fltk/visualc/config.h

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/*
* "$Id: config.h,v 1.3 1998/11/05 20:10:31 mike Exp $"
*
* Configuration file for the Fast Light Tool Kit (FLTK) for Visual C++.
*
* Copyright 1998 by Bill Spitzak and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA.
*
* Please report all bugs and problems to "FLTK-bugs@easysw.com".
*/
/*
* BORDER_WIDTH:
*
* Thickness of FL_UP_BOX and FL_DOWN_BOX. Current 1,2, and 3 are
* supported. 3 is the historic FLTK look. 2 looks more like Microsoft
* Windows, KDE, and Qt, and is the default when building for Windows.
* 1 is a plausible future evolution... Note that this may be simulated
* at runtime by redefining the boxtypes using Fl::set_boxtype().
*/
#define BORDER_WIDTH 2
/*
* HAVE_GL:
*
* Do you have OpenGL? Set this to 0 if you don't have or plan to use
* OpenGL, and FLTK will be smaller.
*/
#define HAVE_GL 1
/*
* USE_COLORMAP:
*
* Setting this to zero will save a good deal of code (especially for
* fl_draw_image), but FLTK will only work on TrueColor visuals.
*/
#define USE_COLORMAP 1
/*
* HAVE_XDBE:
*
* Do we have the X double-buffer extension?
*/
#define HAVE_XDBE 0
/*
* USE_XDBE:
*
* Actually try to use the double-buffer extension? Set this to zero
* disable use of XDBE without breaking the list_visuals program.
*/
#define USE_XDBE HAVE_XDBE
/*
* HAVE_OVERLAY:
*
* Use the X overlay extension? FLTK will try to use an overlay
* visual for Fl_Overlay_Window, the Gl_Window overlay, and for the
* menus. Setting this to zero will remove a substantial amount of
* code from FLTK. Overlays have only been tested on SGI servers!
*/
#define HAVE_OVERLAY 0
/*
* HAVE_GL_OVERLAY:
*
* It is possible your GL has an overlay even if X does not. If so,
* set this to 1.
*/
#define HAVE_GL_OVERLAY 1
/*
* WORDS_BIGENDIAN:
*
* Byte order of your machine: 1 = big-endian, 0 = little-endian.
*/
#define WORDS_BIGENDIAN 0
/*
* U16, U32, U64:
*
* Types used by fl_draw_image. One of U32 or U64 must be defined.
* U16 is optional but FLTK will work better with it!
*/
#define U16 unsigned short
#define U32 unsigned
#undef U64
/*
* HAVE_DIRENT_H, HAVE_SYS_NDIR_H, HAVE_SYS_DIR_H, HAVE_NDIR_H, HAVE_SCANDIR:
*
* Where is <dirent.h> (used only by fl_file_chooser and scandir).
*/
#define HAVE_DIRENT_H 1
#define HAVE_SYS_NDIR_H 0
#define HAVE_SYS_DIR_H 0
#define HAVE_NDIR_H 0
#define HAVE_SCANDIR 0
/*
* possibly missing sprintf-style functions:
*/
#define HAVE_VSNPRINTF 0
#define HAVE_SNPRINTF 0
#define HAVE_VSPRINTF 0
/*
* HAVE_POLL:
*
* Use poll() if we don't have select().
*/
#define HAVE_POLL 0
/*
* HAVE_LIBJPEG
*
* Do we have the JPEG group's JPEG file library?
*/
#define HAVE_LIBJPEG 0
/*
* End of "$Id: config.h,v 1.3 1998/11/05 20:10:31 mike Exp $".
*/