Branimir Karadžić
bf57d98a79
Updated shaders.
2017-03-14 20:43:08 -07:00
Branimir Karadžić
29079cf890
Fixed issue #1077 .
2017-03-14 20:41:31 -07:00
Branimir Karadžić
a60095c1b6
Updated shaders.
2017-03-11 15:02:37 -08:00
Branimir Karadžić
65f2b998ff
Updated shaders.
2017-02-24 19:43:40 -08:00
Branimir Karadžić
42d5871846
Updated font awesome to match icon font headers.
2017-02-24 19:24:46 -08:00
Libor Čapák
b57d8e22bd
fix sdl entry + gamecontrollerdb.txt ( #1048 )
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* missing bx/mutex.h include
* gamecontrollerdb.txt update
2017-02-17 09:37:04 -08:00
Branimir Karadžić
d72aff9e5d
Rebuilt shaders.
2017-02-11 10:30:16 -08:00
Branimir Karadžić
76ecde3d37
Added example-32-particles.
2017-01-03 00:23:18 -08:00
Branimir Karadžić
eaa73c9b2e
Rebuilt shaders.
2016-10-31 22:13:21 -07:00
Branimir Karadžić
32f54e51ce
Added missing shader.
2016-10-24 17:35:19 -07:00
Branimir Karadžić
c56538e66d
Fixed example-31-rsm.
2016-10-24 17:34:52 -07:00
Branimir Karadžić
ad7da4131e
Merge pull request #953 from benoitjacquier/cubemap_as_texturearray
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Cubemap as texturearray
2016-10-21 09:10:34 -07:00
benoitjacquier
b19ca48387
Cubemap as texture array OpenGL support + example
2016-10-21 17:34:38 +02:00
Branimir Karadžić
98f398fd51
Fixed build.
2016-10-13 19:17:41 -07:00
Branimir Karadžić
599992c8f1
Added ability to specify api thread wait timeout. Fixed HLSL compiler.
2016-10-13 15:01:27 -07:00
Branimir Karadžić
15349a45a9
Renamed shader gles dir to essl.
2016-10-01 00:08:37 -07:00
Branimir Karadžić
69c5902453
Rebuilt shaders.
2016-09-30 20:03:41 -07:00
Branimir Karadžić
09e791be03
Rebuilt shaders.
2016-07-24 16:07:09 -07:00
jcherlin
f56cf4c88e
Added RSM sample. ( #854 )
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* Added RSM sample.
2016-07-24 15:39:50 -07:00
Branimir Karadžić
894e2d77b6
Rebuilt shaders.
2016-07-16 08:25:02 -07:00
Branimir Karadžić
a8ffb3650f
Added binary shaders for 30-picking example.
2016-07-09 23:41:52 -07:00
Branimir Karadžić
4b26830fc1
shaderc: Allow shader without color target write.
2016-07-01 20:38:12 -07:00
attilaz
317bcb0ea9
metal fixes ( #827 )
2016-06-28 09:06:21 -07:00
Branimir Karadžić
916a64e83c
Updated shaders.
2016-06-27 23:26:43 -07:00
Branimir Karadžić
9c84ef8cf7
Fixed issue #815 .
2016-06-22 19:53:04 -07:00
Branimir Karadžić
e50bda7818
Cleanup.
2016-06-15 09:33:11 -07:00
Branimir Karadžić
dda0de635e
Switched to Roboto font. Added mono font.
2016-05-28 16:26:19 -07:00
Branimir Karadžić
6af3a7c952
Switched texture assets build to ninja.
2016-05-07 14:19:56 -07:00
Branimir Karadžić
537c70965d
Switched mesh assets build to ninja.
2016-05-06 20:44:21 -07:00
Branimir Karadžić
3d81ae8219
Updated shaders.
2016-04-06 20:24:52 -07:00
Branimir Karadžić
2b77088a38
Cleanup.
2016-03-05 11:03:52 -08:00
Branimir Karadžić
002789eef6
Fixed vecX_splat to catch errors.
2016-03-01 08:38:46 -08:00
Branimir Karadžić
484b1f5199
Fixed 28-wireframe shader.
2016-03-01 08:24:58 -08:00
Branimir Karadžić
861a63bf2e
Updated makefiles.
