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amalgamated.cpp
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Removed support for Native Client. https://developer.chrome.com/native-client/migration
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2017-05-30 23:49:53 -07:00 |
amalgamated.mm
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
bgfx_compute.sh
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Fixed compute overload issue.
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2017-06-02 16:53:06 -07:00 |
bgfx_p.h
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Added bgfx::setName to set resource debug name.
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2017-08-30 21:46:57 -07:00 |
bgfx_shader.sh
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Fixed texture array support for embedded shaders.
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2017-05-29 12:47:50 -07:00 |
bgfx.cpp
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Added bgfx::setName to set resource debug name.
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2017-08-30 21:46:57 -07:00 |
charset.h
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
config.h
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Added texture LOD bias setting.
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2017-08-11 15:21:01 -07:00 |
debug_renderdoc.cpp
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Cleanup.
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2017-07-05 13:24:55 -07:00 |
debug_renderdoc.h
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
fs_clear0.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
fs_clear0.sc
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
fs_clear1.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
fs_clear1.sc
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
fs_clear2.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
fs_clear2.sc
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
fs_clear3.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
fs_clear3.sc
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
fs_clear4.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
fs_clear4.sc
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
fs_clear5.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
fs_clear5.sc
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
fs_clear6.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
fs_clear6.sc
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
fs_clear7.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
fs_clear7.sc
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
fs_debugfont.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
fs_debugfont.sc
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
glcontext_eagl.h
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
glcontext_eagl.mm
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EAGL: Renamed GL_DEPTH24_STENCIL8_OES to GL_DEPTH24_STENCIL8. Issue #1109.
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2017-04-08 10:16:32 -07:00 |
glcontext_egl.cpp
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Cleanup.
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2017-02-06 08:56:21 -08:00 |
glcontext_egl.h
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
glcontext_glx.cpp
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Ensure we get a debug context as appropriate in glx. (#1034)
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2017-02-02 08:58:49 -08:00 |
glcontext_glx.h
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
glcontext_nsgl.h
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
glcontext_nsgl.mm
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
glcontext_wgl.cpp
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Cleanup.
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2017-02-08 19:55:31 -08:00 |
glcontext_wgl.h
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
glimports.h
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
hmd_openvr.cpp
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
hmd_openvr.h
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
hmd_ovr.cpp
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Cleanup.
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2017-02-08 19:55:31 -08:00 |
hmd_ovr.h
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Replaced BX_OVERRIDE with override.
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2017-07-15 00:17:29 -07:00 |
hmd.cpp
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
hmd.h
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Cleanup.
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2017-07-01 14:27:30 -07:00 |
makefile
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Some vulkan fixes (#1051)
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2017-02-17 09:35:09 -08:00 |
renderer_d3d9.cpp
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Added bgfx::setName to set resource debug name.
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2017-08-30 21:46:57 -07:00 |
renderer_d3d9.h
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D3D9: Implemented per view GPU profiler.
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2017-08-27 20:34:00 -07:00 |
renderer_d3d11.cpp
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Added bgfx::setName to set resource debug name.
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2017-08-30 21:46:57 -07:00 |
renderer_d3d11.h
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Added bgfx::setName to set resource debug name.
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2017-08-30 21:46:57 -07:00 |
renderer_d3d12.cpp
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Added bgfx::setName to set resource debug name.
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2017-08-30 21:46:57 -07:00 |
renderer_d3d12.h
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Renamed constants to new style.
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2017-06-09 21:57:08 -07:00 |
renderer_d3d.h
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
renderer_gl.cpp
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GL: Implemented setName.
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2017-08-31 20:30:43 -07:00 |
renderer_gl.h
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GL: Implemented setName.
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2017-08-31 20:30:43 -07:00 |
renderer_gnm.cpp
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
renderer_mtl.h
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removed fastMathEnabled = NO; (#1222)
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2017-08-19 10:13:26 -07:00 |
renderer_mtl.mm
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Added bgfx::setName to set resource debug name.
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2017-08-30 21:46:57 -07:00 |
renderer_noop.cpp
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Added bgfx::setName to set resource debug name.
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2017-08-30 21:46:57 -07:00 |
renderer_vk.cpp
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Added bgfx::setName to set resource debug name.
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2017-08-30 21:46:57 -07:00 |
renderer_vk.h
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Cleanup.
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2017-02-08 19:55:31 -08:00 |
renderer.h
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Added BGFX_DEBUG_PROFILER.
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2017-08-20 14:46:33 -07:00 |
shader_dx9bc.cpp
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GCC7 fallthrough.
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2017-06-27 20:52:37 -07:00 |
shader_dx9bc.h
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
shader_dxbc.cpp
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GCC7 fallthrough.
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2017-06-27 20:52:37 -07:00 |
shader_dxbc.h
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
shader_spirv.cpp
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
shader_spirv.h
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
shader.cpp
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
shader.h
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
topology.cpp
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Moving code around and renaming files.
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2017-07-15 21:01:08 -07:00 |
topology.h
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
varying.def.sc
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Normalized line endings.
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2013-02-21 21:07:31 -08:00 |
vertexdecl.cpp
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GCC7 fallthrough.
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2017-06-27 20:52:37 -07:00 |
vertexdecl.h
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
vs_clear.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
vs_clear.sc
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
vs_debugfont.bin.h
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Fixed shader binary truncation. Issue #1170.
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2017-06-20 20:34:41 -07:00 |
vs_debugfont.sc
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |