bgfx/src
2017-08-31 20:30:43 -07:00
..
amalgamated.cpp Removed support for Native Client. https://developer.chrome.com/native-client/migration 2017-05-30 23:49:53 -07:00
amalgamated.mm Happy New Year! 2017-01-01 00:18:41 -08:00
bgfx_compute.sh Fixed compute overload issue. 2017-06-02 16:53:06 -07:00
bgfx_p.h Added bgfx::setName to set resource debug name. 2017-08-30 21:46:57 -07:00
bgfx_shader.sh Fixed texture array support for embedded shaders. 2017-05-29 12:47:50 -07:00
bgfx.cpp Added bgfx::setName to set resource debug name. 2017-08-30 21:46:57 -07:00
charset.h Happy New Year! 2017-01-01 00:18:41 -08:00
config.h Added texture LOD bias setting. 2017-08-11 15:21:01 -07:00
debug_renderdoc.cpp Cleanup. 2017-07-05 13:24:55 -07:00
debug_renderdoc.h Happy New Year! 2017-01-01 00:18:41 -08:00
fs_clear0.bin.h Fixed shader binary truncation. Issue #1170. 2017-06-20 20:34:41 -07:00
fs_clear0.sc Happy New Year! 2017-01-01 00:18:41 -08:00
fs_clear1.bin.h Fixed shader binary truncation. Issue #1170. 2017-06-20 20:34:41 -07:00
fs_clear1.sc Happy New Year! 2017-01-01 00:18:41 -08:00
fs_clear2.bin.h Fixed shader binary truncation. Issue #1170. 2017-06-20 20:34:41 -07:00
fs_clear2.sc Happy New Year! 2017-01-01 00:18:41 -08:00
fs_clear3.bin.h Fixed shader binary truncation. Issue #1170. 2017-06-20 20:34:41 -07:00
fs_clear3.sc Happy New Year! 2017-01-01 00:18:41 -08:00
fs_clear4.bin.h Fixed shader binary truncation. Issue #1170. 2017-06-20 20:34:41 -07:00
fs_clear4.sc Happy New Year! 2017-01-01 00:18:41 -08:00
fs_clear5.bin.h Fixed shader binary truncation. Issue #1170. 2017-06-20 20:34:41 -07:00
fs_clear5.sc Happy New Year! 2017-01-01 00:18:41 -08:00
fs_clear6.bin.h Fixed shader binary truncation. Issue #1170. 2017-06-20 20:34:41 -07:00
fs_clear6.sc Happy New Year! 2017-01-01 00:18:41 -08:00
fs_clear7.bin.h Fixed shader binary truncation. Issue #1170. 2017-06-20 20:34:41 -07:00
fs_clear7.sc Happy New Year! 2017-01-01 00:18:41 -08:00
fs_debugfont.bin.h Fixed shader binary truncation. Issue #1170. 2017-06-20 20:34:41 -07:00
fs_debugfont.sc Happy New Year! 2017-01-01 00:18:41 -08:00
glcontext_eagl.h Happy New Year! 2017-01-01 00:18:41 -08:00
glcontext_eagl.mm EAGL: Renamed GL_DEPTH24_STENCIL8_OES to GL_DEPTH24_STENCIL8. Issue #1109. 2017-04-08 10:16:32 -07:00
glcontext_egl.cpp Cleanup. 2017-02-06 08:56:21 -08:00
glcontext_egl.h Happy New Year! 2017-01-01 00:18:41 -08:00
glcontext_glx.cpp Ensure we get a debug context as appropriate in glx. (#1034) 2017-02-02 08:58:49 -08:00
glcontext_glx.h Happy New Year! 2017-01-01 00:18:41 -08:00
glcontext_nsgl.h Happy New Year! 2017-01-01 00:18:41 -08:00
glcontext_nsgl.mm Happy New Year! 2017-01-01 00:18:41 -08:00
glcontext_wgl.cpp Cleanup. 2017-02-08 19:55:31 -08:00
glcontext_wgl.h Happy New Year! 2017-01-01 00:18:41 -08:00