2016-02-29 19:58:17 -08:00
Branimir Karadžić
87b640253e
Metal: Updated shaders.
2016-02-28 22:05:59 -08:00
Branimir Karadžić
f70e85cfb5
Rebuilt shaders.
2016-02-28 16:35:11 -08:00
Branimir Karadžić
8d0da375e6
Merge pull request #702 from dariomanesku/wf
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Fixing wireframe opacity. Winding seems to be flipped.
2016-02-28 16:36:20 -08:00
Dario Manesku
49bc9dccea
Fixing wireframe opacity. Winding seems to be flipped.
2016-02-29 01:34:16 +01:00
Dario Manesku
a079ee53ef
Redone 18-ibl example. It's now using textures that are filtered with cmft.
2016-02-29 01:15:12 +01:00
Branimir Karadžić
e4dc2bc02c
Rebuilt shaders.
2016-02-28 16:14:05 -08:00
Dario Manesku
7b2752c450
Added 28-wireframe. Geometryc now has --barycentric feature. Example meshes updated. Commit has only glsl shaders.
2016-02-29 01:06:39 +01:00
Branimir Karadžić
db37bd1bcd
Added icon font headers.
2016-02-10 22:37:09 -08:00
Branimir Karadžić
a972d1fef0
Tools cleanup.
2016-01-30 16:15:25 -08:00
Branimir Karadžić
008bc72d6f
SDL: Updated controllerdb.
2016-01-23 21:07:44 -08:00
Lunkhound
6f9a9278ec
removed z coord adjustment in shadow2D() shader builtin for HLSL versions
2016-01-17 23:05:40 -08:00
Branimir Karadžić
b70dba4c8e
Updated terrain shader.
2015-12-31 11:57:07 -08:00
Andrew Mac
6a42398b0b
Terrain painting example.
2015-12-13 21:21:07 -04:00
Branimir Karadžić
fac71e9e35
Fixed issue #569 .
2015-12-08 16:09:30 -08:00
Stephen Hill
e0e772f71c
Fixed repeat typo: lightning => lighting
2015-11-29 18:39:16 -05:00
Branimir Karadžić
20e7e79763
Added orb object.
2015-11-19 22:17:37 -08:00
Branimir Karadžić
1179f3a79b
Cleanup.
2015-10-24 22:53:26 -07:00
Branimir Karadžić
69fd07a590
Rebuilt shaders.
2015-10-24 22:47:24 -07:00
Branimir Karadžić
f47a26dcfa
Cleanup.
2015-10-24 22:34:11 -07:00
Aleks
aab8751ac5
Added tvOS support.
2015-10-12 13:32:39 -07:00
Branimir Karadžić
1d1e78977f
Updated shaders.
2015-10-09 22:36:56 -07:00
Branimir Karadžić
faebec1f05
Metal: Fixed MRT.
2015-10-09 22:13:32 -07:00
Branimir Karadžić
1611b074fb
Metal: Built shaders.
2015-10-06 21:20:34 -07:00
Branimir Karadžić
6e9ed09d19
Rebuilt shaders.
2015-09-03 20:00:15 -07:00
Branimir Karadžić
4470f7097c
Fixed HLSL reflection for samplers.
2015-09-01 16:44:11 -07:00
Branimir Karadžić
5f7b891b52
OSX: Added default info.plist.
2015-08-17 17:15:05 -07:00
Branimir Karadžić
3f34765ea7
Updated shaders.
2015-08-10 17:44:59 -07:00
Branimir Karadžić
16a7605903
Rebuilt shaders.
2015-07-28 20:44:04 -07:00
Branimir Karadžić
0283c83c0a
Cleanup.
2015-06-19 21:47:20 -07:00
Branimir Karadžić
9ebcfab447
Cleanup.
2015-06-07 21:28:36 -07:00
Branimir Karadžić
ddf0959d35
Cleanup.
2015-06-07 21:20:55 -07:00
Branimir Karadžić
72454acc8e
Cleanup.
2015-06-06 17:12:29 -07:00
Branimir Karadžić
acfab2a171
Cleanup.
2015-06-06 16:57:43 -07:00
Branimir Karadžić
ff01992cb7
Refactored uniform types.
