(d, "XdndSelection", 0);
fl_XdndEnter = XInternAtom(d, "XdndEnter", 0);
fl_XdndTypeList = XInternAtom(d, "XdndTypeList", 0);
fl_XdndPosition = XInternAtom(d, "XdndPosition", 0);
fl_XdndLeave = XInternAtom(d, "XdndLeave", 0);
fl_XdndDrop = XInternAtom(d, "XdndDrop", 0);
fl_XdndStatus = XInternAtom(d, "XdndStatus", 0);
fl_XdndActionCopy = XInternAtom(d, "XdndActionCopy", 0);
fl_XdndFinished = XInternAtom(d, "XdndFinished", 0);
//fl_XdndProxy = XInternAtom(d, "XdndProxy", 0);
fl_XdndEnter = XInternAtom(d, "XdndEnter", 0);
fl_XdndURIList = XInternAtom(d, "text/uri-list", 0);
Fl::add_fd(ConnectionNumber(d), POLLIN, fd_callback);
fl_screen = DefaultScreen(d);
fl_message_window =
XCreateSimpleWindow(d, RootWindow(d,fl_screen), 0,0,1,1,0, 0, 0);
// construct an XVisualInfo that matches the default Visual:
XVisualInfo templt; int num;
templt.visualid = XVisualIDFromVisual(DefaultVisual(d, fl_screen));
fl_visual = XGetVisualInfo(d, VisualIDMask, &templt, &num);
fl_colormap = DefaultColormap(d, fl_screen);
#if !USE_COLORMAP
Fl::visual(FL_RGB);
#endif
}
void fl_close_display() {
Fl::remove_fd(ConnectionNumber(fl_display));
XCloseDisplay(fl_display);
}
static int fl_workarea_xywh[4] = { -1, -1, -1, -1 };
static void fl_init_workarea() {
fl_open_display();
Atom _NET_WORKAREA = XInternAtom(fl_display, "_NET_WORKAREA", 0);
Atom actual;
unsigned long count, remaining;
int format;
unsigned *xywh;
if (XGetWindowProperty(fl_display, RootWindow(fl_display, fl_screen),
_NET_WORKAREA, 0, 4 * sizeof(unsigned), False,
XA_CARDINAL, &actual, &format, &count, &remaining,
(unsigned char **)&xywh) || !xywh || !xywh[2] ||
!xywh[3])
{
fl_workarea_xywh[0] = 0;
fl_workarea_xywh[1] = 0;
fl_workarea_xywh[2] = DisplayWidth(fl_display, fl_screen);
fl_workarea_xywh[3] = DisplayHeight(fl_display, fl_screen);
}
else
{
fl_workarea_xywh[0] = (int)xywh[0];
fl_workarea_xywh[1] = (int)xywh[1];
fl_workarea_xywh[2] = (int)xywh[2];
fl_workarea_xywh[3] = (int)xywh[3];
XFree(xywh);
}
}
int Fl::x() {
if (fl_workarea_xywh[0] < 0) fl_init_workarea();
return fl_workarea_xywh[0];
}
int Fl::y() {
if (fl_workarea_xywh[0] < 0) fl_init_workarea();
return fl_workarea_xywh[1];
}
int Fl::w() {
if (fl_workarea_xywh[0] < 0) fl_init_workarea();
return fl_workarea_xywh[2];
}
int Fl::h() {
if (fl_workarea_xywh[0] < 0) fl_init_workarea();
return fl_workarea_xywh[3];
}
void Fl::get_mouse(int &xx, int &yy) {
fl_open_display();
Window root = RootWindow(fl_display, fl_screen);
Window c; int mx,my,cx,cy; unsigned int mask;
XQueryPointer(fl_display,root,&root,&c,&mx,&my,&cx,&cy,&mask);
xx = mx;
yy = my;
}
////////////////////////////////////////////////////////////////
// Code used for paste and DnD into the program:
Fl_Widget *fl_selection_requestor;
char *fl_selection_buffer[2];
int fl_selection_length[2];
int fl_selection_buffer_length[2];
char fl_i_own_selection[2];
// Call this when a "paste" operation happens:
void Fl::paste(Fl_Widget &receiver, int clipboard) {
if (fl_i_own_selection[clipboard]) {
// We already have it, do it quickly without window server.
// Notice that the text is clobbered if set_selection is
// called in response to FL_PASTE!
