.. |
amalgamated.cpp
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Make shaderc output independent of backend enums (#2411)
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2021-02-28 12:38:12 -08:00 |
amalgamated.mm
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
bgfx_compute.sh
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Don't include compute on HLSL 3 and below.
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2021-02-28 13:41:16 -08:00 |
bgfx_p.h
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In debug build assert on texture and frame buffer validation.
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2021-04-17 08:35:34 -07:00 |
bgfx_shader.sh
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Add textureSize() overloads for BgfxI/USampler2D (#2471)
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2021-04-15 14:24:42 -07:00 |
bgfx.cpp
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In debug build assert on texture and frame buffer validation.
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2021-04-17 08:35:34 -07:00 |
bgfx.idl.inl
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Added bgfx::isFrameBufferValid API.
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2021-04-16 22:13:26 -07:00 |
charset.h
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
config.h
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Vulkan synchronization fixes (#2386)
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2021-02-11 20:29:52 -08:00 |
debug_renderdoc.cpp
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
debug_renderdoc.h
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
dxgi.cpp
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Support dynamic SwapChainPanel changes for DirectX11 UWP scenarios (#2422)
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2021-03-08 15:13:04 -08:00 |
dxgi.h
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Support dynamic SwapChainPanel changes for DirectX11 UWP scenarios (#2422)
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2021-03-08 15:13:04 -08:00 |
emscripten.h
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
fs_clear0.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
fs_clear0.sc
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
fs_clear1.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
fs_clear1.sc
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
fs_clear2.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
fs_clear2.sc
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
fs_clear3.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
fs_clear3.sc
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
fs_clear4.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
fs_clear4.sc
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
fs_clear5.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
fs_clear5.sc
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
fs_clear6.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
fs_clear6.sc
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
fs_clear7.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
fs_clear7.sc
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
fs_debugfont.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
fs_debugfont.sc
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
glcontext_eagl.h
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
glcontext_eagl.mm
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
glcontext_egl.cpp
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
glcontext_egl.h
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
glcontext_glx.cpp
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
glcontext_glx.h
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
glcontext_html5.cpp
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
glcontext_html5.h
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
glcontext_nsgl.h
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
glcontext_nsgl.mm
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- Implemented BGFX_CAPS_SWAP_CHAIN in OpenGl on Macos (#2400)
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2021-02-22 08:45:25 -08:00 |
glcontext_wgl.cpp
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
glcontext_wgl.h
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
glimports.h
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Fixed #2368.
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2021-01-25 12:24:12 -08:00 |
makefile
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Fix embedded shaders compilation (#2475)
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2021-04-18 11:38:51 -07:00 |
nvapi.cpp
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
nvapi.h
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
renderer_d3d9.cpp
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
renderer_d3d9.h
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
renderer_d3d11.cpp
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Vertex buffer fixes (#2458)
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2021-04-08 10:28:42 -07:00 |
renderer_d3d11.h
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
renderer_d3d12.cpp
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Fix BGFX_STATE_FRONT_CCW flag being ignored in DX12 and VK (#2438)
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2021-04-01 08:47:45 -07:00 |
renderer_d3d12.h
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Fixed MinGW warning.
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2021-02-26 18:48:43 -08:00 |
renderer_d3d.h
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
renderer_gl.cpp
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GL: only unbind instance buffer if it changed (#2463)
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2021-04-09 09:36:21 -07:00 |
renderer_gl.h
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Fixed issue #2368.
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2021-01-22 07:33:59 -08:00 |
renderer_gnm.cpp
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
renderer_mtl.h
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Vulkan synchronization fixes (#2386)
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2021-02-11 20:29:52 -08:00 |
renderer_mtl.mm
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Retain reset flags when creating a new metal frame buffer for a window. (#2469)
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2021-04-12 12:42:53 -07:00 |
renderer_noop.cpp
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
renderer_nvn.cpp
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
renderer_vk.cpp
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Cleanup.
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2021-04-16 22:05:08 -07:00 |
renderer_vk.h
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Vulkan: add headless and MSAA backbuffer support (#2472)
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2021-04-16 09:54:37 -07:00 |
renderer_webgpu.cpp
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WebGPU update (#2477)
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2021-04-18 11:39:52 -07:00 |
renderer_webgpu.h
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WebGPU update (#2477)
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2021-04-18 11:39:52 -07:00 |
renderer.h
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Cleanup.
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2021-04-05 12:27:48 -07:00 |
shader_dx9bc.cpp
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
shader_dx9bc.h
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
shader_dxbc.cpp
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
shader_dxbc.h
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
shader_spirv.cpp
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
shader_spirv.h
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
shader.cpp
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Make shaderc output independent of backend enums (#2411)
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2021-02-28 12:38:12 -08:00 |
shader.h
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Make shaderc output independent of backend enums (#2411)
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2021-02-28 12:38:12 -08:00 |
topology.cpp
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
topology.h
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
varying.def.sc
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Normalized line endings.
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2013-02-21 21:07:31 -08:00 |
version.h
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Updated version number.
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2021-04-17 08:36:19 -07:00 |
vertexlayout.cpp
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
vertexlayout.h
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
vs_clear.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
vs_clear.sc
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
vs_debugfont.bin.h
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Vulkan cleanup for Webgpu (#2127)
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2020-05-03 13:54:30 -07:00 |
vs_debugfont.sc
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |