bgfx/src
Бранимир Караџић a153458735 Cleanup.
2022-06-20 05:58:22 -07:00
..
amalgamated.cpp Happy New Year! 2022-01-15 11:59:06 -08:00
amalgamated.mm Happy New Year! 2022-01-15 11:59:06 -08:00
bgfx_compute.sh Happy New Year! 2022-01-15 11:59:06 -08:00
bgfx_p.h Fixed build. 2022-05-17 11:30:10 -07:00
bgfx_shader.sh Add support in Metal and Vulkan for [earlydepthstencil] (#2764) 2022-04-07 09:42:04 -07:00
bgfx.cpp Cleanup. 2022-05-21 18:02:37 -07:00
bgfx.idl.inl Happy New Year! 2022-01-15 11:59:06 -08:00
charset.h Happy New Year! 2022-01-15 11:59:06 -08:00
config.h Happy New Year! 2022-01-15 11:59:06 -08:00
debug_renderdoc.cpp Happy New Year! 2022-01-15 11:59:06 -08:00
debug_renderdoc.h Happy New Year! 2022-01-15 11:59:06 -08:00
dxgi.cpp Happy New Year! 2022-01-15 11:59:06 -08:00
dxgi.h Happy New Year! 2022-01-15 11:59:06 -08:00
emscripten.h Happy New Year! 2022-01-15 11:59:06 -08:00
fs_clear0.bin.h Rebuilt all embedded shaders. 2021-06-06 14:51:46 -07:00
fs_clear0.sc Happy New Year! 2022-01-15 11:59:06 -08:00
fs_clear1.bin.h Rebuilt all embedded shaders. 2021-06-06 14:51:46 -07:00
fs_clear1.sc Happy New Year! 2022-01-15 11:59:06 -08:00
fs_clear2.bin.h Rebuilt all embedded shaders. 2021-06-06 14:51:46 -07:00
fs_clear2.sc Happy New Year! 2022-01-15 11:59:06 -08:00
fs_clear3.bin.h Rebuilt all embedded shaders. 2021-06-06 14:51:46 -07:00
fs_clear3.sc Happy New Year! 2022-01-15 11:59:06 -08:00
fs_clear4.bin.h Rebuilt all embedded shaders. 2021-06-06 14:51:46 -07:00
fs_clear4.sc Happy New Year! 2022-01-15 11:59:06 -08:00
fs_clear5.bin.h Rebuilt all embedded shaders. 2021-06-06 14:51:46 -07:00
fs_clear5.sc Happy New Year! 2022-01-15 11:59:06 -08:00
fs_clear6.bin.h Rebuilt all embedded shaders. 2021-06-06 14:51:46 -07:00
fs_clear6.sc Happy New Year! 2022-01-15 11:59:06 -08:00
fs_clear7.bin.h Rebuilt all embedded shaders. 2021-06-06 14:51:46 -07:00
fs_clear7.sc Happy New Year! 2022-01-15 11:59:06 -08:00
fs_debugfont.bin.h Rebuilt all embedded shaders. 2021-06-06 14:51:46 -07:00
fs_debugfont.sc Happy New Year! 2022-01-15 11:59:06 -08:00
glcontext_eagl.h Happy New Year! 2022-01-15 11:59:06 -08:00
glcontext_eagl.mm Happy New Year! 2022-01-15 11:59:06 -08:00
glcontext_egl.cpp Happy New Year! 2022-01-15 11:59:06 -08:00
glcontext_egl.h Happy New Year! 2022-01-15 11:59:06 -08:00
glcontext_glx.cpp Happy New Year! 2022-01-15 11:59:06 -08:00
glcontext_glx.h Happy New Year! 2022-01-15 11:59:06 -08:00
glcontext_html5.cpp Happy New Year! 2022-01-15 11:59:06 -08:00
glcontext_html5.h Happy New Year! 2022-01-15 11:59:06 -08:00
glcontext_nsgl.h Happy New Year! 2022-01-15 11:59:06 -08:00
glcontext_nsgl.mm Fix various typos (#2719) 2022-02-05 11:34:15 -08:00
glcontext_wgl.cpp Changed WGL_STENCIL_BITS_ARB to match what gets used in createContext (#2791) 2022-05-06 09:21:05 -07:00