Fl::e_text = fl_selection_buffer[clipboard];
Fl::e_length = fl_selection_length[clipboard];
if (!Fl::e_text) Fl::e_text = (char *)"";
receiver.handle(FL_PASTE);
return;
}
// otherwise get the window server to return it:
fl_selection_requestor = &receiver;
Atom property = clipboard ? CLIPBOARD : XA_PRIMARY;
XConvertSelection(fl_display, property, XA_STRING, property,
fl_xid(Fl::first_window()), fl_event_time);
}
Window fl_dnd_source_window;
Atom *fl_dnd_source_types; // null-terminated list of data types being supplied
Atom fl_dnd_type;
Atom fl_dnd_source_action;
Atom fl_dnd_action;
void fl_sendClientMessage(Window window, Atom message,
unsigned long d0,
unsigned long d1=0,
unsigned long d2=0,
unsigned long d3=0,
unsigned long d4=0)
{
XEvent e;
e.xany.type = ClientMessage;
e.xany.window = window;
e.xclient.message_type = message;
e.xclient.format = 32;
e.xclient.data.l[0] = (long)d0;
e.xclient.data.l[1] = (long)d1;
e.xclient.data.l[2] = (long)d2;
e.xclient.data.l[3] = (long)d3;
e.xclient.data.l[4] = (long)d4;
XSendEvent(fl_display, window, 0, 0, &e);
}
////////////////////////////////////////////////////////////////
// Code for copying to clipboard and DnD out of the program:
void Fl::copy(const char *stuff, int len, int clipboard) {
if (!stuff || len<0) return;
if (len+1 > fl_selection_buffer_length[clipboard]) {
delete[] fl_selection_buffer[clipboard];
fl_selection_buffer[clipboard] = new char[len+100];
fl_selection_buffer_length[clipboard] = len+100;
}
memcpy(fl_selection_buffer[clipboard], stuff, len);
fl_selection_buffer[clipboard][len] = 0; // needed for direct paste
fl_selection_length[clipboard] = len;
fl_i_own_selection[clipboard] = 1;
Atom property = clipboard ? CLIPBOARD : XA_PRIMARY;
XSetSelectionOwner(fl_display, property, fl_message_window, fl_event_time);
}
////////////////////////////////////////////////////////////////
const XEvent* fl_xevent; // the current x event
ulong fl_event_time; // the last timestamp from an x event
char fl_key_vector[32]; // used by Fl::get_key()
// Record event mouse position and state from an XEvent:
static int px, py;
static ulong ptime;
static void set_event_xy() {
# if CONSOLIDATE_MOTION
send_motion = 0;
# endif
Fl::e_x_root = fl_xevent->xbutton.x_root;
Fl::e_x = fl_xevent->xbutton.x;
Fl::e_y_root = fl_xevent->xbutton.y_root;
Fl::e_y = fl_xevent->xbutton.y;
Fl::e_state = fl_xevent->xbutton.state << 16;
fl_event_time = fl_xevent->xbutton.time;
# ifdef __sgi
// get the meta key off PC keyboards:
if (fl_key_vector[18]&0x18) Fl::e_state |= FL_META;
# endif
// turn off is_click if enough time or mouse movement has passed:
if (abs(Fl::e_x_root-px)+abs(Fl::e_y_root-py) > 3 ||
fl_event_time >= ptime+1000)
Fl::e_is_click = 0;
}
// if this is same event as last && is_click, increment click count:
static inline void checkdouble() {
if (Fl::e_is_click == Fl::e_keysym)
Fl::e_clicks++;
else {
Fl::e_clicks = 0;
Fl::e_is_click = Fl::e_keysym;
}
px = Fl::e_x_root;
py = Fl::e_y_root;
ptime = fl_event_time;
}
static Fl_Window* resize_bug_fix;
extern "C" {
static Bool fake_keyup_test(Display*, XEvent* event, char* previous) {
return
event->type == KeyPress &&
event->xkey.keycode == ((XKeyEvent*)previous)->keycode &&
event->xkey.time == ((XKeyEvent*)previous)->time;
}
}
////////////////////////////////////////////////////////////////
static char unknown[] = "<unknown>";
const int unknown_len = 10;
int fl_handle(const XEvent& thisevent)
{
XEvent xevent = thisevent;
fl_xevent = &thisevent;
Window xid = xevent.xany.window;
switch (xevent.type) {
case KeymapNotify:
memcpy(fl_key_vector, xevent.xkeymap.key_vector, 32);
return 0;
case MappingNotify:
XRefreshKeyboardMapping((XMappingEvent*)&xevent.xmapping);
return 0;
case SelectionNotify: {
if (!fl_selection_requestor) return 0;
static unsigned char* buffer;
if (buffer) {XFree(buffer); buffer = 0;}
long bytesread = 0;
if (fl_xevent->xselection.property) for (;;) {
// The Xdnd code pastes 64K chunks together, possibly to avoid
// bugs in X servers, or maybe to avoid an extra round-trip to
// get the property length. I copy this here:
Atom actual; int format; unsigned long count, remaining;
unsigned char* portion;
if (XGetWindowProperty(fl_display,
fl_xevent->xselection.requestor,
fl_xevent->xselection.property,
bytesread/4, 65536, 1, 0,
&actual, &format, &count, &remaining,
&portion)) break; // quit on error
if (bytesread) { // append to the accumulated buffer
buffer = (unsigned char*)realloc(buffer, bytesread+count*format/8+remaining);
memcpy(buffer+bytesread, portion, count*format/8);
XFree(portion);
} else { // Use the first section without moving the memory:
buffer = portion;
}
bytesread += count*format/8;
if (!remaining) break;
}
Fl::e_text = buffer ? (char*)buffer : (char *)"";
Fl::e_length = bytesread;
int old_event = Fl::e_number;
fl_selection_requestor->handle(Fl::e_number = FL_PASTE);
Fl::e_number = old_event;
// Detect if this paste is due to Xdnd by the property name (I use
// XA_SECONDARY for that) and send an XdndFinished message. It is not
// clear if this has to be delayed until now or if it can be done
// immediatly after calling XConvertSelection.
