mirror of https://github.com/bkaradzic/bgfx
Cleanup.
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@ -700,7 +700,8 @@ namespace bgfx
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}
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}
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else if (RendererType::OpenGLES == g_caps.rendererType
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|| RendererType::OpenGL == g_caps.rendererType)
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|| RendererType::OpenGL == g_caps.rendererType
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|| RendererType::Vulkan == g_caps.rendererType)
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{
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vsh = createShader(makeRef(vs_clear_glsl, sizeof(vs_clear_glsl) ) );
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@ -6,7 +6,7 @@
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#include "bgfx_p.h"
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#if BGFX_CONFIG_RENDERER_VULKAN
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# include "../../bgfx-ext/src/renderer_vk.cpp"
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# include "../../bgfx-ext/src/renderer_vk1.cpp"
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#else
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namespace bgfx { namespace vk
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