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Updated Visual C++ config.h file.
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visualc/config.h
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visualc/config.h
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/* config.h
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This is a replacement for the file ../config.h which is produced by
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the GNU configure script on Unix systems. Most of these symbols
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cannot be turned on as they will turn on X-specific code. Some
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should work, however. */
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/*
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* "$Id: config.h,v 1.3 1998/11/05 20:10:31 mike Exp $"
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*
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* Configuration file for the Fast Light Tool Kit (FLTK) for Visual C++.
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*
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* Copyright 1998 by Bill Spitzak and others.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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* USA.
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*
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* Please report all bugs and problems to "FLTK-bugs@easysw.com".
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*/
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/*
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* BORDER_WIDTH:
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*
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* Thickness of FL_UP_BOX and FL_DOWN_BOX. Current 1,2, and 3 are
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* supported. 3 is the historic FLTK look. 2 looks more like Microsoft
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* Windows, KDE, and Qt, and is the default when building for Windows.
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* 1 is a plausible future evolution... Note that this may be simulated
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* at runtime by redefining the boxtypes using Fl::set_boxtype().
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*/
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/* Thickness of FL_UP_BOX and FL_DOWN_BOX. Current 1,2, and 3 are
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supported. 3 is the historic fltk look. 2 looks more like windoze
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(and KDE and Qt). 1 is a plausible future evolution... Notice
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that this may be simulated at runtime by redefining the boxtypes
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using Fl::set_boxtype() */
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#define BORDER_WIDTH 2
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/* Do you have OpenGL?
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Set this to 0 if you don't plan to use OpenGL, and fltk will be smaller */
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#define HAVE_GL 1
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/* Turn this on if your GL card has overlay hardware: */
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#define HAVE_GL_OVERLAY 1
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/*
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* HAVE_GL:
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*
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* Do you have OpenGL? Set this to 0 if you don't have or plan to use
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* OpenGL, and FLTK will be smaller.
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*/
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#define HAVE_GL 1
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/*
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* USE_COLORMAP:
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*
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* Setting this to zero will save a good deal of code (especially for
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* fl_draw_image), but FLTK will only work on TrueColor visuals.
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*/
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/* Turning this on causes fltk to use it's own palette on 8-bit displays.
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Currently the result is similar to the X version with Fl::own_colormap,
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in that it may produce colormap flashing if only one palette is
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supported at a time (I could not test this because my driver supports
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a very large number of palettes!).
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Current bugs:
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Fl::set_color() does not work after first window shown()
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Probably causes colormap flashing.
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Turning this off will save a chunk of code, and it will still "sort of"
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work on an 8-bit display (you get dithering) */
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#define USE_COLORMAP 1
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/* X specific, leave off: */
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#define HAVE_XDBE 0
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#define USE_XDBE 0
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/*
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* HAVE_XDBE:
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*
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* Do we have the X double-buffer extension?
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*/
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#define HAVE_XDBE 0
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/*
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* USE_XDBE:
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*
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* Actually try to use the double-buffer extension? Set this to zero
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* disable use of XDBE without breaking the list_visuals program.
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*/
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#define USE_XDBE HAVE_XDBE
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/*
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* HAVE_OVERLAY:
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*
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* Use the X overlay extension? FLTK will try to use an overlay
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* visual for Fl_Overlay_Window, the Gl_Window overlay, and for the
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* menus. Setting this to zero will remove a substantial amount of
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* code from FLTK. Overlays have only been tested on SGI servers!
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*/
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/* X specific, leave off: */
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#define HAVE_OVERLAY 0
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/* Byte order of your machine: (not used by win32 code) */
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/*
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* HAVE_GL_OVERLAY:
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*
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* It is possible your GL has an overlay even if X does not. If so,
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* set this to 1.
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*/
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#define HAVE_GL_OVERLAY 1
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/*
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* WORDS_BIGENDIAN:
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*
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* Byte order of your machine: 1 = big-endian, 0 = little-endian.
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*/
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#define WORDS_BIGENDIAN 0
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/* Types that are 32 bits and 16 bits long. Used by fl_draw_image only: */
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/*
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* U16, U32, U64:
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*
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* Types used by fl_draw_image. One of U32 or U64 must be defined.
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* U16 is optional but FLTK will work better with it!
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*/
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#define U16 unsigned short
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#define U32 unsigned
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/* #undef U64 */
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#undef U64
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/*
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* HAVE_DIRENT_H, HAVE_SYS_NDIR_H, HAVE_SYS_DIR_H, HAVE_NDIR_H, HAVE_SCANDIR:
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*
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* Where is <dirent.h> (used only by fl_file_chooser and scandir).
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*/
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/* Where is <dirent.h> (used only by fl_file_chooser and scandir): */
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#define HAVE_DIRENT_H 1
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#define HAVE_SYS_NDIR_H 0
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#define HAVE_SYS_DIR_H 0
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#define HAVE_NDIR_H 0
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#define HAVE_SCANDIR 0
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/*
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* possibly missing sprintf-style functions:
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*/
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#define HAVE_VSNPRINTF 0
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#define HAVE_SNPRINTF 0
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#define HAVE_VSPRINTF 0
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/*
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* HAVE_POLL:
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*
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* Use poll() if we don't have select().
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*/
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#define HAVE_POLL 0
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/*
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* HAVE_LIBJPEG
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*
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* Do we have the JPEG group's JPEG file library?
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*/
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#define HAVE_LIBJPEG 0
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/*
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* End of "$Id: config.h,v 1.3 1998/11/05 20:10:31 mike Exp $".
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*/
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