glimports.h Happy New Year! 2017-01-01 00:18:41 -08:00
hmd_openvr.cpp Happy New Year! 2017-01-01 00:18:41 -08:00
hmd_openvr.h Happy New Year! 2017-01-01 00:18:41 -08:00
hmd_ovr.cpp Cleanup. 2017-02-08 19:55:31 -08:00
hmd_ovr.h Replaced BX_OVERRIDE with override. 2017-07-15 00:17:29 -07:00
hmd.cpp Happy New Year! 2017-01-01 00:18:41 -08:00
hmd.h Cleanup. 2017-07-01 14:27:30 -07:00
makefile Some vulkan fixes (#1051) 2017-02-17 09:35:09 -08:00
renderer_d3d9.cpp Added bgfx::setName to set resource debug name. 2017-08-30 21:46:57 -07:00
renderer_d3d9.h D3D9: Implemented per view GPU profiler. 2017-08-27 20:34:00 -07:00
renderer_d3d11.cpp Added bgfx::setName to set resource debug name. 2017-08-30 21:46:57 -07:00
renderer_d3d11.h Added bgfx::setName to set resource debug name. 2017-08-30 21:46:57 -07:00
renderer_d3d12.cpp Added bgfx::setName to set resource debug name. 2017-08-30 21:46:57 -07:00
renderer_d3d12.h Renamed constants to new style. 2017-06-09 21:57:08 -07:00
renderer_d3d.h Happy New Year! 2017-01-01 00:18:41 -08:00
renderer_gl.cpp GL: Implemented setName. 2017-08-31 20:30:43 -07:00
renderer_gl.h GL: Implemented setName. 2017-08-31 20:30:43 -07:00
renderer_gnm.cpp Happy New Year! 2017-01-01 00:18:41 -08:00
renderer_mtl.h removed fastMathEnabled = NO; (#1222) 2017-08-19 10:13:26 -07:00
renderer_mtl.mm Added bgfx::setName to set resource debug name. 2017-08-30 21:46:57 -07:00
renderer_noop.cpp Added bgfx::setName to set resource debug name. 2017-08-30 21:46:57 -07:00
renderer_vk.cpp Added bgfx::setName to set resource debug name. 2017-08-30 21:46:57 -07:00
renderer_vk.h Cleanup. 2017-02-08 19:55:31 -08:00
renderer.h Added BGFX_DEBUG_PROFILER. 2017-08-20 14:46:33 -07:00
shader_dx9bc.cpp GCC7 fallthrough. 2017-06-27 20:52:37 -07:00
shader_dx9bc.h Happy New Year! 2017-01-01 00:18:41 -08:00
shader_dxbc.cpp GCC7 fallthrough. 2017-06-27 20:52:37 -07:00
shader_dxbc.h Happy New Year! 2017-01-01 00:18:41 -08:00
shader_spirv.cpp Happy New Year! 2017-01-01 00:18:41 -08:00
shader_spirv.h Happy New Year! 2017-01-01 00:18:41 -08:00
shader.cpp Fixed shader binary truncation. Issue #1170. 2017-06-20 20:34:41 -07:00
shader.h Happy New Year! 2017-01-01 00:18:41 -08:00
topology.cpp Moving code around and renaming files. 2017-07-15 21:01:08 -07:00
topology.h Happy New Year! 2017-01-01 00:18:41 -08:00
varying.def.sc Normalized line endings. 2013-02-21 21:07:31 -08:00
vertexdecl.cpp GCC7 fallthrough. 2017-06-27 20:52:37 -07:00
vertexdecl.h Happy New Year! 2017-01-01 00:18:41 -08:00
vs_clear.bin.h Fixed shader binary truncation. Issue #1170. 2017-06-20 20:34:41 -07:00
vs_clear.sc Happy New Year! 2017-01-01 00:18:41 -08:00
vs_debugfont.bin.h Fixed shader binary truncation. Issue #1170. 2017-06-20 20:34:41 -07:00
vs_debugfont.sc Happy New Year! 2017-01-01 00:18:41 -08:00