if (fl_xevent->xselection.property == XA_SECONDARY &&
fl_dnd_source_window) {
fl_sendClientMessage(fl_dnd_source_window, fl_XdndFinished,
fl_xevent->xselection.requestor);
fl_dnd_source_window = 0; // don't send a second time
}
return 1;}
case SelectionClear: {
int clipboard = fl_xevent->xselectionclear.selection == CLIPBOARD;
fl_i_own_selection[clipboard] = 0;
return 1;}
case SelectionRequest: {
XSelectionEvent e;
e.type = SelectionNotify;
e.requestor = fl_xevent->xselectionrequest.requestor;
e.selection = fl_xevent->xselectionrequest.selection;
int clipboard = e.selection == CLIPBOARD;
e.target = fl_xevent->xselectionrequest.target;
e.time = fl_xevent->xselectionrequest.time;
e.property = fl_xevent->xselectionrequest.property;
if (e.target == TARGETS) {
Atom a = XA_STRING;
XChangeProperty(fl_display, e.requestor, e.property,
XA_ATOM, sizeof(Atom)*8, 0, (unsigned char*)&a, 1);
} else if (/*e.target == XA_STRING &&*/ fl_selection_length[clipboard]) {
XChangeProperty(fl_display, e.requestor, e.property,
e.target, 8, 0,
(unsigned char *)fl_selection_buffer[clipboard],
fl_selection_length[clipboard]);
} else {
// char* x = XGetAtomName(fl_display,e.target);
// fprintf(stderr,"selection request of %s\n",x);
// XFree(x);
e.property = 0;
}
XSendEvent(fl_display, e.requestor, 0, 0, (XEvent *)&e);}
return 1;
// events where interesting window id is in a different place:
case CirculateNotify:
case CirculateRequest:
case ConfigureNotify:
case ConfigureRequest:
case CreateNotify:
case DestroyNotify:
case GravityNotify:
case MapNotify:
case MapRequest:
case ReparentNotify:
case UnmapNotify:
xid = xevent.xmaprequest.window;
break;
}
int event = 0;
Fl_Window* window = fl_find(xid);
if (window) switch (xevent.type) {
case ClientMessage: {
Atom message = fl_xevent->xclient.message_type;
const long* data = fl_xevent->xclient.data.l;
if ((Atom)(data[0]) == WM_DELETE_WINDOW) {
event = FL_CLOSE;
} else if (message == fl_XdndEnter) {
fl_xmousewin = window;
in_a_window = true;
fl_dnd_source_window = data[0];
// version number is data[1]>>24
// printf("XdndEnter, version %ld\n", data[1] >> 24);
if (data[1]&1) {
// get list of data types:
Atom actual; int format; unsigned long count, remaining;
unsigned char *buffer = 0;
XGetWindowProperty(fl_display, fl_dnd_source_window, fl_XdndTypeList,
0, 0x8000000L, False, XA_ATOM, &actual, &format,
&count, &remaining, &buffer);
if (actual != XA_ATOM || format != 32 || count<4 || !buffer)
goto FAILED;
delete [] fl_dnd_source_types;
fl_dnd_source_types = new Atom[count+1];
for (unsigned i = 0; i < count; i++)
fl_dnd_source_types[i] = ((Atom*)buffer)[i];
fl_dnd_source_types[count] = 0;
} else {
FAILED:
// less than four data types, or if the above messes up:
if (!fl_dnd_source_types) fl_dnd_source_types = new Atom[4];
fl_dnd_source_types[0] = data[2];
fl_dnd_source_types[1] = data[3];
fl_dnd_source_types[2] = data[4];
fl_dnd_source_types[3] = 0;
}
// Loop through the source types and pick the first text type...
