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00-helloworld
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Cleanup.
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2018-06-16 08:34:06 -07:00 |
01-cubes
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Removed HMD API and OculusVR support.
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2018-07-19 20:22:21 -07:00 |
02-metaballs
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Removed HMD API and OculusVR support.
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2018-07-19 20:22:21 -07:00 |
03-raymarch
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Changed bgfx::init to take init parameters as structure instead of arguments.
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2018-04-17 15:42:18 -07:00 |
04-mesh
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Removed HMD API and OculusVR support.
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2018-07-19 20:22:21 -07:00 |
05-instancing
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Removed HMD API and OculusVR support.
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2018-07-19 20:22:21 -07:00 |
06-bump
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Removed HMD API and OculusVR support.
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2018-07-19 20:22:21 -07:00 |
07-callback
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Changed bgfx::init to take init parameters as structure instead of arguments.
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2018-04-17 15:42:18 -07:00 |
08-update
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Separating sampler flags from texture creation flags.
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2018-08-20 17:12:26 -07:00 |
09-hdr
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Added ability to sample stencil part of depth/stencil texture.
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2018-08-23 17:59:47 -07:00 |
10-font
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Removed HMD API and OculusVR support.
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2018-07-19 20:22:21 -07:00 |
11-fontsdf
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Removed HMD API and OculusVR support.
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2018-07-19 20:22:21 -07:00 |
12-lod
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Separating sampler flags from texture creation flags.
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2018-08-20 17:12:26 -07:00 |
13-stencil
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Changed bgfx::init to take init parameters as structure instead of arguments.
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2018-04-17 15:42:18 -07:00 |
14-shadowvolumes
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Separating sampler flags from texture creation flags.
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2018-08-20 17:12:26 -07:00 |
15-shadowmaps-simple
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Separating sampler flags from texture creation flags.
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2018-08-20 17:12:26 -07:00 |
16-shadowmaps
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Changed bgfx::init to take init parameters as structure instead of arguments.
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2018-04-17 15:42:18 -07:00 |
17-drawstress
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Cleanup.
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2018-06-16 08:34:06 -07:00 |
18-ibl
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Separating sampler flags from texture creation flags.
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2018-08-20 17:12:26 -07:00 |
19-oit
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Changed bgfx::init to take init parameters as structure instead of arguments.
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2018-04-17 15:42:18 -07:00 |
20-nanovg
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Changed bgfx::init to take init parameters as structure instead of arguments.
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2018-04-17 15:42:18 -07:00 |
21-deferred
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Added ability to sample stencil part of depth/stencil texture.
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2018-08-23 17:59:47 -07:00 |
22-windows
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Changed bgfx::init to take init parameters as structure instead of arguments.
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2018-04-17 15:42:18 -07:00 |
23-vectordisplay
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Added ability to sample stencil part of depth/stencil texture.
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2018-08-23 17:59:47 -07:00 |
24-nbody
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Removed HMD API and OculusVR support.
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2018-07-19 20:22:21 -07:00 |
25-c99
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D3D11/12: Added support for HDR10 display output.
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2018-08-22 17:18:11 -07:00 |
26-occlusion
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Removed HMD API and OculusVR support.
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2018-07-19 20:22:21 -07:00 |
27-terrain
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Renamed bgfx::updateDynamic* to just bgfx::update.
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2018-06-09 17:29:00 -07:00 |
28-wireframe
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Changed bgfx::init to take init parameters as structure instead of arguments.
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2018-04-17 15:42:18 -07:00 |
29-debugdraw
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Removed HMD API and OculusVR support.
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2018-07-19 20:22:21 -07:00 |
30-picking
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Separating sampler flags from texture creation flags.
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2018-08-20 17:12:26 -07:00 |
31-rsm
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Added ability to sample stencil part of depth/stencil texture.
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2018-08-23 17:59:47 -07:00 |
32-particles
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Cleanup.
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2018-09-18 17:24:18 -07:00 |
33-pom
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Removed HMD API and OculusVR support.
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2018-07-19 20:22:21 -07:00 |
34-mvs
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Removed HMD API and OculusVR support.
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2018-07-19 20:22:21 -07:00 |
35-dynamic
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Removed HMD API and OculusVR support.
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2018-07-19 20:22:21 -07:00 |
36-sky
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Changed bgfx::init to take init parameters as structure instead of arguments.
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2018-04-17 15:42:18 -07:00 |
37-gpudrivenrendering
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Added ability to sample stencil part of depth/stencil texture.
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2018-08-23 17:59:47 -07:00 |
38-bloom
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Bloom Example (#1491)
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2018-09-19 12:24:52 -07:00 |
assets
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Added source uffizi light probe and conversion to runtime asset.
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2018-06-30 15:46:23 -07:00 |
common
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Cleanup.
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2018-09-18 17:24:18 -07:00 |
runtime
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38-bloom: Added Metal shaders.
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2018-09-19 12:28:01 -07:00 |
makefile
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Happy New Year!
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2018-01-01 11:16:06 -08:00 |