Commit Graph

21 Commits

Author SHA1 Message Date
Бранимир Караџић
adb4839c63 Updated docs. 2022-09-15 19:13:00 -07:00
blackhole
a8a10b0b89
Adds example 49-hextile (#2922)
* First commit - tested with dx11 on windows

* Minor changes & adding some comments.

* Update hextile.cpp

* update some bin files

* rename texture

* minor comment update

* Added support to configure tile rate as well as tile rotation strength, update bin files & screenshot

* use texture from polyhaven, updated screenshot, updated bin files & minor changes to shader.

* missed pushing texture

* update license

* Update hextile.cpp

* Fix regular tiling

* use ktx with mipmaps

* minor change to ensure that regular tiling & hextile matches with default tile rate.

* minor c

Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
2022-09-15 19:03:07 -07:00
Бранимир Караџић
12ff3dc2b2 Docs: Addede predefined uniforms. 2022-09-02 08:10:33 -07:00
ichordev
255a19d397
Added Shader Compiler's default defines to the docs (#2911)
* Added shaderc default defines to docs

* Update tools.rst

* Update tools.rst

Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
2022-09-02 07:08:22 -07:00
Бранимир Караџић
963571a31e Cleanup. 2022-08-26 21:46:22 -07:00
Бранимир Караџић
946ba5e968 Updated docs. 2022-08-26 21:44:03 -07:00
Бранимир Караџић
c430f0d90a Updated docs. 2022-08-26 21:41:20 -07:00
SnapperTT
135dc7fa27
Adds example 48-multidrawindirect (#2894)
* Added example 48-multidrawindirect

* Added example 48-multidrawindirect

* enable shader.mk to build directories that only have compute shaders

* compiled shaders for example 48

* MultidrawIndirect example renamed to DrawIndirect, sets draw mtx in compute

* update 48-drawindirect shaders

* fix typos

* fixed bgfx::setPlatformData change for example48

* fix docs

* added name to cs_drawindirect.sc

* style updates for example 44

* add slider to example 48-drawindirect
2022-08-26 21:32:15 -07:00
ichordev
e9e9605304
Updated BGFX_PCI_ID docs to reflect GPU priority & added missing enums (#2888)
* Add new BGFX_PCI_ID enums

* Updated BGFX_PCI_ID docs to reflect GPU priority & added missing enums

* Updated bgx.idl; minor corrections; ran GENie
2022-08-23 09:30:01 -07:00
Бранимир Караџић
8461f3406e Updated license docs. 2022-07-30 10:57:45 -07:00
Бранимир Караџић
0de5af7000 Updated license docs. 2022-07-30 10:55:48 -07:00
Бранимир Караџић
aa06e482c0 Updated docs. 2022-07-23 10:59:04 -07:00
Бранимир Караџић
116cea9238 Fixed docs. 2022-07-17 06:48:04 -07:00
luzpaz
e7936efa6a
Fix typos (#2839)
Found via `codespell -q 3 -S ./3rdparty,*.ttf -L attribut,ba,clude,conly,indext,inout,lod,nclude,retur,struc,unknwn,utput`
2022-07-12 14:21:31 -07:00
Бранимир Караџић
6d65944eda Updated docs. 2022-06-19 08:12:15 -07:00
Бранимир Караџић
f3c07a1da6 Cleanup. 2022-04-06 18:55:46 -07:00
ichordev
d038172603
Docs update 2B (#2761)
* D binds: expanded enums; added some C++ pre-processor functions

* Updated D bindings files

* Re-updated tools.rst to match tool help output

texturec update next
2022-04-06 04:30:18 -07:00
ichordev
7a5fec1580
Documentation update 2 (#2756)
* Reworded & reformatted bgfx.rst for better clarity

* Reworded for clarity; made option format more consistent

* Added one character!

* Updated shaderc help

Will update docs to 100% match soon

* Updated geometryc's help

Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
2022-04-04 12:57:00 -07:00
Бранимир Караџић
cb857c3cd3 Updated docs. 2022-04-03 18:50:04 -07:00
Бранимир Караџић
6940ddd85e Cleanup. 2022-03-31 20:21:32 -07:00
Бранимир Караџић
6601587af0 Added docs source. 2022-03-31 19:22:38 -07:00