int i;
for (i = 0; fl_dnd_source_types[i]; i ++)
{
// printf("fl_dnd_source_types[%d] = %ld (%s)\n", i,
// fl_dnd_source_types[i],
// XGetAtomName(fl_display, fl_dnd_source_types[i]));
if (!strncmp(XGetAtomName(fl_display, fl_dnd_source_types[i]),
"text/", 5))
break;
}
if (fl_dnd_source_types[i])
fl_dnd_type = fl_dnd_source_types[i];
else
fl_dnd_type = fl_dnd_source_types[0];
event = FL_DND_ENTER;
Fl::e_text = unknown;
Fl::e_length = unknown_len;
break;
} else if (message == fl_XdndPosition) {
fl_xmousewin = window;
in_a_window = true;
fl_dnd_source_window = data[0];
Fl::e_x_root = data[2]>>16;
Fl::e_y_root = data[2]&0xFFFF;
if (window) {
Fl::e_x = Fl::e_x_root-window->x();
Fl::e_y = Fl::e_y_root-window->y();
}
fl_event_time = data[3];
fl_dnd_source_action = data[4];
fl_dnd_action = fl_XdndActionCopy;
Fl::e_text = unknown;
Fl::e_length = unknown_len;
int accept = Fl::handle(FL_DND_DRAG, window);
fl_sendClientMessage(data[0], fl_XdndStatus,
fl_xevent->xclient.window,
accept ? 1 : 0,
0, // used for xy rectangle to not send position inside
0, // used for width+height of rectangle
accept ? fl_dnd_action : None);
return 1;
} else if (message == fl_XdndLeave) {
fl_dnd_source_window = 0; // don't send a finished message to it
event = FL_DND_LEAVE;
Fl::e_text = unknown;
Fl::e_length = unknown_len;
break;
} else if (message == fl_XdndDrop) {
fl_xmousewin = window;
in_a_window = true;
fl_dnd_source_window = data[0];
fl_event_time = data[2];
Window to_window = fl_xevent->xclient.window;
Fl::e_text = unknown;
Fl::e_length = unknown_len;
if (Fl::handle(FL_DND_RELEASE, window)) {
fl_selection_requestor = Fl::belowmouse();
XConvertSelection(fl_display, fl_XdndSelection,
fl_dnd_type, XA_SECONDARY,
to_window, fl_event_time);
} else {
// Send the finished message if I refuse the drop.
// It is not clear whether I can just send finished always,
// or if I have to wait for the SelectionNotify event as the
// code is currently doing.
fl_sendClientMessage(fl_dnd_source_window, fl_XdndFinished, to_window);
fl_dnd_source_window = 0;
}
return 1;
}
break;}
case UnmapNotify:
event = FL_HIDE;
break;
case Expose:
Fl_X::i(window)->wait_for_expose = 0;
# if 0
// try to keep windows on top even if WM_TRANSIENT_FOR does not work:
// opaque move/resize window managers do not like this, so I disabled it.
if (Fl::first_window()->non_modal() && window != Fl::first_window())
Fl::first_window()->show();
# endif
case GraphicsExpose:
window->damage(FL_DAMAGE_EXPOSE, xevent.xexpose.x, xevent.xexpose.y,
xevent.xexpose.width, xevent.xexpose.height);
return 1;
case FocusIn:
event = FL_FOCUS;
break;
case FocusOut:
event = FL_UNFOCUS;
break;
case KeyPress:
case KeyRelease: {
KEYPRESS:
int keycode = xevent.xkey.keycode;
fl_key_vector[keycode/8] |= (1 << (keycode%8));
static char buffer[21];
int len;
KeySym keysym;
if (xevent.type == KeyPress) {
event = FL_KEYDOWN;
//static XComposeStatus compose;
len = XLookupString((XKeyEvent*)&(xevent.xkey),
buffer, 20, &keysym, 0/*&compose*/);
if (keysym && keysym < 0x400) { // a character in latin-1,2,3,4 sets
// force it to type a character (not sure if this ever is needed):
if (!len) {buffer[0] = char(keysym); len = 1;}
// ignore all effects of shift on the keysyms, which makes it a lot
// easier to program shortcuts and is Windoze-compatable:
keysym = XKeycodeToKeysym(fl_display, keycode, 0);
}
// MRS: Can't use Fl::event_state(FL_CTRL) since the state is not
// set until set_event_xy() is called later...
if ((xevent.xkey.state & ControlMask) && keysym == '-') buffer[0] = 0x1f; // ^_
buffer[len] = 0;
Fl::e_text = buffer;
Fl::e_length = len;
} else {
// Stupid X sends fake key-up events when a repeating key is held
// down, probably due to some back compatability problem. Fortunately
// we can detect this because the repeating KeyPress event is in
// the queue, get it and execute it instead:
XEvent temp;
if (XCheckIfEvent(fl_display,&temp,fake_keyup_test,(char*)(&xevent))){
xevent = temp;
goto KEYPRESS;
}
event = FL_KEYUP;
fl_key_vector[keycode/8] &= ~(1 << (keycode%8));
// keyup events just get the unshifted keysym:
keysym = XKeycodeToKeysym(fl_display, keycode, 0);
}
# ifdef __sgi
// You can plug a microsoft keyboard into an sgi but the extra shift
// keys are not translated. Make them translate like XFree86 does:
if (!keysym) switch(keycode) {
case 147: keysym = FL_Meta_L; break;
case 148: keysym = FL_Meta_R; break;
case 149: keysym = FL_Menu; break;
}
# endif
# if BACKSPACE_HACK
// Attempt to fix keyboards that send "delete" for the key in the
// upper-right corner of the main keyboard. But it appears that
// very few of these remain?