glcontext_wgl.h Happy New Year! 2022-01-15 11:59:06 -08:00
glimports.h Fix MSAA with ARM Mali OpenGL ES (#2818) 2022-06-15 03:35:19 -07:00
makefile Happy New Year! 2022-01-15 11:59:06 -08:00
nvapi.cpp Happy New Year! 2022-01-15 11:59:06 -08:00
nvapi.h Happy New Year! 2022-01-15 11:59:06 -08:00
renderer_agc.cpp Happy New Year! 2022-01-15 11:59:06 -08:00
renderer_d3d9.cpp Happy New Year! 2022-01-15 11:59:06 -08:00
renderer_d3d9.h Happy New Year! 2022-01-15 11:59:06 -08:00
renderer_d3d11.cpp Cleanup. 2022-05-13 17:41:30 -07:00
renderer_d3d11.h Happy New Year! 2022-01-15 11:59:06 -08:00
renderer_d3d12.cpp add missing semicolon (#2751) 2022-03-30 07:26:40 -07:00
renderer_d3d12.h Happy New Year! 2022-01-15 11:59:06 -08:00
renderer_d3d.h Happy New Year! 2022-01-15 11:59:06 -08:00
renderer_gl.cpp FS Quad/MSAA for GLES3 (#2820) 2022-06-15 07:44:25 -07:00
renderer_gl.h Happy New Year! 2022-01-15 11:59:06 -08:00
renderer_gnm.cpp Happy New Year! 2022-01-15 11:59:06 -08:00
renderer_mtl.h support Metal renderer to auto generate mipmap for render target (#2784) 2022-04-25 07:11:14 -07:00
renderer_mtl.mm Cleanup. 2022-06-20 05:58:22 -07:00
renderer_noop.cpp Happy New Year! 2022-01-15 11:59:06 -08:00
renderer_nvn.cpp Happy New Year! 2022-01-15 11:59:06 -08:00
renderer_vk.cpp Replaced VK_FORMAT_D24_UNORM_S8_UINT with the more supported VK_FORMAT_D32_SFLOAT_S8_UINT (#2755) 2022-04-01 07:27:42 -07:00
renderer_vk.h Happy New Year! 2022-01-15 11:59:06 -08:00
renderer_webgpu.cpp Happy New Year! 2022-01-15 11:59:06 -08:00
renderer_webgpu.h Happy New Year! 2022-01-15 11:59:06 -08:00
renderer.h Happy New Year! 2022-01-15 11:59:06 -08:00
shader_dx9bc.cpp Happy New Year! 2022-01-15 11:59:06 -08:00
shader_dx9bc.h Happy New Year! 2022-01-15 11:59:06 -08:00
shader_dxbc.cpp Manually merged PR #2710. 2022-04-26 19:15:15 -07:00
shader_dxbc.h Manually merged PR #2710. 2022-04-26 19:15:15 -07:00
shader_spirv.cpp Happy New Year! 2022-01-15 11:59:06 -08:00
shader_spirv.h Happy New Year! 2022-01-15 11:59:06 -08:00
shader.cpp Happy New Year! 2022-01-15 11:59:06 -08:00
shader.h Happy New Year! 2022-01-15 11:59:06 -08:00
topology.cpp Happy New Year! 2022-01-15 11:59:06 -08:00
topology.h Happy New Year! 2022-01-15 11:59:06 -08:00
varying.def.sc Normalized line endings. 2013-02-21 21:07:31 -08:00
version.h Updated version number. 2022-04-06 18:54:03 -07:00
vertexlayout.cpp GL: Fixed vertex layout binding. 2022-02-25 17:21:55 -08:00
vertexlayout.h GL: Fixed vertex layout binding. 2022-02-25 17:21:55 -08:00
vs_clear.bin.h Rebuilt all embedded shaders. 2021-06-06 14:51:46 -07:00
vs_clear.sc Happy New Year! 2022-01-15 11:59:06 -08:00
vs_debugfont.bin.h Rebuilt all embedded shaders. 2021-06-06 14:51:46 -07:00
vs_debugfont.sc Happy New Year! 2022-01-15 11:59:06 -08:00