mirror of https://github.com/bkaradzic/bgfx
Added BGFX_DEBUG_PROFILER.
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f0971eda83
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@ -283,7 +283,9 @@ BX_PRAGMA_DIAGNOSTIC_POP();
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else if (setOrToggle(s_debug, "stats", BGFX_DEBUG_STATS, 1, _argc, _argv)
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|| setOrToggle(s_debug, "ifh", BGFX_DEBUG_IFH, 1, _argc, _argv)
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|| setOrToggle(s_debug, "text", BGFX_DEBUG_TEXT, 1, _argc, _argv)
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|| setOrToggle(s_debug, "wireframe", BGFX_DEBUG_WIREFRAME, 1, _argc, _argv) )
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|| setOrToggle(s_debug, "wireframe", BGFX_DEBUG_WIREFRAME, 1, _argc, _argv)
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|| setOrToggle(s_debug, "profiler", BGFX_DEBUG_PROFILER, 1, _argc, _argv)
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)
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{
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bgfx::setDebug(s_debug);
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return bx::kExitSuccess;
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@ -340,6 +342,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
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{ entry::Key::F4, entry::Modifier::None, 1, NULL, "graphics hmd" },
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{ entry::Key::F4, entry::Modifier::LeftShift, 1, NULL, "graphics hmdrecenter" },
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{ entry::Key::F4, entry::Modifier::LeftCtrl, 1, NULL, "graphics hmddbg" },
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{ entry::Key::F6, entry::Modifier::None, 1, NULL, "graphics profiler" },
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{ entry::Key::F7, entry::Modifier::None, 1, NULL, "graphics vsync" },
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{ entry::Key::F8, entry::Modifier::None, 1, NULL, "graphics msaa" },
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{ entry::Key::F9, entry::Modifier::None, 1, NULL, "graphics flush" },
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@ -6,7 +6,7 @@
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#ifndef BGFX_DEFINES_H_HEADER_GUARD
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#define BGFX_DEFINES_H_HEADER_GUARD
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#define BGFX_API_VERSION UINT32_C(46)
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#define BGFX_API_VERSION UINT32_C(47)
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/// Color RGB/alpha/depth write. When it's not specified write will be disabled.
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#define BGFX_STATE_RGB_WRITE UINT64_C(0x0000000000000001) //!< Enable RGB write.
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@ -284,6 +284,7 @@
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#define BGFX_DEBUG_IFH UINT32_C(0x00000002) //!< Enable infinitely fast hardware test. No draw calls will be submitted to driver. It’s useful when profiling to quickly assess bottleneck between CPU and GPU.
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#define BGFX_DEBUG_STATS UINT32_C(0x00000004) //!< Enable statistics display.
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#define BGFX_DEBUG_TEXT UINT32_C(0x00000008) //!< Enable debug text display.
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#define BGFX_DEBUG_PROFILER UINT32_C(0x00000010) //!< Enable profiler.
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///
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#define BGFX_BUFFER_NONE UINT16_C(0x0000) //!<
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@ -504,7 +504,7 @@ namespace bgfx
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, m_gpuTimer(_gpuTimer)
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, m_queryIdx(UINT32_MAX)
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, m_numViews(0)
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, m_enabled(_enabled)
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, m_enabled(_enabled && 0 != (_frame->m_debug & BGFX_DEBUG_PROFILER) )
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{
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}
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@ -5549,7 +5549,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
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_render
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, m_gpuTimer
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, s_viewName
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, false //m_timerQuerySupport
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, m_timerQuerySupport
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);
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m_occlusionQuery.resolve(_render);
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@ -6570,9 +6570,10 @@ namespace bgfx { namespace gl
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uint16_t discardFlags = BGFX_CLEAR_NONE;
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const bool blendIndependentSupported = s_extension[Extension::ARB_draw_buffers_blend].m_supported;
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const bool computeSupported = (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) && s_extension[Extension::ARB_compute_shader].m_supported)
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|| BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 31)
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;
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const bool computeSupported = false
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|| (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) && s_extension[Extension::ARB_compute_shader].m_supported)
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|| BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 31)
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;
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uint32_t statsNumPrimsSubmitted[BX_COUNTOF(s_primInfo)] = {};
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uint32_t statsNumPrimsRendered[BX_COUNTOF(s_primInfo)] = {};
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@ -6584,7 +6585,7 @@ namespace bgfx { namespace gl
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_render
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, m_gpuTimer
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, s_viewName
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, false //m_timerQuerySupport && !BX_ENABLED(BX_PLATFORM_OSX)
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, m_timerQuerySupport && !BX_ENABLED(BX_PLATFORM_OSX)
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);
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if (m_occlusionQuerySupport)
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@ -1302,9 +1302,16 @@ namespace bgfx { namespace gl
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for (uint32_t ii = 0; ii < BX_COUNTOF(m_query); ++ii)
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{
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Query& query = m_query[ii];
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query.m_ready = false;
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GL_CHECK(glGenQueries(1, &query.m_begin) );
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GL_CHECK(glGenQueries(1, &query.m_end) );
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}
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for (uint32_t ii = 0; ii < BX_COUNTOF(m_result); ++ii)
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{
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Result& result = m_result[ii];
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result.reset();
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}
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}
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void destroy()
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