static int got_backspace;
if (!got_backspace) {
if (keysym == FL_Delete) keysym = FL_BackSpace;
else if (keysym == FL_BackSpace) got_backspace = 1;
}
# endif
// We have to get rid of the XK_KP_function keys, because they are
// not produced on Windoze and thus case statements tend not to check
// for them. There are 15 of these in the range 0xff91 ... 0xff9f
if (keysym >= 0xff91 && keysym <= 0xff9f) {
// Map keypad keysym to character or keysym depending on
// numlock state...
unsigned long keysym1 = XKeycodeToKeysym(fl_display, keycode, 1);
if (keysym1 <= 0x7f || (keysym1 > 0xff9f && keysym1 <= FL_KP_Last))
Fl::e_original_keysym = (int)(keysym1 | FL_KP);
if ((xevent.xkey.state & Mod2Mask) &&
(keysym1 <= 0x7f || (keysym1 > 0xff9f && keysym1 <= FL_KP_Last))) {
// Store ASCII numeric keypad value...
keysym = keysym1 | FL_KP;
buffer[0] = char(keysym1) & 0x7F;
len = 1;
} else {
// Map keypad to special key...
static const unsigned short table[15] = {
FL_F+1, FL_F+2, FL_F+3, FL_F+4,
FL_Home, FL_Left, FL_Up, FL_Right,
FL_Down, FL_Page_Up, FL_Page_Down, FL_End,
0xff0b/*XK_Clear*/, FL_Insert, FL_Delete};
keysym = table[keysym-0xff91];
}
} else {
// Store this so we can later know if the KP was used
Fl::e_original_keysym = (int)keysym;
}
Fl::e_keysym = int(keysym);
set_event_xy();
Fl::e_is_click = 0;
break;}
case ButtonPress:
Fl::e_keysym = FL_Button + xevent.xbutton.button;
set_event_xy();
if (xevent.xbutton.button == Button4) {
Fl::e_dy = -1; // Up
event = FL_MOUSEWHEEL;
} else if (xevent.xbutton.button == Button5) {
Fl::e_dy = +1; // Down
event = FL_MOUSEWHEEL;
} else {
Fl::e_state |= (FL_BUTTON1 << (xevent.xbutton.button-1));
event = FL_PUSH;
checkdouble();
}
fl_xmousewin = window;
in_a_window = true;
break;
case MotionNotify:
set_event_xy();
# if CONSOLIDATE_MOTION
send_motion = fl_xmousewin = window;
in_a_window = true;
return 0;
# else
event = FL_MOVE;
fl_xmousewin = window;
in_a_window = true;
break;
# endif
case ButtonRelease:
Fl::e_keysym = FL_Button + xevent.xbutton.button;
set_event_xy();
Fl::e_state &= ~(FL_BUTTON1 << (xevent.xbutton.button-1));
if (xevent.xbutton.button == Button4 ||
xevent.xbutton.button == Button5) return 0;
event = FL_RELEASE;
fl_xmousewin = window;
in_a_window = true;
break;
case EnterNotify:
if (xevent.xcrossing.detail == NotifyInferior) break;
// XInstallColormap(fl_display, Fl_X::i(window)->colormap);
set_event_xy();
Fl::e_state = xevent.xcrossing.state << 16;
event = FL_ENTER;
fl_xmousewin = window;
in_a_window = true;
break;
case LeaveNotify:
if (xevent.xcrossing.detail == NotifyInferior) break;
set_event_xy();
Fl::e_state = xevent.xcrossing.state << 16;
fl_xmousewin = 0;
in_a_window = false; // make do_queued_events produce FL_LEAVE event
return 0;
// We cannot rely on the x,y position in the configure notify event.
// I now think this is an unavoidable problem with X: it is impossible
// for a window manager to prevent the "real" notify event from being
// sent when it resizes the contents, even though it can send an
// artificial event with the correct position afterwards (and some
// window managers do not send this fake event anyway)
// So anyway, do a round trip to find the correct x,y:
case MapNotify:
event = FL_SHOW;
case ConfigureNotify: {
if (window->parent()) break; // ignore child windows
// figure out where OS really put window
XWindowAttributes actual;
XGetWindowAttributes(fl_display, fl_xid(window), &actual);
Window cr; int X, Y, W = actual.width, H = actual.height;
XTranslateCoordinates(fl_display, fl_xid(window), actual.root,
0, 0, &X, &Y, &cr);
// tell Fl_Window about it and set flag to prevent echoing:
resize_bug_fix = window;
window->resize(X, Y, W, H);
break; // allow add_handler to do something too
}
case ReparentNotify: {
int xpos, ypos;
Window junk;
//ReparentNotify gives the new position of the window relative to
//the new parent. FLTK cares about the position on the root window.
