Don't include compute on HLSL 3 and below.
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@ -10,11 +10,15 @@
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#ifndef __cplusplus
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#if BGFX_SHADER_LANGUAGE_HLSL > 0 && BGFX_SHADER_LANGUAGE_HLSL < 400
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# error "Compute is not supported!"
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#endif // BGFX_SHADER_LANGUAGE_HLSL
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#if BGFX_SHADER_LANGUAGE_METAL || BGFX_SHADER_LANGUAGE_SPIRV
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# define ANNOTATION(_format) [[spv::format_ ## _format]]
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#else
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# define ANNOTATION(_format)
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#endif
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#endif // BGFX_SHADER_LANGUAGE_METAL || BGFX_SHADER_LANGUAGE_SPIRV
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#if BGFX_SHADER_LANGUAGE_GLSL
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