bgfx/src
2016-02-26 18:12:30 +02:00
..
amalgamated.cpp Added topology convert utility function. 2016-02-21 23:12:13 -08:00
amalgamated.mm Happy New Year! 2016-01-01 00:11:04 -08:00
bgfx_compute.sh Happy New Year! 2016-01-01 00:11:04 -08:00
bgfx_p.h Allow allocation of DVBs/DIBs larger than the predefined sizes. 2016-02-26 18:12:30 +02:00
bgfx_shader.sh removed z coord adjustment in shadow2D() shader builtin for HLSL versions 2016-01-17 23:05:40 -08:00
bgfx.cpp Cleanup. 2016-02-24 18:18:16 -08:00
charset.h Happy New Year! 2016-01-01 00:11:04 -08:00
config.h Cleanup. 2016-02-24 18:18:16 -08:00
fs_clear0.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
fs_clear0.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear1.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
fs_clear1.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear2.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
fs_clear2.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear3.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
fs_clear3.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear4.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
fs_clear4.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear5.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
fs_clear5.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear6.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
fs_clear6.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_clear7.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
fs_clear7.sc Happy New Year! 2016-01-01 00:11:04 -08:00
fs_debugfont.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
fs_debugfont.sc Happy New Year! 2016-01-01 00:11:04 -08:00
glcontext_eagl.h Happy New Year! 2016-01-01 00:11:04 -08:00
glcontext_eagl.mm Cleanup. 2016-01-13 21:54:44 -08:00
glcontext_egl.cpp Added ability to expose internal data (D3D device/GL context). 2016-01-13 21:18:59 -08:00
glcontext_egl.h Happy New Year! 2016-01-01 00:11:04 -08:00
glcontext_glx.cpp Added ability to expose internal data (D3D device/GL context). 2016-01-13 21:18:59 -08:00
glcontext_glx.h Happy New Year! 2016-01-01 00:11:04 -08:00
glcontext_nsgl.h Happy New Year! 2016-01-01 00:11:04 -08:00
glcontext_nsgl.mm Cleanup. 2016-01-13 21:54:44 -08:00
glcontext_ppapi.cpp Cleanup. 2016-02-25 09:31:00 -08:00
glcontext_ppapi.h Happy New Year! 2016-01-01 00:11:04 -08:00
glcontext_wgl.cpp Added ability to expose internal data (D3D device/GL context). 2016-01-13 21:18:59 -08:00
glcontext_wgl.h Happy New Year! 2016-01-01 00:11:04 -08:00
glimports.h GLES3: Fixed build. 2016-01-08 11:25:33 -08:00
image.cpp Added missing function. 2016-02-24 20:58:12 -08:00
image.h Added support for RGB8* formats. 2016-02-24 15:51:51 -08:00
makefile Updated copyright year. 2015-01-02 14:43:11 -08:00
ovr.cpp Happy New Year! 2016-01-01 00:11:04 -08:00
ovr.h Happy New Year! 2016-01-01 00:11:04 -08:00
renderdoc.cpp Happy New Year! 2016-01-01 00:11:04 -08:00
renderdoc.h Happy New Year! 2016-01-01 00:11:04 -08:00
renderer_d3d9.cpp Added support for RGB8* formats. 2016-02-24 15:51:51 -08:00
renderer_d3d9.h Cleanup. 2016-02-18 16:52:58 -08:00
renderer_d3d11.cpp Cleanup. 2016-02-24 18:18:16 -08:00
renderer_d3d11.h Cleanup. 2016-02-24 18:18:16 -08:00
renderer_d3d12.cpp Added support for RGB8* formats. 2016-02-24 15:51:51 -08:00
renderer_d3d12.h Cleanup. 2016-02-24 18:18:16 -08:00
renderer_d3d.h Cleanup. 2016-02-24 18:18:16 -08:00
renderer_gl.cpp Added missing GL enums. 2016-02-24 15:57:58 -08:00
renderer_gl.h Added missing GL enums. 2016-02-24 15:57:58 -08:00
renderer_mtl.h Added framebuffer attachment. 2016-02-15 16:55:32 -08:00
renderer_mtl.mm Cleanup. 2016-02-22 17:32:20 -08:00
renderer_null.cpp Added framebuffer attachment. 2016-02-15 16:55:32 -08:00
renderer_vk.cpp Cleanup. 2016-02-20 19:18:51 -08:00
renderer.h Happy New Year! 2016-01-01 00:11:04 -08:00
shader_dx9bc.cpp DXBC: Removed use of bx::CrtAllocator. 2016-01-25 09:30:14 -08:00
shader_dx9bc.h Happy New Year! 2016-01-01 00:11:04 -08:00
shader_dxbc.cpp DXBC: Removed use of bx::CrtAllocator. 2016-01-25 09:30:14 -08:00
shader_dxbc.h Happy New Year! 2016-01-01 00:11:04 -08:00
shader_spirv.cpp Happy New Year! 2016-01-01 00:11:04 -08:00
shader_spirv.h Happy New Year! 2016-01-01 00:11:04 -08:00
topology.cpp Exposed topology API. 2016-02-23 15:30:25 -08:00
topology.h Exposed topology API. 2016-02-23 15:30:25 -08:00
varying.def.sc Normalized line endings. 2013-02-21 21:07:31 -08:00
vertexdecl.cpp Cleanup. 2016-02-21 22:33:42 -08:00
vertexdecl.h Happy New Year! 2016-01-01 00:11:04 -08:00
vs_clear.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
vs_clear.sc Happy New Year! 2016-01-01 00:11:04 -08:00
vs_debugfont.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
vs_debugfont.sc Happy New Year! 2016-01-01 00:11:04 -08:00