XTranslateCoordinates(fl_display, xevent.xreparent.parent,
XRootWindow(fl_display, fl_screen),
xevent.xreparent.x, xevent.xreparent.y,
&xpos, &ypos, &junk);
// tell Fl_Window about it and set flag to prevent echoing:
resize_bug_fix = window;
window->position(xpos, ypos);
break;
}
}
return Fl::handle(event, window);
}
////////////////////////////////////////////////////////////////
void Fl_Window::resize(int X,int Y,int W,int H) {
int is_a_move = (X != x() || Y != y());
int is_a_resize = (W != w() || H != h());
int resize_from_program = (this != resize_bug_fix);
if (!resize_from_program) resize_bug_fix = 0;
if (is_a_move && resize_from_program) set_flag(FL_FORCE_POSITION);
else if (!is_a_resize && !is_a_move) return;
if (is_a_resize) {
Fl_Group::resize(X,Y,W,H);
if (shown()) {redraw(); i->wait_for_expose = 1;}
} else {
x(X); y(Y);
}
if (resize_from_program && is_a_resize && !resizable()) {
size_range(w(), h(), w(), h());
}
if (resize_from_program && shown()) {
if (is_a_resize) {
if (!resizable()) size_range(w(),h(),w(),h());
if (is_a_move) {
XMoveResizeWindow(fl_display, i->xid, X, Y, W>0 ? W : 1, H>0 ? H : 1);
} else {
XResizeWindow(fl_display, i->xid, W>0 ? W : 1, H>0 ? H : 1);
}
} else
XMoveWindow(fl_display, i->xid, X, Y);
}
}
////////////////////////////////////////////////////////////////
// A subclass of Fl_Window may call this to associate an X window it
// creates with the Fl_Window:
void fl_fix_focus(); // in Fl.cxx
Fl_X* Fl_X::set_xid(Fl_Window* win, Window winxid) {
Fl_X* xp = new Fl_X;
xp->xid = winxid;
xp->other_xid = 0;
xp->setwindow(win);
xp->next = Fl_X::first;
xp->region = 0;
xp->wait_for_expose = 1;
xp->backbuffer_bad = 1;
Fl_X::first = xp;
if (win->modal()) {Fl::modal_ = win; fl_fix_focus();}
return xp;
}
// More commonly a subclass calls this, because it hides the really
// ugly parts of X and sets all the stuff for a window that is set
// normally. The global variables like fl_show_iconic are so that
// subclasses of *that* class may change the behavior...
char fl_show_iconic; // hack for iconize()
int fl_background_pixel = -1; // hack to speed up bg box drawing
int fl_disable_transient_for; // secret method of removing TRANSIENT_FOR
static const int childEventMask = ExposureMask;
static const int XEventMask =
ExposureMask|StructureNotifyMask
|KeyPressMask|KeyReleaseMask|KeymapStateMask|FocusChangeMask
|ButtonPressMask|ButtonReleaseMask
|EnterWindowMask|LeaveWindowMask
|PointerMotionMask;
void Fl_X::make_xid(Fl_Window* win, XVisualInfo *visual, Colormap colormap)
{
Fl_Group::current(0); // get rid of very common user bug: forgot end()
int X = win->x();
int Y = win->y();
int W = win->w();
if (W <= 0) W = 1; // X don't like zero...
int H = win->h();
if (H <= 0) H = 1; // X don't like zero...
if (!win->parent() && !Fl::grab()) {
// center windows in case window manager does not do anything:
#ifdef FL_CENTER_WINDOWS
if (!(win->flags() & Fl_Window::FL_FORCE_POSITION)) {
win->x(X = scr_x+(scr_w-W)/2);
win->y(Y = scr_y+(scr_h-H)/2);
}
#endif // FL_CENTER_WINDOWS
// force the window to be on-screen. Usually the X window manager
// does this, but a few don't, so we do it here for consistency:
int scr_x, scr_y, scr_w, scr_h;
Fl::screen_xywh(scr_x, scr_y, scr_w, scr_h, X, Y);
if (win->border()) {
// ensure border is on screen:
// (assumme extremely minimal dimensions for this border)
const int top = 20;
const int left = 1;
const int right = 1;
const int bottom = 1;
if (X+W+right > scr_x+scr_w) X = scr_x+scr_w-right-W;
if (X-left < scr_x) X = scr_x+left;
if (Y+H+bottom > scr_y+scr_h) Y = scr_y+scr_h-bottom-H;
if (Y-top < scr_y) Y = scr_y+top;
}
// now insure contents are on-screen (more important than border):
if (X+W > scr_x+scr_w) X = scr_x+scr_w-W;
if (X < scr_x) X = scr_x;
if (Y+H > scr_y+scr_h) Y = scr_y+scr_h-H;
if (Y < scr_y) Y = scr_y;
}
// if the window is a subwindow and our parent is not mapped, we
// mark this window visible, so that mapping the parent later will
// call this function again.
if (win->parent() && !Fl_X::i(win->window())) {
win->set_visible();
return;
}
ulong root = win->parent() ?
