..
amalgamated.cpp
GL: Removed GLX context code.
2023-06-26 19:18:49 -07:00
amalgamated.mm
Removed deleted files from amalgamation.
2023-06-24 08:26:20 -07:00
bgfx_compute.sh
Happy New Year!
2023-01-14 10:05:12 -08:00
bgfx_p.h
Added headless validation for bgfx::init and bgfx::reset.
2023-06-23 19:16:32 -07:00
bgfx_shader.sh
shaderc: Fixed textureSize overloads. Issue #3020 .
2023-01-25 20:27:14 -08:00
bgfx.cpp
Allow simultaneous X11 and Wayland support ( #3152 )
2023-08-17 16:54:31 +02:00
bgfx.idl.inl
Happy New Year!
2023-01-14 10:05:12 -08:00
charset.h
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2023-01-14 10:05:12 -08:00
config.h
macOS, iOS: Removed OpenGL/OpenGLES support.
2023-06-24 08:13:00 -07:00
debug_renderdoc.cpp
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2023-01-14 10:05:12 -08:00
debug_renderdoc.h
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2023-01-14 10:05:12 -08:00
dxgi.cpp
Cleanup.
2023-10-17 07:37:29 -07:00
dxgi.h
Add support for Windows App SDK (WinUI 3) ( #3044 )
2023-02-27 18:38:49 -08:00
emscripten.h
Happy New Year!
2023-01-14 10:05:12 -08:00
fs_clear0.bin.h
Rebuilt all embedded shaders.
2021-06-06 14:51:46 -07:00
fs_clear0.sc
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2023-01-14 10:05:12 -08:00
fs_clear1.bin.h
Rebuilt all embedded shaders.
2021-06-06 14:51:46 -07:00
fs_clear1.sc
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2023-01-14 10:05:12 -08:00
fs_clear2.bin.h
Rebuilt all embedded shaders.
2021-06-06 14:51:46 -07:00
fs_clear2.sc
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2023-01-14 10:05:12 -08:00
fs_clear3.bin.h
Rebuilt all embedded shaders.
2021-06-06 14:51:46 -07:00
fs_clear3.sc
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2023-01-14 10:05:12 -08:00
fs_clear4.bin.h
Rebuilt all embedded shaders.
2021-06-06 14:51:46 -07:00
fs_clear4.sc
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2023-01-14 10:05:12 -08:00
fs_clear5.bin.h
Rebuilt all embedded shaders.
2021-06-06 14:51:46 -07:00
fs_clear5.sc
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2023-01-14 10:05:12 -08:00
fs_clear6.bin.h
Rebuilt all embedded shaders.
2021-06-06 14:51:46 -07:00
fs_clear6.sc
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2023-01-14 10:05:12 -08:00
fs_clear7.bin.h
Rebuilt all embedded shaders.
2021-06-06 14:51:46 -07:00
fs_clear7.sc
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2023-01-14 10:05:12 -08:00
fs_debugfont.bin.h
Rebuilt all embedded shaders.
2021-06-06 14:51:46 -07:00
fs_debugfont.sc
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2023-01-14 10:05:12 -08:00
glcontext_egl.cpp
Fixed EGL library name on Linux ( #3122 )
2023-07-04 09:11:07 -07:00
glcontext_egl.h
GL: Removed GLX context code.
2023-06-26 19:18:49 -07:00
glcontext_html5.cpp
Added bx::Location, and removed allocator macros.
2023-04-23 19:19:22 -07:00
glcontext_html5.h
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2023-01-14 10:05:12 -08:00
glcontext_wgl.cpp
Added bx::Location, and removed allocator macros.