2015-05-28 15:27:00 -07:00
Branimir Karadžić
f42cee24a6
Rebuilt shaders.
2015-05-25 18:59:39 -07:00
Mike Popoloski
4387bed7c2
Enabling WinRT / Windows Store apps for bgfx.
2015-05-24 13:16:18 -04:00
Branimir Karadžić
1dce7acb10
Added indirect buffer binary shaders.
2015-05-01 20:58:09 -07:00
Branimir Karadžić
9d91d3bbbc
Reversed instance data bindings. Issue #309 .
2015-04-15 10:37:00 -07:00
Branimir Karadžić
cea3815dff
Fixed HLSL shader stripping.
2015-04-13 12:54:45 -07:00
Branimir Karadžić
dedf75a89b
Rebuilt shaders.
2015-04-12 22:26:40 -07:00
Branimir Karadžić
57cfeffb8d
Rebuilt shaders.
2015-04-11 18:18:43 -07:00
Branimir Karadžić
c7eb016ae0
Rebuilt shaders.
2015-04-10 21:09:46 -07:00
Mike Popoloski
5f4bd7700e
Recompiling shaders. Shouldn't have any effect on runtime behavior.
2015-04-10 22:49:39 -04:00
Branimir Karadžić
ecf1b5ee5a
Rebuilt shaders.
2015-04-02 23:31:57 -07:00
Branimir Karadžić
85bf5493c3
Updated shaders.
2015-04-02 10:49:41 -07:00
Branimir Karadžić
741a2692e9
Updated .gitignore.
2015-03-22 16:23:17 -07:00
Branimir Karadžić
4c9a0ec240
Added 3D texture test to 08-update example.
2015-03-16 16:48:46 -07:00
Branimir Karadžić
6506add5a9
Added embedded font to imgui.
2015-01-23 23:02:56 -08:00
Branimir Karadžić
f6fe2de941
Cleanup.
2015-01-20 21:41:51 -08:00
Branimir Karadžić
9e34736c49
Moved ocornut-imgui from ProDBG source to examples-common.
2015-01-16 22:41:37 -08:00
Attila Kocsis
1fac08f3ef
added separate ios/osx Xcode project generation
...
added ios/osx bundle resource loading
added info.plist for iOS Xcode examples
Xcode now uses only Universal target ( should use 'Standard' as it is default in Xcode projects - this will require modification of genie)
2015-01-14 19:50:45 +01:00
Branimir Karadžić
798dd30e9f
Cleanup.
2014-12-22 20:14:48 -08:00
stanlo
99ec87c9db
Update nbody example
2014-12-22 16:36:18 -08:00
Branimir Karadžić
83f151f71b
Added 24-nbody compute shader example.
2014-12-19 21:09:58 -08:00
Branimir Karadžić
35ff06d577
Added gamecontrollerdb.
2014-12-17 21:30:11 -08:00
Branimir Karadžić
878cbd41bd
shaderc: Added shader strip.
2014-12-05 20:28:15 -08:00
Branimir Karadžić
a4b3c2ae36
Added 23-vectordisplay shaders and screenshot.
2014-11-15 17:00:51 -08:00
Branimir Karadžić
4a1a31b538
Updated glsl-optimizer.
2014-10-11 12:32:43 -07:00
Branimir Karadžić
c9614914fd
Rebuilt imgui cubemap shader.
2014-10-03 20:07:38 -07:00
Dario Manesku
7ec6e06fee
Removed flipV from 14-shadowvolumes example.
2014-08-18 20:18:48 +01:00
Branimir Karadžić
35a349ad68
Rebuilt shaders.
2014-08-17 23:31:46 -07:00
Branimir Karadžić
66890595b9
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
2014-08-17 17:20:15 -07:00
Branimir Karadžić
376668a4b6
Rebuilt shaders.
2014-08-11 20:36:42 -07:00
Branimir Karadžić
e782f2f873
Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them.
2014-07-28 20:15:01 -07:00
Dario Manesku
101c2c3ba0
Added Blendish to 20-nanovg.
2014-07-08 20:57:05 +01:00
Branimir Karadžić
8cede52d91
Added 21-deferred example.
2014-05-21 20:33:12 -07:00