fl_xid(win->window()) : RootWindow(fl_display, fl_screen);
XSetWindowAttributes attr;
int mask = CWBorderPixel|CWColormap|CWEventMask|CWBitGravity;
attr.event_mask = win->parent() ? childEventMask : XEventMask;
attr.colormap = colormap;
attr.border_pixel = 0;
attr.bit_gravity = 0; // StaticGravity;
if (win->override()) {
attr.override_redirect = 1;
attr.save_under = 1;
mask |= CWOverrideRedirect | CWSaveUnder;
} else attr.override_redirect = 0;
if (Fl::grab()) {
attr.save_under = 1; mask |= CWSaveUnder;
if (!win->border()) {attr.override_redirect = 1; mask |= CWOverrideRedirect;}
}
if (fl_background_pixel >= 0) {
attr.background_pixel = fl_background_pixel;
fl_background_pixel = -1;
mask |= CWBackPixel;
}
Fl_X* xp =
set_xid(win, XCreateWindow(fl_display,
root,
X, Y, W, H,
0, // borderwidth
visual->depth,
InputOutput,
visual->visual,
mask, &attr));
int showit = 1;
if (!win->parent() && !attr.override_redirect) {
// Communicate all kinds 'o junk to the X Window Manager:
win->label(win->label(), win->iconlabel());
XChangeProperty(fl_display, xp->xid, WM_PROTOCOLS,
XA_ATOM, 32, 0, (uchar*)&WM_DELETE_WINDOW, 1);
// send size limits and border:
xp->sendxjunk();
// set the class property, which controls the icon used:
if (win->xclass()) {
char buffer[1024];
char *p; const char *q;
// truncate on any punctuation, because they break XResource lookup:
for (p = buffer, q = win->xclass(); isalnum(*q)||(*q&128);) *p++ = *q++;
*p++ = 0;
// create the capitalized version:
q = buffer;
*p = toupper(*q++); if (*p++ == 'X') *p++ = toupper(*q++);
while ((*p++ = *q++));
XChangeProperty(fl_display, xp->xid, XA_WM_CLASS, XA_STRING, 8, 0,
(unsigned char *)buffer, p-buffer-1);
}
if (win->non_modal() && xp->next && !fl_disable_transient_for) {
// find some other window to be "transient for":
Fl_Window* wp = xp->next->w;
while (wp->parent()) wp = wp->window();
XSetTransientForHint(fl_display, xp->xid, fl_xid(wp));
if (!wp->visible()) showit = 0; // guess that wm will not show it
}
// Make sure that borderless windows do not show in the task bar
if (!win->border()) {
Atom net_wm_state = XInternAtom (fl_display, "_NET_WM_STATE", 0);
Atom net_wm_state_skip_taskbar = XInternAtom (fl_display, "_NET_WM_STATE_SKIP_TASKBAR", 0);
XChangeProperty (fl_display, xp->xid, net_wm_state, XA_ATOM, 32,
PropModeAppend, (unsigned char*) &net_wm_state_skip_taskbar, 1);
}
// Make it receptive to DnD:
long version = 4;
XChangeProperty(fl_display, xp->xid, fl_XdndAware,
XA_ATOM, sizeof(int)*8, 0, (unsigned char*)&version, 1);
XWMHints *hints = XAllocWMHints();
hints->input = True;
hints->flags = InputHint;
if (fl_show_iconic) {
hints->flags |= StateHint;
hints->initial_state = IconicState;
fl_show_iconic = 0;
showit = 0;
}
if (win->icon()) {
hints->icon_pixmap = (Pixmap)win->icon();
hints->flags |= IconPixmapHint;
}
XSetWMHints(fl_display, xp->xid, hints);
XFree(hints);
}
XMapWindow(fl_display, xp->xid);
if (showit) {
win->set_visible();
int old_event = Fl::e_number;
win->handle(Fl::e_number = FL_SHOW); // get child windows to appear
Fl::e_number = old_event;
win->redraw();
}
}
////////////////////////////////////////////////////////////////
// Send X window stuff that can be changed over time:
void Fl_X::sendxjunk() {
if (w->parent() || w->override()) return; // it's not a window manager window!
if (!w->size_range_set) { // default size_range based on resizable():
if (w->resizable()) {
Fl_Widget *o = w->resizable();
int minw = o->w(); if (minw > 100) minw = 100;
int minh = o->h(); if (minh > 100) minh = 100;
w->size_range(w->w() - o->w() + minw, w->h() - o->h() + minh, 0, 0);
} else {
w->size_range(w->w(), w->h(), w->w(), w->h());
}
return; // because this recursively called here
}
XSizeHints *hints = XAllocSizeHints();
// memset(&hints, 0, sizeof(hints)); jreiser suggestion to fix purify?