2023-04-23 19:19:22 -07:00
glcontext_wgl.h
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2023-01-14 10:05:12 -08:00
glimports.h
Fixed duplicate import of functions on Linux using gles20 ( #3117 )
2023-09-09 08:25:07 -07:00
makefile
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2023-01-14 10:05:12 -08:00
nvapi.cpp
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2023-01-14 10:05:12 -08:00
nvapi.h
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2023-01-14 10:05:12 -08:00
renderer_agc.cpp
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2023-01-14 10:05:12 -08:00
renderer_d3d9.cpp
Added bx::Location, and removed allocator macros.
2023-04-23 19:19:22 -07:00
renderer_d3d9.h
Added bx::Location, and removed allocator macros.
2023-04-23 19:19:22 -07:00
renderer_d3d11.cpp
Fix an issue where initializing DX11 headless would cause a crash. ( #3164 )
2023-08-29 05:07:37 +02:00
renderer_d3d11.h
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2023-01-14 10:05:12 -08:00
renderer_d3d12.cpp
fix dx12 dynamic texture array update ( #3182 )
2023-10-04 09:03:37 -07:00
renderer_d3d12.h
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2023-01-14 10:05:12 -08:00
renderer_d3d.h
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2023-01-14 10:05:12 -08:00
renderer_gl.cpp
fixed wrong cast uint16t to uint32t ( #3187 )
2023-10-23 08:01:22 -07:00
renderer_gl.h
Cleanup.
2023-06-26 21:16:17 -07:00
renderer_gnm.cpp
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2023-01-14 10:05:12 -08:00
renderer_mtl.h
make TimerQueryMtl.m_result match BGFX_CONFIG_MAX_VIEWS size ( #3148 )
2023-07-28 15:56:28 -07:00
renderer_mtl.mm
macOS: Fixed deprecated warnings.
2023-08-18 09:17:17 +02:00
renderer_noop.cpp
Added bx::Location, and removed allocator macros.
2023-04-23 19:19:22 -07:00
renderer_nvn.cpp
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2023-01-14 10:05:12 -08:00
renderer_vk.cpp
Fix multiple windows handling ( #3162 )
2023-08-22 19:12:11 +02:00
renderer_vk.h
Use WL_EGL_PLATFORM consistently with Khronos ( #3161 )
2023-08-17 22:12:14 +02:00
renderer_webgpu.cpp
Added bx::Location, and removed allocator macros.
2023-04-23 19:19:22 -07:00
renderer_webgpu.h
Added bx::Location, and removed allocator macros.
2023-04-23 19:19:22 -07:00
renderer.h
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2023-01-14 10:05:12 -08:00
shader_dx9bc.cpp
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2023-01-14 10:05:12 -08:00
shader_dx9bc.h
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2023-01-14 10:05:12 -08:00
shader_dxbc.cpp
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2023-01-14 10:05:12 -08:00
shader_dxbc.h
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2023-01-14 10:05:12 -08:00
shader_spirv.cpp
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2023-01-14 10:05:12 -08:00
shader_spirv.h
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2023-01-14 10:05:12 -08:00
shader.cpp
Added bx::Location, and removed allocator macros.
2023-04-23 19:19:22 -07:00
shader.h
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2023-01-14 10:05:12 -08:00
topology.cpp
Added bx::Location, and removed allocator macros.
2023-04-23 19:19:22 -07:00
topology.h
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2023-01-14 10:05:12 -08:00
varying.def.sc
Normalized line endings.
2013-02-21 21:07:31 -08:00
version.h
Updated version.
2023-07-19 20:54:37 -07:00
vertexlayout.cpp
Added bx::Location, and removed allocator macros.
2023-04-23 19:19:22 -07:00
vertexlayout.h
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2023-01-14 10:05:12 -08:00
vs_clear.bin.h
Rebuilt all embedded shaders.
2021-06-06 14:51:46 -07:00
vs_clear.sc
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2023-01-14 10:05:12 -08:00
vs_debugfont.bin.h
Rebuilt all embedded shaders.
2021-06-06 14:51:46 -07:00
vs_debugfont.sc
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2023-01-14 10:05:12 -08:00