bgfx/scripts
Sebastian Marketsmueller 1416c5981d fix some c# bindings gen: support arrays, move chars to bytes, marshal char* return correctly 2019-07-10 04:55:33 +00:00
..
bgfx-codegen.lua Updated IDL scripts. 2019-07-04 18:47:08 -07:00
bgfx.doxygen
bgfx.idl Cleanup. 2019-07-06 11:53:04 -07:00
bgfx.lua Added NVN stub. 2019-03-12 17:01:02 -07:00
bgfx.natvis Cleanup. 2019-01-17 19:59:46 -08:00
bindings-cs.lua fix some c# bindings gen: support arrays, move chars to bytes, marshal char* return correctly 2019-07-10 04:55:33 +00:00
build.ninja using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression 2019-04-13 16:07:06 +02:00
codegen.lua IDL: Updated codegen. 2019-07-07 18:41:26 -07:00
doxygen.lua Updated IDL scripts. 2019-07-04 18:47:08 -07:00
example-common.lua Removed Scintilla. 2019-04-16 19:16:09 -07:00
genie.lua IDL: Renamed csharp to bindings-cs. 2019-07-06 09:47:45 -07:00
geometryc.lua using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression 2019-04-13 16:07:06 +02:00
geometryv.lua added geometryv 2019-06-19 21:37:35 +02:00
idl.lua Updated IDL scripts. 2019-05-23 08:15:14 -07:00
shader-embeded.mk
shader.mk Fixed shader makefile. 2019-02-20 18:22:47 -08:00
shaderc.lua Updated spirv-tools. 2019-06-06 22:02:38 -07:00
temp.bgfx.h Add C99 api(macro) BGFX_HANDLE_IS_VALID 2019-05-17 07:12:45 +08:00
temp.bgfx.idl.inl Cleanup. 2019-04-20 21:04:36 -07:00
temp.defines.h Updated IDL scripts. 2019-05-23 08:15:14 -07:00
texturec.lua
texturev.lua Revert "OSX: Fixed GLFW3 linkage." 2019-05-25 19:21:58 -07:00
tools.mk