hints->min_width = w->minw;
hints->min_height = w->minh;
hints->max_width = w->maxw;
hints->max_height = w->maxh;
hints->width_inc = w->dw;
hints->height_inc = w->dh;
hints->win_gravity = StaticGravity;
// see the file /usr/include/X11/Xm/MwmUtil.h:
// fill all fields to avoid bugs in kwm and perhaps other window managers:
// 0, MWM_FUNC_ALL, MWM_DECOR_ALL
long prop[5] = {0, 1, 1, 0, 0};
if (hints->min_width != hints->max_width ||
hints->min_height != hints->max_height) { // resizable
hints->flags = PMinSize|PWinGravity;
if (hints->max_width >= hints->min_width ||
hints->max_height >= hints->min_height) {
hints->flags = PMinSize|PMaxSize|PWinGravity;
// unfortunately we can't set just one maximum size. Guess a
// value for the other one. Some window managers will make the
// window fit on screen when maximized, others will put it off screen:
if (hints->max_width < hints->min_width) hints->max_width = Fl::w();
if (hints->max_height < hints->min_height) hints->max_height = Fl::h();
}
if (hints->width_inc && hints->height_inc) hints->flags |= PResizeInc;
if (w->aspect) {
// stupid X! It could insist that the corner go on the
// straight line between min and max...
hints->min_aspect.x = hints->max_aspect.x = hints->min_width;
hints->min_aspect.y = hints->max_aspect.y = hints->min_height;
hints->flags |= PAspect;
}
} else { // not resizable:
hints->flags = PMinSize|PMaxSize|PWinGravity;
prop[0] = 1; // MWM_HINTS_FUNCTIONS
prop[1] = 1|2|16; // MWM_FUNC_ALL | MWM_FUNC_RESIZE | MWM_FUNC_MAXIMIZE
}
if (w->flags() & Fl_Window::FL_FORCE_POSITION) {
hints->flags |= USPosition;
hints->x = w->x();
hints->y = w->y();
}
if (!w->border()) {
prop[0] |= 2; // MWM_HINTS_DECORATIONS
prop[2] = 0; // no decorations
}
XSetWMNormalHints(fl_display, xid, hints);
XChangeProperty(fl_display, xid,
fl_MOTIF_WM_HINTS, fl_MOTIF_WM_HINTS,
32, 0, (unsigned char *)prop, 5);
XFree(hints);
}
void Fl_Window::size_range_() {
size_range_set = 1;
if (shown()) i->sendxjunk();
}
////////////////////////////////////////////////////////////////
// returns pointer to the filename, or null if name ends with '/'
const char *fl_filename_name(const char *name) {
const char *p,*q;
if (!name) return (0);
for (p=q=name; *p;) if (*p++ == '/') q = p;
return q;
}
void Fl_Window::label(const char *name,const char *iname) {
Fl_Widget::label(name);
iconlabel_ = iname;
if (shown() && !parent()) {
if (!name) name = "";
XChangeProperty(fl_display, i->xid, XA_WM_NAME,
XA_STRING, 8, 0, (uchar*)name, strlen(name));
if (!iname) iname = fl_filename_name(name);
XChangeProperty(fl_display, i->xid, XA_WM_ICON_NAME,
XA_STRING, 8, 0, (uchar*)iname, strlen(iname));
}
}
////////////////////////////////////////////////////////////////
// Implement the virtual functions for the base Fl_Window class:
// If the box is a filled rectangle, we can make the redisplay *look*
// faster by using X's background pixel erasing. We can make it
// actually *be* faster by drawing the frame only, this is done by
// setting fl_boxcheat, which is seen by code in fl_drawbox.cxx:
//
// On XFree86 (and prehaps all X's) this has a problem if the window
// is resized while a save-behind window is atop it. The previous
// contents are restored to the area, but this assummes the area
// is cleared to background color. So this is disabled in this version.
// Fl_Window *fl_boxcheat;
static inline int can_boxcheat(uchar b) {return (b==1 || (b&2) && b<=15);}
void Fl_Window::show() {
image(Fl::scheme_bg_);
if (Fl::scheme_bg_) {
labeltype(FL_NORMAL_LABEL);
align(FL_ALIGN_CENTER | FL_ALIGN_INSIDE | FL_ALIGN_CLIP);
} else {
labeltype(FL_NO_LABEL);
}
Fl_Tooltip::exit(this);
if (!shown()) {
fl_open_display();
// Don't set background pixel for double-buffered windows...
if (type() == FL_WINDOW && can_boxcheat(box())) {
fl_background_pixel = int(fl_xpixel(color()));
}
Fl_X::make_xid(this);
} else {
XMapRaised(fl_display, i->xid);
}
}
Window fl_window;
Fl_Window *Fl_Window::current_;
GC fl_gc;
// make X drawing go into this window (called by subclass flush() impl.)
void Fl_Window::make_current() {
static GC gc; // the GC used by all X windows
if (!gc) gc = XCreateGC(fl_display, i->xid, 0, 0);
fl_window = i->xid;
fl_gc = gc;
current_ = this;
fl_clip_region(0);
}
#endif
//
// End of "$Id$".
//